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- [2014-06-15 20:45:40] [VERSION] VERSION: 0.157
- [2014-06-15 20:45:40] [VERSION] BUILD: 20140615_210533
- [2014-06-15 20:45:40] #################### StarMade #######################
- [2014-06-15 20:45:40] # version 0.157 - build 20140615_210533 #
- [2014-06-15 20:45:40] #####################################################
- [2014-06-15 20:45:40] [SERIAL] "4E132226P"
- [2014-06-15 20:45:40] [LIBLOADER] OS ARCHITECTURE x86
- [2014-06-15 20:45:40] [LIBLOADER] LOADED WINDOWS 32bit NATIVE LIBRARIES
- [2014-06-15 20:45:40] [LIBLOADER] LOADED NATIVE LIBRARIES
- [2014-06-15 20:45:40] [MAIN] LOADED ENGINE SETTINGS
- [2014-06-15 20:45:40] [INITIALIZE] REMOTE CLASSES REGISTERED
- [2014-06-15 20:45:40] [INITIALIZE] RESOURCE MANAGER INITIALIZED
- [2014-06-15 20:45:40] ERROR: no content in Resource: C:\Users\Blaise\Downloads\StarMade\file:\C:\Users\Blaise\Downloads\StarMade\StarMade.jar!\org\schema\game\network\commands
- [2014-06-15 20:45:40] ################# Loading from JAR #####################
- [2014-06-15 20:45:40] ########################################################
- [2014-06-15 20:45:40] [INITIALIZE] REMOTE COMMANDS REGISTERED
- [2014-06-15 20:45:40] [INITIALIZE] SECURITY MANAGER SET
- [2014-06-15 20:45:40] [INITIALIZE] COMMAND ID's ASSIGNED
- [2014-06-15 20:45:41] [CONFIG] RECIPES PARSED: 49
- [2014-06-15 20:45:41] [INITIALIZE] BLOCK CONFIGURATION READ
- [2014-06-15 20:45:41] [MAIN] INITIALIZATION COMPLETED
- [2014-06-15 20:45:41] [MAIN] CHECKING IF MIGRATION NECESSARY
- [2014-06-15 20:45:41] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: C:\Users\Blaise\Downloads\StarMade\.\blueprints\catalog.txt
- [2014-06-15 20:45:41] [SERVER] ###### READING ALL BLUEPRINTS!
- [2014-06-15 20:45:41] [SERVER] ###### READING ALL 16 BLUEPRINTS FINISHED! TOOK 17ms
- [2014-06-15 20:45:41] [MAIN] MIGRATION PROCESS DONE
- [2014-06-15 20:45:41] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242]
- [2014-06-15 20:45:41] [LookAndFeel] NATIVE LF com.sun.java.swing.plaf.windows.WindowsLookAndFeel
- [2014-06-15 20:45:41] [CLIENT][GUI] Starting Client Login&Settings Dialog
- [2014-06-15 20:45:41] [TEXTUREPACK] checking: C:\Users\Blaise\Downloads\StarMade\data\textures\block\Cartoon\128: [overlays.png, t000.png, t001.png, t002.png]
- [2014-06-15 20:45:41] [TEXTUREPACK] checking: C:\Users\Blaise\Downloads\StarMade\data\textures\block\Cartoon\256: [overlays.png, t000.png, t001.png, t002.png]
- [2014-06-15 20:45:41] [TEXTUREPACK] checking: C:\Users\Blaise\Downloads\StarMade\data\textures\block\Cartoon\64: [overlays.png, t000.png, t001.png, t002.png]
- [2014-06-15 20:45:41] [TEXTUREPACK] checking: C:\Users\Blaise\Downloads\StarMade\data\textures\block\OldStyle\64: [overlays.png, t000.png, t001.png, t002.png]
- [2014-06-15 20:45:41] [TEXTUREPACK] checking: C:\Users\Blaise\Downloads\StarMade\data\textures\block\Pixel\64: [overlays.png, t000.png, t000_NRM.png, t001.png, t001_NRM.png, t002.png, t002_NRM.png]
