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RobitStudios

TAW Backers Only Chat 12/07/13

Dec 7th, 2013
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  1. [17:59] <@RobitStudios> Hey everyone!
  2. [17:59] <Immortius> hello
  3. [18:00] *** RobitStudios sets channel #robitstudios mode +o fetalstar
  4. [18:00] <Kierian> Hello
  5. [18:00] <ElBartoME> hey
  6. [18:00] *** beta_red (~beta_red@c-50-131-91-125.hsd1.ca.comcast.net) joined
  7. [18:00] *** RobitStudios sets channel #robitstudios mode +o beta_red
  8. [18:00] <@RobitStudios> im just eating some leftovers here real quick
  9. [18:00] <@beta_red> Ah sweet!  I got promoted!  Where do I get my badge and gun?
  10. [18:01] <@RobitStudios> remember what happened the last time you had a gun?
  11. [18:02] *** Klaimen (~Klaimen@g224070144.adsl.alicedsl.de) joined
  12. [18:02] <Klaimen> ah!
  13. [18:02] <Klaimen> hi all
  14. [18:02] <@beta_red> I was a rookie, writing my own set of rules!
  15. [18:02] <ElBartoME> hello
  16. [18:02] <@beta_red> Hey Klaimen!
  17. [18:02] <@beta_red> Hey ElBartoME!
  18. [18:02] <@RobitStudios> welcome klaimen
  19. [18:02] <@beta_red> Welcome to the chat!
  20. [18:02] <ElBartoME> Thanks!
  21. [18:02] <Klaimen> thanks!
  22. [18:03] <@beta_red> How's everyone doing this fine december day/night?
  23. [18:03] <ElBartoME> First time I am here. Let's see what it brings.
  24. [18:03] <Klaimen> midnight :)
  25. [18:03] <@fetalstar> oh man i'm so sleepy
  26. [18:03] <ElBartoME> Yeah, also midnight here. :)
  27. [18:03] <Klaimen> it's cold in hamburg
  28. [18:03] <Klaimen> but at least we're not underwater anymore lol
  29. [18:03] <Kierian> Yeah it's about 11pm here in England
  30. [18:04] <@RobitStudios> i had a request from someone to have the chat even earlier, so maybe next time we'll bump it up a few hours
  31. [18:04] <ElBartoME> Was it that bad? There was really nothing from the storm here to see in Frankfurt.
  32. [18:04] <@beta_red> Yeah, how's everything going with the flooding in Hamburg?  That looked really scary.
  33. [18:05] <Klaimen> we could handle it. after the terrible event from 1962, the town has increased protection very much
  34. [18:05] <Klaimen> actually the water was even higher than back then, but the dykes have been built higher
  35. [18:05] <Klaimen> so, no problem
  36. [18:05] <@beta_red> That's good
  37. [18:05] <ElBartoME> Okay, good to hear.
  38. [18:06] <Klaimen> ElBartoME - the storm didn't reach that far, eh?
  39. [18:06] <@beta_red> Well thanks everyone for coming out to the chat so late in the evening!
  40. [18:06] <ElBartoME> No not really. It just just a little windy. And a little bit of snow.
  41. [18:06] <@RobitStudios> sorry im being anti-social- just wanted to finish dinner real quick
  42. [18:06] <Klaimen> yeah, we have a bit of snow here too now, it's very slippy outside... ugh
  43. [18:07] <Klaimen> beta: as always, sure thing :)
  44. [18:08] <ElBartoME> All the snow is gone which is nice.
  45. [18:08] <@fetalstar> yeah, i'm busy dying of cold and sleepyness
  46. [18:08] <@fetalstar> ;D
  47. [18:08] <@RobitStudios> haha, go take a nap!
  48. [18:08] <Klaimen> snow is cool :)
  49. [18:08] <@beta_red> Haha :)
  50. [18:08] <@fetalstar> no! i set my alarm for this!
