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- Hide
- ItemLevel > 40
- Rarity < Unique
- Class Shields
- # Script edited with Filtration - https://github.com/ben-wallis/Filtration
- # ---- Karvarousku's "The Overkill" lootfilter (3.3 Incursion) ----
- # #####################
- # #### TO DO LIST #####
- # #####################
- # ~~
- # ########################
- # #### READ PLEASE ! #####
- # ########################
- # CTRL + F -> type what you're looking for, saves you some time.
- # I hide everything that is not mentioned in the sections, since I don't want to missclick useless items.
- # I've tried to use as few highlights and new colors as possible, since most that you see as normal is worth picking up for different purposes.
- # I've tried to explain why I show something in the start of the sections.
- # Check TABLE OF CONTENTS for a list of what is where.
- # If you want to highlight or modify something that is not currently used or shown, remove the "#" before the specific line that you want to be seen, and edit the looks to your flavour.
- # I've tried to include all good crafting bases to be always shown.
- # I have included all item base types except rings, amulets, belts, jewel and quivers specifically since all of these have potential to be top tier items by having a great corrupted implicit.
- # All rares are shown but depending their item level they can have different borders since they are worth picking up at certain point during leveling.
- # All uniques are shown.
- # I've mostly altered the colours of borders. Text and background of the most common items you see have not been touched.
- # All items under itemlevel 20 are shown for racing purposes. If you want to take this off, it's located at the end of the script.
- # CTRL + F -> type what you're looking for, saves you some time.
- # ##############################
- # ##### TABLE OF CONTENTS ######
- # ##############################
- # Version / Update history
- # 0. List of commands
- # 1. Fishing Rods & Albino Rhoa Feather
- # 2. Currency
- # 3. General
- # 3.1 Uniques
- # 3.2. Crafting & Chance bases
- # 3.3. Socketed & Linked items
- # 3.4. Divination Cards
- # 3.5. Maps, Fragments, Misc Map Items & Leaguestones
- # 3.6. Rest (Sextanted T11+ maps, hide sections)
- # 4. Rings, amulets, belts, jewels and talismans
- # 5. Quivers
- # 6. Gems
- # 7. Flasks
- # 8. Sextanted Maps / Hide part 1 (part 2 in the bottom)
- # Sections 9-14 affect how normal-rare items display & show during leveling (1-70)
- # 9. Helmets
- # 9.1. Armour
- # 9.2. Evasion
- # 9.3. Energy Shield
- # 9.4. Armour and Evasion
- # 9.5. Armour and Energy Shield
- # 9.6. Evasion and Energy Shield
- # 10. Boots
- # 10.1. Armour
- # 10.2. Evasion
- # 10.3. Energy Shield
- # 10.4. Armour and Evasion
- # 10.5. Armour and Energy Shield
- # 10.6. Evasion and Energy Shield
- # 11. Gloves
- # 11.1. Armour
- # 11.2. Evasion
- # 11.3. Energy Shield
- # 11.4. Armour and Evasion
- # 11.5. Armour and Energy Shield
- # 11.6. Evasion and Energy Shield
- # 12.
- # 12.1. Armour
- # 12.2. Evasion
- # 12.3. Energy Shield
- # 12.4. Armour and Evasion
- # 12.5. Armour and Energy Shield
- # 12.6. Evasion and Energy Shield
- # 12.7. Armour, Evasion and Energy Shield
- # 13. Shields
- # 13.1. Armour
- # 13.2. Evasion
- # 13.3. Energy Shield
- # 13.4. Armour and Evasion
- # 13.5. Armour and Energy Shield
- # 13.6. Evasion and Energy Shield
- # 14. Weapons
- # 14.1. One-Handed Weapons
- # 14.1.1. Claws
- # 14.1.2. Daggers
- # 14.1.3. One-Handed Axes
- # 14.1.4. One-Handed Maces
- # 14.1.5. One-Handed Swords
- # 14.1.6. Sceptres
- # 14.1.7. Rapiers
- # 14.1.8. Wands
- # 14.2. Two-Handed Weapons
- # 14.2.1. Bows
- # 14.2.2. Staves
- # 14.2.3. Two-Handed Axes
- # 14.2.4. Two-Handed Maces
- # 14.2.5. Two-Handed Swords
- # Hide part 2
- # #####################################################################################################
- # ##--------------------------------- 0. Version / Update History ----------------------------------###
- # #####################################################################################################
- # 3.3 (1.6.2018)
- # - Added new div cards
- # - Added new incursion items
- # 3.2 (2.3.2018)
- # - Added nets
- # - Added new divination cards
- # 3.1 (8/12/2017)
- # - Added Shaped & Elder items. By default all of them make a sound right now, will likely update and make it a bit more strict later.
- # - Added Shaped maps
- # - Added Abyss jewels
- # - Minor font/text changes/fixes
- # 3.0 (4/8/2017)
- # - Added new currency
- # 2.0a (6/3/2017)
- # - Adjusted volumes, added sound to leaguestones so they cannot be missed, and how long some items show
- # 2.0 (22/2/2017) New year, new better filter
- # - Updated for legacy league. Leagustones are in "3.5"
- # - Fully editable in Filtration, as it has good interface. Doesn't mess up lines anymore. All my future versions will also be modified with filtration.
- # - Updated structure -> better performance as hide sections are before the mass leveling section (8-13)
- # - Fixed a lot small bugs that didn't really make a difference. So basically cleaned it out of lines that were doing nothing
- # - Sextanted maps with ID'd items now display way less items
- # - Leveling sections updated
- # - Added few new sections to General (3. ->)
- # 1.3a (1/12/2016) Breach League:
- # - Identified items always show (warbands items)
- # - Added Splinters, breachstones at the bottom of currency items
- # - Some other small adjusments here and there. 8559 lines
- # 1.3 (1/9/2016) Atlas league: Added sextants & essences (under currency), new bases (3.2 useful bases) they really stick out when they drop since we don't know where they spawn.
- # - Slght changes to map looks and sounds. 8547 lines
- # 1.2 (3/3/2016) Added new flasks that came out in Ascendancy. Check the flask section.
- # 1.1 (11/2/2016) Tweaked some colors & typos
- # 1.0 (9/12/2015) Added talismans, adjusted some currency drops
- # - Talismans are located in "4. Rings, amulets, belts, jewels and talismans"
- # - Increased size of some currency (chaos, alch, etc)
- # 0.4 (18/10/2015) Lot's of small changes especially to items in high level maps. 8417 Lines.
- # - Most of chance bases are disabled. Sapphire flask is the only one left. You can easily change this by taking the "#" out in the corresponding line
- # - In maps 80 and higher (itemlevel 80+) you will now only see Rings, Amulets, Belts and the usual rare / unique / craft / chance base items. Gems too.
- # - Highest tier bases of armors have blue background indicating they're Itemlevel 84+
- # - Itemlevel 83+ Vaal axes, Harbinger bows, Coronal Mauls now have green background.
- # 0.3b (30/8/2015) Fixed the names of certain items that were changed in a patch. 8386 Lines.
- # 0.3a (23/7/2015) Added Divine orb to the same category as exalted/eternal(keeping them since they MIGHT still return)/mirror. Added new chance bases (RIP chance orbs, I shall never have enough of them..), listed below. 8385 Lines.
- # - Lightning coil (Desert Brigandine)
- # - Belly of The Beast (Full Wyrmscale)
- # - Carcass Jack (Varnished Coat)
- # - Aegis Aurora (Champion Kite Shield)
- # - Rathpith Globe (Titanium Spirit Shield)
- # - Alpha's Howl (Sinner Tricorne)
- # 0.3 (19/7/2015) Added new item levels for top tier items. 8372 lines.
- # - Itemlevel 83 for top tier weapons for new IPD and Hybrid IPD / Accuracy rolls. They have BLUE borders.
- # - Itemlevel 84 for amulets and rings for all mods (mainly Item rarity). They have WHITE text and BROWN borders.
- # - Itemlevel 81 for all helmets, boots, gloves, body armours and shields for top life roll They have PINK borders and higher font.
- # - Itemlevel 84 for all helmets, boots, gloves, body armours and shields for top resist, arm/eva/es rolls. They have PINK borders, GREEN background and higher font.
- # 0.2b Added Albino Rhoa Feather and a line that shows all items below level 20, near end in the script. (mostly for racing purposes). 7909 Lines.
- # 0.2a Fixed some typos. 7900 Lines.
- # 0.2 Added Divination cards. 7899 Lines.
- # 0.1b Re-arranged the content, so the massive list of rare/white armors/weapons are the last. Fixed an issue with 5-links looking exactly like 6-links, now 6-links have the font size bigger. 7895 lines.
- # 0.1a Fixed the names of maraketh weapons and made a workaround to Maelström staff. Lowered colors of most borders. Fixes issue with how rares are seen during leveling. For some reason mirror, eteranl or exalted orbs won't show as I wanted..? Fixed it by having 2 copies of the same text.. Bug? 7895 lines.
- # 0.1 First version finished. 7868 Lines.
- # #################################################################################################
- # ##---------------------------------- 0. List of commands -------------------------------------###
- # #################################################################################################
- # Check this really helpful thread http://www.pathofexile.com/forum/view-thread/1260664 !
- # DropLevel - Level Required for an item to drop. a 66 Dunes Map could be item level 79, but it's drop level is still 66.
- # ItemLevel - ItemLevel of the item, or a monster level. if a monster that dropped item was level 60, the item level of the item will be 60. Magic monsters are +1 area level, rare and unique monsters are +2 area level. Bear in mind, boxes with + levels or certain maps bosses might be able to drop high than +2 level item level items.
- # < - Item lower as "insert level". So ItemLevel < 75 would mean all items from range of 1-74.
- # > - Item higher as "insert level". So ItemLevel > 74 would mean all items from range of 75-100.
- # = - The Same level as "insert level". So ItemLevel = 75 would mean all items that have item level of 75.
- # Quality - Quality of the item, which can be from 0 to 20%.
- # Rarity - Normal, magic, rare or unique
- # Class - Class of item. See link above for all classes.
- # BaseType - The exact name of an item. As an example Show BaseType "Iron Hat" would modify the looks of this item base only.
- # Sockets - Total amount of sockets the item has when item is dropped, ranging from 0 to 6.
- # LinkedSockets - Total amount of sockets linked together when item is dropped, ranging from 0 to 6.
- # SocketGroup - Specific colors linked together. RGB for example would show all items with red-green-blue sockets linked together.
- # Height - This specifies the height of an item as it would be in inventory.
- # Width - This specifies the width of an item as it would be in inventory.
- # This filter uses colour codes from HTML. RGBA where it can range from 0-255 in every category. Example 255 255 255 255 would be full white, the last number specifies the amount of transparency it has.
- # SetBorderColor - Set the colour of an item's border.
- # SetBackgroundColor - Set the colour of an item's background.
- # SetTextColor - Set the colour of an item's text.
- # SetFontSize - Set the font of an item. Default is 35. Max is 43.
- # PlayAlertSound - Plays an alert song or songs. There is 9 different. For example if you want to play alert song number 1, you'd have PlayAlertSound 1.
- # Section: 1. Fishing Rods & Albino Rhoa Feather
- Show
- Class "Fishing Rod"
- SetTextColor 0 255 64
- SetBackgroundColor 0 0 255
- SetBorderColor 0 255 64
- SetFontSize 45
- PlayAlertSound 5 300
- Show
- BaseType "Albino Rhoa Feather"
- SetTextColor 0 255 64
- SetBackgroundColor 0 0 255
- SetBorderColor 0 255 64
- SetFontSize 45
- PlayAlertSound 5 300
- # Section: 2. Currency
- Show
- BaseType "Mirror of Kalandra"
- SetTextColor 0 255 64
- SetBackgroundColor 0 0 255
- SetBorderColor 0 255 64
- SetFontSize 45
- PlayAlertSound 5 300
- Show
- BaseType "Eternal Orb"
- SetTextColor 255 0 255
- SetBackgroundColor 0 0 0
- SetBorderColor 225 0 255
- SetFontSize 45
- Show
- BaseType "Exalted Orb"
- SetTextColor 255 0 255
- SetBackgroundColor 0 0 0
- SetBorderColor 225 0 255
- SetFontSize 45
- PlayAlertSound 5 300
- Show
- BaseType "Orb of Annulment"
- SetTextColor 255 0 255
- SetBackgroundColor 0 0 0
- SetBorderColor 225 0 255
- SetFontSize 45
- PlayAlertSound 5 300
- Show
- BaseType "Ancient Orb"
- SetTextColor 255 0 255
- SetBackgroundColor 0 0 0
- SetBorderColor 225 0 255
- SetFontSize 45
- PlayAlertSound 5 300
- Show
- BaseType "Divine Orb"
- SetTextColor 255 135 255
- SetBackgroundColor 0 0 0
- SetBorderColor 237 101 255
- SetFontSize 40
- PlayAlertSound 5 200
- Show
- BaseType "Gemcutter's Prism"
- SetTextColor 170 158 130
- SetBackgroundColor 20 80 50
- SetBorderColor 0 0 0
- SetFontSize 43
- PlayAlertSound 8 200
- Show
- BaseType "Regal Orb"
- SetTextColor 170 158 130
- SetBackgroundColor 20 80 50
- SetBorderColor 0 0 0
- SetFontSize 43
- PlayAlertSound 8 200
- Show
- BaseType "Chaos Orb"
- SetTextColor 170 158 130
- SetBackgroundColor 20 80 50
- SetBorderColor 0 0 0
- SetFontSize 43
- PlayAlertSound 8 200
- Show
- BaseType "Engineer's Orb"
- SetTextColor 170 158 130
- SetBackgroundColor 20 80 50
- SetBorderColor 0 0 0
- SetFontSize 43
- PlayAlertSound 8 200
- Show
- BaseType "Orb of Binding"
- SetTextColor 170 158 130
- SetBackgroundColor 20 80 50
- SetBorderColor 0 0 0
- SetFontSize 43
- PlayAlertSound 8 200
- Show
- BaseType "Vaal Orb"
- SetTextColor 170 158 130
- SetBackgroundColor 20 80 50
- SetBorderColor 0 0 0
- SetFontSize 43
- PlayAlertSound 8 200
- Show
- BaseType "Orb of Regret"
- SetTextColor 170 158 130
- SetBackgroundColor 20 80 50
- SetBorderColor 0 0 0
- SetFontSize 43
- PlayAlertSound 8 200
- Show
- BaseType "Orb of Alchemy"
- SetTextColor 170 158 130
- SetBackgroundColor 20 80 50
- SetBorderColor 0 0 0
- SetFontSize 43
- PlayAlertSound 8 200
- Show
- BaseType "Orb of Fusing"
- SetTextColor 170 158 130
- SetBackgroundColor 20 80 50
- SetBorderColor 0 0 0
- SetFontSize 43
- PlayAlertSound 8 200
- Show
- BaseType "Cartographer's Chisel"
- SetTextColor 170 158 130
- SetBackgroundColor 20 80 50
- SetBorderColor 0 0 0
- SetFontSize 43
- PlayAlertSound 8 200
- Show
- BaseType "Orb of Scouring"
- SetTextColor 170 158 130
- SetBackgroundColor 20 80 50
- SetBorderColor 0 0 0
- SetFontSize 43
- PlayAlertSound 8 200
- Show
- BaseType "Blessed Orb"
- SetTextColor 170 158 130
- SetBackgroundColor 0 50 0
- SetBorderColor 0 0 0
- SetFontSize 43
- Show
- BaseType "Orb of Chance"
- SetTextColor 170 158 130
- SetBackgroundColor 0 50 0
- SetBorderColor 0 0 0
- SetFontSize 43
- Show
- BaseType "Jeweller's Orb" "Orb of Alteration" "Chromatic Orb"
- SetTextColor 170 158 130
- SetBackgroundColor 0 50 0
- SetBorderColor 0 0 0
- SetFontSize 43
- Show
- BaseType "Glassblower's Bauble"
- SetTextColor 170 158 130
- SetBackgroundColor 0 50 0
- SetBorderColor 0 0 0
- SetFontSize 43
- # Enable this if you want to hide wisdoms/tps/augs/trans/scraps.
