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- "Gamemode"
- {
- "base" "base"
- "title" "Deathrun"
- "maps" "^deathrun_|^dr_"
- "author" "Mr. Gash"
- "menusystem" "1"
- "settings"
- {
- 1
- {
- "name" "dr_roundtime_seconds"
- "text" "Round Time (in seconds)"
- "help" "The length of the round in seconds."
- "type" "Numeric"
- "default" "300"
- }
- 2
- {
- "name" "dr_total_rounds"
- "text" "Total Rounds"
- "help" "The amount of rounds to play before changing the map."
- "type" "Numeric"
- "default" "10"
- }
- 3
- {
- "name" "dr_death_rate"
- "text" "Percent of Death Players"
- "help" "Percentage of total players that will become a death. The player amount is multiplied by this number, then rounded down."
- "type" "Numeric"
- "default" "0.25"
- }
- 4
- {
- "name" "dr_death_max"
- "text" "Maximum Amount of Deaths"
- "help" "The maximum amount players allowed to be in the Death team."
- "type" "Numeric"
- "default" "6"
- }
- 5
- {
- "name" "dr_highlight_admins"
- "text" "Highlight Admins"
- "help" "When enabled, the scoreboard will show admins with a gold name and a shield icon."
- "type" "CheckBox"
- "default" "1"
- }
- 6
- {
- "name" "dr_allow_death_suicide"
- "text" "Suicide Allowed for Deaths"
- "help" "If disabled, players on the Death team will not be allowed to kill themselves."
- "type" "CheckBox"
- "default" "0"
- }
- 7
- {
- "name" "dr_allow_autojump"
- "text" "Allow Autojump"
- "help" "If set to 0, players will not autojump by holding down their spacebar (regardless if they have it enabled/disabled). I don't recommend disabling this."
- "type" "CheckBox"
- "default" "1"
- }
- 8
- {
- "name" "dr_unlimited_ammo"
- "text" "Unlimited Ammo"
- "help" "If set to 1, primary ammo will not be taken when players shoot weapons. This won't work with default HL2 weapons."
- "type" "CheckBox"
- "default" "1"
- }
- 9
- {
- "name" "dr_allow_death_pickup"
- "text" "Deaths Can Use All Weapons"
- "help" "If set to 0, players on the Death team will be unable to pick up any weapons aside from the crowbar."
- "type" "CheckBox"
- "default" "0"
- }
- 10
- {
- "name" "dr_realistic_fall_damage"
- "text" "Realistic Fall Damage"
- "help" "If set to 1, players will be damaged based on the speed at which they fall. If set to 0, the fall damage will be 10, regardless of speed or height."
- "type" "CheckBox"
- "default" "1"
- }
- 11
- {
- "name" "dr_notify_rounds_left"
- "text" "Notify Rounds Left on Prep Phase"
- "help" "Notify everyone on the server how many rounds are left as the prep phase begins."
- "type" "CheckBox"
- "default" "1"
- }
- 12
- {
- "name" "dr_push_collide"
- "text" "Push on Collide"
- "help" "If set to 1, when one player enters another, they will be pushed apart."
- "type" "CheckBox"
- "default" "0"
- }
- }
- }
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