- [2014-06-15 20:45:41] [TEXTUREPACK] checking: C:\Users\Blaise\Downloads\StarMade\data\textures\block\Realistic\128: [overlays.png, t000.png, t000_NRM.png, t001.png, t001_NRM.png, t002.png, t002_NRM.png]
- [2014-06-15 20:45:41] [TEXTUREPACK] checking: C:\Users\Blaise\Downloads\StarMade\data\textures\block\Realistic\256: [overlays.png, t000.png, t000_NRM.png, t001.png, t001_NRM.png, t002.png, t002_NRM.png]
- [2014-06-15 20:45:41] [TEXTUREPACK] checking: C:\Users\Blaise\Downloads\StarMade\data\textures\block\Realistic\64: [overlays.png, t000.png, t000_NRM.png, t001.png, t001_NRM.png, t002.png, t002_NRM.png]
- [2014-06-15 20:46:48] CURRENT TEX PACK: Realistic
- [2014-06-15 20:46:48] [SERVER] initializing
- [2014-06-15 20:46:48] [CLIENT] initializing 0.157 (20140615_210533)
- [2014-06-15 20:46:48] [SQL] Fetching connection (may take some if game crashed on the run before)
- [2014-06-15 20:46:49] [SQL] connection successfull
- [2014-06-15 20:46:50] [SERVER] port 4242 is open
- [2014-06-15 20:46:50] [SERVER] USING TCP...
- [2014-06-15 20:46:50] [MODEL] CREATING CREATURE STRUCTURE FOR PlayerMdl
- [2014-06-15 20:46:50] PARSING: [AttachmentBones: null]
- [2014-06-15 20:46:50] [MODEL] CREATING TEXTURE STRUCTURE FOR LegsArag
- [2014-06-15 20:46:50] [MODEL] CREATING CREATURE STRUCTURE FOR LegsArag
- [2014-06-15 20:46:50] PARSING: [AttachmentBones: null]
- [2014-06-15 20:46:50] [PARSER] not parsed: standard
- [2014-06-15 20:46:50] [PARSER] not parsed: ledge
- [2014-06-15 20:46:50] [PARSER] not parsed: shortFall
- [2014-06-15 20:46:50] [PARSER] not parsed: middleFall
- [2014-06-15 20:46:50] [PARSER] not parsed: longFall
- [2014-06-15 20:46:50] [PARSER] not parsed: helmet
- [2014-06-15 20:46:50] [PARSER] not parsed: upperBody
- [2014-06-15 20:46:50] [MODEL] CREATING CREATURE STRUCTURE FOR TorsoShell
- [2014-06-15 20:46:50] PARSING: [AttachmentBones: null]
- [2014-06-15 20:46:50] [MODEL] CREATING TEXTURE STRUCTURE FOR TorsoShell
- [2014-06-15 20:46:50] [FILE NOT FOUND] File for FACTIONS does not exist: C:\Users\Blaise\Downloads\StarMade\.\server-database\FACTIONS.fac
- [2014-06-15 20:46:50] [SERVER] NO FACTIONS FOUND ON DISK: FACTIONS; file: C:\Users\Blaise\Downloads\StarMade\.\server-database\FACTIONS.fac; pathString: .\server-database\FACTIONS.fac
- [2014-06-15 20:46:50] [SERVER][CATALOG] READ RAW BLUEPRINTS: 16
- [2014-06-15 20:46:50] [FILE NOT FOUND] File for CATALOG does not exist: C:\Users\Blaise\Downloads\StarMade\.\server-database\CATALOG.cat
- [2014-06-15 20:46:50] [SERVER] NO DB CATALOG FOUND ON DISK: CATALOG; file: C:\Users\Blaise\Downloads\StarMade\.\server-database\CATALOG.cat; pathString: .\server-database\CATALOG.cat
- [2014-06-15 20:46:50] [FILE NOT FOUND] File for SIMULATION_STATE does not exist: C:\Users\Blaise\Downloads\StarMade\.\server-database\SIMULATION_STATE.sim
- [2014-06-15 20:46:50] [SIMULATION] no simulation state found on disk. creating new...