- #Hide
- BaseType "Scroll of Wisdom"
- SetFontSize 20
- Show
- BaseType "Silver Coin"
- SetTextColor 194 194 163
- SetBackgroundColor 20 80 50
- SetBorderColor 0 0 0
- SetFontSize 43
- PlayAlertSound 8 200
- Show
- BaseType "Sextant"
- SetTextColor 170 158 130
- SetBackgroundColor 29 125 29
- SetBorderColor 0 0 0
- SetFontSize 45
- PlayAlertSound 9 300
- Show
- BaseType "Orb of Horizons" "Harbinger's Orb" "Harbinger's Shard" "Exalted Shard" "Ancient Shard" "Annulment Shard"
- SetTextColor 170 158 130
- SetBackgroundColor 29 125 29
- SetBorderColor 0 0 0
- SetFontSize 45
- PlayAlertSound 9 300
- Show
- BaseType "Whispering" "Muttering" "Weeping" "Wailing"
- SetTextColor 170 158 130
- SetBackgroundColor 100 80 50
- SetBorderColor 0 0 0
- SetFontSize 45
- Show
- BaseType "Hysteria" "Insanity" "Horror" "Delirium" "Screaming" "Shrieking" "Deafening" "Remnant of Corruption"
- SetTextColor 170 158 130
- SetBackgroundColor 130 80 50
- SetBorderColor 0 0 0
- SetFontSize 45
- Show
- BaseType "Splinter of Xoph" "Splinter of Tul" "Splinter of Esh" "Splinter of Uul-Netol" "Splinter of Chayula" "Blessing"
- SetTextColor 170 158 130
- SetBackgroundColor 50 50 100
- SetBorderColor 100 50 50
- SetFontSize 43
- Show
- BaseType "Perandus Coin"
- SetTextColor 170 158 130
- SetBackgroundColor 32 32 145
- SetBorderColor 100 50 50
- SetFontSize 43
- Show
- BaseType "Offering to the Goddess"
- SetTextColor 163 141 109
- SetBackgroundColor 128 0 128
- SetFontSize 43
- PlayAlertSound 3 220
- Show
- BaseType "Mirror Shard"
- SetTextColor 255 0 255
- SetBackgroundColor 0 0 0
- SetBorderColor 225 0 255
- SetFontSize 45
- PlayAlertSound 5 300
- Show
- BaseType "Binding Shard" "Engineer's Shard" "Regal Shard" "Horizon Shard" "Chaos Shard"
- SetTextColor 170 158 130
- SetBackgroundColor 20 80 50
- SetBorderColor 0 0 0
- SetFontSize 43
- PlayAlertSound 8 200
- Show
- BaseType "Stacked Deck"
- SetTextColor 0 255 255 140
- SetBorderColor 0 255 255 140
- SetFontSize 45
- Show
- Class "Stackable Currency"
- BaseType "Necromancy Net"
- SetTextColor 0 0 0
- SetBackgroundColor 19 181 19
- SetBorderColor 255 0 0
- SetFontSize 40
- Show
- Class "Stackable Currency"
- BaseType "Thaumaturgical Net"
- SetTextColor 0 0 0
- SetBackgroundColor 0 128 0
- SetBorderColor 0 0 0
- SetFontSize 40
- Show
- Class "Stackable Currency"
- BaseType "Strong Steel Net"
- SetTextColor 0 0 0
- SetBackgroundColor 108 143 0
- SetBorderColor 0 0 0
- SetFontSize 25
- Hide
- Class "Stackable Currency"
- BaseType "Reinforced Steel Net"
- SetTextColor 0 0 0
- SetBackgroundColor 108 143 0
- SetBorderColor 0 0 0
- SetFontSize 25
- Hide
- Class "Stackable Currency"
- BaseType "Net"
- SetTextColor 0 0 0
- SetBackgroundColor 108 143 0
- SetBorderColor 0 0 0
- SetFontSize 25
- Show
- Class "Currency" "Stackable Currency"
- SetFontSize 35
- # Section: 3. General
- Show
- Class "Quest Items"
- Show
- Class "Labyrinth Item" "Labyrinth Trinket"
- SetTextColor 74 230 58
- SetFontSize 45
- Show
- Class "Incursion Item"
- SetTextColor 74 230 58
- SetFontSize 45
- PlayAlertSound 4 200
- Show
- BaseType "Vial of Dominance" "Vial of Summoning" "Vial of Awakening" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of the Ghost" "Vial of Transcendence" "Vial of Sacrifice"
- SetTextColor 74 230 58
- SetFontSize 45
- PlayAlertSound 4 200
- # Section: 3.1. Uniques
- Show
- Rarity = Unique
- SetFontSize 40
- PlayAlertSound 4 190
- Show
- Class "Piece"
- SetFontSize 40
- PlayAlertSound 4 190
- # Section: 3.2. Crafting & Chance bases
- #Disabled Block Start
- #Show
- # Identified False
- # Rarity = Magic
- # BaseType "Dragonscale Gauntlets" "Hydrascale Gauntlets" "Slink Gloves" "Stealth Gloves" "Titan Gauntlets" "Vaal Gauntlets"
- # SetBackgroundColor 84 61 61
- # SetFontSize 35
- #Disabled Block End
- Show
- ShaperItem True
- Rarity <= Rare
- SetBorderColor 135 0 220
- SetFontSize 45
- PlayAlertSound 10 250
- Show
- ElderItem True
- Rarity <= Rare
- SetBorderColor 135 0 220
- SetFontSize 45
- PlayAlertSound 10 250
- #Disabled Block Start
- # For +2 minion helm
- #Show
- # ItemLevel >= 65
- # Class "Helmets"
- #Disabled Block End
- # Caster leveling
- #Show
- # SocketGroup "RBBB" "RRBB" "RRRR" "BBBB" "RRRB"
- # ItemLevel < 35
- # Class "Boots" "Gloves" "Helmets" "Body Armours"
- # SetBackgroundColor 208 32 144
- # PlayAlertSound 9 150
- #Disabled Block Start
- #Melee / Ranged attack leveling
- Show
- SocketGroup "RRRR" "RRRG" "RRGG" "RGGG" "GGGG"
- ItemLevel < 35
- Class "Boots" "Gloves" "Helmets" "Body Armours"
- SetBackgroundColor 208 32 144
- PlayAlertSound 9 150
- #Disabled Block End
- Show
- HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
- SetBackgroundColor 59 59 255
- SetFontSize 40
- Show
- ItemLevel > 83
- BaseType "Titanium Spirit Shield" "Vaal Regalia" "Sorcerer Gloves" "Sorcerer Boots"
- SetBackgroundColor 0 0 255 150
- SetBorderColor 255 0 255
- SetFontSize 43
- Show
- ItemLevel > 82
- Rarity <= Rare
- BaseType "Corsair Sword" "Jewelled Foil" "Siege Axe"
- SetBackgroundColor 0 255 50 150
- SetFontSize 43
- Show
- Class "Boots" "Helmets"
- ItemLevel > 85
- SetBackgroundColor 59 59 255
- SetFontSize 45
- PlayAlertSound 3 250
- Show
- BaseType "Steel Ring" "Crystal Belt" "Opal Ring" "Bone Helmet" "Marble Amulet" "Blue Pearl Amulet" "Stygian Vise"
- SetBackgroundColor 59 59 255
- SetFontSize 45
- PlayAlertSound 3 250
- # Primary ID (for current build(s))
- Show
- Rarity >= Magic
- BaseType "Jewelled Foil" "Corsair Sword" "Spiraled Foil" "Siege Axe"
- SetBorderColor 255 50 200
- SetFontSize 40
- #Trans/Alch early
- Show
- BaseType "Siege Axe"
- ItemLevel < 75
- #Always ID
- Show
- Rarity >= Magic
- BaseType "Siege Axe"
- SetFontSize 35
- Show
- BaseType "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
- SetBackgroundColor 59 59 255
- SetFontSize 35
- # Crit Caster BiS base daggers, not much to say here
- Show
- ItemLevel > 83
- Rarity <= Rare
- BaseType "Platinum Kris" "Golden Kris" "Copper Kris" "Opal Sceptre" "Void Sceptre"
- SetBackgroundColor 0 128 0 80
- # Primary chance base
- Show
- Rarity = Normal
- BaseType "Titan Greaves" "Serpentscale Gauntlets"
- SetBorderColor 255 0 255
- SetFontSize 35
- #Disabled Block Start
- #Show
- # ItemLevel > 49
- # Rarity < Unique
- # BaseType "Crude Bow" "Short Bow"
- # SetTextColor 255 0 255
- # SetBackgroundColor 0 0 0
- # SetBorderColor 225 0 255
- # SetFontSize 40
- # PlayAlertSound 5 250
- #Disabled Block End
- Show
- Quality > 15
- Rarity = Rare
- BaseType "Gavel" "Rock Breaker" "Stone Hammer"
- SetBackgroundColor 0 30 0
- SetBorderColor 150 150 150 200
- Show
- Quality > 11
- Rarity = Magic
- BaseType "Gavel" "Rock Breaker" "Stone Hammer"
- SetBackgroundColor 0 30 0
- SetBorderColor 150 150 150 200
- Show
- Rarity = Normal
- BaseType "Gavel" "Rock Breaker" "Stone Hammer"
- SetBackgroundColor 0 30 0
- SetBorderColor 150 150 150 200
- # Useful for +1 minion helms
- Show
- ItemLevel <= 50
- Rarity <= Rare
- BaseType "Bone Spirit Shield"
- SetBorderColor 255 255 0
- SetFontSize 45
- # Section: 3.3. Socketed & Linked Items
- Show
- LinkedSockets > 5
- Rarity < Unique
- SetTextColor 255 0 0
- SetBackgroundColor 255 255 255
- SetBorderColor 255 0 0
- SetFontSize 45
- PlayAlertSound 7 300
- Show
- LinkedSockets > 4
- Rarity < Unique
- SetBackgroundColor 255 255 255
- SetBorderColor 255 0 0
- PlayAlertSound 7 150
- Show
- Sockets = 6
- Rarity < Unique
- SetTextColor 0 0 0
- SetBackgroundColor 220 120 120
- SetFontSize 43
- PlayAlertSound 8 200
- Show
- SocketGroup "RGB"
- Height = 2
- Width = 2
- ItemLevel >= 80
- SetBorderColor 0 255 0
- Show
- SocketGroup "RGB"
- Height <= 4
- Width = 1
- ItemLevel >= 80
- SetBorderColor 0 255 0
- Hide
- SocketGroup "RGB"
- ItemLevel > 77
- SetBorderColor 0 255 0
- Show
- SocketGroup "RGB"
- ItemLevel < 77
- SetBorderColor 0 255 0
- Show
- LinkedSockets = 4
- ItemLevel < 65
- Show
- LinkedSockets = 3
- ItemLevel < 40
- Class "Gloves" "Boots" "Body Armours" "Helmets"
- # Section: 3.4. Divination Cards
- Show
- Class "Divination Card"
- BaseType "The Undisputed" "The Hale Heart" "Perfection" "The Celestial Stone" "The Master" "The Chains that Bind" "The Dapper Prodigy" "The Beast" "Immortal Resolve" "The Throne" "The Ethereal" "The Doctor" "The Hunger" "The Offering" "The Brittle Emperor" "The Fiend" "The King's Heart" "Pride Before the Fall" "The Queen" "The Thaumaturgist" "The Vast" "The Artist" "The Enlightened" "Wealth and Power" "The Dragon's Heart" "Last Hope" "Humility" "The Dark Mage" "The Porcupine" "The Warlord" "The Trial" "Lost Worlds" "The Immortal" "House of Mirrors" "The Thaumaturgist" "The Queen" "The Devastator" "Earth Drinker" "The World Eater"
- SetBackgroundColor 166 88 0
- SetBorderColor 0 0 0
- SetFontSize 45
- PlayAlertSound 6 300
- Show
- Class "Divination Card"
- BaseType "The Feast" "Three Voices" "The Samurai's Eye" "The Professor" "The Mayor" "The Jeweller's Boon" "The Dreamland" "The Admirer" "Harmony of Souls" "Survivalist" "No Traces" "The Inventor" "Abandoned Wealth" "The Hoarder" "The Saint's Treasure" "The Sephirot" "The Valley of Steel Boxes" "The Formless Sea" "Bowyer's Dream" "The Sun" "Emperor of Purity" "The Wind" "The Chains that Bind" "The Dapper Prodigy" "The Soul" "The Dreamer" "The Obscured" "The Breach" "The Encroaching Darkness" "The Surveyor"
- SetBackgroundColor 130 70 1
- SetBorderColor 0 0 0
- SetFontSize 45
- PlayAlertSound 6 200
- Show
- Class "Divination Card"
- BaseType "Humility" "Emperor of Purity" "Stormcaller" "The Porcupine" "The Valley of Steel Boxes" "The Surveyor" "The Celestial Justicar" "The Void" "Left to Fate" "The Puzzle"
- SetTextColor 170 158 130
- SetBackgroundColor 130 80 50
- SetBorderColor 0 0 0
- SetFontSize 45
- Show
- BaseType "Stacked Deck"
- SetTextColor 0 255 255 140
- SetBorderColor 0 255 255 140
- SetFontSize 45
- Hide
- Class "Divination Card"
- BaseType "The Wolf's Shadow" "The Surgeon" "The Metalsmith's Gift" "The Lord in Black" "The King's Blade" "The Carrion Crow"
- SetBorderColor 0 255 255 140
- Show
- Class "Divination Card"
- SetBorderColor 0 255 255 140
- # Section: 3.5. Maps, Fragments, Misc Map Items & Leaguestones
- Show
- ElderMap True
- BaseType "Map"
- Class "Map Fragments" "Maps"
- SetBackgroundColor 150 0 0
- SetBorderColor 0 255 255
- SetFontSize 45
- PlayAlertSound 2 300
- Show
- ShapedMap True
- DropLevel >= 73
- Class "Map Fragments" "Maps"
- SetBackgroundColor 150 0 0
- SetBorderColor 0 255 255
- SetFontSize 45
- PlayAlertSound 2 300
- Show
- ShapedMap True
- Class "Map Fragments" "Maps"
- SetBackgroundColor 190 130 0 200
- SetBorderColor 0 255 255
- SetFontSize 40
- PlayAlertSound 1 200
- #Disabled Block Start
- # T2 Bad maps
- Show
- BaseType "Pen Map" "Arid Lake Map"
- SetBackgroundColor 255 0 0
- SetBorderColor 0 200 255
- SetFontSize 45
- PlayAlertSound 2 300
- #Disabled Block End
- #Disabled Block Start
- # T3 Bad maps
- #Show
- BaseType "Cells Map" "Leyline Map" "Port Map" "Burial Chambers Map"
- SetBackgroundColor 255 0 0
- SetBorderColor 0 200 255
- SetFontSize 45
- PlayAlertSound 2 300
- #Disabled Block End
- #Disabled Block Start
- # T3/4 for SSF Prog
- Show
- BaseType "Chateau Map"
- SetBackgroundColor 255 0 0
- SetBorderColor 0 200 255
- SetFontSize 45
- PlayAlertSound 2 300
- #Disabled Block End
- #Disabled Block Start
- # T5 Bad maps
- Show
- BaseType "Toxic Sewer Map"
- SetBackgroundColor 255 0 0
- SetBorderColor 0 200 255
- SetFontSize 45
- PlayAlertSound 2 300
- #Disabled Block End
- #Disabled Block Start
- # T6 Bad maps
- Show
- BaseType "Phantasmagoria Map"
- SetBackgroundColor 255 0 0
- SetBorderColor 0 200 255
- SetFontSize 45
- PlayAlertSound 2 300
- #Disabled Block End
- #Disabled Block Start
- # T7 Bad maps
- Show
- BaseType "Gardens Map"
- SetBackgroundColor 255 0 0
- SetBorderColor 0 200 255
- SetFontSize 45
- PlayAlertSound 2 300
- #Disabled Block End
- #Disabled Block Start
- # T8 Bad maps
- Show
- BaseType "Mineral Pools Map"
- SetBackgroundColor 255 0 0
- SetBorderColor 0 200 255
- SetFontSize 45
- PlayAlertSound 2 300
- #Disabled Block End
- #Disabled Block Start
- # T9 Bad maps
- Show
- DropLevel >= 73
- BaseType "Temple Map"
- SetBackgroundColor 255 0 0
- SetBorderColor 0 200 255
- SetFontSize 45
- PlayAlertSound 2 300
- #Disabled Block End
- #Disabled Block Start
- # T10 Bad maps
- #Show
- # BaseType "Shipyard Map"
- # SetBackgroundColor 255 0 0
- # SetBorderColor 0 200 255
- # SetFontSize 45
- # PlayAlertSound 2 300
- #Disabled Block End
- #Disabled Block Start
- # T11 Bad maps
- #Show
- # BaseType "Primordial Pool Map"
- # SetBackgroundColor 255 0 0
- # SetBorderColor 0 200 255
- # SetFontSize 45
- # PlayAlertSound 2 300
- #Disabled Block End
- Show
- DropLevel > 80
- Class "Map Fragments" "Maps"
- SetBackgroundColor 150 0 0
- SetBorderColor 0 255 255
- SetFontSize 45
- PlayAlertSound 2 300
- Show
- DropLevel > 77
- Class "Map Fragments" "Maps"
- SetBackgroundColor 95 0 0
- SetBorderColor 0 255 255
- SetFontSize 43
- PlayAlertSound 2 250
- #Disabled Block Start
- #Show
- # DropLevel > 73
- # Class "Map Fragments" "Maps"
- # SetBackgroundColor 190 130 0 150
- # SetBorderColor 0 255 255
- # SetFontSize 40
- # PlayAlertSound 1 200
- #Disabled Block End
- Show
- DropLevel > 74
- Class "Map Fragments" "Maps"
- SetBackgroundColor 190 130 0 150
- SetBorderColor 0 255 255
- SetFontSize 40
- PlayAlertSound 1 200
- # Early Atlas progression, remember to enable at the start of the Atlas!
