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  1. FaceRig v0.70b (build 277 Holotech Studios - Sep 4 2014)
  2. Copyright (C) 2000-2014, FUN labs Engine.
  3.  
  4. [SYSTEM ] InitEngineDll Ok
  5. [SYSTEM ] Scheduler init
  6. [SYSTEM ] InitMkModelDll Ok
  7. [IMG_LIB ] InitImageLibDll Ok
  8. [SYSTEM ] Install path from registry key: C:\Program Files (x86)\Steam\steamapps\common\FaceRig
  9. [PAK ] Home Path: C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Mod\VP\PC
  10. [APP ] Home Path = 'C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Mod\VP\PC'
  11. [IRENDER ] + Chameleon Render
  12. [IRENDER ] + DirectX
  13. [IRENDER ] + NVIDIA GeForce GTX 680
  14. [IRENDER ] + FullScreen
  15. [IRENDER ] + 16 bit
  16. [IRENDER ] + Triplebuffer
  17. [IRENDER ] * Off
  18. [IRENDER ] * On
  19. [IRENDER ] + Gamma
  20. [IRENDER ] * Off
  21. [IRENDER ] * On
  22. [IRENDER ] + TextureFilter
  23. [IRENDER ] * None
  24. [IRENDER ] * Point
  25. [IRENDER ] * Bilinear
  26. [IRENDER ] * Trilinear
  27. [IRENDER ] + Resolutions
  28. [IRENDER ] * 640 x 480
  29. [IRENDER ] * 720 x 480
  30. [IRENDER ] * 720 x 576
  31. [IRENDER ] * 800 x 600
  32. [IRENDER ] * 1440 x 480
  33. [IRENDER ] * 1024 x 768
  34. [IRENDER ] * 1280 x 720
  35. [IRENDER ] * 1280 x 768
  36. [IRENDER ] * 1152 x 864
  37. [IRENDER ] * 1280 x 800
  38. [IRENDER ] * 1360 x 765
  39. [IRENDER ] * 1360 x 768
  40. [IRENDER ] * 1366 x 768
  41. [IRENDER ] * 1280 x 960
  42. [IRENDER ] * 1280 x 1024
  43. [IRENDER ] * 1600 x 900
  44. [IRENDER ] * 1600 x 1024
  45. [IRENDER ] * 1680 x 1050
  46. [IRENDER ] * 1920 x 1080
  47. [IRENDER ] + ZbufferBpp
  48. [IRENDER ] * 16 bit
  49. [IRENDER ] * 32 bit
  50. [IRENDER ] + TextureBpp
  51. [IRENDER ] * 16 bit
  52. [IRENDER ] * 32 bit
  53. [IRENDER ] + ShadowType
  54. [IRENDER ] * None
  55. [IRENDER ] * Simple
  56. [IRENDER ] + ShadowMap
  57. [IRENDER ] * Low
  58. [IRENDER ] * Med
  59. [IRENDER ] * Hi
  60. [IRENDER ] + ShadowMapModel
  61. [IRENDER ] * Low
  62. [IRENDER ] * Med
  63. [IRENDER ] * Hi
  64. [IRENDER ] + AntiAliasing
  65. [IRENDER ] * None
  66. [IRENDER ] * 2x
  67. [IRENDER ] * 4x
  68. [IRENDER ] * PostProcessing
  69. [IRENDER ] + 32 bit
  70. [IRENDER ] + Triplebuffer
  71. [IRENDER ] * Off
  72. [IRENDER ] * On
  73. [IRENDER ] + Gamma
  74. [IRENDER ] * Off
  75. [IRENDER ] * On
  76. [IRENDER ] + TextureFilter
  77. [IRENDER ] * None
  78. [IRENDER ] * Point
  79. [IRENDER ] * Bilinear
  80. [IRENDER ] * Trilinear
  81. [IRENDER ] + Resolutions
  82. [IRENDER ] * 640 x 480
  83. [IRENDER ] * 720 x 480
  84. [IRENDER ] * 720 x 576
  85. [IRENDER ] * 800 x 600
  86. [IRENDER ] * 1440 x 480
  87. [IRENDER ] * 1024 x 768
  88. [IRENDER ] * 1280 x 720
  89. [IRENDER ] * 1280 x 768
  90. [IRENDER ] * 1152 x 864
  91. [IRENDER ] * 1280 x 800
  92. [IRENDER ] * 1360 x 765
  93. [IRENDER ] * 1360 x 768
  94. [IRENDER ] * 1366 x 768
  95. [IRENDER ] * 1280 x 960
  96. [IRENDER ] * 1280 x 1024
  97. [IRENDER ] * 1600 x 900
  98. [IRENDER ] * 1600 x 1024
  99. [IRENDER ] * 1680 x 1050
  100. [IRENDER ] * 1920 x 1080
  101. [IRENDER ] + ZbufferBpp
  102. [IRENDER ] * 16 bit
  103. [IRENDER ] * 32 bit
  104. [IRENDER ] + TextureBpp
  105. [IRENDER ] * 16 bit
  106. [IRENDER ] * 32 bit
  107. [IRENDER ] + ShadowType
  108. [IRENDER ] * None
  109. [IRENDER ] * Simple
  110. [IRENDER ] + ShadowMap
  111. [IRENDER ] * Low
  112. [IRENDER ] * Med
  113. [IRENDER ] * Hi
  114. [IRENDER ] + ShadowMapModel
  115. [IRENDER ] * Low
  116. [IRENDER ] * Med
  117. [IRENDER ] * Hi
  118. [IRENDER ] + AntiAliasing
  119. [IRENDER ] * None
  120. [IRENDER ] * 2x
  121. [IRENDER ] * 4x
  122. [IRENDER ] * PostProcessing
  123. [IRENDER ] + Windowed
  124. [IRENDER ] + 32 bit
  125. [IRENDER ] + Triplebuffer
  126. [IRENDER ] * Off
  127. [IRENDER ] + Gamma
  128. [IRENDER ] * Off
  129. [IRENDER ] + TextureFilter
  130. [IRENDER ] * None
  131. [IRENDER ] * Point
  132. [IRENDER ] * Bilinear
  133. [IRENDER ] * Trilinear
  134. [IRENDER ] + Resolutions
  135. [IRENDER ] * 640 x 480
  136. [IRENDER ] * 720 x 480
  137. [IRENDER ] * 720 x 576
  138. [IRENDER ] * 800 x 600
  139. [IRENDER ] * 1440 x 480
  140. [IRENDER ] * 1024 x 768
  141. [IRENDER ] * 1280 x 720
  142. [IRENDER ] * 1280 x 768
  143. [IRENDER ] * 1152 x 864
  144. [IRENDER ] * 1280 x 800
  145. [IRENDER ] * 1360 x 765
  146. [IRENDER ] * 1360 x 768
  147. [IRENDER ] * 1366 x 768
  148. [IRENDER ] * 1280 x 960
  149. [IRENDER ] * 1280 x 1024
  150. [IRENDER ] * 1600 x 900
  151. [IRENDER ] * 1600 x 1024
  152. [IRENDER ] * 1680 x 1050
  153. [IRENDER ] * 1920 x 1080
  154. [IRENDER ] + ZbufferBpp
  155. [IRENDER ] * 16 bit
  156. [IRENDER ] * 32 bit
  157. [IRENDER ] + TextureBpp
  158. [IRENDER ] * 16 bit
  159. [IRENDER ] * 32 bit
  160. [IRENDER ] + ShadowType
  161. [IRENDER ] * None
  162. [IRENDER ] * Simple
  163. [IRENDER ] + ShadowMap
  164. [IRENDER ] * Low
  165. [IRENDER ] * Med
  166. [IRENDER ] * Hi
  167. [IRENDER ] + ShadowMapModel
  168. [IRENDER ] * Low
  169. [IRENDER ] * Med
  170. [IRENDER ] * Hi
  171. [IRENDER ] + AntiAliasing
  172. [IRENDER ] * None
  173. [IRENDER ] * 2x
  174. [IRENDER ] * 4x
  175. [IRENDER ] * PostProcessing
  176. [IRENDER ] + NVIDIA GeForce GTX 680
  177. [IRENDER ] + FullScreen
  178. [IRENDER ] + 16 bit
  179. [IRENDER ] + Triplebuffer
  180. [IRENDER ] * Off
  181. [IRENDER ] * On
  182. [IRENDER ] + Gamma
  183. [IRENDER ] * Off
  184. [IRENDER ] * On
  185. [IRENDER ] + TextureFilter
  186. [IRENDER ] * None