- [2014-06-15 20:46:50] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2)
- [2014-06-15 20:46:51] [SECTOR] TRANSIENT (2, 2, 2) GENERATING TRANSIENT SECTOR DATA -4197430177660855639
- [2014-06-15 20:46:51] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 70ms, loadDB 1ms, add 0ms, entity 6ms
- [2014-06-15 20:46:51] [ServerListener] Server initialization OK... now waiting for connections
- [2014-06-15 20:46:51] [SERVERCONTROLLER][INIT] SERVER STARTED UPDATING
- [2014-06-15 20:46:51] [LOCAL GAME] CHANGED PORT TO 4242
- [2014-06-15 20:46:51] SETTING JLEFT: none on dl@512bcf
- [2014-06-15 20:46:51] SETTING JRIGHT: none on dl@512bcf
- [2014-06-15 20:46:51] TO ADD: [(0)ChatSystem, SenableGameState(1), [SERVER RemoteSector(3)true; (2, 2, 2)]]
- [2014-06-15 20:46:51] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 11 on Server(0)
- [2014-06-15 20:46:51] [SERVER] updating prices for: pP@161a4ef took 10
- [2014-06-15 20:46:51] [NT] Big FullUpdate: 8868 bytes: Shop(4)
- [2014-06-15 20:46:51] WARNING: Found unknown Windows version: Windows 8.1
- [2014-06-15 20:46:51] Attempting to use default windows plug-in.
- [2014-06-15 20:46:51] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
- [2014-06-15 20:46:51] TOTAL JOYSTICKS: 8
- [2014-06-15 20:46:51] [JOYSTICK] cannot read default joystick file because it does not exist
- [2014-06-15 20:46:51] [CLIENT] trying to connect to localhost:4242
- [2014-06-15 20:46:51] [CLIENT] establishing new socket connection to localhost:4242
- [2014-06-15 20:46:51] [CLIENT] Trying TCP...
- [2014-06-15 20:46:51] [CLIENT] SOCKET CONNECTED TO SERVER
- [2014-06-15 20:46:51] [SERVERSOCKET] Connection made. starting new processor 50048, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false
- [2014-06-15 20:46:51] [CLIENT] logging in now... RoyalWolf; ;
- [2014-06-15 20:46:51] [SERVER] connection registered
- [2014-06-15 20:46:51] [SERVER][PROCESSOR] client setup completed. listening for input
- [2014-06-15 20:46:51] [SERVER][LOGIN] new client connected. given id: 1: description: RoyalWolf
- [2014-06-15 20:46:51] [SERVER][LOGIN] return code 0
- [2014-06-15 20:46:51] [INIT] Retrieved auth style: 1
- [2014-06-15 20:46:51] [AUTH] authenticating RoyalWolf; useAuth: false; requireAuth: false
- [2014-06-15 20:46:51] [LOGIN] successful auth: now protecting username RoyalWolf with null
- [2014-06-15 20:46:51] [FILE NOT FOUND] File for ENTITY_PLAYERSTATE_RoyalWolf does not exist: C:\Users\Blaise\Downloads\StarMade\.\server-database\ENTITY_PLAYERSTATE_RoyalWolf.ent
- [2014-06-15 20:46:51] [SERVER] Not Found Saved State: ENTITY_PLAYERSTATE_RoyalWolf: new player identity logged in: "RoyalWolf"
- [2014-06-15 20:46:51] [SERVER] adding player to synch queue (ID: 6) (SECTOR: (2, 2, 2) [3])
- [2014-06-15 20:46:51] [SERVER][LOGIN] login received. returning login info for RegisteredClient: RoyalWolf (1) connected: true: returnCode: 0
- [2014-06-15 20:46:51] [Client] [LOGIN]: Client sucessfully registered with id: 1
- [2014-06-15 20:46:51] [CLIENT] logged in as: Client(1)
- [2014-06-15 20:46:51] [CLIENT] executing login hooks...