- Show
- DropLevel > 71
- Class "Map Fragments" "Maps"
- SetBackgroundColor 190 130 0 150
- SetBorderColor 0 255 255
- SetFontSize 40
- PlayAlertSound 1 200
- Show
- BaseType "Ancient Reliquary Key"
- SetTextColor 255 0 255
- SetBackgroundColor 0 0 0
- SetBorderColor 225 0 255
- SetFontSize 45
- PlayAlertSound 5 300
- Show
- BaseType "Mortal Grief" "Mortal Hope" "Mortal Rage" "Mortal Ignorance"
- SetBackgroundColor 95 0 0
- SetBorderColor 0 255 255
- SetFontSize 40
- PlayAlertSound 2 150
- #Disabled Block Start
- #Show
- # BaseType "Perandus Leaguestone" "Breach Leaguestone" "Beyond Leaguestone" "Essence Leaguestone"
- # SetBackgroundColor 100 25 25
- # SetBorderColor 0 255 255
- # SetFontSize 40
- # PlayAlertSound 1 250
- #Disabled Block End
- #Disabled Block Start
- #Show
- # Class "Leaguestone"
- # SetBorderColor 0 255 255
- # SetFontSize 35
- # PlayAlertSound 1 180
- #Disabled Block End
- Show
- BaseType "Divine Vessel"
- SetTextColor 163 141 109
- SetBackgroundColor 128 0 128
- SetFontSize 43
- PlayAlertSound 3 220
- Show
- Class "Map Fragments" "Maps"
- SetBorderColor 0 255 255
- # Section: 4. Rings, Amulets, Belts, Jewels & Talismans
- Show
- BaseType "Talisman"
- SetBackgroundColor 110 27 59
- SetBorderColor 175 255 255
- SetFontSize 40
- Show
- ItemLevel >= 76
- BaseType "Unset Ring"
- SetBackgroundColor 0 0 61
- SetFontSize 35
- Show
- ItemLevel > 74
- Rarity = Rare
- Class "Rings" "Amulets" "Belts"
- SetBackgroundColor 97 10 10
- SetFontSize 40
- Show
- ItemLevel > 59
- Rarity = Rare
- Class "Rings" "Amulets" "Belts"
- SetBackgroundColor 97 10 10
- SetBorderColor 255 165 0
- SetFontSize 40
- Show
- ItemLevel < 75
- Class "Rings" "Amulets"
- BaseType "Stygian Vise"
- Show
- Class "Jewel"
- SetBackgroundColor 44 44 92
- SetBorderColor 255 255 255
- Show
- Class "Abyss Jewel"
- SetBackgroundColor 44 44 92
- SetBorderColor 255 255 255
- Hide
- ItemLevel >= 75
- Rarity = Normal
- Class "Rings" "Amulets"
- # Section: 5. Quivers
- Show
- Rarity = Rare
- Class "Quiver"
- # Section: 6. Gems
- Show
- BaseType "Empower" "Enlighten" "Enhance Support"
- SetTextColor 255 139 0
- SetBorderColor 255 0 0
- SetFontSize 45
- PlayAlertSound 4 250
- Show
- BaseType "Added Chaos Damage Support" "Detonate Mines" "Portal" "Vaal Breach"
- SetTextColor 255 139 0
- SetBorderColor 255 0 0
- SetFontSize 40
- PlayAlertSound 4 150
- Show
- Quality >= 1
- Class "Gem"
- SetBorderColor 255 0 255
- Show
- Corrupted True
- Class "Active Skill Gems"
- Hide
- Class "Gem"
- # Section: 7. Flasks
- Show
- ItemLevel <= 30
- BaseType "Quicksilver Flask"
- SetBackgroundColor 74 230 58
- SetBorderColor 0 0 0
- SetFontSize 45
- PlayAlertSound 5 300
- Show
- ItemLevel >= 75
- Class "Utility Flask"
- SetBackgroundColor 66 66 66
- SetFontSize 20
- Show
- Class "Utility Flask"
- SetBackgroundColor 66 66 66
- Show
- Quality >= 1
- Class "Flask"
- SetBorderColor 255 255 255
- Hide
- ItemLevel > 75
- Class "Flasks"
- Show
- Rarity = Magic
- Class "Flasks"
- Show
- ItemLevel < 12
- BaseType "Small Life Flask"
- Show
- ItemLevel < 19
- BaseType "Medium Life Flask"
- Show
- ItemLevel < 20
- BaseType "Large Life Flask"
- Show
- ItemLevel < 24
- BaseType "Greater Life Flask"
- Show
- ItemLevel < 30
- BaseType "Grand Life Flask"
- Show
- ItemLevel < 38
- BaseType "Giant Life Flask"
- Show
- ItemLevel < 41
- BaseType "Colossal Life Flask"
- Show
- ItemLevel < 49
- BaseType "Sacred Life Flask"
- Show
- BaseType "Hallowed Life Flask"
- Show
- ItemLevel < 60
- BaseType "Sanctified Life Flask"
- Show
- BaseType "Divine Life Flask"
- Show
- BaseType "Eternal Life Flask"
- Show
- ItemLevel < 12
- BaseType "Small Mana Flask"
- Show
- ItemLevel < 18
- BaseType "Medium Mana Flask"
- Show
- ItemLevel < 24
- BaseType "Large Mana Flask"
- Show
- ItemLevel < 30
- BaseType "Greater Mana Flask"
- Show
- ItemLevel < 36
- BaseType "Grand Mana Flask"
- Show
- ItemLevel < 42
- BaseType "Giant Mana Flask"
- Show
- ItemLevel < 50
- BaseType "Colossal Mana Flask"
- Show
- ItemLevel < 50
- BaseType "Sacred Mana Flask"
- Show
- ItemLevel < 60
- BaseType "Hallowed Mana Flask"
- Show
- ItemLevel < 60
- BaseType "Sanctified Mana Flask"
- Show
- BaseType "Divine Mana Flask"
- Show
- BaseType "Eternal Mana Flask"
- # Section: 8. Sextanted Maps / Hide part 1 (part 2 in the bottom)
- Show
- Corrupted True
- Class "Amulets"
- SetBackgroundColor 0 43 12
- Show
- Identified True
- Rarity = Rare
- Class "Rings" "Belts" "Amulets"
- SetBackgroundColor 97 10 10
- SetBorderColor 0 0 0
- SetFontSize 40
- Show
- Height <= 2
- Width <= 2
- Rarity = Rare
- SetFontSize 35
- Show
- Height <= 4
- Width <= 1
- Rarity = Rare
- SetFontSize 35
- Hide
- ItemLevel > 40
- Rarity < Unique
- Class Staves
- Hide
- ItemLevel >= 68
- Rarity <= Magic
- SetFontSize 11
- Hide
- Identified True
- DropLevel = 60
- Rarity <= Rare
- Class "Claws" "One Hand Axes" "One Hand Maces" "One Hand Swords" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Bows" "Staves"
- Hide
- Identified True
- ItemLevel > 77
- DropLevel < 66
- Class "Boots" "Gloves" "Helmets" "Body Armours"
- SetFontSize 20
- Hide
- ItemLevel > 66
- DropLevel < 64
- Rarity <= Magic
- SetBackgroundColor 99 99 99 0
- SetBorderColor 0 0 0 0
- SetFontSize 8
- # Section: Sections below affect non-unique weapons, helmets, body armour, boots, gloves and shields while leveling until around level 70. Good bases are not hidden.
- # Section: 9. Helmets
- # Section: 9.1. Armour
- Show
- ItemLevel <= 6
- Rarity <= Magic
- BaseType "Iron Hat"
- Show
- ItemLevel <= 6
- Rarity = Rare
- BaseType "Iron Hat"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 17
- Rarity <= Magic
- BaseType "Cone Helmet"
- Show
- ItemLevel <= 17
- Rarity = Rare
- BaseType "Cone Helmet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 25
- Rarity <= Magic
- BaseType "Barbute Helmet"
- Show
- ItemLevel <= 25
- Rarity = Rare
- BaseType "Barbute Helmet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 34
- Rarity <= Magic
- BaseType "Close Helmet"
- Show
- ItemLevel <= 34
- Rarity = Rare
- BaseType "Close Helmet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 39
- Rarity <= Magic
- BaseType "Gladiator Helmet"
- Show
- ItemLevel <= 39
- Rarity = Rare
- BaseType "Gladiator Helmet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 47
- Rarity <= Magic
- BaseType "Reaver Helmet"
- Show
- ItemLevel <= 47
- Rarity = Rare
- BaseType "Reaver Helmet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 54
- Rarity <= Magic
- BaseType "Siege Helmet"
- Show
- ItemLevel <= 54
- Rarity = Rare
- BaseType "Siege Helmet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 59
- Rarity <= Magic
- BaseType "Samite Helmet"
- Show
- ItemLevel <= 59
- Rarity = Rare
- BaseType "Samite Helmet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 64
- Rarity <= Magic
- BaseType "Ezomyte Burgonet"
- Show
- ItemLevel <= 64
- Rarity = Rare
- BaseType "Ezomyte Burgonet"
- SetBorderColor 255 255 0
- Show
- Rarity = Rare
- BaseType "Eternal Burgonet"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Royal Burgonet"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity <= Magic
- BaseType "Royal Burgonet"
- Show
- Rarity = Rare
- BaseType "Royal Burgonet"
- SetBorderColor 255 255 0
- Show
- BaseType "Royal Burgonet"
- # Section: 9.2. Evasion
- Show
- ItemLevel <= 9
- Rarity <= Magic
- BaseType "Leather Cap"
- Show
- ItemLevel <= 9
- Rarity = Rare
- BaseType "Leather Cap"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 19
- Rarity <= Magic
- BaseType "Tricorne"
- Show
- ItemLevel <= 19
- Rarity = Rare
- BaseType "Tricorne"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 29
- Rarity <= Magic
- BaseType "Leather Hood"
- Show
- ItemLevel <= 29
- Rarity = Rare
- BaseType "Leather Hood"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 40
- Rarity <= Magic
- BaseType "Wolf Pelt"
- Show
- ItemLevel <= 40
- Rarity = Rare
- BaseType "Wolf Pelt"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 46
- Rarity <= Magic
- BaseType "Hunter Hood"
- Show
- ItemLevel <= 46
- Rarity = Rare
- BaseType "Hunter Hood"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 54
- Rarity <= Magic
- BaseType "Noble Tricorne"
- Show
- ItemLevel <= 54
- Rarity = Rare
- BaseType "Noble Tricorne"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 59
- Rarity <= Magic
- BaseType "Ursine Pelt"
- Show
- ItemLevel <= 59
- Rarity = Rare
- BaseType "Ursine Pelt"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 63
- Rarity <= Magic
- BaseType "Silken Hood"
- Show
- ItemLevel <= 63
- Rarity = Rare
- BaseType "Silken Hood"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 69
- Rarity <= Magic
- BaseType "Sinner Tricorne"
- Show
- ItemLevel <= 69
- Rarity = Rare
- BaseType "Sinner Tricorne"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Lion Pelt"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Lion Pelt"
- SetBorderColor 255 255 0
- Show
- BaseType "Lion Pelt"
- # Section: 9.3. Energy Shield
- Show
- ItemLevel <= 7
- Rarity <= Magic
- BaseType "Vine Circlet"
- Show
- ItemLevel <= 7
- Rarity = Rare
- BaseType "Vine Circlet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 16
- Rarity <= Magic
- BaseType "Iron Circlet"
- Show
- ItemLevel <= 16
- Rarity = Rare
- BaseType "Iron Circlet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 25
- Rarity <= Magic
- BaseType "Torture Cage"
- Show
- ItemLevel <= 25
- Rarity = Rare
- BaseType "Torture Cage"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 33
- Rarity <= Magic
- BaseType "Tribal Circlet"
- Show
- ItemLevel <= 33
- Rarity = Rare
- BaseType "Tribal Circlet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 38
- Rarity <= Magic
- BaseType "Bone Circlet"
- Show
- ItemLevel <= 38
- Rarity = Rare
- BaseType "Bone Circlet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 47
- Rarity <= Magic
- BaseType "Lunaris Circlet"
- Show
- ItemLevel <= 47
- Rarity = Rare
- BaseType "Lunaris Circlet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 53
- Rarity <= Magic
- BaseType "Steel Circlet"
- Show
- ItemLevel <= 53
- Rarity = Rare
- BaseType "Steel Circlet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 58
- Rarity <= Magic
- BaseType "Necromancer Circlet"
- Show
- ItemLevel <= 58
- Rarity = Rare
- BaseType "Necromancer Circlet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 64
- Rarity <= Magic
- BaseType "Solaris Circlet"
- Show
- ItemLevel <= 64
- Rarity = Rare
- BaseType "Solaris Circlet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 68
- Rarity <= Magic
- BaseType "Mind Cage"
- Show
- ItemLevel <= 68
- Rarity = Rare
- BaseType "Mind Cage"
- SetBorderColor 255 255 0
- Show
- ItemLevel > 83
- BaseType "Hubris Circlet"
- SetBackgroundColor 0 0 255 150
- SetBorderColor 255 0 255
- SetFontSize 43
- Show
- Rarity = Rare
- BaseType "Hubris Circlet"
- SetBorderColor 255 255 0
- Show
- BaseType "Hubris Circlet"
- # Section: 9.4. Armour & Evasion
- Show
- ItemLevel <= 12
- Rarity <= Magic
- BaseType "Battered Helm"
- Show
- ItemLevel <= 12
- Rarity = Rare
- BaseType "Battered Helm"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 22
- Rarity <= Magic
- BaseType "Sallet"
- Show
- ItemLevel <= 22
- Rarity = Rare
- BaseType "Sallet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 32
- Rarity <= Magic
- BaseType "Visored Sallet"
- Show
- ItemLevel <= 32
- Rarity = Rare
- BaseType "Visored Sallet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 35
- Rarity <= Magic
- BaseType "Gilded Sallet"
- Show
- ItemLevel <= 35
- Rarity = Rare
- BaseType "Gilded Sallet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 42
- Rarity <= Magic
- BaseType "Secutor Helm"
- Show
- ItemLevel <= 42
- Rarity = Rare
- BaseType "Secutor Helm"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 50
- Rarity <= Magic
- BaseType "Fencer Helm"
- Show
- ItemLevel <= 50
- Rarity = Rare
- BaseType "Fencer Helm"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 57
- Rarity <= Magic
- BaseType "Lacquered Helmet"
- Show
- ItemLevel <= 57
- Rarity = Rare
- BaseType "Lacquered Helmet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 62
- Rarity <= Magic
- BaseType "Fluted Bascinet"
- Show
- ItemLevel <= 62
- Rarity = Rare
- BaseType "Fluted Bascinet"
- SetBorderColor 255 255 0
- Show
- Rarity = Rare
- BaseType "Nightmare Bascinet"
- SetBorderColor 255 255 0
- Show
- Rarity <= Magic
- BaseType "Pig-Faced Bascinet"
- Show
- Rarity = Rare
- BaseType "Pig-Faced Bascinet"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Pig-Faced Bascinet"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- BaseType "Pig-Faced Bascinet"
- # Section: 9.5. Armour & Energy Shield
- Show
- ItemLevel <= 11
- Rarity <= Magic
- BaseType "Rusted Coif"
- Show
- ItemLevel <= 11
- Rarity = Rare
- BaseType "Rusted Coif"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 21
- Rarity <= Magic
- BaseType "Soldier Helmet"
- Show
- ItemLevel <= 21
- Rarity = Rare
- BaseType "Soldier Helmet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 30
- Rarity <= Magic
- BaseType "Great Helmet"
- Show
- ItemLevel <= 30
- Rarity = Rare
- BaseType "Great Helmet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 36
- Rarity <= Magic
- BaseType "Crusader Helmet"
- Show
- ItemLevel <= 36
- Rarity = Rare
- BaseType "Crusader Helmet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 43
- Rarity <= Magic
- BaseType "Aventail Helmet"
- Show
- ItemLevel <= 43
- Rarity = Rare
- BaseType "Aventail Helmet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 52
- Rarity <= Magic
- BaseType "Zealot Helmet"
- Show
- ItemLevel <= 52
- Rarity = Rare
- BaseType "Zealot Helmet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 59
- Rarity <= Magic
- BaseType "Great Crown"
- Show
- ItemLevel <= 59
- Rarity = Rare
- BaseType "Great Crown"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 62
- Rarity <= Magic
- BaseType "Magistrate"
- Show
- ItemLevel <= 62
- Rarity = Rare
- BaseType "Magistrate"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 67
- Rarity <= Magic
- BaseType "Prophet Crown"
- Show
- ItemLevel <= 67
- Rarity = Rare
- BaseType "Prophet Crown"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Praetor Crown"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Praetor Crown"
- SetBorderColor 255 255 0
- Show
- BaseType "Praetor Crown"
- # Section: 9.6. Evasion & Energy Shield
- Show
- ItemLevel <= 9
- Rarity <= Magic
- BaseType "Scare Mask"
- Show
- ItemLevel <= 9
- Rarity = Rare
- BaseType "Scare Mask"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 16
- Rarity <= Magic
- BaseType "Plague Mask"
- Show
- ItemLevel <= 16
- Rarity = Rare
- BaseType "Plague Mask"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 27
- Rarity <= Magic
- BaseType "Iron Mask"
- Show
- ItemLevel <= 27
- Rarity = Rare
- BaseType "Iron Mask"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 34
- Rarity <= Magic
- BaseType "Festival Mask"
- Show
- ItemLevel <= 34
- Rarity = Rare
- BaseType "Festival Mask"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 37
- Rarity <= Magic
- BaseType "Golden Mask"
- Show
- ItemLevel <= 37
- Rarity = Rare
- BaseType "Golden Mask"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 44
- Rarity <= Magic
- BaseType "Raven Mask"
- Show
- ItemLevel <= 44
- Rarity = Rare
- BaseType "Raven Mask"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 51
- Rarity <= Magic
- BaseType "Callous Mask"
- Show
- ItemLevel <= 51
- Rarity = Rare
- BaseType "Callous Mask"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 56
- Rarity <= Magic
- BaseType "Regicide Mask"
- Show
- ItemLevel <= 56
- Rarity = Rare
