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- command /drop [<text>]:
- trigger:
- if arg 1 is "gracz": #jesli nie dziala wez arg 1 w "
- send "zelazo 4.5" to player
- send "diament: 2.5" to player
- send "szmaragd: 3.0" to player
- send "wegiel: 4.0" to player
- send "redstone: 2.5" to player
- send "perla: 1.5" to player
- send "proch: 3.0" to player
- else if arg 1 is "VIP": #tak samo tutaj jesli nie dziala wez arg w "
- send "zelazo 4.5" to player
- send "diament: 2.5" to player
- send "szmaragd: 3.0" to player
- send "wegiel: 4.0" to player
- send "redstone: 2.5" to player
- send "perla: 1.5" to player
- send "proch: 3.0" to player
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