- [2014-06-15 20:46:51] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): RoyalWolf has joined the game] to RegisteredClient: RoyalWolf (1) connected: true
- [2014-06-15 20:46:51] TO ADD: [PlS[RoyalWolf ; id(6)(1)f(0)]]
- [2014-06-15 20:46:51] SET INITIAL SECTOR ID TO 3
- [2014-06-15 20:46:51] [CLIENT] RECEIVED STARTING SECTOR: (2, 2, 2)
- [2014-06-15 20:46:51] [CLIENT] Server is using default block behavior: CSUM: remote: a3a6c23f243d314e5c7f8216cd087e565da9a1d4 ::: local: a3a6c23f243d314e5c7f8216cd087e565da9a1d4
- [2014-06-15 20:46:51] [CLIENT] Server is using default block properties
- [2014-06-15 20:46:51] [CLIENT] Server is using default block config
- [2014-06-15 20:46:51] [CLIENT] finished executing client hooks: [#document: null]
- [2014-06-15 20:46:51] [CLIENT] synchronizing ALL Client(1)
- [2014-06-15 20:46:51] [PlayerFactionManager] reorganized offers in 0, out 0 on Server(0)
- [2014-06-15 20:46:51] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 12
- [2014-06-15 20:46:52] Revived PlayerState PlS[RoyalWolf ; id(6)(1)f(0)]
- [2014-06-15 20:46:52] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
- [2014-06-15 20:46:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
- [2014-06-15 20:46:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
- [2014-06-15 20:46:52] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: RoyalWolf (1) connected: true
- [2014-06-15 20:46:52] [SERVER] sending ALLSYNCHRONIZING update to RoyalWolf 6, 6
- [2014-06-15 20:46:52] [SYNC_SENDER] SENDING ALL OBJECTS: 6
- [2014-06-15 20:46:52] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
- [2014-06-15 20:46:52] [SERVER] ALL-SYNCHRONIZE TO RoyalWolf TOOK 3 ms
- [2014-06-15 20:46:52] [CLIENT] 1 Sync all update received
- [2014-06-15 20:46:52] [SERVER] SYNCHALL TO RegisteredClient: RoyalWolf (1) connected: true took: 3
- [2014-06-15 20:46:52] [SYNCHRONIZE] FORCED UPDATE
- [2014-06-15 20:46:52] [SERVER] set sector size off: SenableGameState(1) 1000.0
- [2014-06-15 20:46:52] [SERVER] set sector size off: SenableGameState(1) 1000.0
- [2014-06-15 20:46:52] [SKINMANAGER] PlS[RoyalWolf ; id(6)(1)f(0)] Client(1) received skin filename
- [2014-06-15 20:46:52] [PlayerState] Client successfully received player state Client(1), owner: 1
- [2014-06-15 20:46:52] [INVENTORY][MULT] Checking inv for slot 13; Count 1; Type -32; Meta 100
- [2014-06-15 20:46:52] [INVENTORY][MULT] Checking inv for slot 14; Count 1; Type -12; Meta 101
- [2014-06-15 20:46:52] [CHAT] Client(1) initializing data from network object 0
- [2014-06-15 20:46:52] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 6
- [2014-06-15 20:46:52] [CLIENT] RE- synchronized client: 1
- [2014-06-15 20:46:52] [CLIENT] connected to server localhost:4242
- [2014-06-15 20:46:52] [CLIENT] State initialized. GameMode: SANDBOX
- [2014-06-15 20:46:52] [CLIENT] Client(1) asking for new IDS
- [2014-06-15 20:46:52] SENDING new ID RANGE TO CLIENT 7; packet -32763
- [2014-06-15 20:46:52] Client got new ID range 7
- [2014-06-15 20:46:52] [CLIENT] Client(1) received new IDS
- [2014-06-15 20:46:52] [CLIENT] ID RANGE AQUIRE TOOK 3
- [2014-06-15 20:46:52] ################### ENGINE SETTINGS ##########################
- [2014-06-15 20:46:52] C_USE_NEW_PLAYER_MODEL_ true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] C_MOUSE_BUTTOM_SWITCH false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_RESOLUTION 1920 x 1080
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_FULLSCREEN false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_VSYNCH false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_FOV 85.0
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_MAX_SEGEMENTSDRAWN 1500
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_WINDOWED_BORDERLESS false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] S_SOUND_SYSTEM_ENABLED true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] S_SOUND_ENABLED true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] S_SOUND_VOLUME_GLOBAL 4
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] N_TRANSMIT_RAW_DEBUG_POSITIONS false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] C_SELECTED_JOYSTICK -1
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DAMAGE_DISPLAY 600
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_STAR_COUNT 4096
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_VBO_BULKMODE true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_VBO_BULKMODE_SIZE 4