- BaseType "Regicide Mask"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Harlequin Mask"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Harlequin Mask"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 66
- Rarity <= Magic
- BaseType "Vaal Mask"
- Show
- ItemLevel <= 66
- Rarity = Rare
- BaseType "Vaal Mask"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Deicide Mask"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Deicide Mask"
- SetBorderColor 255 255 0
- Show
- BaseType "Deicide Mask"
- # Section: 10. Boots
- # Section: 10.1. Armour
- Show
- ItemLevel <= 8
- Rarity <= Magic
- BaseType "Iron Greaves"
- Show
- ItemLevel <= 8
- Rarity = Rare
- BaseType "Iron Greaves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 22
- Rarity <= Magic
- BaseType "Steel Greaves"
- Show
- ItemLevel <= 22
- Rarity = Rare
- BaseType "Steel Greaves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 32
- Rarity <= Magic
- BaseType "Plated Greaves"
- Show
- ItemLevel <= 32
- Rarity = Rare
- BaseType "Plated Greaves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 36
- Rarity <= Magic
- BaseType "Reinforced Greaves"
- Show
- ItemLevel <= 36
- Rarity = Rare
- BaseType "Reinforced Greaves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 45
- Rarity <= Magic
- BaseType "Antique Greaves"
- Show
- ItemLevel <= 45
- Rarity = Rare
- BaseType "Antique Greaves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 53
- Rarity <= Magic
- BaseType "Ancient Greaves"
- Show
- ItemLevel <= 53
- Rarity = Rare
- BaseType "Ancient Greaves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Goliath Greaves"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Goliath Greaves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 67
- Rarity <= Magic
- BaseType "Vaal Greaves"
- Show
- ItemLevel <= 67
- Rarity = Rare
- BaseType "Vaal Greaves"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Titan Greaves"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Titan Greaves"
- SetBorderColor 255 255 0
- Show
- BaseType "Titan Greaves"
- # Section: 10.2. Evasion
- Show
- ItemLevel <= 11
- Rarity <= Magic
- BaseType "Rawhide Boots"
- Show
- ItemLevel <= 11
- Rarity = Rare
- BaseType "Rawhide Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 21
- Rarity <= Magic
- BaseType "Goathide Boots"
- Show
- ItemLevel <= 21
- Rarity = Rare
- BaseType "Goathide Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 33
- Rarity <= Magic
- BaseType "Deerskin Boots"
- Show
- ItemLevel <= 33
- Rarity = Rare
- BaseType "Deerskin Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 38
- Rarity <= Magic
- BaseType "Nubuck Boots"
- Show
- ItemLevel <= 38
- Rarity = Rare
- BaseType "Nubuck Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 43
- Rarity <= Magic
- BaseType "Eelskin Boots"
- Show
- ItemLevel <= 43
- Rarity = Rare
- BaseType "Eelskin Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 54
- Rarity <= Magic
- BaseType "Sharkskin Boots"
- Show
- ItemLevel <= 54
- Rarity = Rare
- BaseType "Sharkskin Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Shagreen Boots"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Shagreen Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 68
- Rarity <= Magic
- BaseType "Stealth Boots"
- Show
- ItemLevel <= 68
- Rarity = Rare
- BaseType "Stealth Boots"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Slink Boots"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Slink Boots"
- SetBorderColor 255 255 0
- Show
- BaseType "Slink Boots"
- # Section: 10.3. Energy Shield
- Show
- ItemLevel <= 8
- Rarity <= Magic
- BaseType "Wool Shoes"
- Show
- ItemLevel <= 8
- Rarity = Rare
- BaseType "Wool Shoes"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 21
- Rarity <= Magic
- BaseType "Velvet Slippers"
- Show
- ItemLevel <= 21
- Rarity = Rare
- BaseType "Velvet Slippers"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 31
- Rarity <= Magic
- BaseType "Silk Slippers"
- Show
- ItemLevel <= 31
- Rarity = Rare
- BaseType "Silk Slippers"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 43
- Rarity <= Magic
- BaseType "Satin Slippers"
- Show
- ItemLevel <= 43
- Rarity = Rare
- BaseType "Satin Slippers"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 52
- Rarity <= Magic
- BaseType "Samite Slippers"
- Show
- ItemLevel <= 52
- Rarity = Rare
- BaseType "Samite Slippers"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 62
- Rarity <= Magic
- BaseType "Conjurer Boots"
- Show
- ItemLevel <= 62
- Rarity = Rare
- BaseType "Conjurer Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 66
- Rarity <= Magic
- BaseType "Arcanist Slippers"
- Show
- ItemLevel <= 66
- Rarity = Rare
- BaseType "Arcanist Slippers"
- SetBorderColor 255 255 0
- Show
- ItemLevel > 83
- BaseType "Sorcerer Boots"
- SetBackgroundColor 0 0 255 150
- SetBorderColor 255 0 255
- SetFontSize 43
- Show
- Rarity = Rare
- BaseType "Sorcerer Boots"
- SetBorderColor 255 255 0
- Show
- BaseType "Sorcerer Boots"
- # Section: 10.4. Armour & Evasion
- Show
- ItemLevel <= 17
- Rarity <= Magic
- BaseType "Leatherscale Boots"
- Show
- ItemLevel <= 17
- Rarity = Rare
- BaseType "Leatherscale Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 29
- Rarity <= Magic
- BaseType "Ironscale Boots"
- Show
- ItemLevel <= 29
- Rarity = Rare
- BaseType "Ironscale Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 35
- Rarity <= Magic
- BaseType "Bronzescale Boots"
- Show
- ItemLevel <= 35
- Rarity = Rare
- BaseType "Bronzescale Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 41
- Rarity <= Magic
- BaseType "Steelscale Boots"
- Show
- ItemLevel <= 41
- Rarity = Rare
- BaseType "Steelscale Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 50
- Rarity <= Magic
- BaseType "Serpentscale Boots"
- Show
- ItemLevel <= 50
- Rarity = Rare
- BaseType "Serpentscale Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 58
- Rarity <= Magic
- BaseType "Wyrmscale Boots"
- Show
- ItemLevel <= 58
- Rarity = Rare
- BaseType "Wyrmscale Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 64
- Rarity <= Magic
- BaseType "Hydrascale Boots"
- Show
- ItemLevel <= 64
- Rarity = Rare
- BaseType "Hydrascale Boots"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Dragonscale Boots"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Dragonscale Boots"
- SetBorderColor 255 255 0
- Show
- BaseType "Dragonscale Boots"
- # Section: 10.5. Armour & Energy Shield
- Show
- ItemLevel <= 12
- Rarity <= Magic
- BaseType "Chain Boots"
- Show
- ItemLevel <= 12
- Rarity = Rare
- BaseType "Chain Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 27
- Rarity <= Magic
- BaseType "Ringmail Boots"
- Show
- ItemLevel <= 27
- Rarity = Rare
- BaseType "Ringmail Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 35
- Rarity <= Magic
- BaseType "Mesh Boots"
- Show
- ItemLevel <= 35
- Rarity = Rare
- BaseType "Mesh Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 39
- Rarity <= Magic
- BaseType "Riveted Boots"
- Show
- ItemLevel <= 39
- Rarity = Rare
- BaseType "Riveted Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 48
- Rarity <= Magic
- BaseType "Zealot Boots"
- Show
- ItemLevel <= 48
- Rarity = Rare
- BaseType "Zealot Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 57
- Rarity <= Magic
- BaseType "Soldier Boots"
- Show
- ItemLevel <= 57
- Rarity = Rare
- BaseType "Soldier Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 63
- Rarity <= Magic
- BaseType "Legion Boots"
- Show
- ItemLevel <= 63
- Rarity = Rare
- BaseType "Legion Boots"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Crusader Boots"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Crusader Boots"
- SetBorderColor 255 255 0
- Show
- BaseType "Crusader Boots"
- # Section: 10.6. Evasion & Energy Shield
- Show
- ItemLevel <= 15
- Rarity <= Magic
- BaseType "Wrapped Boots"
- Show
- ItemLevel <= 15
- Rarity = Rare
- BaseType "Wrapped Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 26
- Rarity <= Magic
- BaseType "Strapped Boots"
- Show
- ItemLevel <= 26
- Rarity = Rare
- BaseType "Strapped Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 33
- Rarity <= Magic
- BaseType "Clasped Boots"
- Show
- ItemLevel <= 33
- Rarity = Rare
- BaseType "Clasped Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 40
- Rarity <= Magic
- BaseType "Shackled Boots"
- Show
- ItemLevel <= 40
- Rarity = Rare
- BaseType "Shackled Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 46
- Rarity <= Magic
- BaseType "Trapper Boots"
- Show
- ItemLevel <= 46
- Rarity = Rare
- BaseType "Trapper Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 54
- Rarity <= Magic
- BaseType "Ambush Boots"
- Show
- ItemLevel <= 54
- Rarity = Rare
- BaseType "Ambush Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 62
- Rarity <= Magic
- BaseType "Carnal Boots"
- Show
- ItemLevel <= 62
- Rarity = Rare
- BaseType "Carnal Boots"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 68
- Rarity <= Magic
- BaseType "Assassin's Boots"
- Show
- ItemLevel <= 68
- Rarity = Rare
- BaseType "Assassin's Boots"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Murder Boots"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Murder Boots"
- SetBorderColor 255 255 0
- Show
- BaseType "Murder Boots"
- # Section: 11. Gloves
- # Section: 11.1. Armour
- Show
- ItemLevel <= 10
- Rarity <= Magic
- BaseType "Iron Gauntlets"
- Show
- ItemLevel <= 10
- Rarity = Rare
- BaseType "Iron Gauntlets"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 22
- Rarity <= Magic
- BaseType "Plated Gauntlets"
- Show
- ItemLevel <= 22
- Rarity = Rare
- BaseType "Plated Gauntlets"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 34
- Rarity <= Magic
- BaseType "Bronze Gauntlets"
- Show
- ItemLevel <= 34
- Rarity = Rare
- BaseType "Bronze Gauntlets"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 38
- Rarity <= Magic
- BaseType "Steel Gauntlets"
- Show
- ItemLevel <= 38
- Rarity = Rare
- BaseType "Steel Gauntlets"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 46
- Rarity <= Magic
- BaseType "Antique Gauntlets"
- Show
- ItemLevel <= 46
- Rarity = Rare
- BaseType "Antique Gauntlets"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 52
- Rarity <= Magic
- BaseType "Ancient Gauntlets"
- Show
- ItemLevel <= 52
- Rarity = Rare
- BaseType "Ancient Gauntlets"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 62
- Rarity <= Magic
- BaseType "Goliath Gauntlets"
- Show
- ItemLevel <= 62
- Rarity = Rare
- BaseType "Goliath Gauntlets"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 68
- Rarity <= Magic
- BaseType "Vaal Gauntlets"
- Show
- ItemLevel <= 68
- Rarity = Rare
- BaseType "Vaal Gauntlets"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Titan Gauntlets"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Titan Gauntlets"
- SetBorderColor 255 255 0
- Show
- BaseType "Titan Gauntlets"
- # Section: 11.2. Evasion
- Show
- ItemLevel <= 8
- Rarity <= Magic
- BaseType "Rawhide Gloves"
- Show
- ItemLevel <= 8
- Rarity = Rare
- BaseType "Rawhide Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 20
- Rarity <= Magic
- BaseType "Goathide Gloves"
- Show
- ItemLevel <= 20
- Rarity = Rare
- BaseType "Goathide Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 32
- Rarity <= Magic
- BaseType "Deerskin Gloves"
- Show
- ItemLevel <= 32
- Rarity = Rare
- BaseType "Deerskin Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 37
- Rarity <= Magic
- BaseType "Nubuck Gloves"
- Show
- ItemLevel <= 37
- Rarity = Rare
- BaseType "Nubuck Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 44
- Rarity <= Magic
- BaseType "Eelskin Gloves"
- Show
- ItemLevel <= 44
- Rarity = Rare
- BaseType "Eelskin Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 53
- Rarity <= Magic
- BaseType "Sharkskin Gloves"
- Show
- ItemLevel <= 53
- Rarity = Rare
- BaseType "Sharkskin Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Shagreen Gloves"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Shagreen Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 69
- Rarity <= Magic
- BaseType "Stealth Gloves"
- Show
- ItemLevel <= 69
- Rarity = Rare
- BaseType "Stealth Gloves"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Slink Gloves"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Slink Gloves"
- SetBorderColor 255 255 0
- Show
- BaseType "Slink Gloves"
- # Section: 11.3. Energy Shield
- Show
- ItemLevel <= 11
- Rarity <= Magic
- BaseType "Wool Gloves"
- Show
- ItemLevel <= 11
- Rarity = Rare
- BaseType "Wool Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 24
- Rarity <= Magic
- BaseType "Velvet Gloves"
- Show
- ItemLevel <= 24
- Rarity = Rare
- BaseType "Velvet Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 35
- Rarity <= Magic
- BaseType "Silk Gloves"
- Show
- ItemLevel <= 35
- Rarity = Rare
- BaseType "Silk Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 40
- Rarity <= Magic
- BaseType "Embroidered Gloves"
- Show
- ItemLevel <= 40
- Rarity = Rare
- BaseType "Embroidered Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 46
- Rarity <= Magic
- BaseType "Satin Gloves"
- Show
- ItemLevel <= 46
- Rarity = Rare
- BaseType "Satin Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 54
- Rarity <= Magic
- BaseType "Samite Gloves"
- Show
- ItemLevel <= 54
- Rarity = Rare
- BaseType "Samite Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 59
- Rarity <= Magic
- BaseType "Conjurer Gloves"
- Show
- ItemLevel <= 59
- Rarity = Rare
- BaseType "Conjurer Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 68
- Rarity <= Magic
- BaseType "Arcanist Gloves"
- Show
- ItemLevel <= 68
- Rarity = Rare
- BaseType "Arcanist Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel > 83
- BaseType "Sorcerer Gloves"
- SetBackgroundColor 0 0 255 150
- SetBorderColor 255 0 255
- SetFontSize 43
- Show
- Rarity = Rare
- BaseType "Sorcerer Gloves"
- SetBorderColor 255 255 0
- Show
- BaseType "Sorcerer Gloves"
- # Section: 11.4. Armour & Evasion
- Show
- ItemLevel <= 14
- Rarity <= Magic
- BaseType "Fishscale Gauntlets"
- Show
- ItemLevel <= 14
- Rarity = Rare
- BaseType "Fishscale Gauntlets"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 26
- Rarity <= Magic
- BaseType "Ironscale Gauntlets"
- Show
- ItemLevel <= 26
- Rarity = Rare
- BaseType "Ironscale Gauntlets"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 35
- Rarity <= Magic
- BaseType "Bronzescale Gauntlets"
- Show
- ItemLevel <= 35
- Rarity = Rare
- BaseType "Bronzescale Gauntlets"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 42
- Rarity <= Magic
- BaseType "Steelscale Gauntlets"
- Show
- ItemLevel <= 42
- Rarity = Rare
- BaseType "Steelscale Gauntlets"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 48
- Rarity <= Magic
- BaseType "Serpentscale Gauntlets"
- Show
- ItemLevel <= 48
- Rarity = Rare
- BaseType "Serpentscale Gauntlets"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 58
- Rarity <= Magic
- BaseType "Wyrmscale Gauntlets"
- Show
- ItemLevel <= 58
- Rarity = Rare
- BaseType "Wyrmscale Gauntlets"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 66
- Rarity <= Magic
- BaseType "Hydrascale Gauntlets"
- Show
- ItemLevel <= 66
- Rarity = Rare
- BaseType "Hydrascale Gauntlets"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Dragonscale Gauntlets"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Dragonscale Gauntlets"
- SetBorderColor 255 255 0
- Show
- BaseType "Dragonscale Gauntlets"
- # Section: 11.5. Armour & Energy Shield
- Show
- ItemLevel <= 18
- Rarity <= Magic
- BaseType "Chain Gloves"
- Show
- ItemLevel <= 18
- Rarity = Rare
- BaseType "Chain Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 31
- Rarity <= Magic
- BaseType "Ringmail Gloves"
- Show
- ItemLevel <= 31
- Rarity = Rare
- BaseType "Ringmail Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 36
- Rarity <= Magic