  51. [18:08] <@RobitStudios> haha ok, well then let's make it worth while
  52. [18:09] <@beta_red> Well, anyone feel free to fire away with any questions you might have.  I'll start: Steven, how tall is the Eiffel Tower, and why is it that tall?
  53. [18:09] <ElBartoME> Snow is not so cool when you live on a very steep hill. :D
  54. [18:09] <Klaimen> oh no fetal. dripping nose?
  55. [18:09] <@fetalstar> oh no, i'm not sick yet. my apartment is just really cold
  56. [18:09] <@fetalstar> hahah
  57. [18:09] <Klaimen> lol, beta
  58. [18:09] <Klaimen> elbarto, you're totally right about that D:
  59. [18:09] <@RobitStudios> i have no idea how tall and im sure it IS that tall because thats what the architect wanted
  60. [18:10] <@RobitStudios> thats a most reasonable answer
  61. [18:10] <@beta_red> Entirely reasonable :D
  62. [18:10] <Klaimen> ok. obvious question: how is the demo coming?
  63. [18:10] <@RobitStudios> so, to get on topic - i decided at the last minute to add screen resolution options to the game before releasing the demo
  64. [18:11] <@RobitStudios> this way you can play the game in your monitors native resolution
  65. [18:11] <@RobitStudios> but i was avoiding doing it beause i knew i would have to fix some HUD and UI stuff
  66. [18:11] <@RobitStudios> but ive already been able to fix most of it. should have the rest done this weekend
  67. [18:12] <Klaimen> that is good news. lower resolution should increase performance
  68. [18:12] <ElBartoME> I guess 16:9 is supported? I played TAG the other day and those thick black bars was the first thing I noticed. :)
  69. [18:12] <@RobitStudios> yeah, thats what i noticed too, the higher the res the more VRAM it took
  70. [18:13] <@RobitStudios> yes, all popular ratios are supported
  71. [18:13] <ElBartoME> Okay, cool
  72. [18:13] <Klaimen> could you make any changes to increase the overall performance, too?
  73. [18:13] <@RobitStudios> 16x9, 16x10, 5x3, 4x3
  74. [18:13] <Klaimen> 16x10 :'D
  75. [18:14] <Klaimen> (my native resolution)
  76. [18:14] <@beta_red> Haha :)
  77. [18:14] <Immortius> I'm told Asus recently produced a monitor with a 21:9 ratio.
  78. [18:14] <ElBartoME> I have tree monitor hooked up with 4:3, 16:9 and 16:10
  79. [18:14] <@RobitStudios> klaimen, yes there are a lot of things i can do to improve performace for the game, but they might not be ready for the demo
  80. [18:15] <Klaimen> robit: OK, but it's good to know you're up to it :)
  81. [18:15] *** Haelbarde (~Haelbarde@cpe-145-218-67-118.ade.interconnect.net.au) joined
  82. [18:15] <ElBartoME> Is the performance a big issue?
  83. [18:15] <@RobitStudios> i think it is on some CPUs, its not a GPU problem
  84. [18:15] <@beta_red> Welcome to the chat Haelbarde!
  85. [18:15] <@RobitStudios> and its because alot of the code needs to be refined
  86. [18:16] *** Haelbarde quit (Read error: Connection reset by peer)
  87. [18:16] <@RobitStudios> i started looking at it and theres a lot of stuff that can be optimized
  88. [18:16] *** Haelbarde (~Haelbarde@cpe-145-218-67-118.ade.interconnect.net.au) joined
  89. [18:16] <Klaimen> I tried running the demo on my old laptop and it was not playable there :/
  90. [18:16] <Klaimen> e.g. it was running verrrrrry slow
  91. [18:17] <@RobitStudios> yeah, an old laptop with little or no VRAM is not going to be able to run the game, haha
  92. [18:17] <Klaimen> but i'm optimistic it will run eventually
  93. [18:17] <Klaimen> it should! i play other games in the same league with no problems ;)
  94. [18:18] <@RobitStudios> in your case i think it might be the CPU thats holding it back, but we'll work it out
  95. [18:18] <ElBartoME> btw, I love the TAG OST. I'm listening to it almost every day.