  187. [IRENDER ] * Point
  188. [IRENDER ] * Bilinear
  189. [IRENDER ] * Trilinear
  190. [IRENDER ] + Resolutions
  191. [IRENDER ] * 640 x 480
  192. [IRENDER ] * 720 x 480
  193. [IRENDER ] * 720 x 576
  194. [IRENDER ] * 800 x 600
  195. [IRENDER ] * 1440 x 480
  196. [IRENDER ] * 1176 x 664
  197. [IRENDER ] * 1024 x 768
  198. [IRENDER ] * 1280 x 720
  199. [IRENDER ] * 1280 x 768
  200. [IRENDER ] * 1152 x 864
  201. [IRENDER ] * 1280 x 800
  202. [IRENDER ] * 1360 x 765
  203. [IRENDER ] * 1360 x 768
  204. [IRENDER ] * 1366 x 768
  205. [IRENDER ] * 1280 x 960
  206. [IRENDER ] * 1280 x 1024
  207. [IRENDER ] * 1600 x 900
  208. [IRENDER ] * 1600 x 1024
  209. [IRENDER ] * 1768 x 992
  210. [IRENDER ] * 1680 x 1050
  211. [IRENDER ] * 1920 x 1080
  212. [IRENDER ] + ZbufferBpp
  213. [IRENDER ] * 16 bit
  214. [IRENDER ] * 32 bit
  215. [IRENDER ] + TextureBpp
  216. [IRENDER ] * 16 bit
  217. [IRENDER ] * 32 bit
  218. [IRENDER ] + ShadowType
  219. [IRENDER ] * None
  220. [IRENDER ] * Simple
  221. [IRENDER ] + ShadowMap
  222. [IRENDER ] * Low
  223. [IRENDER ] * Med
  224. [IRENDER ] * Hi
  225. [IRENDER ] + ShadowMapModel
  226. [IRENDER ] * Low
  227. [IRENDER ] * Med
  228. [IRENDER ] * Hi
  229. [IRENDER ] + AntiAliasing
  230. [IRENDER ] * None
  231. [IRENDER ] * 2x
  232. [IRENDER ] * 4x
  233. [IRENDER ] * PostProcessing
  234. [IRENDER ] + 32 bit
  235. [IRENDER ] + Triplebuffer
  236. [IRENDER ] * Off
  237. [IRENDER ] * On
  238. [IRENDER ] + Gamma
  239. [IRENDER ] * Off
  240. [IRENDER ] * On
  241. [IRENDER ] + TextureFilter
  242. [IRENDER ] * None
  243. [IRENDER ] * Point
  244. [IRENDER ] * Bilinear
  245. [IRENDER ] * Trilinear
  246. [IRENDER ] + Resolutions
  247. [IRENDER ] * 640 x 480
  248. [IRENDER ] * 720 x 480
  249. [IRENDER ] * 720 x 576
  250. [IRENDER ] * 800 x 600
  251. [IRENDER ] * 1440 x 480
  252. [IRENDER ] * 1176 x 664
  253. [IRENDER ] * 1024 x 768
  254. [IRENDER ] * 1280 x 720
  255. [IRENDER ] * 1280 x 768
  256. [IRENDER ] * 1152 x 864
  257. [IRENDER ] * 1280 x 800
  258. [IRENDER ] * 1360 x 765
  259. [IRENDER ] * 1360 x 768
  260. [IRENDER ] * 1366 x 768
  261. [IRENDER ] * 1280 x 960
  262. [IRENDER ] * 1280 x 1024
  263. [IRENDER ] * 1600 x 900
  264. [IRENDER ] * 1600 x 1024
  265. [IRENDER ] * 1768 x 992
  266. [IRENDER ] * 1680 x 1050
  267. [IRENDER ] * 1920 x 1080
  268. [IRENDER ] + ZbufferBpp
  269. [IRENDER ] * 16 bit
  270. [IRENDER ] * 32 bit
  271. [IRENDER ] + TextureBpp
  272. [IRENDER ] * 16 bit
  273. [IRENDER ] * 32 bit
  274. [IRENDER ] + ShadowType
  275. [IRENDER ] * None
  276. [IRENDER ] * Simple
  277. [IRENDER ] + ShadowMap
  278. [IRENDER ] * Low
  279. [IRENDER ] * Med
  280. [IRENDER ] * Hi
  281. [IRENDER ] + ShadowMapModel
  282. [IRENDER ] * Low
  283. [IRENDER ] * Med
  284. [IRENDER ] * Hi
  285. [IRENDER ] + AntiAliasing
  286. [IRENDER ] * None
  287. [IRENDER ] * 2x
  288. [IRENDER ] * 4x
  289. [IRENDER ] * PostProcessing
  290. [IRENDER ] + Windowed
  291. [IRENDER ] + 32 bit
  292. [IRENDER ] + Triplebuffer
  293. [IRENDER ] * Off
  294. [IRENDER ] + Gamma
  295. [IRENDER ] * Off
  296. [IRENDER ] + TextureFilter
  297. [IRENDER ] * None
  298. [IRENDER ] * Point
  299. [IRENDER ] * Bilinear
  300. [IRENDER ] * Trilinear
  301. [IRENDER ] + Resolutions
  302. [IRENDER ] * 640 x 480
  303. [IRENDER ] * 720 x 480
  304. [IRENDER ] * 720 x 576
  305. [IRENDER ] * 800 x 600
  306. [IRENDER ] * 1440 x 480
  307. [IRENDER ] * 1176 x 664
  308. [IRENDER ] * 1024 x 768
  309. [IRENDER ] * 1280 x 720
  310. [IRENDER ] * 1280 x 768
  311. [IRENDER ] * 1152 x 864
  312. [IRENDER ] * 1280 x 800
  313. [IRENDER ] * 1360 x 765
  314. [IRENDER ] * 1360 x 768
  315. [IRENDER ] * 1366 x 768
  316. [IRENDER ] * 1280 x 960
  317. [IRENDER ] * 1280 x 1024
  318. [IRENDER ] * 1600 x 900
  319. [IRENDER ] * 1600 x 1024
  320. [IRENDER ] * 1768 x 992
  321. [IRENDER ] * 1680 x 1050
  322. [IRENDER ] * 1920 x 1080
  323. [IRENDER ] + ZbufferBpp
  324. [IRENDER ] * 16 bit
  325. [IRENDER ] * 32 bit
  326. [IRENDER ] + TextureBpp
  327. [IRENDER ] * 16 bit
  328. [IRENDER ] * 32 bit
  329. [IRENDER ] + ShadowType
  330. [IRENDER ] * None
  331. [IRENDER ] * Simple
  332. [IRENDER ] + ShadowMap
  333. [IRENDER ] * Low
  334. [IRENDER ] * Med
  335. [IRENDER ] * Hi
  336. [IRENDER ] + ShadowMapModel
  337. [IRENDER ] * Low
  338. [IRENDER ] * Med
  339. [IRENDER ] * Hi
  340. [IRENDER ] + AntiAliasing
  341. [IRENDER ] * None
  342. [IRENDER ] * 2x
  343. [IRENDER ] * 4x
  344. [IRENDER ] * PostProcessing
  345. [IRENDER ] + DirectX9
  346. [IRENDER ] + NVIDIA GeForce GTX 680
  347. [IRENDER ] + FullScreen
  348. [IRENDER ] + 32
  349. [IRENDER ] + Triplebuffer
  350. [IRENDER ] * Off
  351. [IRENDER ] + Gamma
  352. [IRENDER ] * Off
  353. [IRENDER ] * On
  354. [IRENDER ] + TextureFilter
  355. [IRENDER ] * None
  356. [IRENDER ] * Point
  357. [IRENDER ] * Bilinear
  358. [IRENDER ] * Trilinear
  359. [IRENDER ] + Resolutions
  360. [IRENDER ] * 640 x 480
  361. [IRENDER ] * 720 x 576
  362. [IRENDER ] * 800 x 600
  363. [IRENDER ] * 1024 x 768
  364. [IRENDER ] * 1280 x 720
  365. [IRENDER ] * 1152 x 864
  366. [IRENDER ] * 1280 x 800
  367. [IRENDER ] * 1360 x 765
  368. [IRENDER ] * 1280 x 960
  369. [IRENDER ] * 1280 x 1024
  370. [IRENDER ] * 1600 x 900
  371. [IRENDER ] * 1680 x 1050
  372. [IRENDER ] * 1920 x 1080
  373. [IRENDER ] + ZbufferBpp
  374. [IRENDER ] * 16 bit
  375. [IRENDER ] * 32 bit
  376. [IRENDER ] + ShadowType
  377. [IRENDER ] * None
  378. [IRENDER ] * Simple
  379. [IRENDER ] + ShadowMap