- BaseType "Mesh Gloves"
- Show
- ItemLevel <= 36
- Rarity = Rare
- BaseType "Mesh Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 42
- Rarity <= Magic
- BaseType "Riveted Gloves"
- Show
- ItemLevel <= 42
- Rarity = Rare
- BaseType "Riveted Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 50
- Rarity <= Magic
- BaseType "Zealot Gloves"
- Show
- ItemLevel <= 50
- Rarity = Rare
- BaseType "Zealot Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 56
- Rarity <= Magic
- BaseType "Soldier Gloves"
- Show
- ItemLevel <= 56
- Rarity = Rare
- BaseType "Soldier Gloves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 65
- Rarity <= Magic
- BaseType "Legion Gloves"
- Show
- ItemLevel <= 65
- Rarity = Rare
- BaseType "Legion Gloves"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Crusader Gloves"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Crusader Gloves"
- SetBorderColor 255 255 0
- Show
- BaseType "Crusader Gloves"
- # Section: 11.6. Evasion & Energy Shield
- Show
- ItemLevel <= 15
- Rarity <= Magic
- BaseType "Wrapped Mitts"
- Show
- ItemLevel <= 15
- Rarity = Rare
- BaseType "Wrapped Mitts"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 30
- Rarity <= Magic
- BaseType "Strapped Mitts"
- Show
- ItemLevel <= 30
- Rarity = Rare
- BaseType "Strapped Mitts"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 35
- Rarity <= Magic
- BaseType "Clasped Mitts"
- Show
- ItemLevel <= 35
- Rarity = Rare
- BaseType "Clasped Mitts"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 44
- Rarity <= Magic
- BaseType "Trapper Mitts"
- Show
- ItemLevel <= 44
- Rarity = Rare
- BaseType "Trapper Mitts"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 49
- Rarity <= Magic
- BaseType "Ambush Mitts"
- Show
- ItemLevel <= 49
- Rarity = Rare
- BaseType "Ambush Mitts"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 57
- Rarity <= Magic
- BaseType "Carnal Mitts"
- Show
- ItemLevel <= 57
- Rarity = Rare
- BaseType "Carnal Mitts"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 66
- Rarity <= Magic
- BaseType "Assassin's Mitts"
- Show
- ItemLevel <= 66
- Rarity = Rare
- BaseType "Assassin's Mitts"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Murder Mitts"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Murder Mitts"
- SetBorderColor 255 255 0
- Show
- BaseType "Murder Mitts"
- # Section: 12. Body Armour
- # Section: 12.1. Armour
- Show
- ItemLevel <= 5
- Rarity <= Magic
- BaseType "Plate Vest"
- Show
- ItemLevel <= 5
- Rarity = Rare
- BaseType "Plate Vest"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 16
- Rarity <= Magic
- BaseType "Chestplate"
- Show
- ItemLevel <= 16
- Rarity = Rare
- BaseType "Chestplate"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 20
- Rarity <= Magic
- BaseType "Copper Plate"
- Show
- ItemLevel <= 20
- Rarity = Rare
- BaseType "Copper Plate"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 27
- Rarity <= Magic
- BaseType "War Plate"
- Show
- ItemLevel <= 27
- Rarity = Rare
- BaseType "War Plate"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 31
- Rarity <= Magic
- BaseType "Full Plate"
- Show
- ItemLevel <= 31
- Rarity = Rare
- BaseType "Full Plate"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 34
- Rarity <= Magic
- BaseType "Arena Plate"
- Show
- ItemLevel <= 34
- Rarity = Rare
- BaseType "Arena Plate"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 36
- Rarity <= Magic
- BaseType "Lordly Plate"
- Show
- ItemLevel <= 36
- Rarity = Rare
- BaseType "Lordly Plate"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 40
- Rarity <= Magic
- BaseType "Bronze Plate"
- Show
- ItemLevel <= 40
- Rarity = Rare
- BaseType "Bronze Plate"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 44
- Rarity <= Magic
- BaseType "Battle Plate"
- Show
- ItemLevel <= 44
- Rarity = Rare
- BaseType "Battle Plate"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 48
- Rarity <= Magic
- BaseType "Sun Plate"
- Show
- ItemLevel <= 48
- Rarity = Rare
- BaseType "Sun Plate"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 52
- Rarity <= Magic
- BaseType "Colosseum Plate"
- Show
- ItemLevel <= 52
- Rarity = Rare
- BaseType "Colosseum Plate"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 55
- Rarity <= Magic
- BaseType "Majestic Plate"
- Show
- ItemLevel <= 55
- Rarity = Rare
- BaseType "Majestic Plate"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 58
- Rarity <= Magic
- BaseType "Golden Plate"
- Show
- ItemLevel <= 58
- Rarity = Rare
- BaseType "Golden Plate"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Crusader Plate"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Crusader Plate"
- SetBorderColor 255 255 0
- Show
- Rarity <= Magic
- BaseType "Astral Plate"
- Show
- Rarity = Rare
- BaseType "Astral Plate"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 67
- Rarity <= Magic
- BaseType "Gladiator Plate"
- Show
- ItemLevel <= 67
- Rarity = Rare
- BaseType "Gladiator Plate"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Glorious Plate"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Glorious Plate"
- SetBorderColor 255 255 0
- Show
- BaseType "Glorious Plate"
- # Section: 12.2. Evasion
- Show
- ItemLevel <= 8
- Rarity <= Magic
- BaseType "Shabby Jerkin"
- Show
- ItemLevel <= 8
- Rarity = Rare
- BaseType "Shabby Jerkin"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 16
- Rarity <= Magic
- BaseType "Strapped Leather"
- Show
- ItemLevel <= 16
- Rarity = Rare
- BaseType "Strapped Leather"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 24
- Rarity <= Magic
- BaseType "Buckskin Tunic"
- Show
- ItemLevel <= 24
- Rarity = Rare
- BaseType "Buckskin Tunic"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 27
- Rarity <= Magic
- BaseType "Wild Leather"
- Show
- ItemLevel <= 27
- Rarity = Rare
- BaseType "Wild Leather"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 31
- Rarity <= Magic
- BaseType "Full Leather"
- Show
- ItemLevel <= 31
- Rarity = Rare
- BaseType "Full Leather"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 34
- Rarity <= Magic
- BaseType "Sun Leather"
- Show
- ItemLevel <= 34
- Rarity = Rare
- BaseType "Sun Leather"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 36
- Rarity <= Magic
- BaseType "Thief's Garb"
- Show
- ItemLevel <= 36
- Rarity = Rare
- BaseType "Thief's Garb"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 40
- Rarity <= Magic
- BaseType "Eelskin Tunic"
- Show
- ItemLevel <= 40
- Rarity = Rare
- BaseType "Eelskin Tunic"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 44
- Rarity <= Magic
- BaseType "Frontier Leather"
- Show
- ItemLevel <= 44
- Rarity = Rare
- BaseType "Frontier Leather"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 48
- Rarity <= Magic
- BaseType "Glorious Leather"
- Show
- ItemLevel <= 48
- Rarity = Rare
- BaseType "Glorious Leather"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 52
- Rarity <= Magic
- BaseType "Coronal Leather"
- Show
- ItemLevel <= 52
- Rarity = Rare
- BaseType "Coronal Leather"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 56
- Rarity <= Magic
- BaseType "Cutthroat's Garb"
- Show
- ItemLevel <= 56
- Rarity = Rare
- BaseType "Cutthroat's Garb"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 58
- Rarity <= Magic
- BaseType "Sharkskin Tunic"
- Show
- ItemLevel <= 58
- Rarity = Rare
- BaseType "Sharkskin Tunic"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Destiny Leather"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Destiny Leather"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 64
- Rarity <= Magic
- BaseType "Exquisite Leather"
- Show
- ItemLevel <= 64
- Rarity = Rare
- BaseType "Exquisite Leather"
- SetBorderColor 255 255 0
- Show
- Rarity <= Magic
- BaseType "Zodiac Leather"
- Show
- Rarity = Rare
- BaseType "Zodiac Leather"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Assassin's Garb"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Assassin's Garb"
- SetBorderColor 255 255 0
- Show
- BaseType "Assassin's Garb"
- # Section: 12.3. Energy Shield
- Show
- ItemLevel <= 10
- Rarity <= Magic
- BaseType "Simple Robe"
- Show
- ItemLevel <= 10
- Rarity = Rare
- BaseType "Simple Robe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 17
- Rarity <= Magic
- BaseType "Silken Vest"
- Show
- ItemLevel <= 17
- Rarity = Rare
- BaseType "Silken Vest"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 24
- Rarity <= Magic
- BaseType "Scholar's Robe"
- Show
- ItemLevel <= 24
- Rarity = Rare
- BaseType "Scholar's Robe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 27
- Rarity <= Magic
- BaseType "Silken Garb"
- Show
- ItemLevel <= 27
- Rarity = Rare
- BaseType "Silken Garb"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 31
- Rarity <= Magic
- BaseType "Mage's Vestment"
- Show
- ItemLevel <= 31
- Rarity = Rare
- BaseType "Mage's Vestment"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 34
- Rarity <= Magic
- BaseType "Silk Robe"
- Show
- ItemLevel <= 34
- Rarity = Rare
- BaseType "Silk Robe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 36
- Rarity <= Magic
- BaseType "Cabalist Regalia"
- Show
- ItemLevel <= 36
- Rarity = Rare
- BaseType "Cabalist Regalia"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 40
- Rarity <= Magic
- BaseType "Sage's Robe"
- Show
- ItemLevel <= 40
- Rarity = Rare
- BaseType "Sage's Robe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 44
- Rarity <= Magic
- BaseType "Silken Wrap"
- Show
- ItemLevel <= 44
- Rarity = Rare
- BaseType "Silken Wrap"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 48
- Rarity <= Magic
- BaseType "Conjurer's Vestment"
- Show
- ItemLevel <= 48
- Rarity = Rare
- BaseType "Conjurer's Vestment"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 52
- Rarity <= Magic
- BaseType "Spidersilk Robe"
- Show
- ItemLevel <= 52
- Rarity = Rare
- BaseType "Spidersilk Robe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 56
- Rarity <= Magic
- BaseType "Destroyer Regalia"
- Show
- ItemLevel <= 56
- Rarity = Rare
- BaseType "Destroyer Regalia"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 58
- Rarity <= Magic
- BaseType "Savant's Robe"
- Show
- ItemLevel <= 58
- Rarity = Rare
- BaseType "Savant's Robe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Necromancer Silks"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Necromancer Silks"
- SetBorderColor 255 255 0
- Show
- Rarity <= Magic
- BaseType "Occultist's Vestment"
- Show
- Rarity = Rare
- BaseType "Occultist's Vestment"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 67
- Rarity <= Magic
- BaseType "Widowsilk Robe"
- Show
- ItemLevel <= 67
- Rarity = Rare
- BaseType "Widowsilk Robe"
- SetBorderColor 255 255 0
- Show
- ItemLevel > 83
- BaseType "Vaal Regalia"
- SetBackgroundColor 0 0 255 150
- SetBorderColor 255 0 255
- SetFontSize 43
- Show
- Rarity = Rare
- BaseType "Vaal Regalia"
- SetBorderColor 255 255 0
- Show
- BaseType "Vaal Regalia"
- # Section: 12.4. Armour & Evasion
- Show
- ItemLevel <= 7
- Rarity <= Magic
- BaseType "Scale Vest"
- Show
- ItemLevel <= 7
- Rarity = Rare
- BaseType "Scale Vest"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 16
- Rarity <= Magic
- BaseType "Light Brigandine"
- Show
- ItemLevel <= 16
- Rarity = Rare
- BaseType "Light Brigandine"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 20
- Rarity <= Magic
- BaseType "Scale Doublet"
- Show
- ItemLevel <= 20
- Rarity = Rare
- BaseType "Scale Doublet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 27
- Rarity <= Magic
- BaseType "Infantry Brigandine"
- Show
- ItemLevel <= 27
- Rarity = Rare
- BaseType "Infantry Brigandine"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 31
- Rarity <= Magic
- BaseType "Full Scale Armour"
- Show
- ItemLevel <= 31
- Rarity = Rare
- BaseType "Full Scale Armour"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 34
- Rarity <= Magic
- BaseType "Soldier's Brigandine"
- Show
- ItemLevel <= 34
- Rarity = Rare
- BaseType "Soldier's Brigandine"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 37
- Rarity <= Magic
- BaseType "Field Lamellar"
- Show
- ItemLevel <= 37
- Rarity = Rare
- BaseType "Field Lamellar"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 41
- Rarity <= Magic
- BaseType "Wyrmscale Doublet"
- Show
- ItemLevel <= 41
- Rarity = Rare
- BaseType "Wyrmscale Doublet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 45
- Rarity <= Magic
- BaseType "Hussar Brigandine"
- Show
- ItemLevel <= 45
- Rarity = Rare
- BaseType "Hussar Brigandine"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 49
- Rarity <= Magic
- BaseType "Full Wyrmscale"
- Show
- ItemLevel <= 49
- Rarity = Rare
- BaseType "Full Wyrmscale"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 53
- Rarity <= Magic
- BaseType "Commander's Brigandine"
- Show
- ItemLevel <= 53
- Rarity = Rare
- BaseType "Commander's Brigandine"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 56
- Rarity <= Magic
- BaseType "Battle Lamellar"
- Show
- ItemLevel <= 56
- Rarity = Rare
- BaseType "Battle Lamellar"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 59
- Rarity <= Magic
- BaseType "Dragonscale Doublet"
- Show
- ItemLevel <= 59
- Rarity = Rare
- BaseType "Dragonscale Doublet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 62
- Rarity <= Magic
- BaseType "Desert Brigandine"
- Show
- ItemLevel <= 62
- Rarity = Rare
- BaseType "Desert Brigandine"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 65
- Rarity <= Magic
- BaseType "Full Dragonscale"
- Show
- ItemLevel <= 65
- Rarity = Rare
- BaseType "Full Dragonscale"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 68
- Rarity <= Magic
- BaseType "General's Brigandine"
- Show
- ItemLevel <= 68
- Rarity = Rare
- BaseType "General's Brigandine"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Triumphant Lamellar"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Triumphant Lamellar"
- SetBorderColor 255 255 0
- Show
- BaseType "Triumphant Lamellar"
- # Section: 12.5. Armour & Energy Shield
- Show
- ItemLevel <= 7
- Rarity <= Magic
- BaseType "Chainmail Vest"
- Show
- ItemLevel <= 7
- Rarity = Rare
- BaseType "Chainmail Vest"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 16
- Rarity <= Magic
- BaseType "Chainmail Tunic"
- Show
- ItemLevel <= 16
- Rarity = Rare
- BaseType "Chainmail Tunic"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 20
- Rarity <= Magic
- BaseType "Ringmail Coat"
- Show
- ItemLevel <= 20
- Rarity = Rare
- BaseType "Ringmail Coat"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 27
- Rarity <= Magic
- BaseType "Chainmail Doublet"
- Show
- ItemLevel <= 27
- Rarity = Rare
- BaseType "Chainmail Doublet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 31
- Rarity <= Magic
- BaseType "Full Ringmail"
- Show
- ItemLevel <= 31
- Rarity = Rare
- BaseType "Full Ringmail"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 34
- Rarity <= Magic
- BaseType "Full Chainmail"
- Show
- ItemLevel <= 34
- Rarity = Rare
- BaseType "Full Chainmail"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 38
- Rarity <= Magic
- BaseType "Holy Chainmail"
- Show
- ItemLevel <= 38
- Rarity = Rare
- BaseType "Holy Chainmail"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 42
- Rarity <= Magic
- BaseType "Latticed Ringmail"
- Show
- ItemLevel <= 42
- Rarity = Rare
- BaseType "Latticed Ringmail"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 46
- Rarity <= Magic
- BaseType "Crusader Chainmail"
- Show
- ItemLevel <= 46
- Rarity = Rare
- BaseType "Crusader Chainmail"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 50
- Rarity <= Magic
- BaseType "Ornate Ringmail"
- Show
- ItemLevel <= 50
- Rarity = Rare
- BaseType "Ornate Ringmail"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 54