  96. [18:18] <Haelbarde> I had been curious about the demo. How does one get access to it, or is there a time frame for when it is going to be released?
  97. [18:18] <Klaimen> Yeah it's very possible. we'll see. i'll help with testing
  98. [18:19] <@beta_red> ElBartoME, that's awesome!!  I'm glad to hear you're liking it! :)
  99. [18:19] <@RobitStudios> the demo doesnt have a set release date, but it will be within the next week or so
  100. [18:19] <@RobitStudios> it will be available publicly on the website and i'll send out an email to everyone too
  101. [18:19] <Haelbarde> I've also enjoyed it, and the TAW remixes
  102. [18:20] <ElBartoME> Yeah, I bought the OST immediatly after playing TAG
  103. [18:20] <Kierian> I'm also loving the OST, I listen to it all the time
  104. [18:20] <@beta_red> Thanks, Haelbarde!  I've been having a lot of fun with eh remixes :)
  105. [18:20] <Klaimen> Yeah I'm always looking forward to the mondays with the new stuff on the blogs and the new remixes. i can never switch the soundcloud playlist off after the 2 new tracks =)
  106. [18:20] <Klaimen> (and that list is getting super long lately!)
  107. [18:21] <ElBartoME> The remixes are great too. I'm looking forward to the new OST. :)
  108. [18:21] <@beta_red> That's awesome, ElBartoME!
  109. [18:21] <@RobitStudios> oh man, the song beta_red sent me today is easily one of my favorites
  110. [18:21] <@RobitStudios> the final boss music
  111. [18:21] <@beta_red> Kierian, that's great!  I had so much fun doing the OST for TAG, I was so excited to get to remix them all for TAW :)
  112. [18:21] <@RobitStudios> the remix turned out really good
  113. [18:22] <Haelbarde> Question, where did the name 'two weeks notice' come from?
  114. [18:22] <Klaimen> nice, it's one of my fave tunes in the game!
  115. [18:22] <@beta_red> Haha, thanks guys! :D
  116. [18:22] <@beta_red> Yeah, it's funny, I was really bummed about the state of the mix a few days ago, b/c it just was not coming together, but
  117. [18:23] <@beta_red> I felt inspired after hearing from some of you all on Twitter, and just kept working on it until I liked it.
  118. [18:24] <@beta_red> I think it's actually the most complicated mix I've ever done from an engineering perspective
  119. [18:24] <Klaimen> awesome! great to hear :)
  120. [18:24] <@RobitStudios> yeah, i can see that - its got so much going on
  121. [18:24] <@beta_red> I don't know that it sounds that way, but I'm happy with how it turned out :)
  122. [18:24] <@RobitStudios> it makes me want to really beef up the final boss fight for sure
  123. [18:24] <@beta_red> Haha, that's awesome! :D
  124. [18:24] <ElBartoME> Are the remixes that are currently uploaded final or are they going to change?
  125. [18:25] <@RobitStudios> if its too hard you can blame beta_red for making bad ass music
  126. [18:25] <Klaimen> that's gonna be so cool...
  127. [18:25] <@beta_red> Hahaha!! :D
  128. [18:25] <Klaimen> haha. dangit beta, make a mellow mix, plz!
  129. [18:25] <@beta_red> ElBartME, that's a great questions!
  130. [18:25] <@fetalstar> well final bosses are supposed to be hard!
  131. [18:25] <@beta_red> Haha!!
  132. [18:26] <@beta_red> For the most part, the mixes are final, they'll all definitely go through one more stage of mastering once they're all done, but
  133. [18:26] <@beta_red> It's funny, I learn something new on every mix, and there are a few I want to revisit for some touch ups :)
  134. [18:27] <Klaimen> yeah you recognize that with every new song you release
  135. [18:27] <ElBartoME> Haha, okay. :D I'm looking forward to the OST.