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DRAW_FOG false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DRAW_BEAMS true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DRAW_EXHAUST_PLUMS true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] D_INFO_CONTROLMANAGER false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] D_INFO_SHADER true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] T_ENABLE_TEXTURE_BAKER false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] D_INFO_DRAW_TIMES false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] D_INFO_DRAW_SPACE_PARTICLE false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_SPACE_PARTICLE true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DRAW_MOUSE_COLLISION false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_ATMOSPHERE_SHADER none
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_SHADOW_QUALITY SIMPLE
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DRAW_SHIELDS true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DRAW_WATER true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DRAW_BACKGOUND true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_WATER_USER_MIPMAPS false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] E_NAVIGATION_FILTER 869
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DRAW_ENTITIES true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_FRUSTUM_CULLTING true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DRAW_EFFECTS true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_SHADER_RELOAD false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_FRAMRATE_FIXED false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_SHADERS_ACTIVE true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DEBUG_DRAW_GRID false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DEBUG_DRAW_LINES true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] F_FRAME_BUFFER_USE false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] T_TERRAIN_DRAW true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] T_TERRAIN_WIREFRAME_DRAW false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_CULLING_ACTIVE true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_TEXTURE_ARRAYS false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_AUTO_NORMALIZATION true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DRAW_BY_SIDES true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_WIREFRAMED false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_NORMAL_MAPPING false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_TEXTURE_COMPRESSION true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_TEXTURE_ARRAY_COMPRESSION true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_TEXTURE_ARRAY_MIPMAP true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_TEXTURE_MIPMAP true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_SHADOWS false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_SHADOWS_VSM false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] S_PAUSED false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] S_SETTINGS_SHOW false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] S_KEY_ALLOW_DUPLICATES true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_PROD_BG true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_PROD_BG_QUALITY 2048
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_TEXTURE_PACK Realistic
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] GIF_WIDTH 640
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] GIF_HEIGHT 640
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] GIF_FPS 15
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_TEXTURE_PACK_RESOLUTION 128
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] S_INITIAL_SETTING Single Player
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] S_GAME_MODE Sandbox
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_BONE_ANIMATION true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] P_NT_DEBUG_ACTIVE false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] P_PHYSICS_DEBUG_ACTIVE false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] P_PHYSICS_DEBUG_MODE 0
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DEUBG_LINE_DRAWING_ACTIVATED false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_WINDOW_START_POSITION center
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DRAW_GUI_ACTIVE true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DRAW_NO_OVERLAYS false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_PARTICLE_SORTING true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] P_PHYSICS_ACTIVATED true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_SMOKE_QUALITY false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DRAW_STARS true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_USE_SPRITE_VBO true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] S_TUTORIAL true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_AUTOSELECT_CONTROLLERS true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] S_INFO_DRAW SOME_INFO