- Rarity <= Magic
- BaseType "Chain Hauberk"
- Show
- ItemLevel <= 54
- Rarity = Rare
- BaseType "Chain Hauberk"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 57
- Rarity <= Magic
- BaseType "Devout Chainmail"
- Show
- ItemLevel <= 57
- Rarity = Rare
- BaseType "Devout Chainmail"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 60
- Rarity <= Magic
- BaseType "Loricated Ringmail"
- Show
- ItemLevel <= 60
- Rarity = Rare
- BaseType "Loricated Ringmail"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 63
- Rarity <= Magic
- BaseType "Conquest Chainmail"
- Show
- ItemLevel <= 63
- Rarity = Rare
- BaseType "Conquest Chainmail"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 66
- Rarity <= Magic
- BaseType "Elegant Ringmail"
- Show
- ItemLevel <= 66
- Rarity = Rare
- BaseType "Elegant Ringmail"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 69
- Rarity <= Magic
- BaseType "Saint's Hauberk"
- Show
- ItemLevel <= 69
- Rarity = Rare
- BaseType "Saint's Hauberk"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Saintly Chainmail"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Saintly Chainmail"
- SetBorderColor 255 255 0
- Show
- BaseType "Saintly Chainmail"
- # Section: 12.6. Evasion & Energy Shield
- Show
- ItemLevel <= 8
- Rarity <= Magic
- BaseType "Padded Vest"
- Show
- ItemLevel <= 8
- Rarity = Rare
- BaseType "Padded Vest"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 17
- Rarity <= Magic
- BaseType "Oiled Vest"
- Show
- ItemLevel <= 17
- Rarity = Rare
- BaseType "Oiled Vest"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 21
- Rarity <= Magic
- BaseType "Padded Jacket"
- Show
- ItemLevel <= 21
- Rarity = Rare
- BaseType "Padded Jacket"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 27
- Rarity <= Magic
- BaseType "Oiled Coat"
- Show
- ItemLevel <= 27
- Rarity = Rare
- BaseType "Oiled Coat"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 31
- Rarity <= Magic
- BaseType "Scarlet Raiment"
- Show
- ItemLevel <= 31
- Rarity = Rare
- BaseType "Scarlet Raiment"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 34
- Rarity <= Magic
- BaseType "Waxed Garb"
- Show
- ItemLevel <= 34
- Rarity = Rare
- BaseType "Waxed Garb"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 39
- Rarity <= Magic
- BaseType "Bone Armour"
- Show
- ItemLevel <= 39
- Rarity = Rare
- BaseType "Bone Armour"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 43
- Rarity <= Magic
- BaseType "Quilted Jacket"
- Show
- ItemLevel <= 43
- Rarity = Rare
- BaseType "Quilted Jacket"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 47
- Rarity <= Magic
- BaseType "Sleek Coat"
- Show
- ItemLevel <= 47
- Rarity = Rare
- BaseType "Sleek Coat"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 51
- Rarity <= Magic
- BaseType "Crimson Raiment"
- Show
- ItemLevel <= 51
- Rarity = Rare
- BaseType "Crimson Raiment"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 55
- Rarity <= Magic
- BaseType "Lacquered Garb"
- Show
- ItemLevel <= 55
- Rarity = Rare
- BaseType "Lacquered Garb"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 58
- Rarity <= Magic
- BaseType "Crypt Armour"
- Show
- ItemLevel <= 58
- Rarity = Rare
- BaseType "Crypt Armour"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Sentinel Jacket"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Sentinel Jacket"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 64
- Rarity <= Magic
- BaseType "Varnished Coat"
- Show
- ItemLevel <= 64
- Rarity = Rare
- BaseType "Varnished Coat"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 67
- Rarity <= Magic
- BaseType "Blood Raiment"
- Show
- ItemLevel <= 67
- Rarity = Rare
- BaseType "Blood Raiment"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 70
- Rarity <= Magic
- BaseType "Sadist Garb"
- Show
- ItemLevel <= 70
- Rarity = Rare
- BaseType "Sadist Garb"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Carnal Armour"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Carnal Armour"
- SetBorderColor 255 255 0
- Show
- BaseType "Carnal Armour"
- # Section: 12.7. Armour, Evasion & Energy Shield
- Show
- BaseType "Sacrificial Garb"
- SetBackgroundColor 117 73 23
- SetFontSize 40
- # Section: 13. Shields
- # Section: 13.1. Armour
- Show
- ItemLevel <= 4
- Rarity <= Magic
- BaseType "Splintered Tower Shield"
- Show
- ItemLevel <= 4
- Rarity = Rare
- BaseType "Splintered Tower Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 10
- Rarity <= Magic
- BaseType "Corroded Tower Shield"
- Show
- ItemLevel <= 10
- Rarity = Rare
- BaseType "Corroded Tower Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 16
- Rarity <= Magic
- BaseType "Rawhide Tower Shield"
- Show
- ItemLevel <= 16
- Rarity = Rare
- BaseType "Rawhide Tower Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 23
- Rarity <= Magic
- BaseType "Cedar Tower Shield"
- Show
- ItemLevel <= 23
- Rarity = Rare
- BaseType "Cedar Tower Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 29
- Rarity <= Magic
- BaseType "Copper Tower Shield"
- Show
- Rarity = Rare
- BaseType "Copper Tower Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 34
- Rarity <= Magic
- BaseType "Reinforced Tower Shield"
- Show
- ItemLevel <= 34
- Rarity = Rare
- BaseType "Reinforced Tower Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 38
- Rarity <= Magic
- BaseType "Painted Tower Shield"
- Show
- ItemLevel <= 38
- Rarity = Rare
- BaseType "Painted Tower Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 42
- Rarity <= Magic
- BaseType "Buckskin Tower Shield"
- Show
- ItemLevel <= 42
- Rarity = Rare
- BaseType "Buckskin Tower Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 46
- Rarity <= Rare
- BaseType "Mahogany Tower Shield"
- Show
- ItemLevel <= 46
- Rarity = Rare
- BaseType "Mahogany Tower Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 50
- Rarity <= Magic
- BaseType "Bronze Tower Shield"
- Show
- Rarity = Rare
- BaseType "Bronze Tower Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 54
- Rarity <= Magic
- BaseType "Girded Tower Shield"
- Show
- ItemLevel <= 54
- Rarity = Rare
- BaseType "Girded Tower Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 57
- Rarity <= Magic
- BaseType "Crested Tower Shield"
- Show
- ItemLevel <= 57
- Rarity = Rare
- BaseType "Crested Tower Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 60
- Rarity <= Magic
- BaseType "Shagreen Tower Shield"
- Show
- ItemLevel <= 60
- Rarity = Rare
- BaseType "Shagreen Tower Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 63
- Rarity <= Magic
- BaseType "Ebony Tower Shield"
- Show
- ItemLevel <= 63
- Rarity = Rare
- BaseType "Ebony Tower Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 66
- Rarity <= Magic
- BaseType "Ezomyte Tower Shield"
- Show
- Rarity = Rare
- BaseType "Ezomyte Tower Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Colossal Tower Shield"
- Show
- ItemLevel <= 66
- Rarity = Rare
- BaseType "Colossal Tower Shield"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Pinnacle Tower Shield" "Ezomyte Tower Shield"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Pinnacle Tower Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- BaseType "Pinnacle Tower Shield"
- # Section: 13.2. Evasion
- Show
- ItemLevel <= 7
- Rarity <= Magic
- BaseType "Goathide Buckler"
- Show
- ItemLevel <= 7
- Rarity = Rare
- BaseType "Goathide Buckler"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 15
- Rarity <= Magic
- BaseType "Pine Buckler"
- Show
- ItemLevel <= 15
- Rarity = Rare
- BaseType "Pine Buckler"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 22
- Rarity <= Magic
- BaseType "Painted Buckler"
- Show
- ItemLevel <= 22
- Rarity = Rare
- BaseType "Painted Buckler"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 28
- Rarity <= Magic
- BaseType "Hammered Buckler"
- Show
- ItemLevel <= 28
- Rarity = Rare
- BaseType "Hammered Buckler"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 33
- Rarity <= Magic
- BaseType "War Buckler"
- Show
- ItemLevel <= 33
- Rarity = Rare
- BaseType "War Buckler"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 37
- Rarity <= Magic
- BaseType "Gilded Buckler"
- Show
- ItemLevel <= 37
- Rarity = Rare
- BaseType "Gilded Buckler"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 41
- Rarity <= Magic
- BaseType "Oak Buckler"
- Show
- ItemLevel <= 41
- Rarity = Rare
- BaseType "Oak Buckler"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 45
- Rarity <= Magic
- BaseType "Enameled Buckler"
- Show
- ItemLevel <= 45
- Rarity = Rare
- BaseType "Enameled Buckler"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 49
- Rarity <= Magic
- BaseType "Corrugated Buckler"
- Show
- ItemLevel <= 49
- Rarity = Rare
- BaseType "Corrugated Buckler"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 53
- Rarity <= Magic
- BaseType "Battle Buckler"
- Show
- ItemLevel <= 53
- Rarity = Rare
- BaseType "Battle Buckler"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 56
- Rarity <= Magic
- BaseType "Golden Buckler"
- Show
- ItemLevel <= 56
- Rarity = Rare
- BaseType "Golden Buckler"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 59
- Rarity <= Magic
- BaseType "Ironwood Buckler"
- Show
- ItemLevel <= 59
- Rarity = Rare
- BaseType "Ironwood Buckler"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 62
- Rarity <= Magic
- BaseType "Lacquered Buckler"
- Show
- ItemLevel <= 62
- Rarity = Rare
- BaseType "Lacquered Buckler"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Vaal Buckler"
- Show
- Rarity = Rare
- BaseType "Vaal Buckler"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 68
- Rarity <= Magic
- BaseType "Crusader Buckler"
- Show
- ItemLevel <= 68
- Rarity = Rare
- BaseType "Crusader Buckler"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Imperial Buckler"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Imperial Buckler"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Imperial Buckler"
- # Section: 13.3. Energy Shield
- Show
- ItemLevel <= 8
- Rarity <= Magic
- BaseType "Twig Spirit Shield"
- Show
- ItemLevel <= 8
- Rarity = Rare
- BaseType "Twig Spirit Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 14
- Rarity <= Magic
- BaseType "Yew Spirit Shield"
- Show
- ItemLevel <= 14
- Rarity = Rare
- BaseType "Yew Spirit Shield"
- SetBorderColor 255 255 0
- # Useful for +1 minion helms
- Show
- ItemLevel <= 50
- Rarity <= Magic
- BaseType "Bone Spirit Shield"
- SetBorderColor 255 255 0
- SetFontSize 45
- # Useful for +1 minion helms
- Show
- ItemLevel <= 50
- Rarity = Rare
- BaseType "Bone Spirit Shield"
- SetBorderColor 255 255 0
- SetFontSize 45
- Show
- ItemLevel <= 27
- Rarity <= Magic
- BaseType "Tarnished Spirit Shield"
- Show
- ItemLevel <= 27
- Rarity = Rare
- BaseType "Tarnished Spirit Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 32
- Rarity <= Magic
- BaseType "Jingling Spirit Shield"
- Show
- ItemLevel <= 32
- Rarity = Rare
- BaseType "Jingling Spirit Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 36
- Rarity <= Magic
- BaseType "Brass Spirit Shield"
- Show
- ItemLevel <= 36
- Rarity = Rare
- BaseType "Brass Spirit Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 40
- Rarity <= Magic
- BaseType "Walnut Spirit Shield"
- Show
- ItemLevel <= 40
- Rarity = Rare
- BaseType "Walnut Spirit Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 44
- Rarity <= Magic
- BaseType "Ivory Spirit Shield"
- Show
- ItemLevel <= 44
- Rarity = Rare
- BaseType "Ivory Spirit Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 48
- Rarity <= Magic
- BaseType "Ancient Spirit Shield"
- Show
- ItemLevel <= 48
- Rarity = Rare
- BaseType "Ancient Spirit Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 52
- Rarity <= Magic
- BaseType "Chiming Spirit Shield"
- Show
- ItemLevel <= 52
- Rarity = Rare
- BaseType "Chiming Spirit Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 55
- Rarity <= Magic
- BaseType "Thorium Spirit Shield"
- Show
- ItemLevel <= 55
- Rarity = Rare
- BaseType "Thorium Spirit Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 58
- Rarity <= Magic
- BaseType "Lacewood Spirit Shield"
- Show
- ItemLevel <= 58
- Rarity = Rare
- BaseType "Lacewood Spirit Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Fossilised Spirit Shield"
- Show
- Rarity = Rare
- BaseType "Fossilised Spirit Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 64
- Rarity <= Magic
- BaseType "Vaal Spirit Shield"
- Show
- ItemLevel <= 64
- Rarity = Rare
- BaseType "Vaal Spirit Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 67
- Rarity <= Magic
- BaseType "Harmonic Spirit Shield"
- Show
- ItemLevel <= 67
- Rarity = Rare
- BaseType "Harmonic Spirit Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel > 83
- BaseType "Titanium Spirit Shield"
- SetBackgroundColor 0 0 255 150
- SetBorderColor 255 0 255
- SetFontSize 43
- Show
- Rarity = Rare
- BaseType "Titanium Spirit Shield"
- SetBorderColor 255 255 0
- Show
- Rarity <= Magic
- BaseType "Titanium Spirit Shield"
- # Section: 13.4. Armour & Evasion
- Show
- ItemLevel <= 11
- Rarity <= Magic
- BaseType "Rotted Round Shield"
- Show
- ItemLevel <= 11
- Rarity = Rare
- BaseType "Rotted Round Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 19
- Rarity <= Magic
- BaseType "Fir Round Shield"
- Show
- ItemLevel <= 19
- Rarity = Rare
- BaseType "Fir Round Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 26
- Rarity <= Magic
- BaseType "Studded Round Shield"
- Show
- ItemLevel <= 26
- Rarity = Rare
- BaseType "Studded Round Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 32
- Rarity <= Magic
- BaseType "Scarlet Round Shield"
- Show
- ItemLevel <= 32
- Rarity = Rare
- BaseType "Scarlet Round Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 38
- Rarity <= Magic
- BaseType "Splendid Round Shield"
- Show
- ItemLevel <= 38
- Rarity = Rare
- BaseType "Splendid Round Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 44
- Rarity <= Magic
- BaseType "Maple Round Shield"
- Show
- ItemLevel <= 44
- Rarity = Rare
- BaseType "Maple Round Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 48
- Rarity <= Magic
- BaseType "Spiked Round Shield"
- Show
- ItemLevel <= 48
- Rarity = Rare
- BaseType "Spiked Round Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 53
- Rarity <= Magic
- BaseType "Crimson Round Shield"
- Show
- ItemLevel <= 53
- Rarity = Rare
- BaseType "Crimson Round Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 57
- Rarity <= Magic
- BaseType "Baroque Round Shield"
- Show
- ItemLevel <= 57
- Rarity = Rare
- BaseType "Baroque Round Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Teak Round Shield"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Teak Round Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Spiny Round Shield"
- Show
- Rarity = Rare
- BaseType "Spiny Round Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Cardinal Round Shield"
- Show
- Rarity = Rare
- BaseType "Cardinal Round Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel > 83
- BaseType "Elegant Round Shield"
- SetBackgroundColor 0 0 255 150
- SetBorderColor 255 0 255
- SetFontSize 43
- Show
- Rarity = Rare
- BaseType "Elegant Round Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Elegant Round Shield"
- # Section: 13.5. Armour & Energy Shield
- Show
- ItemLevel <= 12
- Rarity <= Magic
- BaseType "Plank Kite Shield"
- Show
- ItemLevel <= 12
- Rarity = Rare
- BaseType "Plank Kite Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 19
- Rarity <= Magic
- BaseType "Linden Kite Shield"
- Show
- ItemLevel <= 19
- Rarity = Rare
- BaseType "Linden Kite Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 26
- Rarity <= Magic
- BaseType "Reinforced Kite Shield"
- Show
- ItemLevel <= 26