  136. [18:28] <@beta_red> Haha, right on!  Thanks, buds!  I'm glad to hear it!
  137. [18:28] <ElBartoME> One of my favorite songs is "Of Mice And Monkeys". Great song!
  138. [18:28] <@RobitStudios> oh yeah, thats one of my top 5 for sure
  139. [18:29] <@beta_red> That's great!  I was really happy with how that one turned out.
  140. [18:29] <ElBartoME> In the game I deliberately stayed on the island to listen to it. :)
  141. [18:29] <@beta_red> Haha, that's fantastic! :)
  142. [18:29] <Haelbarde> My favourite was two weeks notice from Tag, looking forward to hear its remix
  143. [18:30] <@RobitStudios> thats awesome
  144. [18:30] <ElBartoME> Yeah, that song is also great. The band in the game was a nice touch.
  145. [18:30] <Haelbarde> Curious about where the name came from
  146. [18:30] <@beta_red> Right on!  That's actually the next one on my list!
  147. [18:31] <@RobitStudios> i probably know the story of the name, but i cant remember it exactly
  148. [18:31] <@beta_red> The name for that kind of sprouted from the lyrics.  Since, the lyric line is "I don't want to be a part of your revolution", I thought that "Two Weeks Notice" would be a neat title since that's what's generally requested from employers before you quit a job :)
  149. [18:32] <@RobitStudios> yeah, and i think you came up witht hat while we were both working an office job together
  150. [18:32] <@beta_red> Haha, that's true!!
  151. [18:33] <@RobitStudios> the lead singer of the band in TAG is loosley based on beta_red
  152. [18:33] <Haelbarde> Ah okay. I had also wondered about the lyrics. I could never quite make it out
  153. [18:33] <Klaimen> you were working together at some point? :)
  154. [18:34] <Klaimen> i mean, at the same office?
  155. [18:34] <@RobitStudios> we both met in Rochester, NY and i told him about a temp job at the place i was working
  156. [18:34] <@RobitStudios> and we ended up working on the same team
  157. [18:35] <@beta_red> Yeah!  Stephen actually helped me to get the job, and it really was a cool, interesting job
  158. [18:35] <Haelbarde> That's cool
  159. [18:35] <Klaimen> what did you do?
  160. [18:35] *** Kierian quit ( )
  161. [18:35] <@RobitStudios> our lunch breaks were often used to game brainstorming
  162. [18:35] <ElBartoME> Haha :D
  163. [18:35] <@beta_red> That's right!! :)
  164. [18:36] <@RobitStudios> we were geospatial image processors
  165. [18:36] <@RobitStudios> processining the images that are taken from cesnas and used on mapping sites like bing
  166. [18:37] <Klaimen> ooooh, that's definitely something i'd like to do, too i bet :)
  167. [18:37] <@RobitStudios> http://pictometry.com/index.php?option=com_content&view=article&id=76&Itemid=85
  168. [18:37] <@RobitStudios> thats the company
  169. [18:37] <@beta_red> Yeah, I was just checking accuracy on the images--it was cool though, Stephen could do my job about ten time faster than me--he's good with those computer thingys :)
  170. [18:37] <Klaimen> lovely!
  171. [18:37] <@RobitStudios> yeah, im actually still working for them remotely
  172. [18:38] <Klaimen> i'm working quite a bit with GIS personally at my job
  173. [18:38] <@RobitStudios> but part time
  174. [18:38] <Klaimen> nice!
  175. [18:38] <@beta_red> It's funny though, after working there, if you look out of an airplane window, it looks like you're at work :)
  176. [18:38] <@RobitStudios> oh yeah? whats your job klaimen?
  177. [18:38] <ElBartoME> So I guess you wrote the image processing software?
  178. [18:39] <Klaimen> i'm working for a water resource management company - we just look the other way, into the underground. geology and that kinda stuff
  179. [18:39] <@RobitStudios> i helped develop some scripts, but no i wasnt developing software for them
  180. [18:39] <@beta_red> That sounds cool!