  380. [IRENDER ] * Low
  381. [IRENDER ] * Med
  382. [IRENDER ] * Hi
  383. [IRENDER ] * Highest
  384. [IRENDER ] * Cutscene
  385. [IRENDER ] + ShadowMapModel
  386. [IRENDER ] * Low
  387. [IRENDER ] * Med
  388. [IRENDER ] * Hi
  389. [IRENDER ] * Highest
  390. [IRENDER ] * Cutscene
  391. [IRENDER ] * PostProcessing
  392. [IRENDER ] + AntiAliasing
  393. [IRENDER ] * None
  394. [IRENDER ] + HDR
  395. [IRENDER ] * On
  396. [IRENDER ] * Off
  397. [IRENDER ] + Windowed
  398. [IRENDER ] + 32
  399. [IRENDER ] + Triplebuffer
  400. [IRENDER ] * Off
  401. [IRENDER ] + Gamma
  402. [IRENDER ] * Off
  403. [IRENDER ] * On
  404. [IRENDER ] + TextureFilter
  405. [IRENDER ] * None
  406. [IRENDER ] * Point
  407. [IRENDER ] * Bilinear
  408. [IRENDER ] * Trilinear
  409. [IRENDER ] + Resolutions
  410. [IRENDER ] * 640 x 480
  411. [IRENDER ] * 720 x 576
  412. [IRENDER ] * 800 x 600
  413. [IRENDER ] * 1024 x 768
  414. [IRENDER ] * 1280 x 720
  415. [IRENDER ] * 1152 x 864
  416. [IRENDER ] * 1280 x 800
  417. [IRENDER ] * 1360 x 765
  418. [IRENDER ] * 1280 x 960
  419. [IRENDER ] * 1280 x 1024
  420. [IRENDER ] * 1600 x 900
  421. [IRENDER ] * 1680 x 1050
  422. [IRENDER ] * 1920 x 1080
  423. [IRENDER ] + ZbufferBpp
  424. [IRENDER ] * 16 bit
  425. [IRENDER ] * 32 bit
  426. [IRENDER ] + ShadowType
  427. [IRENDER ] * None
  428. [IRENDER ] * Simple
  429. [IRENDER ] + ShadowMap
  430. [IRENDER ] * Low
  431. [IRENDER ] * Med
  432. [IRENDER ] * Hi
  433. [IRENDER ] * Highest
  434. [IRENDER ] * Cutscene
  435. [IRENDER ] + ShadowMapModel
  436. [IRENDER ] * Low
  437. [IRENDER ] * Med
  438. [IRENDER ] * Hi
  439. [IRENDER ] * Highest
  440. [IRENDER ] * Cutscene
  441. [IRENDER ] * PostProcessing
  442. [IRENDER ] + AntiAliasing
  443. [IRENDER ] * None
  444. [IRENDER ] + HDR
  445. [IRENDER ] * On
  446. [IRENDER ] * Off
  447. [IRENDER ] + NVIDIA GeForce GTX 680
  448. [IRENDER ] + FullScreen
  449. [IRENDER ] + 32
  450. [IRENDER ] + Triplebuffer
  451. [IRENDER ] * Off
  452. [IRENDER ] + Gamma
  453. [IRENDER ] * Off
  454. [IRENDER ] * On
  455. [IRENDER ] + TextureFilter
  456. [IRENDER ] * None
  457. [IRENDER ] * Point
  458. [IRENDER ] * Bilinear
  459. [IRENDER ] * Trilinear
  460. [IRENDER ] + Resolutions
  461. [IRENDER ] * 640 x 480
  462. [IRENDER ] * 720 x 576
  463. [IRENDER ] * 800 x 600
  464. [IRENDER ] * 1176 x 664
  465. [IRENDER ] * 1024 x 768
  466. [IRENDER ] * 1280 x 720
  467. [IRENDER ] * 1152 x 864
  468. [IRENDER ] * 1280 x 800
  469. [IRENDER ] * 1360 x 765
  470. [IRENDER ] * 1280 x 960
  471. [IRENDER ] * 1280 x 1024
  472. [IRENDER ] * 1600 x 900
  473. [IRENDER ] * 1768 x 992
  474. [IRENDER ] * 1680 x 1050
  475. [IRENDER ] * 1920 x 1080
  476. [IRENDER ] + ZbufferBpp
  477. [IRENDER ] * 16 bit
  478. [IRENDER ] * 32 bit
  479. [IRENDER ] + ShadowType
  480. [IRENDER ] * None
  481. [IRENDER ] * Simple
  482. [IRENDER ] + ShadowMap
  483. [IRENDER ] * Low
  484. [IRENDER ] * Med
  485. [IRENDER ] * Hi
  486. [IRENDER ] * Highest
  487. [IRENDER ] * Cutscene
  488. [IRENDER ] + ShadowMapModel
  489. [IRENDER ] * Low
  490. [IRENDER ] * Med
  491. [IRENDER ] * Hi
  492. [IRENDER ] * Highest
  493. [IRENDER ] * Cutscene
  494. [IRENDER ] * PostProcessing
  495. [IRENDER ] + AntiAliasing
  496. [IRENDER ] * None
  497. [IRENDER ] + HDR
  498. [IRENDER ] * On
  499. [IRENDER ] * Off
  500. [IRENDER ] + Windowed
  501. [IRENDER ] + 32
  502. [IRENDER ] + Triplebuffer
  503. [IRENDER ] * Off
  504. [IRENDER ] + Gamma
  505. [IRENDER ] * Off
  506. [IRENDER ] * On
  507. [IRENDER ] + TextureFilter
  508. [IRENDER ] * None
  509. [IRENDER ] * Point
  510. [IRENDER ] * Bilinear
  511. [IRENDER ] * Trilinear
  512. [IRENDER ] + Resolutions
  513. [IRENDER ] * 640 x 480
  514. [IRENDER ] * 720 x 576
  515. [IRENDER ] * 800 x 600
  516. [IRENDER ] * 1176 x 664
  517. [IRENDER ] * 1024 x 768
  518. [IRENDER ] * 1280 x 720
  519. [IRENDER ] * 1152 x 864
  520. [IRENDER ] * 1280 x 800
  521. [IRENDER ] * 1360 x 765
  522. [IRENDER ] * 1280 x 960
  523. [IRENDER ] * 1280 x 1024
  524. [IRENDER ] * 1600 x 900
  525. [IRENDER ] * 1768 x 992
  526. [IRENDER ] * 1680 x 1050
  527. [IRENDER ] * 1920 x 1080
  528. [IRENDER ] + ZbufferBpp
  529. [IRENDER ] * 16 bit
  530. [IRENDER ] * 32 bit
  531. [IRENDER ] + ShadowType
  532. [IRENDER ] * None
  533. [IRENDER ] * Simple
  534. [IRENDER ] + ShadowMap
  535. [IRENDER ] * Low
  536. [IRENDER ] * Med
  537. [IRENDER ] * Hi
  538. [IRENDER ] * Highest
  539. [IRENDER ] * Cutscene
  540. [IRENDER ] + ShadowMapModel
  541. [IRENDER ] * Low
  542. [IRENDER ] * Med
  543. [IRENDER ] * Hi
  544. [IRENDER ] * Highest
  545. [IRENDER ] * Cutscene
  546. [IRENDER ] * PostProcessing
  547. [IRENDER ] + AntiAliasing
  548. [IRENDER ] * None
  549. [IRENDER ] + HDR
  550. [IRENDER ] * On
  551. [IRENDER ] * Off
  552. [IRENDER ] + Aspect Ratio
  553. [IRENDER ] * AUTO(16/9)
  554. [IRENDER ] * 4/3
  555. [IRENDER ] * 16/9
  556. [IRENDER ] * 16/10
  557. [IRENDER ] + DirectX11
  558. [IRENDER ] + NVIDIA GeForce GTX 680
  559. [IRENDER ] + FullScreen
  560. [IRENDER ] + 32 bpp
  561. [IRENDER ] + Triplebuffer
  562. [IRENDER ] * Off
  563. [IRENDER ] * On
  564. [IRENDER ] + Gamma
  565. [IRENDER ] * Off
  566. [IRENDER ] + TextureFilter
  567. [IRENDER ] * None
  568. [IRENDER ] * Point
  569. [IRENDER ] * Bilinear
  570. [IRENDER ] * Trilinear
  571. [IRENDER ] * Anisotropic
  572. [IRENDER ] + Resolutions
  573. [IRENDER ] * 640 x 480 @ 60.00Hz
  574. [IRENDER ] * 640 x 480 @ 75.00Hz