- Rarity = Rare
- BaseType "Reinforced Kite Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 33
- Rarity <= Magic
- BaseType "Layered Kite Shield"
- Show
- ItemLevel <= 33
- Rarity = Rare
- BaseType "Layered Kite Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 39
- Rarity <= Magic
- BaseType "Ceremonial Kite Shield"
- Show
- Rarity = Rare
- BaseType "Ceremonial Kite Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 45
- Rarity <= Magic
- BaseType "Etched Kite Shield"
- Show
- ItemLevel <= 45
- Rarity = Rare
- BaseType "Etched Kite Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 49
- Rarity <= Magic
- BaseType "Steel Kite Shield"
- Show
- ItemLevel <= 49
- Rarity = Rare
- BaseType "Steel Kite Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 54
- Rarity <= Magic
- BaseType "Laminated Kite Shield"
- Show
- ItemLevel <= 54
- Rarity = Rare
- BaseType "Laminated Kite Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 67
- Rarity <= Magic
- BaseType "Angelic Kite Shield"
- Show
- Rarity = Rare
- BaseType "Angelic Kite Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Branded Kite Shield"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Branded Kite Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Champion Kite Shield"
- Show
- ItemLevel <= 75
- Rarity = Rare
- BaseType "Champion Kite Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 67
- Rarity <= Magic
- BaseType "Mosaic Kite Shield"
- Show
- ItemLevel <= 67
- Rarity = Rare
- BaseType "Mosaic Kite Shield"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Archon Kite Shield"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Archon Kite Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Archon Kite Shield"
- # Section: 13.6. Evasion & Energy Shield
- Show
- ItemLevel <= 11
- Rarity <= Magic
- BaseType "Spiked Bundle"
- Show
- ItemLevel <= 11
- Rarity = Rare
- BaseType "Spiked Bundle"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 19
- Rarity <= Magic
- BaseType "Driftwood Spiked Shield"
- Show
- ItemLevel <= 19
- Rarity = Rare
- BaseType "Driftwood Spiked Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 26
- Rarity <= Magic
- BaseType "Alloyed Spiked Shield"
- Show
- ItemLevel <= 26
- Rarity = Rare
- BaseType "Alloyed Spiked Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 32
- Rarity <= Magic
- BaseType "Burnished Spiked Shield"
- Show
- ItemLevel <= 32
- Rarity = Rare
- BaseType "Burnished Spiked Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 38
- Rarity <= Magic
- BaseType "Ornate Spiked Shield"
- Show
- ItemLevel <= 38
- Rarity = Rare
- BaseType "Ornate Spiked Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 44
- Rarity <= Magic
- BaseType "Redwood Spiked Shield"
- Show
- ItemLevel <= 44
- Rarity = Rare
- BaseType "Redwood Spiked Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 48
- Rarity <= Magic
- BaseType "Compound Spiked Shield"
- Show
- ItemLevel <= 48
- Rarity = Rare
- BaseType "Compound Spiked Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 53
- Rarity <= Magic
- BaseType "Polished Spiked Shield"
- Show
- ItemLevel <= 53
- Rarity = Rare
- BaseType "Polished Spiked Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 57
- Rarity <= Magic
- BaseType "Sovereign Spiked Shield"
- Show
- ItemLevel <= 57
- Rarity = Rare
- BaseType "Sovereign Spiked Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Alder Spiked Shield"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Alder Spiked Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 65
- Rarity <= Magic
- BaseType "Ezomyte Spiked Shield"
- Show
- ItemLevel <= 65
- Rarity = Rare
- BaseType "Ezomyte Spiked Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Mirrored Spiked Shield"
- Show
- Rarity = Rare
- BaseType "Mirrored Spiked Shield"
- SetBorderColor 255 255 0
- #Disabled Block Start
- #Show
- # ItemLevel > 83
- # BaseType "Supreme Spiked Shield"
- # SetBackgroundColor 0 0 255 150
- # SetBorderColor 255 0 255
- # SetFontSize 43
- #Disabled Block End
- Show
- Rarity = Rare
- BaseType "Supreme Spiked Shield"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Supreme Spiked Shield"
- # Section: 14. Weapons
- # Section: 14.1 One-Handed Weapons
- # Section: 14.1.1. Claws
- Show
- ItemLevel <= 6
- Rarity <= Magic
- BaseType "Nailed Fist"
- Show
- ItemLevel <= 6
- Rarity = Rare
- BaseType "Nailed Fist"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 11
- Rarity <= Magic
- BaseType "Sharktooth Claw"
- Show
- ItemLevel <= 11
- Rarity = Rare
- BaseType "Sharktooth Claw"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 21
- Rarity <= Magic
- BaseType "Awl"
- Show
- ItemLevel <= 21
- Rarity = Rare
- BaseType "Awl"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 25
- Rarity <= Magic
- BaseType "Cat's Paw"
- Show
- ItemLevel <= 25
- Rarity = Rare
- BaseType "Cat's Paw"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 29
- Rarity <= Magic
- BaseType "Blinder"
- Show
- ItemLevel <= 29
- Rarity = Rare
- BaseType "Blinder"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 33
- Rarity <= Magic
- BaseType "Timeworn Claw"
- Show
- ItemLevel <= 33
- Rarity = Rare
- BaseType "Timeworn Claw"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 39
- Rarity <= Magic
- BaseType "Sparkling Claw"
- Show
- ItemLevel <= 39
- Rarity = Rare
- BaseType "Sparkling Claw"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 42
- Rarity <= Magic
- BaseType "Fright Claw"
- Show
- ItemLevel <= 42
- Rarity = Rare
- BaseType "Fright Claw"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 43
- Rarity <= Magic
- BaseType "Double Claw"
- Show
- ItemLevel <= 43
- Rarity = Rare
- BaseType "Double Claw"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 39
- Rarity <= Magic
- BaseType "Thresher Claw"
- Show
- ItemLevel <= 39
- Rarity = Rare
- BaseType "Thresher Claw"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 45
- Rarity <= Magic
- BaseType "Gouger"
- Show
- ItemLevel <= 45
- Rarity = Rare
- BaseType "Gouger"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 48
- Rarity <= Magic
- BaseType "Tiger's Paw"
- Show
- ItemLevel <= 48
- Rarity = Rare
- BaseType "Tiger's Paw"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 51
- Rarity <= Magic
- BaseType "Gut Ripper"
- Show
- ItemLevel <= 51
- Rarity = Rare
- BaseType "Gut Ripper"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 54
- Rarity <= Magic
- BaseType "Prehistoric Claw"
- Show
- ItemLevel <= 54
- Rarity = Rare
- BaseType "Prehistoric Claw"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 59
- Rarity <= Magic
- BaseType "Noble Claw"
- Show
- ItemLevel <= 59
- Rarity = Rare
- BaseType "Noble Claw"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Eagle Claw"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Eagle Claw"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 59
- Rarity <= Magic
- BaseType "Twin Claw"
- Show
- ItemLevel <= 59
- Rarity = Rare
- BaseType "Twin Claw"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 59
- Rarity <= Magic
- BaseType "Great White Claw"
- Show
- ItemLevel <= 59
- Rarity = Rare
- BaseType "Great White Claw"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Throat Stabber"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Throat Stabber"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 67
- Rarity <= Magic
- BaseType "Hellion's Paw"
- Show
- Rarity = Rare
- BaseType "Hellion's Paw"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 67
- Rarity <= Magic
- BaseType "Eye Gouger"
- Show
- ItemLevel <= 67
- Rarity = Rare
- BaseType "Eye Gouger"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 69
- Rarity <= Magic
- BaseType "Vaal Claw"
- Show
- ItemLevel <= 69
- Rarity = Rare
- BaseType "Vaal Claw"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Imperial Claw"
- Show
- Rarity = Rare
- BaseType "Imperial Claw"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Terror Claw"
- Show
- Rarity = Rare
- BaseType "Terror Claw"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 78
- Rarity <= Magic
- BaseType "Gemini Claw"
- Show
- Rarity = Rare
- BaseType "Gemini Claw"
- SetBorderColor 255 255 0
- # Disable this if you don't want to see all magic+ rarity daggers while leveling.
- Show
- ItemLevel < 65
- Rarity >= Magic
- Class "Daggers"
- # Section: 14.1.2. Daggers
- Show
- ItemLevel <= 4
- Rarity <= Magic
- BaseType "Glass Shank"
- Show
- ItemLevel <= 4
- Rarity = Rare
- BaseType "Glass Shank"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 9
- Rarity <= Magic
- BaseType "Skinning Knife"
- Show
- ItemLevel <= 9
- Rarity = Rare
- BaseType "Skinning Knife"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 14
- Rarity <= Magic
- BaseType "Carving Knife"
- Show
- ItemLevel <= 14
- Rarity = Rare
- BaseType "Carving Knife"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 19
- Rarity <= Magic
- BaseType "Stiletto"
- Show
- ItemLevel <= 19
- Rarity = Rare
- BaseType "Stiletto"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 23
- Rarity <= Magic
- BaseType "Boot Knife"
- Show
- ItemLevel <= 23
- Rarity = Rare
- BaseType "Boot Knife"
- SetBorderColor 255 255 0
- Show
- Rarity <= Magic
- BaseType "Copper Kris"
- Show
- Rarity = Rare
- BaseType "Copper Kris"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 35
- Rarity <= Magic
- BaseType "Skean"
- Show
- ItemLevel <= 35
- Rarity = Rare
- BaseType "Skean"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 34
- Rarity <= Magic
- BaseType "Imp Dagger"
- Show
- ItemLevel <= 34
- Rarity = Rare
- BaseType "Imp Dagger"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 36
- Rarity <= Magic
- BaseType "Flaying Knife"
- Show
- ItemLevel <= 36
- Rarity = Rare
- BaseType "Flaying Knife"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 37
- Rarity <= Magic
- BaseType "Prong Dagger"
- Show
- ItemLevel <= 37
- Rarity = Rare
- BaseType "Prong Dagger"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 40
- Rarity <= Magic
- BaseType "Butcher Knife"
- Show
- ItemLevel <= 40
- Rarity = Rare
- BaseType "Butcher Knife"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 49
- Rarity <= Magic
- BaseType "Poignard"
- Show
- ItemLevel <= 49
- Rarity = Rare
- BaseType "Poignard"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 49
- Rarity <= Magic
- BaseType "Boot Blade"
- Show
- ItemLevel <= 49
- Rarity = Rare
- BaseType "Boot Blade"
- SetBorderColor 255 255 0
- Show
- Rarity <= Magic
- BaseType "Golden Kris"
- Show
- Rarity = Rare
- BaseType "Golden Kris"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 55
- Rarity <= Magic
- BaseType "Royal Skean"
- Show
- ItemLevel <= 55
- Rarity = Rare
- BaseType "Royal Skean"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 55
- Rarity <= Magic
- BaseType "Fiend Dagger"
- Show
- ItemLevel <= 55
- Rarity = Rare
- BaseType "Fiend Dagger"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 57
- Rarity <= Magic
- BaseType "Gutting Knife"
- Show
- ItemLevel <= 57
- Rarity = Rare
- BaseType "Gutting Knife"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 57
- Rarity <= Magic
- BaseType "Prong Dagger"
- Show
- ItemLevel <= 57
- Rarity = Rare
- BaseType "Prong Dagger"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 59
- Rarity <= Magic
- BaseType "Slaughter Knife"
- Show
- ItemLevel <= 59
- Rarity = Rare
- BaseType "Slaughter Knife"
- SetBorderColor 255 255 0
- Show
- Rarity <= Magic
- BaseType "Ambusher"
- Show
- Rarity = Rare
- BaseType "Ambusher"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 65
- Rarity <= Magic
- BaseType "Ezomyte Dagger"
- Show
- ItemLevel <= 65
- Rarity = Rare
- BaseType "Ezomyte Dagger"
- SetBorderColor 255 255 0
- Show
- Rarity <= Magic
- BaseType "Platinum Kris"
- Show
- Rarity = Rare
- BaseType "Platinum Kris"
- SetBorderColor 255 255 0
- Show
- Rarity <= Magic
- BaseType "Imperial Skean"
- Show
- Rarity = Rare
- BaseType "Imperial Skean"
- SetBorderColor 255 255 0
- Show
- Rarity <= Magic
- BaseType "Demon Dagger"
- Show
- Rarity = Rare
- BaseType "Demon Dagger"
- SetBorderColor 255 255 0
- Show
- Rarity <= Magic
- Class "Daggers"
- BaseType "Sai"
- Show
- Rarity = Rare
- Class "Daggers"
- BaseType "Sai"
- SetBorderColor 255 255 0
- Show
- Rarity = Rare
- Class "Daggers"
- # Section: 14.1.3. One-Handed Axes
- Show
- ItemLevel <= 5
- Rarity <= Magic
- BaseType "Rusted Hatchet"
- Show
- ItemLevel <= 5
- Rarity = Rare
- BaseType "Rusted Hatchet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 10
- Rarity <= Magic
- BaseType "Jade Hatchet"
- Show
- ItemLevel <= 10
- Rarity = Rare
- BaseType "Jade Hatchet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 15
- Rarity <= Magic
- BaseType "Boarding Axe"
- Show
- ItemLevel <= 15
- Rarity = Rare
- BaseType "Boarding Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 20
- Rarity <= Magic
- BaseType "Cleaver"
- Show
- ItemLevel <= 20
- Rarity = Rare
- BaseType "Cleaver"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 24
- Rarity <= Magic
- BaseType "Broad Axe"
- Show
- ItemLevel <= 24
- Rarity = Rare
- BaseType "Broad Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 28
- Rarity <= Magic
- BaseType "Arming Axe"
- Show
- ItemLevel <= 28
- Rarity = Rare
- BaseType "Arming Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 32
- Rarity <= Magic
- BaseType "Decorative Axe"
- Show
- ItemLevel <= 32
- Rarity = Rare
- BaseType "Decorative Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 35
- Rarity <= Magic
- BaseType "Spectral Axe"
- Show
- ItemLevel <= 35
- Rarity = Rare
- BaseType "Spectral Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 38
- Rarity <= Magic
- BaseType "Etched Hatchet"
- Show
- ItemLevel <= 38
- Rarity = Rare
- BaseType "Etched Hatchet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 38
- Rarity <= Magic
- BaseType "Jasper Axe"
- Show
- ItemLevel <= 38
- Rarity = Rare
- BaseType "Jasper Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 41
- Rarity <= Magic
- BaseType "Tomahawk"
- Show
- ItemLevel <= 41
- Rarity = Rare
- BaseType "Tomahawk"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 44
- Rarity <= Magic
- BaseType "Wrist Chopper"
- Show
- ItemLevel <= 44
- Rarity = Rare
- BaseType "Wrist Chopper"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 47
- Rarity <= Magic
- BaseType "War Axe"
- Show
- ItemLevel <= 47
- Rarity = Rare
- BaseType "War Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 50
- Rarity <= Magic
- BaseType "Chest Splitter"
- Show
- ItemLevel <= 50
- Rarity = Rare
- BaseType "Chest Splitter"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 53
- Rarity <= Magic
- BaseType "Ceremonial Axe"
- Show
- ItemLevel <= 53
- Rarity = Rare
- BaseType "Ceremonial Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 56
- Rarity <= Magic
- BaseType "Wraith Axe"
- Show
- ItemLevel <= 56
- Rarity = Rare
- BaseType "Wraith Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 58
- Rarity <= Magic
- BaseType "Engraved Hatchet"
- Show
- ItemLevel <= 58
- Rarity = Rare
- BaseType "Engraved Hatchet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 58
- Rarity <= Magic
- BaseType "Karui Axe"
- Show
- ItemLevel <= 58
- Rarity = Rare
- BaseType "Karui Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 60
- Rarity <= Magic
- BaseType "Siege Axe"
- Show
- ItemLevel <= 60
- Rarity = Rare
- BaseType "Siege Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 62
- Rarity <= Magic
- BaseType "Reaver Axe"
- Show
- ItemLevel <= 62
- Rarity = Rare
- BaseType "Reaver Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 64
- Rarity <= Magic
- BaseType "Butcher Axe"
- Show
- ItemLevel <= 64
- Rarity = Rare
- BaseType "Butcher Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 66
- Rarity <= Magic
- BaseType "Vaal Hatchet"
