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- package com.ScorchedMC.Kits.Weapons;
- import org.bukkit.event.EventHandler;
- import org.bukkit.event.Listener;
- import org.bukkit.event.player.PlayerItemBreakEvent;
- import org.bukkit.inventory.ItemStack;
- import com.ScorchedMC.Kits.Main;
- import com.ScorchedMC.Kits.Utils.Util;
- public class WeaponDamageHandler implements Listener {
- @SuppressWarnings("unused")
- private Main plugin;
- public WeaponDamageHandler(Main hub) {
- this.plugin = hub;
- }
- @EventHandler
- public void onBreak(PlayerItemBreakEvent e){
- ItemStack item = e.getBrokenItem();
- Util.setUnbreakable(item);
- e.getPlayer().getInventory().addItem(item);
- }
- }
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