  575. [IRENDER ] * 720 x 480 @ 56.25Hz
  576. [IRENDER ] * 720 x 480 @ 56.25Hz
  577. [IRENDER ] * 720 x 480 @ 60.32Hz
  578. [IRENDER ] * 720 x 480 @ 60.32Hz
  579. [IRENDER ] * 720 x 480 @ 75.00Hz
  580. [IRENDER ] * 720 x 480 @ 75.00Hz
  581. [IRENDER ] * 720 x 576 @ 56.25Hz
  582. [IRENDER ] * 720 x 576 @ 56.25Hz
  583. [IRENDER ] * 720 x 576 @ 60.32Hz
  584. [IRENDER ] * 720 x 576 @ 60.32Hz
  585. [IRENDER ] * 720 x 576 @ 75.00Hz
  586. [IRENDER ] * 720 x 576 @ 75.00Hz
  587. [IRENDER ] * 800 x 600 @ 56.25Hz
  588. [IRENDER ] * 800 x 600 @ 60.32Hz
  589. [IRENDER ] * 800 x 600 @ 75.00Hz
  590. [IRENDER ] * 1024 x 768 @ 60.00Hz
  591. [IRENDER ] * 1024 x 768 @ 75.03Hz
  592. [IRENDER ] * 1152 x 864 @ 75.00Hz
  593. [IRENDER ] * 1280 x 720 @ 60.00Hz
  594. [IRENDER ] * 1280 x 720 @ 60.00Hz
  595. [IRENDER ] * 1280 x 768 @ 60.00Hz
  596. [IRENDER ] * 1280 x 768 @ 60.00Hz
  597. [IRENDER ] * 1280 x 800 @ 60.00Hz
  598. [IRENDER ] * 1280 x 800 @ 60.00Hz
  599. [IRENDER ] * 1280 x 960 @ 60.00Hz
  600. [IRENDER ] * 1280 x 1024 @ 60.02Hz
  601. [IRENDER ] * 1280 x 1024 @ 75.03Hz
  602. [IRENDER ] * 1360 x 765 @ 59.95Hz
  603. [IRENDER ] * 1360 x 765 @ 59.95Hz
  604. [IRENDER ] * 1360 x 768 @ 59.95Hz
  605. [IRENDER ] * 1360 x 768 @ 59.95Hz
  606. [IRENDER ] * 1366 x 768 @ 59.95Hz
  607. [IRENDER ] * 1366 x 768 @ 59.95Hz
  608. [IRENDER ] * 1440 x 480 @ 59.95Hz
  609. [IRENDER ] * 1440 x 480 @ 59.95Hz
  610. [IRENDER ] * 1600 x 900 @ 59.95Hz
  611. [IRENDER ] * 1600 x 900 @ 59.95Hz
  612. [IRENDER ] * 1600 x 1024 @ 59.95Hz
  613. [IRENDER ] * 1600 x 1024 @ 59.95Hz
  614. [IRENDER ] * 1680 x 1050 @ 59.95Hz
  615. [IRENDER ] * 1920 x 1080 @ 60.00Hz
  616. [IRENDER ] + ZbufferBpp
  617. [IRENDER ] * 16 bpp
  618. [IRENDER ] * 32 bpp
  619. [IRENDER ] * 32 bpp
  620. [IRENDER ] * 64 bpp
  621. [IRENDER ] + ShadowType
  622. [IRENDER ] * None
  623. [IRENDER ] * Simple
  624. [IRENDER ] + ShadowMap
  625. [IRENDER ] * Low
  626. [IRENDER ] * Med
  627. [IRENDER ] * Hi
  628. [IRENDER ] * Highest
  629. [IRENDER ] * Cutscene
  630. [IRENDER ] + ShadowMapModel
  631. [IRENDER ] * Low
  632. [IRENDER ] * Med
  633. [IRENDER ] * Hi
  634. [IRENDER ] * Highest
  635. [IRENDER ] * Cutscene
  636. [IRENDER ] * PostProcessing
  637. [IRENDER ] + AntiAliasing
  638. [IRENDER ] * None
  639. [IRENDER ] * 2x
  640. [IRENDER ] * 4x
  641. [IRENDER ] * 8x
  642. [IRENDER ] + HDR
  643. [IRENDER ] * On
  644. [IRENDER ] * Off
  645. [IRENDER ] + Windowed
  646. [IRENDER ] + 32 bpp
  647. [IRENDER ] + Triplebuffer
  648. [IRENDER ] * Off
  649. [IRENDER ] * On
  650. [IRENDER ] + Gamma
  651. [IRENDER ] * Off
  652. [IRENDER ] * On
  653. [IRENDER ] + TextureFilter
  654. [IRENDER ] * None
  655. [IRENDER ] * Point
  656. [IRENDER ] * Bilinear
  657. [IRENDER ] * Trilinear
  658. [IRENDER ] * Anisotropic
  659. [IRENDER ] + Resolutions
  660. [IRENDER ] * 640 x 480 @ 60.00Hz
  661. [IRENDER ] * 640 x 480 @ 75.00Hz
  662. [IRENDER ] * 720 x 480 @ 56.25Hz
  663. [IRENDER ] * 720 x 480 @ 56.25Hz
  664. [IRENDER ] * 720 x 480 @ 60.32Hz
  665. [IRENDER ] * 720 x 480 @ 60.32Hz
  666. [IRENDER ] * 720 x 480 @ 75.00Hz
  667. [IRENDER ] * 720 x 480 @ 75.00Hz
  668. [IRENDER ] * 720 x 576 @ 56.25Hz
  669. [IRENDER ] * 720 x 576 @ 56.25Hz
  670. [IRENDER ] * 720 x 576 @ 60.32Hz
  671. [IRENDER ] * 720 x 576 @ 60.32Hz
  672. [IRENDER ] * 720 x 576 @ 75.00Hz
  673. [IRENDER ] * 720 x 576 @ 75.00Hz
  674. [IRENDER ] * 800 x 600 @ 56.25Hz
  675. [IRENDER ] * 800 x 600 @ 60.32Hz
  676. [IRENDER ] * 800 x 600 @ 75.00Hz
  677. [IRENDER ] * 1024 x 768 @ 60.00Hz
  678. [IRENDER ] * 1024 x 768 @ 75.03Hz
  679. [IRENDER ] * 1152 x 864 @ 75.00Hz
  680. [IRENDER ] * 1280 x 720 @ 60.00Hz
  681. [IRENDER ] * 1280 x 720 @ 60.00Hz
  682. [IRENDER ] * 1280 x 768 @ 60.00Hz
  683. [IRENDER ] * 1280 x 768 @ 60.00Hz
  684. [IRENDER ] * 1280 x 800 @ 60.00Hz
  685. [IRENDER ] * 1280 x 800 @ 60.00Hz
  686. [IRENDER ] * 1280 x 960 @ 60.00Hz
  687. [IRENDER ] * 1280 x 1024 @ 60.02Hz
  688. [IRENDER ] * 1280 x 1024 @ 75.03Hz
  689. [IRENDER ] * 1360 x 765 @ 59.95Hz
  690. [IRENDER ] * 1360 x 765 @ 59.95Hz
  691. [IRENDER ] * 1360 x 768 @ 59.95Hz
  692. [IRENDER ] * 1360 x 768 @ 59.95Hz
  693. [IRENDER ] * 1366 x 768 @ 59.95Hz
  694. [IRENDER ] * 1366 x 768 @ 59.95Hz
  695. [IRENDER ] * 1440 x 480 @ 59.95Hz
  696. [IRENDER ] * 1440 x 480 @ 59.95Hz
  697. [IRENDER ] * 1600 x 900 @ 59.95Hz
  698. [IRENDER ] * 1600 x 900 @ 59.95Hz
  699. [IRENDER ] * 1600 x 1024 @ 59.95Hz
  700. [IRENDER ] * 1600 x 1024 @ 59.95Hz
  701. [IRENDER ] * 1680 x 1050 @ 59.95Hz
  702. [IRENDER ] * 1920 x 1080 @ 60.00Hz
  703. [IRENDER ] + ZbufferBpp
  704. [IRENDER ] * 16 bpp
  705. [IRENDER ] * 32 bpp
  706. [IRENDER ] * 32 bpp
  707. [IRENDER ] * 64 bpp
  708. [IRENDER ] + ShadowType
  709. [IRENDER ] * None
  710. [IRENDER ] * Simple
  711. [IRENDER ] + ShadowMap
  712. [IRENDER ] * Low
  713. [IRENDER ] * Med
  714. [IRENDER ] * Hi
  715. [IRENDER ] * Highest
  716. [IRENDER ] * Cutscene
  717. [IRENDER ] + ShadowMapModel
  718. [IRENDER ] * Low
  719. [IRENDER ] * Med
  720. [IRENDER ] * Hi
  721. [IRENDER ] * Highest
  722. [IRENDER ] * Cutscene
  723. [IRENDER ] * PostProcessing
  724. [IRENDER ] + AntiAliasing
  725. [IRENDER ] * None
  726. [IRENDER ] * 2x
  727. [IRENDER ] * 4x
  728. [IRENDER ] * 8x
  729. [IRENDER ] + HDR
  730. [IRENDER ] * On
  731. [IRENDER ] * Off
  732. [IRENDER ] + Aspect Ratio
  733. [IRENDER ] * AUTO(16/9)
  734. [IRENDER ] * 4/3
  735. [IRENDER ] * 16/9
  736. [IRENDER ] * 16/10
  737. [SYSTEM ] Hello User 11383969!