  181. [18:39] <Klaimen> ah ok. so, do you work with the devilish ESRI GIS too?
  182. [18:40] <@RobitStudios> oh yeah, that makes sense -we used to work with companies like that - we did cooridor shoots for pipe laying and stuff
  183. [18:40] <@RobitStudios> klaimen, not on a daily basis, but for some projects yeah
  184. [18:40] <Klaimen> yeah some of my colleagues do that stuff for water pipes
  185. [18:41] <Klaimen> but yeah, i love those birds eye perspective images
  186. [18:41] <Klaimen> also time lapses are so sweet
  187. [18:42] <@RobitStudios> i do love a good time-lapse
  188. [18:42] <@RobitStudios> any of you guys played starbound yet?
  189. [18:42] <Klaimen> yeah
  190. [18:42] <ElBartoME> Yes
  191. [18:42] <Klaimen> the whole day actually
  192. [18:42] <Klaimen> lol
  193. [18:42] <@beta_red> Sweet!
  194. [18:42] <@RobitStudios> haha nice. i still havent had the time to check it out
  195. [18:43] <ElBartoME> It's so much fun. But I'm waiting for the update right now.
  196. [18:43] <@fetalstar> i haven't either
  197. [18:43] <Klaimen> don't
  198. [18:43] <Klaimen> you'll get addicted
  199. [18:43] <Klaimen> and stop working on TAW
  200. [18:43] <Klaimen> nobody wants that
  201. [18:43] <@fetalstar> i've already got that going on with ff14
  202. [18:43] <@fetalstar> so we're good
  203. [18:43] <Klaimen> haha
  204. [18:43] <Klaimen> touche
  205. [18:43] <@beta_red> Haha :)
  206. [18:43] <@RobitStudios> haha yeah thats why im putting it in the list of games i'll play when im done with TAW
  207. [18:44] <ElBartoME> Yeah, Starbound is a time sink. There is so much to explore.
  208. [18:44] <@beta_red> Yeah, I haven't had a chance to check it out either, but it looks really cool
  209. [18:44] *** Haelbarde quit (Ping timeout: 240 seconds)
  210. [18:44] <Klaimen> elbarto: yeah absolutely... it's enormous, how can i see everything i wanna see? D:
  211. [18:45] <ElBartoME> I played 20 hours and I only explored maybe 2-3 planets. Crazy
  212. [18:45] <Klaimen> yeah, i only got to the second planet and i haven't beaten that boss thing yet, if you know what i mean...
  213. [18:46] <@RobitStudios> http://i.imgur.com/xrBDyhh.png
  214. [18:46] <ElBartoME> I tried to beat the boss...and I was annihilated.
  215. [18:46] <@RobitStudios> just saw that - had to share
  216. [18:46] <ElBartoME> :D
  217. [18:46] <@fetalstar> stephen why
  218. [18:46] <@fetalstar> so many childhood nightmares
  219. [18:46] <Klaimen> lol what??
  220. [18:46] <@beta_red> Haha!  Yes!
  221. [18:47] <@RobitStudios> i hacked ski-free with a hex editor and replaced all the graphics
  222. [18:47] <@RobitStudios> made the ski guy into a showboarder
  223. [18:47] *** Haelbarde (~Haelbarde@1.124.243.49) joined
  224. [18:47] *** Haelbarde quit (Read error: Connection reset by peer)
  225. [18:48] <@beta_red> That's awesome! :D  I had forgotten about ski free
  226. [18:48] *** Haelbarde (~Haelbarde@1.124.243.49) joined
  227. [18:48] <Klaimen> i didn't know that game. uhm. why!
  228. [18:48] <Klaimen> i need to play it!
  229. [18:48] <Haelbarde> Sorry just rejoined. Which game?
  230. [18:48] <@RobitStudios> http://ski.ihoc.net/
  231. [18:49] <Klaimen> thanks!