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_VBO_FLAG STATIC
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] N_LAG_COMPENSATION true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] N_SERVER_TIME_UPDATE_FREQUENCE 2000
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_MULTI_SAMPLE 0
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] M_MOUSE_SENSITIVITY 0.5
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_HIT_INDICATION_SIZE 1.0
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] F_BLOOM false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] F_BLOOM_INTENSITY 0.4
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] S_MOUSE_LOCK true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] S_ZOOM_MOUSEWHEEL SLOTS
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] S_MOUSE_SHIP_INVERT false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] S_MOUSE_ALL_INVERT false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] S_USE_REGION_SIGNATURE_TEST false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_PREVIEW_TO_BUILD_BLOCK_TEST false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] S_EXIT_ON_ESC false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_USE_HIGH_QUALITY_ACKGROUND false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DRAW_POPUPS true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_USE_VBO_MAP true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_MAG_FILTER_LINEAR_BLOCKS false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_MAG_FILTER_LINEAR_GUI false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_MAX_BEAMS 1024
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] SEGMENT_REQUEST_BATCH 32
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] CLIENT_BUFFER_SIZE 65536
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] ICON_BAKERY_SINGLE_RESOLUTION 150
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] ICON_BAKERY_SINGLE_ICONS false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] CLIENT_TRAFFIC_CLASS true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_DRAW_SELECTED_BLOCK_WOBBLE true
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] G_USE_TWO_COMPENENT_SHADER false
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] A_FORCE_AUTHENTICATION_METHOD -1
- [2014-06-15 20:46:52] ----------------------------------------------------------------
- [2014-06-15 20:46:52] N_ARTIFICIAL_DELAY 0
- [2014-06-15 20:46:52] ################### /ENGINE SETTINGS #########################
- [2014-06-15 20:46:52] FULLSCREEN false; 1920 / 1080
- [2014-06-15 20:46:52] WARNING Displaymode already set!!!
- [2014-06-15 20:46:52] ARB_SUPPORTED COULD NOT BE RETRIEVED
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 1)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (1, 1, 1) GENERATING TRANSIENT SECTOR DATA -4198427951672100832
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 2)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (1, 1, 2) GENERATING TRANSIENT SECTOR DATA -4197430192886143444
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 3)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (1, 1, 3) GENERATING TRANSIENT SECTOR DATA -4196432434100186056
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 1)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (1, 2, 1) GENERATING TRANSIENT SECTOR DATA -4198427936447045350
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 2)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (1, 2, 2) GENERATING TRANSIENT SECTOR DATA -4197430177661087962
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 3)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (1, 2, 3) GENERATING TRANSIENT SECTOR DATA -4196432418875130574
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 1)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (1, 3, 1) GENERATING TRANSIENT SECTOR DATA -4198427921221989868
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 2)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (1, 3, 2) GENERATING TRANSIENT SECTOR DATA -4197430162436032480
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 3)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (1, 3, 3) GENERATING TRANSIENT SECTOR DATA -4196432403650075092
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 1)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (2, 1, 1) GENERATING TRANSIENT SECTOR DATA -4198427951671868509
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 2)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (2, 1, 2) GENERATING TRANSIENT SECTOR DATA -4197430192885911121