  738. [APP ] Application 'FaceRig' started
  739. [APP ] Current application path : C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin\FaceRig.exe
  740. [APP ] Application received WM_ACTIVATEAPP: 1
  741. [APP ] Application received focus
  742. [INPUT2 ] Input acquire
  743. [SOUND ] Initializing sound...
  744. [PAK ] WARNING: file 'Sound/reverb.snd' not found
  745. [IRENDER ] config.nApi 7
  746. [IRENDER ] config.nAdapter 0
  747. [IRENDER ] config.bIsPerfHudAdapter 0
  748. [IRENDER ] config.nWidth 1280
  749. [IRENDER ] config.nHeight 720
  750. [IRENDER ] config.bWindowed 1
  751. [IRENDER ] config.nBppDisplay 32
  752. [IRENDER ] config.nBppZBuffer 32
  753. [IRENDER ] config.bUseHDR 1
  754. [IRENDER ] config.nBppTexture 32
  755. [IRENDER ] config.nTripleBuffer 0
  756. [IRENDER ] config.nTextureFilter 2
  757. [IRENDER ] config.nTextureScale 100
  758. [IRENDER ] config.nGamma 50
  759. [IRENDER ] config.nBrightness 50
  760. [IRENDER ] config.nContrast 50
  761. [IRENDER ] config.nShadowType 3
  762. [IRENDER ] config.nShadowMapRes 2048
  763. [IRENDER ] config.nAAlias 0
  764. [IRENDER ] config.nPostProcessing 1
  765. [IRENDER ] config.nPostProcessingRes 0
  766. [IRENDER ] config.nDithering 0
  767. [IRENDER ] config.nSpecular 1
  768. [SYSTEM ] Render Formats:
  769. [SYSTEM ] Target Formats:
  770. [SYSTEM ] A8
  771. [SYSTEM ] L8
  772. [SYSTEM ] R5G6B5
  773. [SYSTEM ] L16
  774. [SYSTEM ] R16F
  775. [SYSTEM ] A2R10G10B10
  776. [SYSTEM ] A2B10G10R10
  777. [SYSTEM ] X8R8G8B8
  778. [SYSTEM ] A8R8G8B8
  779. [SYSTEM ] G16R16
  780. [SYSTEM ] G16R16F
  781. [SYSTEM ] R32F
  782. [SYSTEM ] A16B16G16R16
  783. [SYSTEM ] A16B16G16R16F
  784. [SYSTEM ] A32B32G32R32F
  785. [SYSTEM ] D16
  786. [SYSTEM ] D24S8
  787. [SYSTEM ] D24X8
  788. [SYSTEM ] D32F
  789. [SYSTEM ] INTZ
  790. [SYSTEM ] Plain Texture Formats:
  791. [SYSTEM ] DXT1
  792. [SYSTEM ] DXT3
  793. [SYSTEM ] DXT5
  794. [SYSTEM ] A8
  795. [SYSTEM ] L8
  796. [SYSTEM ] R5G6B5
  797. [SYSTEM ] A1R5G5B5
  798. [SYSTEM ] A4R4B464
  799. [SYSTEM ] A8L8
  800. [SYSTEM ] L16
  801. [SYSTEM ] R16F
  802. [SYSTEM ] A2R10G10B10
  803. [SYSTEM ] A2B10G10R10
  804. [SYSTEM ] X8R8G8B8
  805. [SYSTEM ] A8R8G8B8
  806. [SYSTEM ] G16R16
  807. [SYSTEM ] G16R16F
  808. [SYSTEM ] R32F
  809. [SYSTEM ] A16B16G16R16
  810. [SYSTEM ] A16B16G16R16F
  811. [SYSTEM ] A32B32G32R32F
  812. [SYSTEM ] D16
  813. [SYSTEM ] D24S8
  814. [SYSTEM ] D24X8
  815. [SYSTEM ] D32F
  816. [SYSTEM ] INTZ
  817. [SYSTEM ] Cube Texture Formats:
  818. [SYSTEM ] DXT1
  819. [SYSTEM ] DXT3
  820. [SYSTEM ] DXT5
  821. [SYSTEM ] A8
  822. [SYSTEM ] L8
  823. [SYSTEM ] R5G6B5
  824. [SYSTEM ] A1R5G5B5
  825. [SYSTEM ] A4R4B464
  826. [SYSTEM ] A8L8
  827. [SYSTEM ] L16
  828. [SYSTEM ] R16F
  829. [SYSTEM ] A2R10G10B10
  830. [SYSTEM ] A2B10G10R10
  831. [SYSTEM ] X8R8G8B8
  832. [SYSTEM ] A8R8G8B8
  833. [SYSTEM ] G16R16
  834. [SYSTEM ] G16R16F
  835. [SYSTEM ] R32F
  836. [SYSTEM ] A16B16G16R16
  837. [SYSTEM ] A16B16G16R16F
  838. [SYSTEM ] A32B32G32R32F
  839. [SYSTEM ] Volume Texture Formats:
  840. [SYSTEM ] DXT1
  841. [SYSTEM ] DXT3
  842. [SYSTEM ] DXT5
  843. [SYSTEM ] A8
  844. [SYSTEM ] L8
  845. [SYSTEM ] R5G6B5
  846. [SYSTEM ] A1R5G5B5
  847. [SYSTEM ] A4R4B464
  848. [SYSTEM ] A8L8
  849. [SYSTEM ] L16
  850. [SYSTEM ] R16F
  851. [SYSTEM ] A2R10G10B10
  852. [SYSTEM ] A2B10G10R10
  853. [SYSTEM ] X8R8G8B8
  854. [SYSTEM ] A8R8G8B8
  855. [SYSTEM ] G16R16
  856. [SYSTEM ] G16R16F
  857. [SYSTEM ] R32F
  858. [SYSTEM ] A16B16G16R16
  859. [SYSTEM ] A16B16G16R16F
  860. [SYSTEM ] A32B32G32R32F
  861. [RENDER ] capability.bTnl 1
  862. [RENDER ] capability.nMaxIndexesBlend 4
  863. [RENDER ] capability.bBufferSupported[RENDER_BUFFER_INDEX] 0
  864. [RENDER ] capability.bBufferSupported[RENDER_BUFFER_VERTEX_BSP] 0
  865. [RENDER ] capability.bBufferSupported[RENDER_BUFFER_VERTEX_COLOR] 0
  866. [RENDER ] capability.bBufferSupported[RENDER_BUFFER_VERTEX_MESH] 0
  867. [RENDER ] capability.bBufferSupported[RENDER_BUFFER_VERTEX_TMESH] 0
  868. [RENDER ] capability.bBufferSupported[RENDER_BUFFER_VERTEX_BMESH] 0
  869. [RENDER ] capability.bBufferSupported[RENDER_BUFFER_MESH_INDEX_MATERIAL] 0
  870. [RENDER ] capability.bBufferSupported[RENDER_BUFFER_BMESH4BONE_INDEX_MATERIAL] 0
  871. [RENDER ] capability.bBufferSupported[RENDER_BUFFER_VERTEX_BMESH4BONE] 0
  872. [RENDER ] capability.bBufferSupported[RENDER_BUFFER_VERTEX_PRELITBSP] 0
  873. [RENDER ] capability.bBufferSupported[RENDER_BUFFER_MESH_DYNAMIC_TRILIST_MATERIAL] 0
  874. [RENDER ] capability.bGammaSupport 1
  875. [RENDER ] capability.nTextureMaxWidth 16384
  876. [RENDER ] capability.nTextureMaxHeight 16384
  877. [RENDER ] capability.nTextureMaxAspectRatio 16384
  878. [RENDER ] capability.bTexturePowOfTwo 0
  879. [RENDER ] capability.bTextureSquare 0
  880. [RENDER ] capability.bDynamicTextures 1
  881. [RENDER ] capability.bVertexTextures 1
  882. [RENDER ] capability.bWBuffer 0
  883. [RENDER ] capability.nMaxAnisotropy 16
  884. [RENDER ] capability.bCubeMap 1
  885. [RENDER ] capability.bMipCubeMap 1
  886. [RENDER ] capability.bEnvBumpMap 0
  887. [RENDER ] capability.bLumEnvBumpMap 0
  888. [RENDER ] capability.bProjectiveTextures 1
  889. [RENDER ] capability.bProjectiveEMBM 1
  890. [RENDER ] capability.bCompressedTextures 1
  891. [RENDER ] capability.bOperationSuported[RENDER_OPERATION_ADD] 0
  892. [RENDER ] capability.bOperationSuported[RENDER_OPERATION_MODULATE] 0
  893. [RENDER ] capability.bOperationSuported[RENDER_OPERATION_MODULATE2X] 0
  894. [RENDER ] capability.bOperationSuported[RENDER_OPERATION_ALPHABLEND] 0
  895. [RENDER ] capability.bOperationSuported[RENDER_OPERATION_ENVBUMP] 0
  896. [RENDER ] capability.bOperationSuported[RENDER_OPERATION_LUMENVBUMP] 0
  897. [RENDER ] capability.nMaxStages 255
  898. [RENDER ] capability.nTextureMemory 0
  899. [RENDER ] capability.bPostProcessing 1
  900. [SYSTEM ] Debug render allocated: 20.0000 MB
  901. [DATA_ ] Loading shaders : 'SHADERS\NEXTGEN\SHADERGAMEFUNCTIONS.FUNC'
  902. [DATA_ ] Loading shaders : 'SHADERS\NEXTGEN\SHDEDITORFUNCTIONS.FUNC'
  903. [SYSTEM ] ERROR: Shader(LightEngine_DynamicLightsDecalShader) not found!
  904. [SYSTEM ] ERROR: Couldn't load shader 'LightEngine_DynamicLightsDecalShader'.
  905. [SYSTEM ] ERROR: Shader(LightEngine_DynamicRenderIntoShadow) not found!
  906. [SYSTEM ] ERROR: Couldn't load shader 'LightEngine_DynamicRenderIntoShadow'.
  907. [SYSTEM ] DataCache uses compiled textures
  908. [SYSTEM ] INITIALIZE MODEL COMPILER
  909. [IMG_LIB ] Loading template script file(C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin\ImageTemplates.lua)...
  910. [IMG_LIB ] done
  911. [SYSTEM ] Creating MUTEX 'DataCache - e4ba' for exclusive acces to 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_datacache/facerig/dx9_target_dx9/'
  912. [APP ] Home Path = 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_datacache/facerig/dx9_target_dx9/'
  913. [MESHMAN ] Pak home dir set to: c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_datacache/facerig/dx9_target_dx9/
  914. [MESHMAN ] Src home dir set to: c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata
  915. [SYSTEM ] INFO: GameDll is not required by this tool and won't be loaded.
  916. [SYSTEM ] *** LUA 'lua:Eng_ShaderManager' USES FOR GC : 125k (128693 bytes)
  917. [SYSTEM ] Loading shader script : 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/shaders/nextgen/shadergamefunctions.func'
  918. [SYSTEM ] Loading shader script : 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/shaders/nextgen/shdeditorfunctions.func'
  919. [MESHMAN ] File: c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/mdscallback.cfg
  920. [MESHMAN ] --------------------------------------------
  921. [APP ] Home Path = 'C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Mod\VP\PC_CustomData'
  922. [AI ] Avatar01
  923. [AI ] Avatar01_hat
  924. [AI ] Avatar01_noglasses
  925. [AI ] Avatar01_phys
  926. [AI ] Avatar02
  927. [AI ] Avatar03
  928. [AI ] Avatar03_helmet
  929. [AI ] Avatar03_nocc
  930. [AI ] Avatar04
  931. [AI ] Avatar05
  932. [AI ] Avatar06
  933. [AI ] Avatar06_shouldergun
  934. [AI ] Avatar07
  935. [AI ] Avatar08
  936. [AI ] Avatar10
  937. [AI ] Avatar11
  938. [AI ] Avatar12
  939. [AI ] Avatar13
  940. [AI ] Avatar13_new
  941. [AI ] Avatar14
  942. [AI ] Avatar16
  943. [AI ] Avatar17
  944. [AI ] Avatar15
  945. [PAK ] WARNING: file 'RESOURCES/RESOURCES.DEF' not found
  946. [SYSTEM ] *** LUA 'lua:Cmn_ResourceManager' USES FOR GC : 25k (25651 bytes)
  947. [SYSTEM ] ================== OPEN MAIN MENU =================
  948. [SYSTEM ] *** LUA 'lua:Cmn_ResourceManager' USES FOR GC : 195k (200600 bytes)
  949. [SYSTEM ] Using additional shader macros from mod library(c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/shaders/nextgen/shaderlibmacromod.mlib)!
  950. [SYSTEM ] Loading shader script : 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/\Shaders\NextGen\ShaderGameFunctions.func'
  951. [SYSTEM ] Loading shader script : 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/\Shaders\NextGen\ShdEditorFunctions.func'
  952. [SYSTEM ] Shader library script options: ,,spotlightaten,,
  953. [SYSTEM ] ERROR:(1) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/interface/skin/shaders/interface01.shd'
  954. [SYSTEM ] *** Created job manager with 0 threads ***
  955. [IMG_LIB ] Loading template script file(C:\Program Files (x86)\Steam\steamapps\common\FaceRig\Bin\ImageTemplates.lua)...
  956. [IMG_LIB ] done
  957. [IMG_LIB ] Loading template script file(c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata\UserImageTemplates.lua)...
  958. [IMG_LIB ] done
  959. [SYSTEM ] ERROR:(2) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/interface/skin/shaders/trackingtips1.shd'
  960. [SYSTEM ] *****************************************
  961. [SYSTEM ] * Build font 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/interface/skin/fonts/font02.fn2', platform = DX9
  962. [SYSTEM ] ERROR:(1) cannot open c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/interface/skin/fonts/font02.fn2: No such file or directory
  963. [SYSTEM ] ERROR:(2) Font 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/interface/skin/fonts/font02.fn2' not compiled because there are errors.
  964.  
  965. [SYSTEM ] *** LUA 'lua:FontMake2' USES FOR GC : 20k (20576 bytes)
  966. [SYSTEM ] ERROR:(3) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/interface/skin/fonts/fnfont02.shd'
  967. [SYSTEM ] ERROR:(4) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/interface/skin/fonts/fnsymbols_pc.shd'
  968. [SYSTEM ] ERROR:(5) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/interface/skin/shaders/trackingtips2.shd'
  969. [SYSTEM ] *****************************************
  970. [SYSTEM ] * Build font 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/interface/skin/fonts/font01.fn2', platform = DX9
  971. [SYSTEM ] ERROR:(3) cannot open c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/interface/skin/fonts/font01.fn2: No such file or directory
  972. [SYSTEM ] ERROR:(4) Font 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/interface/skin/fonts/font01.fn2' not compiled because there are errors.
  973.  
  974. [SYSTEM ] *** LUA 'lua:FontMake2' USES FOR GC : 20k (20576 bytes)
  975. [PAK ] WARNING: file 'Interface/Skin/Fonts/Font01.fnt' not found
  976. [SYSTEM ] ERROR:(6) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/interface/skin/shaders/logo_splash.shd'
  977. [SYSTEM ] ERROR:(7) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/interface/skin/shaders/logo_splash_pro.shd'
  978. [SYSTEM ] WARNING: packed file seek from beginning up to 0
  979. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUIVIEW.SCR'
  980. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUIGROUP.SCR'
  981. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUIWINDOW.SCR'
  982. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUIBUTTON.SCR'
  983. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUICHECK.SCR'
  984. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUIIMAGE.SCR'
  985. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUISLIDER.SCR'
  986. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUILIST.SCR'
  987. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUIDYNLIST.SCR'
  988. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUISTATICTEXT.SCR'
  989. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUIINPUTLINE.SCR'
  990. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUITAB.SCR'
  991. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUIAPPLICATION.SCR'
  992. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUIPAGEBASE.SCR'
  993. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUISTATUSBAR.SCR'
  994. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUIPAGEMANAGER.SCR'
  995. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUICOMBO.SCR'
  996. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUICONSVARCOMBO.SCR'
  997. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUICONSVARSLIDER.SCR'
  998. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUIASM.SCR'
  999. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIBASE\GUIMODBASE.SCR'
  1000. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUISKIN\GUISKIN.SCR'
  1001. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUISKIN\GUISKINBASIC.SCR'
  1002. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUISKIN\GUISKINBUTTON.SCR'
  1003. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUISKIN\GUISKINCOMMON.SCR'
  1004. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUICONSTANTS.SCR'
  1005. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUICOMMON\GUIVPSIDELIST.SCR'
  1006. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUICOMMON\GUIVPREPLAYSLIDER.SCR'
  1007. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIMAINMENU\PAGE.SCR'
  1008. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIMAINMENU\PAGEMAINMENU.SCR'
  1009. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIMAINMENU\PAGETUTORIAL.SCR'
  1010. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIMAINMENU\MAINMENU.SCR'
  1011. [SCRIPT ] Cannot find file time: 'INTERFACE\SCRIPTS\GUIMAINMENU\MAINMENUINSTANCES.SCR'
  1012. > Compiling project: 'Interface/Scripts/GuiMainMenu/MainMenu.spj'
  1013. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guiview.scr
  1014. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guigroup.scr
  1015. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guiwindow.scr
  1016. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guibutton.scr
  1017. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guicheck.scr
  1018. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guiimage.scr
  1019. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guislider.scr
  1020. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guilist.scr
  1021. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guidynlist.scr
  1022. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guistatictext.scr
  1023. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guiinputline.scr
  1024. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guitab.scr
  1025. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guiapplication.scr
  1026. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guipagebase.scr
  1027. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guistatusbar.scr
  1028. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guipagemanager.scr
  1029. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guicombo.scr
  1030. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guiconsvarcombo.scr
  1031. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guiconsvarslider.scr
  1032. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guiasm.scr
  1033. [SCRIPT ] ----->> Parsing file: interface/scripts/guibase/guimodbase.scr
  1034. [SCRIPT ] ----->> Parsing file: interface/scripts/guiskin/guiskin.scr
  1035. [SCRIPT ] ----->> Parsing file: interface/scripts/guiskin/guiskinbasic.scr
  1036. [SCRIPT ] ----->> Parsing file: interface/scripts/guiskin/guiskinbutton.scr
  1037. [SCRIPT ] ----->> Parsing file: interface/scripts/guiskin/guiskincommon.scr
  1038. [SCRIPT ] ----->> Parsing file: interface/scripts/guiconstants.scr
  1039. [SCRIPT ] ----->> Parsing file: interface/scripts/guicommon/guivpsidelist.scr
  1040. [SCRIPT ] ----->> Parsing file: interface/scripts/guicommon/guivpreplayslider.scr
  1041. [SCRIPT ] ----->> Parsing file: interface/scripts/guimainmenu/page.scr
  1042. [SCRIPT ] ----->> Parsing file: interface/scripts/guimainmenu/pagemainmenu.scr
  1043. [SCRIPT ] ----->> Parsing file: interface/scripts/guimainmenu/pagetutorial.scr
  1044. [SCRIPT ] ----->> Parsing file: interface/scripts/guimainmenu/mainmenu.scr
  1045. [SCRIPT ] ----->> Parsing file: interface/scripts/guimainmenu/mainmenuinstances.scr
  1046. [SYSTEM ] ERROR:(8) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/interface/skin/shaders/trackinglost2.shd'
  1047. [SYSTEM ] <<<<<<<<<<<<<<<<<<<<<<<<<MEMORY MAPPER CREATED>>>>>>>>>>>>>>>>>>>>>>>>>
  1048. [SYSTEM ] Init Visage (WebCam Mode)
  1049. [AI ] Load Visage License
  1050. [AI ] Load tracker cfg file
  1051. [AI ] Attach Visage Observer
  1052. [AI ] Init Visage Ended
  1053. [SYSTEM ] WARNING: packed file seek from beginning up to 0
  1054. [PAK ] WARNING: file '' not found
  1055. [AI ] Initializing Tracker succeded
  1056. [SYSTEM ] ERROR: Couldn't load texture 'TEXTURES/CUBES/HDR_01_SHARP'
  1057. [SYSTEM ] ERROR: Couldn't load texture 'TEXTURES/CUBES/HDR_01_BLURRY'
  1058. [MESHMAN ] WARNING:(1) File or dir not found: 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/objects/background01/background01.mds'
  1059. Src\DataCompiler.cpp(1529) : cDataCompiler::KbModelCompiler
  1060. [SYSTEM ] ERROR:(9) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/objects/background01/cubebackground1.shd'
  1061. [MESHMAN ] WARNING:(2) File or dir not found: 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/objects/avatar01/avatar01.mds'
  1062. Src\DataCompiler.cpp(1529) : cDataCompiler::KbModelCompiler
  1063. [SYSTEM ] ERROR:(10) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/objects/avatar01/avatar01_eye_r.shd'
  1064. [SYSTEM ] ERROR:(11) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/objects/avatar01/avatar01_eye_l.shd'
  1065. [SYSTEM ] ERROR:(12) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/objects/avatar01/avatar01_lowbody.shd'
  1066. [SYSTEM ] ERROR:(13) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/objects/avatar01/avatar01_top.shd'
  1067. [SYSTEM ] ERROR:(14) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/objects/avatar01/avatar01_face.shd'
  1068. [SYSTEM ] ERROR:(15) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/objects/avatar01/avatar01_eyeshadow.shd'
  1069. [SYSTEM ] ERROR:(16) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/objects/avatar01/avatar01_steampunk_g.shd'
  1070. [SYSTEM ] ERROR:(17) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/objects/avatar01/avatar01_mouth_int.shd'
  1071. [SYSTEM ] ERROR:(18) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/objects/avatar01/avatar01_bandana.shd'
  1072. [SYSTEM ] ERROR:(19) Can't open file 'c:/program files (x86)/steam/steamapps/common/facerig/mod/vp/pc_customdata/objects/avatar01/avatar01_eyelashes.shd'
  1073. [AI ] Christmas hat christmashat
  1074. [AI ] Headphones01 headphones01
  1075. [AI ] Headphones02 headphones02
  1076. [AI ] Vikinghelmet vikinghelmet
  1077. [AI ] Martian antenna martianantenna
  1078. [AI ] Red Nose rednose
  1079. [AI ] Christmas bell christmasbell1
  1080. [AI ] Christmas globe christmasglobe2
  1081. [AI ] Viking Helmet vikinghelmet
  1082. [AI ] Moustache moustache
  1083. [AI ] Christmas globe christmasglobe1
  1084. [AI ] Hipster glasses pixelatedglasses
  1085. [AI ] Christmas hat christmashat
  1086. [AI ] Headphones01 headphones01
  1087. [AI ] Headphones02 headphones02
  1088. [AI ] Vikinghelmet vikinghelmet
  1089. [AI ] Martian antenna martianantenna
  1090. [AI ] Red Nose rednose
  1091. [AI ] Christmas bell christmasbell1
  1092. [AI ] Christmas globe christmasglobe2
  1093. [AI ] Viking Helmet vikinghelmet
  1094. [AI ] Moustache moustache
  1095. [AI ] Christmas globe christmasglobe1
  1096. [AI ] Hipster glasses pixelatedglasses
  1097. [AI ] Christmas hat christmashat
  1098. [AI ] Headphones01 headphones01
  1099. [AI ] Headphones02 headphones02
  1100. [AI ] Vikinghelmet vikinghelmet
  1101. [AI ] Martian antenna martianantenna
  1102. [AI ] Red Nose rednose
  1103. [AI ] Christmas bell christmasbell1
  1104. [AI ] Christmas globe christmasglobe2
  1105. [AI ] Viking Helmet vikinghelmet
  1106. [AI ] Moustache moustache
  1107. [AI ] Christmas globe christmasglobe1
  1108. [AI ] Hipster glasses pixelatedglasses
  1109. [INPUT2 ] Input unacquire
  1110. [APP ] Application loses focus
  1111. [INPUT2 ] Input acquire
  1112. [APP ] Application received WM_ACTIVATEAPP: 1
  1113. [APP ] Application received focus
  1114. [APP ] Entering main loop
  1115. [SCRIPT ] Member name not found: statusbar
  1116. [SCRIPT ] Script file: INTERFACE\SCRIPTS\GUIMAINMENU\MAINMENU.SCR on line 96
  1117. [INSCRIPT] SOUND : push : 'mainmenu'
  1118. [INSCRIPT] -->PushPage pPageMainMenu
  1119. [INSCRIPT] SOUND : push : 'mainmenu'
  1120. [INSCRIPT] -->PushPage pPageTutorialSplash
  1121. [INPUT2 ] Input unacquire
  1122. [APP ] Application received WM_ACTIVATEAPP: 0
  1123. [APP ] Application loses focus
  1124. [SYSTEM ] FPS: 66.075, used mem.: 67293121, flushes: 0, sys. triangles: 0, TnL triangles: 0
  1125. [SYSTEM ] FPS: 64.1025, used mem.: 67293121, flushes: 0, sys. triangles: 0, TnL triangles: 0
  1126. [SYSTEM ] FPS: 63.1161, used mem.: 67293121, flushes: 0, sys. triangles: 0, TnL triangles: 0
  1127. [SHUTDOWN] > Shutting Down
  1128. [SHUTDOWN] call 'DhDone'
  1129. [SHUTDOWN] call 'DoneSound'
  1130. [SOUND ] Closing sound...