  232. [18:49] <Haelbarde> Also, is this the normal size of chat?
  233. [18:49] *** Haelbarde quit (Read error: Connection reset by peer)
  234. [18:49] <@beta_red> I like to think of it as an ultra realistic ski simulator.
  235. [18:49] <@beta_red> I should also mention I've never been skiing
  236. [18:50] <@RobitStudios> yeah just downloaded it myself
  237. [18:50] *** Haelbarde (~Haelbarde@1.124.245.119) joined
  238. [18:50] <@RobitStudios> im going to play this after the chat
  239. [18:50] *** Haelbarde quit (Read error: Connection reset by peer)
  240. [18:50] *** Haelbarde (~Haelbarde@1.124.246.159) joined
  241. [18:50] *** Haelbarde quit (Read error: Connection reset by peer)
  242. [18:50] <Klaimen> me too, i'm kinda excited now, it looks good!
  243. [18:51] <@RobitStudios> its actually pretty cheesy, but its good... sort of
  244. [18:52] <Klaimen> well it's looking good for a game of that time
  245. [18:52] <@beta_red> I like to think of it as a psa for how dangerous abominable snowmen really are
  246. [18:52] <Klaimen> also it's holiday season
  247. [18:53] *** Haelbarde (~Haelbarde@1.124.249.179) joined
  248. [18:53] *** Haelbarde quit (Read error: Connection reset by peer)
  249. [18:53] <@RobitStudios> hey, its almsot getting on an hour - is there any other questions anyone has? or anything in particular you want to talk about?
  250. [18:54] <ElBartoME> I don't have anything at the moment. Just looking forward to the demo. :)
  251. [18:54] <@RobitStudios> by the next chat the demo will be out so im sure we'll have a lot more to talk about
  252. [18:54] <@RobitStudios> and probably we'll have more people here
  253. [18:54] <Klaimen> for now i'm just waiting for the demo to try out. else i'm happy with the current flow of updates :)
  254. [18:55] <@RobitStudios> cool :) im really looking forward to you all getting to play it
  255. [18:56] <@beta_red> Yeah, I'm excited to see what you all think!
  256. [18:56] <ElBartoME> And I'm looking forward to give feedback. :)
  257. [18:57] <@beta_red> Right on! :)
  258. [18:57] <@fetalstar> i'm pretty excited for the demo
  259. [18:57] <ElBartoME> Allright, I'm going to get some sleep. Until next time!
  260. [18:58] <Klaimen> me too!
  261. [18:58] *** SpruceZeus (~chatzilla@234.179-62-69.ftth.swbr.surewest.net) joined
  262. [18:58] <@RobitStudios> see ya everyone! thanks for stopping by to chat
  263. [18:58] <Klaimen> looking forward to the resolution settings
  264. [18:58] <@beta_red> Sounds good, buds!  Thanks for staying up late with us!
  265. [18:58] <SpruceZeus> oh no i missed it again :<
  266. [18:58] <SpruceZeus> i was playing risk of rain and lost track of the time >_>
  267. [18:58] <@fetalstar> XD
  268. [18:58] <Klaimen> yeah, have a good evening/night
  269. [18:58] <@RobitStudios> haha, yeah spruce, we were just wrapping up
  270. [18:59] <@RobitStudios> but if you have any thing you want to talk about, i can stick around a little bit
  271. [18:59] <SpruceZeus> no nothing in particular
  272. [18:59] <@RobitStudios> i'll post the chat log on the forums
  273. [18:59] <SpruceZeus> ok ty
  274. [18:59] <@RobitStudios> so, you can see what we talked about
  275. [18:59] <SpruceZeus> looking forward to playing the game
  276. [18:59] <@RobitStudios> thanks! the demo should be out in the next week or so
  277. [19:00] <SpruceZeus> cool
  278. [19:00] <@RobitStudios> i'll send out an email when its available
  279. [19:00] <Klaimen> great. thank you!
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