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 3)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (2, 1, 3) GENERATING TRANSIENT SECTOR DATA -4196432434099953733
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 1)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (2, 2, 1) GENERATING TRANSIENT SECTOR DATA -4198427936446813027
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 3)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (2, 2, 3) GENERATING TRANSIENT SECTOR DATA -4196432418874898251
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 1)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (2, 3, 1) GENERATING TRANSIENT SECTOR DATA -4198427921221757545
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 2)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (2, 3, 2) GENERATING TRANSIENT SECTOR DATA -4197430162435800157
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 3)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (2, 3, 3) GENERATING TRANSIENT SECTOR DATA -4196432403649842769
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 1)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (3, 1, 1) GENERATING TRANSIENT SECTOR DATA -4198427951671636186
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 2)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (3, 1, 2) GENERATING TRANSIENT SECTOR DATA -4197430192885678798
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 3)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (3, 1, 3) GENERATING TRANSIENT SECTOR DATA -4196432434099721410
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 1)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (3, 2, 1) GENERATING TRANSIENT SECTOR DATA -4198427936446580704
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 2)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (3, 2, 2) GENERATING TRANSIENT SECTOR DATA -4197430177660623316
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 3)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (3, 2, 3) GENERATING TRANSIENT SECTOR DATA -4196432418874665928
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 1)
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (3, 3, 1) GENERATING TRANSIENT SECTOR DATA -4198427921221525222
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2)
- [2014-06-15 20:46:52] [DISPLAY] ViewPort for Resolution: 1920x1080: 1914, 1045
- [2014-06-15 20:46:52] FILE CREATED: true
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (3, 3, 2) GENERATING TRANSIENT SECTOR DATA -4197430162435567834
- [2014-06-15 20:46:52] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3)
- [2014-06-15 20:46:52] [GLFrame] Open-GL initialized
- [2014-06-15 20:46:52] [SECTOR] TRANSIENT (3, 3, 3) GENERATING TRANSIENT SECTOR DATA -4196432403649610446
- [2014-06-15 20:46:52] [UNIVERSE] WARNING: Sector Ping took 89
- [2014-06-15 20:46:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 95
- [2014-06-15 20:46:52] Starting up SoundSystem...
- [2014-06-15 20:46:52] [SERVER] updating prices for: pP@1156b71 took 11
- [2014-06-15 20:46:52] [SERVER] updating prices for: pP@14df37f took 9
- [2014-06-15 20:46:52] [SERVER][UPDATE] WARNING: object local update of 69 objects took 68
- [2014-06-15 20:46:52] [NT] Big FullUpdate: 8975 bytes: Shop(128)
- [2014-06-15 20:46:52] [NT] Big FullUpdate: 8975 bytes: Shop(219)
- [2014-06-15 20:46:52] TO ADD: [[SERVER RemoteSector(108)true; (1, 1, 1)], [SERVER RemoteSector(111)true; (1, 1, 2)], [SERVER RemoteSector(114)true; (1, 1, 3)], [SERVER RemoteSector(116)true; (1, 2, 1)], [SERVER RemoteSector(120)true; (1, 2, 2)], [SERVER RemoteSector(123)true; (1, 2, 3)], [SERVER RemoteSector(127)true; (1, 3, 1)], [SERVER RemoteSector(130)true; (1, 3, 2)], [SERVER RemoteSector(134)true; (1, 3, 3)], [SERVER RemoteSector(140)true; (2, 1, 1)], [SERVER RemoteSector(147)true; (2, 1, 2)], [SERVER RemoteSector(149)true; (2, 1, 3)], [SERVER RemoteSector(155)true; (2, 2, 1)], [SERVER RemoteSector(162)true; (2, 2, 3)], [SERVER RemoteSector(165)true; (2, 3, 1)], [SERVER RemoteSector(170)true; (2, 3, 2)], [SERVER RemoteSector(176)true; (2, 3, 3)], [SERVER RemoteSector(181)true; (3, 1, 1)], [SERVER RemoteSector(185)true; (3, 1, 2)], [SERVER RemoteSector(190)true; (3, 1, 3)], [SERVER RemoteSector(196)true; (3, 2, 1)], [SERVER RemoteSector(203)true; (3, 2, 2)], [SERVER RemoteSector(207)true; (3, 2, 3)], [SERVER RemoteSector(212)true; (3, 3, 1)], [SERVER RemoteSector(218)true; (3, 3, 2)], [SERVER RemoteSector(222)true; (3, 3, 3)]]
- [2014-06-15 20:46:52] [UNIVERSE] WARNING: Sector UPDATE took 55; sectors updated: 27
- [2014-06-15 20:46:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 55
- [2014-06-15 20:46:52] Initializing LWJGL OpenAL
- [2014-06-15 20:46:52] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
- [2014-06-15 20:46:52] OpenAL initialized.
- [2014-06-15 20:46:53] [GLFrame] loading content data
- [2014-06-15 20:46:53] [MODEL] CREATING CREATURE STRUCTURE FOR PlayerMdl
- [2014-06-15 20:46:53] PARSING: [AttachmentBones: null]
- [2014-06-15 20:46:53] [MODEL] CREATING TEXTURE STRUCTURE FOR LegsArag
- [2014-06-15 20:46:53] [MODEL] CREATING CREATURE STRUCTURE FOR LegsArag
- [2014-06-15 20:46:53] PARSING: [AttachmentBones: null]
- [2014-06-15 20:46:53] [PARSER] not parsed: standard
- [2014-06-15 20:46:53] [PARSER] not parsed: ledge
- [2014-06-15 20:46:53] [PARSER] not parsed: shortFall
- [2014-06-15 20:46:53] [PARSER] not parsed: middleFall
- [2014-06-15 20:46:53] [PARSER] not parsed: longFall
- [2014-06-15 20:46:53] [PARSER] not parsed: helmet
- [2014-06-15 20:46:53] [PARSER] not parsed: upperBody
- [2014-06-15 20:46:53] [MODEL] CREATING CREATURE STRUCTURE FOR TorsoShell
- [2014-06-15 20:46:53] PARSING: [AttachmentBones: null]
- [2014-06-15 20:46:53] [MODEL] CREATING TEXTURE STRUCTURE FOR TorsoShell
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav
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- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg
- [2014-06-15 20:46:53] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg
- [2014-06-15 20:46:54] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png
- [2014-06-15 20:46:54] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg
- [2014-06-15 20:46:54] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png
- [2014-06-15 20:46:54] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playerhelm_normal.png
- [2014-06-15 20:46:54] [WARNING][ResourceLoader] File Does Not exist: data/models/character/accfabricator_normal.png
- [2014-06-15 20:46:54] [WARNING][ResourceLoader] File Does Not exist: data/models/character/WeapPistol_normal.png
- [2014-06-15 20:46:54] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png
- [2014-06-15 20:46:55] WARNING: sector update of single sector (2, 3, 1) took 75 ms; Physics 75 ms
- [2014-06-15 20:46:55] WARNING: sector info: (2, 3, 1); id 165; type ASTEROID;
- [2014-06-15 20:46:55] [UNIVERSE] WARNING: Sector UPDATE took 83; sectors updated: 27
- [2014-06-15 20:46:55] [SERVER][UPDATE] WARNING: UNIVERSE update took 83
- [2014-06-15 20:46:55] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png
- [2014-06-15 20:46:55] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png
- [2014-06-15 20:46:55] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png
- [2014-06-15 20:46:58] [RESOURCE] Init Shop FrameBuffer
- [2014-06-15 20:46:58] [RESOURCE] Loading cube textures
- [2014-06-15 20:46:58] [SERVER][UPDATE] WARNING: object local update of Asteroid(156)sec[155] took 92
- [2014-06-15 20:46:58] [SERVER][UPDATE] WARNING: object local update of 69 objects took 98
- [2014-06-15 20:47:01] [RESOURCE] Loading cube textures DONE
- [2014-06-15 20:47:01] [RESOURCE] Loading effects
- [2014-06-15 20:47:01] [RESOURCE] Loading effects done
- [2014-06-15 20:47:01] [RESOURCE] Loading background
- [2014-06-15 20:47:02] [RESOURCE] Loading background DONE
- [2014-06-15 20:47:02] [GLFRAME] Content has been loaded
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