  1131. [SYSTEM ] *** LUA 'lua:Eng_SoundManager' USES FOR GC : 26k (26808 bytes)
  1132. [SYSTEM ] --- Client Sound Report ---
  1133. [SYSTEM ] Waves: 0, instances: 0, streams 0, channels 0
  1134. [SOUND ] Sound closed successfully
  1135. [SHUTDOWN] call 'InputDone'
  1136. [INPUT2 ] Input acquire
  1137. [APP ] Application received WM_ACTIVATEAPP: 1
  1138. [APP ] Application received focus
  1139. [SHUTDOWN] call 'DoneRenderInterface'
  1140. [MESHMAN ] WARNING: model '/objects/background01/background01.model' still has 1 clones!!! this could lead to a crash!
  1141. [MESHMAN ] WARNING: model '/objects/avatar01/avatar01.model' still has 1 clones!!! this could lead to a crash!
  1142. [SYSTEM ] Debug render freed: 20.0000 MB
  1143. [SYSTEM ] Not all the pipelines were freed
  1144. [SYSTEM ] Stream Data List was not empty !!!!!!!!!!!!!!
  1145. [SYSTEM ] WARNING: Texture (LOCALRENDERRESULT_D0) still has (1) references!
  1146. [SYSTEM ] WARNING: Texture (VWEBCAMTEXTURE_D0) still has (2) references!
  1147. [SYSTEM ] WARNING: Texture (LOCALRENDERRESULT_D1) still has (2) references!
  1148. [SYSTEM ] WARNING: Texture (VWEBCAMTEXTURE_D1) still has (1) references!
  1149. [SYSTEM ] WARNING: Texture (LOCALRENDERRESULT_D2) still has (1) references!
  1150. [SYSTEM ] WARNING: Texture (VWEBCAMTEXTURE_D2) still has (1) references!
  1151. [SYSTEM ] WARNING: Texture (TEXTURES/CUBES/HDRCUBES/HDR_01_SHARP) still has (2) references!
  1152. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR01/AVATAR01_FACE_CM) still has (3) references!
  1153. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR01/AVATAR01_LBODY_CM) still has (3) references!
  1154. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR01/AVATAR01_STEAMPUNK_G_CSTM_CM) still has (2) references!
  1155. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR01/AVATAR01_BANDANA_CSTM_CM) still has (3) references!
  1156. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR02/AVATAR02_CM) still has (1) references!
  1157. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR02/AVATAR02_BODY_CM) still has (1) references!
  1158. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR02/AVATAR02_SH2_CM) still has (1) references!
  1159. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR02/AVATAR02_SH3_CM) still has (1) references!
  1160. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR02/AVATAR02_SHOULDERARMOR_CM) still has (1) references!
  1161. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR03/AVATAR03_BODY_CSTM_CM) still has (3) references!
  1162. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR03/AVATAR03_HELMET_CM) still has (1) references!
  1163. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR03/AVATAR03_LACE_CM) still has (1) references!
  1164. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR04/AVATAR04_HEAD_CM) still has (2) references!
  1165. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR04/AVATAR04_BODY_CM) still has (1) references!
  1166. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR05/AVATAR05_FACE_CM) still has (1) references!
  1167. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR05/AVATAR05_BODY_CM) still has (1) references!
  1168. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR05/AVATAR05_CORSET_CM) still has (1) references!
  1169. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR05/AVATAR05_SLEEVE_CM) still has (1) references!
  1170. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR05/AVATAR05_JEWELRY2_CM) still has (1) references!
  1171. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR05/AVATAR05_FUR_CSTM_CM) still has (1) references!
  1172. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR06/AVATAR06_CM) still has (1) references!
  1173. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR06/AVATAR06_BERETA_CM) still has (1) references!
  1174. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR06/AVATAR06_UNDERARMOUR_CSTM_CM) still has (1) references!
  1175. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR06/AVATAR06_SPACEARMOR_CM) still has (1) references!
  1176. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR07/AVATAR07_FACE_CSTM_CM) still has (1) references!
  1177. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR07/AVATAR07_BODY_CM) still has (1) references!
  1178. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR07/AVATAR07_DRESS_CM) still has (1) references!
  1179. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR07/AVATAR07_FLOWERS_CSTM_CM) still has (1) references!
  1180. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR08/AVATAR08_CSTM_CM) still has (1) references!
  1181. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR08/AVATAR08_BODY_CSTM_CM) still has (1) references!
  1182. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR10/AVATAR10_BODY_CM) still has (1) references!
  1183. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR10/AVATAR10_JACKET_CSTM_CM) still has (1) references!
  1184. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR11/AVATAR11_BODY_CM) still has (1) references!
  1185. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR12/AVATAR12_BODY_CSTM_CM) still has (1) references!
  1186. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR13/AVATAR13_FUR_CSTM_CM) still has (2) references!
  1187. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR13/AVATAR13_CORSET_CM) still has (1) references!
  1188. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR13/AVATAR13_SLEEVE_CM) still has (1) references!
  1189. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR13/AVATAR13_SILK_CM) still has (1) references!
  1190. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR13_NEW/AVATAR13_CLOTH_CM) still has (1) references!
  1191. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR14/AVATAR14_BREAD_AND_MEAT_CM) still has (1) references!
  1192. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR14/AVATAR14_CHEESE_AND_SOUCE_CM) still has (1) references!
  1193. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR14/AVATAR14_VEG_CM) still has (1) references!
  1194. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR16/AVATAR16_SKIN_CSTM_CM) still has (1) references!
  1195. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR16/AVATAR16_NECKLACE_CM) still has (1) references!
  1196. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR16/AVATAR16_CLOTH_CM) still has (1) references!
  1197. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR16/AVATAR16_SLEEVES_CM) still has (1) references!
  1198. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR17/AVATAR17_FACE_CM) still has (1) references!
  1199. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR17/AVATAR17_BODY_CM) still has (1) references!
  1200. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR17/AVATAR17_LEAFS_CM) still has (1) references!
  1201. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR17/AVATAR17_CORSET_CM) still has (1) references!
  1202. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR15/AVATAR15_SKIN_CM) still has (1) references!
  1203. [SYSTEM ] WARNING: Texture (OBJECTS/AVATAR15/AVATAR15_CLOTHES_CM) still has (1) references!
  1204. [SYSTEM ] WARNING: Texture (TEXTURES/CUBES/HDRCUBES/HDR_01_BLURRY) still has (2) references!
  1205. [SYSTEM ] WARNING: Texture (WEBCAMTEXTURE_D) still has (2) references!
  1206. [SYSTEM ] *** LUA 'lua:Eng_LightEngine' USES FOR GC : 20k (21121 bytes)
  1207. [SYSTEM ] WARNING: There are 252 unreleased shader functions left.
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