- Show
- ItemLevel <= 66
- Rarity = Rare
- BaseType "Vaal Hatchet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 68
- Rarity <= Magic
- BaseType "Royal Axe"
- Show
- ItemLevel <= 68
- Rarity = Rare
- BaseType "Royal Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 70
- Rarity <= Magic
- BaseType "Infernal Axe"
- Show
- ItemLevel <= 70
- Rarity = Rare
- BaseType "Infernal Axe"
- SetBorderColor 255 255 0
- Show
- Rarity = Rare
- BaseType "Runic Hatchet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Runic Hatchet"
- # Section: 14.1.4. One-Handed Maces
- Show
- ItemLevel <= 4
- Rarity <= Magic
- BaseType "Driftwood Club"
- Show
- ItemLevel <= 4
- Rarity = Rare
- BaseType "Driftwood Club"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 9
- Rarity <= Magic
- BaseType "Tribal Club"
- Show
- ItemLevel <= 9
- Rarity = Rare
- BaseType "Tribal Club"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 14
- Rarity <= Magic
- BaseType "Spiked Club"
- Show
- ItemLevel <= 14
- Rarity = Rare
- BaseType "Spiked Club"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 19
- Rarity <= Magic
- BaseType "Stone Hammer"
- Show
- ItemLevel <= 19
- Rarity = Rare
- BaseType "Stone Hammer"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 23
- Rarity <= Magic
- BaseType "War Hammer"
- Show
- ItemLevel <= 23
- Rarity = Rare
- BaseType "War Hammer"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 27
- Rarity <= Magic
- BaseType "Bladed Mace"
- Show
- ItemLevel <= 27
- Rarity = Rare
- BaseType "Bladed Mace"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 31
- Rarity <= Magic
- BaseType "Ceremonial Mace"
- Show
- ItemLevel <= 31
- Rarity = Rare
- BaseType "Ceremonial Mace"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 34
- Rarity <= Magic
- BaseType "Dream Mace"
- Show
- ItemLevel <= 34
- Rarity = Rare
- BaseType "Dream Mace"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 37
- Rarity <= Magic
- BaseType "Dragon Mace"
- Show
- ItemLevel <= 37
- Rarity = Rare
- BaseType "Dragon Mace"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 37
- Rarity <= Magic
- BaseType "Petrified Club"
- Show
- ItemLevel <= 37
- Rarity = Rare
- BaseType "Petrified Club"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 40
- Rarity <= Magic
- BaseType "Barbed Club"
- Show
- ItemLevel <= 40
- Rarity = Rare
- BaseType "Barbed Club"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 43
- Rarity <= Magic
- BaseType "Rock Breaker"
- Show
- ItemLevel <= 43
- Rarity = Rare
- BaseType "Rock Breaker"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 46
- Rarity <= Magic
- BaseType "Battle Hammer"
- Show
- ItemLevel <= 46
- Rarity = Rare
- BaseType "Battle Hammer"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 49
- Rarity <= Magic
- BaseType "Flanged Mace"
- Show
- ItemLevel <= 49
- Rarity = Rare
- BaseType "Flanged Mace"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 52
- Rarity <= Magic
- BaseType "Ornate Mace"
- Show
- ItemLevel <= 52
- Rarity = Rare
- BaseType "Ornate Mace"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 55
- Rarity <= Magic
- BaseType "Phantom Mace"
- Show
- ItemLevel <= 55
- Rarity = Rare
- BaseType "Phantom Mace"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 55
- Rarity <= Magic
- BaseType "Dragon Mace"
- Show
- ItemLevel <= 55
- Rarity = Rare
- BaseType "Dragon Mace"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 57
- Rarity <= Magic
- BaseType "Ancestral Club"
- Show
- ItemLevel <= 57
- Rarity = Rare
- BaseType "Ancestral Club"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 59
- Rarity <= Magic
- BaseType "Tenderizer"
- Show
- ItemLevel <= 59
- Rarity = Rare
- BaseType "Tenderizer"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Gavel"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Gavel"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 63
- Rarity <= Magic
- BaseType "Legion Hammer"
- Show
- ItemLevel <= 63
- Rarity = Rare
- BaseType "Legion Hammer"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 65
- Rarity <= Magic
- BaseType "Pernarch"
- Show
- ItemLevel <= 65
- Rarity = Rare
- BaseType "Pernarch"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 67
- Rarity <= Magic
- BaseType "Auric Mace"
- Show
- ItemLevel <= 67
- Rarity = Rare
- BaseType "Auric Mace"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Nightmare Mace"
- Show
- Rarity = Rare
- BaseType "Nightmare Mace"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Behemoth Mace"
- Show
- Rarity = Rare
- BaseType "Behemoth Mace"
- SetBorderColor 255 255 0
- # Section: 14.1.5 One-Handed Swords
- Show
- ItemLevel <= 4
- Rarity <= Magic
- BaseType "Rusted Sword"
- Show
- ItemLevel <= 4
- Rarity = Rare
- BaseType "Rusted Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 9
- Rarity <= Magic
- BaseType "Copper Sword"
- Show
- ItemLevel <= 9
- Rarity = Rare
- BaseType "Copper Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 14
- Rarity <= Magic
- BaseType "Sabre"
- Show
- ItemLevel <= 14
- Rarity = Rare
- BaseType "Sabre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 19
- Rarity <= Magic
- BaseType "Broad Sword"
- Show
- ItemLevel <= 19
- Rarity = Rare
- BaseType "Broad Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 23
- Rarity <= Magic
- BaseType "War Sword"
- Show
- ItemLevel <= 23
- Rarity = Rare
- BaseType "War Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 27
- Rarity <= Magic
- BaseType "Ancient Sword"
- Show
- ItemLevel <= 27
- Rarity = Rare
- BaseType "Ancient Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 31
- Rarity <= Magic
- BaseType "Elegant Sword"
- Show
- ItemLevel <= 31
- Rarity = Rare
- BaseType "Elegant Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 34
- Rarity <= Magic
- BaseType "Dusk Blade"
- Show
- ItemLevel <= 34
- Rarity = Rare
- BaseType "Dusk Blade"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 37
- Rarity <= Magic
- BaseType "Hook Sword"
- Show
- ItemLevel <= 37
- Rarity = Rare
- BaseType "Hook Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 37
- Rarity <= Magic
- BaseType "Variscite Blade"
- Show
- ItemLevel <= 37
- Rarity = Rare
- BaseType "Variscite Blade"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 40
- Rarity <= Magic
- BaseType "Cutlass"
- Show
- ItemLevel <= 40
- Rarity = Rare
- BaseType "Cutlass"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 43
- Rarity <= Magic
- BaseType "Baselard"
- Show
- ItemLevel <= 43
- Rarity = Rare
- BaseType "Baselard"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 46
- Rarity <= Magic
- BaseType "Battle Sword"
- Show
- ItemLevel <= 46
- Rarity = Rare
- BaseType "Battle Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 49
- Rarity <= Magic
- BaseType "Elder Sword"
- Show
- ItemLevel <= 49
- Rarity = Rare
- BaseType "Elder Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 52
- Rarity <= Magic
- BaseType "Graceful Sword"
- Show
- ItemLevel <= 52
- Rarity = Rare
- BaseType "Graceful Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 55
- Rarity <= Magic
- BaseType "Twilight Blade"
- Show
- ItemLevel <= 55
- Rarity = Rare
- BaseType "Twilight Blade"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 55
- Rarity <= Magic
- BaseType "Grappler"
- Show
- ItemLevel <= 55
- Rarity = Rare
- BaseType "Grappler"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 57
- Rarity <= Magic
- BaseType "Gemstone Sword"
- Show
- ItemLevel <= 57
- Rarity = Rare
- BaseType "Gemstone Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 59
- Rarity <= Magic
- BaseType "Corsair Sword"
- Show
- ItemLevel <= 59
- Rarity = Rare
- BaseType "Corsair Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Gladius"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Gladius"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 63
- Rarity <= Magic
- BaseType "Legion Sword"
- Show
- ItemLevel <= 63
- Rarity = Rare
- BaseType "Legion Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 65
- Rarity <= Magic
- BaseType "Vaal Blade"
- Show
- ItemLevel <= 65
- Rarity = Rare
- BaseType "Vaal Blade"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 67
- Rarity <= Magic
- BaseType "Eternal Sword"
- Show
- ItemLevel <= 67
- Rarity = Rare
- BaseType "Eternal Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Midnight Blade"
- Show
- Rarity = Rare
- BaseType "Midnight Blade"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Eternal Sword"
- Show
- Rarity = Rare
- BaseType "Tiger Hook"
- SetBorderColor 255 255 0
- # Section: 14.1.6. Sceptres
- Show
- ItemLevel <= 4
- Rarity = Rare
- BaseType "Driftwood Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 9
- Rarity = Rare
- BaseType "Darkwood Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 14
- Rarity = Rare
- BaseType "Bronze Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 34
- Rarity = Rare
- BaseType "Quartz Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 23
- Rarity = Rare
- BaseType "Iron Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 27
- Rarity = Rare
- BaseType "Ochre Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 31
- Rarity = Rare
- BaseType "Ritual Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 34
- Rarity = Rare
- BaseType "Shadow Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 37
- Rarity = Rare
- BaseType "Grinning Fetish"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 40
- Rarity = Rare
- BaseType "Horned Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 40
- Rarity = Rare
- BaseType "Sekhem"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 55
- Rarity = Rare
- BaseType "Crystal Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 46
- Rarity = Rare
- BaseType "Lead Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 49
- Rarity = Rare
- BaseType "Blood Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 52
- Rarity = Rare
- BaseType "Royal Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 55
- Rarity = Rare
- BaseType "Abyssal Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 55
- Rarity = Rare
- BaseType "Stag Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 57
- Rarity = Rare
- BaseType "Karui Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 59
- Rarity = Rare
- BaseType "Tyrant's Sekhem"
- SetBorderColor 255 255 0
- Show
- Rarity = Rare
- BaseType "Opal Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 63
- Rarity = Rare
- BaseType "Platinum Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 65
- Rarity = Rare
- BaseType "Vaal Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 67
- Rarity = Rare
- BaseType "Carnal Sceptre"
- SetBorderColor 255 255 0
- Show
- Rarity = Rare
- BaseType "Void Sceptre"
- SetBorderColor 255 255 0
- Show
- Rarity = Rare
- BaseType "Sambar Sceptre"
- SetBorderColor 255 255 0
- Show
- ItemLevel < 60
- Rarity >= Magic
- Class "Sceptres"
- Show
- ItemLevel < 30
- Rarity = Normal
- Class "Sceptres"
- # Section: 14.1.7. Rapiers
- Show
- ItemLevel <= 6
- Rarity <= Magic
- BaseType "Rusted Spike"
- Show
- ItemLevel <= 6
- Rarity = Rare
- BaseType "Rusted Spike"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 16
- Rarity <= Magic
- BaseType "Whalebone Rapier"
- Show
- ItemLevel <= 16
- Rarity = Rare
- BaseType "Whalebone Rapier"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 16
- Rarity <= Magic
- BaseType "Battered Foil"
- Show
- ItemLevel <= 16
- Rarity = Rare
- BaseType "Battered Foil"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 21
- Rarity <= Magic
- BaseType "Basket Rapier"
- Show
- ItemLevel <= 21
- Rarity = Rare
- BaseType "Basket Rapier"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 29
- Rarity <= Magic
- BaseType "Jagged Foil"
- Show
- ItemLevel <= 29
- Rarity = Rare
- BaseType "Jagged Foil"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 29
- Rarity <= Magic
- BaseType "Antique Rapier"
- Show
- ItemLevel <= 29
- Rarity = Rare
- BaseType "Antique Rapier"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 35
- Rarity <= Magic
- BaseType "Elegant Foil"
- Show
- ItemLevel <= 35
- Rarity = Rare
- BaseType "Elegant Foil"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 35
- Rarity <= Magic
- BaseType "Thorn Rapier"
- Show
- ItemLevel <= 35
- Rarity = Rare
- BaseType "Thorn Rapier"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 37
- Rarity <= Magic
- BaseType "Smallsword"
- Show
- ItemLevel <= 37
- Rarity = Rare
- BaseType "Smallsword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 43
- Rarity <= Magic
- BaseType "Wyrmbone Rapier"
- Show
- ItemLevel <= 43
- Rarity = Rare
- BaseType "Wyrmbone Rapier"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 43
- Rarity <= Magic
- BaseType "Burnished Foil"
- Show
- ItemLevel <= 43
- Rarity = Rare
- BaseType "Burnished Foil"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 46
- Rarity <= Magic
- BaseType "Estoc"
- Show
- ItemLevel <= 46
- Rarity = Rare
- BaseType "Estoc"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 52
- Rarity <= Magic
- BaseType "Serrated Foil"
- Show
- ItemLevel <= 52
- Rarity = Rare
- BaseType "Serrated Foil"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 52
- Rarity <= Magic
- BaseType "Primeval Rapier"
- Show
- ItemLevel <= 52
- Rarity = Rare
- BaseType "Primeval Rapier"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 56
- Rarity <= Magic
- BaseType "Fancy Foil"
- Show
- ItemLevel <= 56
- Rarity = Rare
- BaseType "Fancy Foil"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 56
- Rarity <= Magic
- BaseType "Apex Rapier"
- Show
- ItemLevel <= 56
- Rarity = Rare
- BaseType "Apex Rapier"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 57
- Rarity <= Magic
- BaseType "Courtesan Sword"
- Show
- ItemLevel <= 57
- Rarity = Rare
- BaseType "Courtesan Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Dragonbone Rapier"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Dragonbone Rapier"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Tempered Foil"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Tempered Foil"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 62
- Rarity <= Magic
- BaseType "Pecoraro"
- Show
- ItemLevel <= 63
- Rarity = Rare
- BaseType "Pecoraro"
- SetBorderColor 255 255 0
- Show
- Rarity <= Magic
- BaseType "Spiraled Foil"
- Show
- Rarity = Rare
- BaseType "Spiraled Foil"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 67
- Rarity <= Magic
- BaseType "Vaal Rapier"
- Show
- ItemLevel <= 67
- Rarity = Rare
- BaseType "Vaal Rapier"
- SetBorderColor 255 255 0
- Show
- Rarity <= Magic
- BaseType "Jewelled Foil"
- Show
- Rarity = Rare
- BaseType "Jewelled Foil"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 70
- Rarity <= Magic
- BaseType "Harpy Rapier"
- Show
- ItemLevel <= 70
- Rarity = Rare
- BaseType "Harpy Rapier"
- SetBorderColor 255 255 0
- Show
- Rarity = Rare
- BaseType "Dragoon Sword"
- SetBorderColor 255 255 0
- # Section: 14.1.8. Wands
- Show
- ItemLevel <= 11
- Rarity = Rare
- BaseType "Driftwood Wand"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 11
- Rarity = Rare
- BaseType "Goat's Horn"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 17
- Rarity = Rare
- BaseType "Carved Wand"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 34
- Rarity = Rare
- BaseType "Quartz Wand"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 29
- Rarity = Rare
- BaseType "Spiraled Wand"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 34
- Rarity = Rare
- BaseType "Sage Wand"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 39
- Rarity = Rare
- BaseType "Pagan Wand"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 39
- Rarity = Rare
- BaseType "Faun's Horn"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 48
- Rarity = