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Jan 28th, 2015
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  1. 0. Fool - Creates an illusion to fool the opponent.
  2. I. Magician - Creates a massive pillar of fire
  3. II. Priestess - Fully heals the target, removing any poisons or ailments.
  4. III. Empress - Summons an unbreakable shield.
  5. IV. Emperor - Summons an unbreakable sword.
  6. V. Heirophant - Creates a sanctuary, 2 meters around the target, that prevents anyone that wishes ill from entering.
  7. VI. Lovers - Links Sams mind to his targets, allowing him to know what they are going to do as soon as they think of it.
  8. VII. Chariot - Severely increases Sams speed
  9. VIII. Justice - Creates a Barrier that returns the next attack dealt
  10. IX. Hermit - Creates a large knockback, sending anyone near him 3 meters away.
  11. X Wheel of Fortune - Use a random major arcana at double strength
  12. XI. Strength - Allows him to enchant his physical attacks with Wand cards.
  13. XII. Hanged Man - Creates unbreakable chains to bind the opponent
  14. XIII. Death - Deals massive damage to both the opponent and Sam
  15. XIV. Temperance - The Temperance card allows Sam to use telekinesis, allowing him to move things with his mind.
  16. XV. Devil - Poisons the opponent, slowly chipping away at his vitality.
  17. XVI. Tower - The Tower card allows Sam to summon a large Stone Golem to combat his foes.
  18. XVII. Star - Grants the target the ability to fly.
  19. XVIII. Moon - This Freezes the environment, making the environment as cold as one of the poles.
  20. XIX. Sun - This Scorches the battlefield, making the environment as hot as a desert.
  21. XX. Judgement - Takes the damage done to sam and his target, and splits it evenly between them
  22.  
  23. Hidden Deck
  24. α Jester - The Jester card creates a gravitational well around Sam, multiplying the effect gravity has on everything near Sam 10x
  25. β Aeon - Slows down time relative to Sam, making everyone else seem to move at half speed.
  26. δ Hunger - This creates a miniature black hole that lasts for one minute before collapsing in on itself and exploding.
  27. Σ Lust - Lust drains the life force and stamina of everyone near Sam, building it all into energy for him to use.
  28. Ω World - The World card creates a pocket dimension that is completely empty, trapping all those near Sam inside of a seperate one. The duration of the time trapped depends on the strength of Sams emotions at the time, though it is generally only about 30 minutes maximum, though, due to the complete sensory deprivation, and the fact it is completely cut off from the outside world, time seems to go much slower in there, the 30 minutes seeming to take hours, or even days to the people trapped inside..
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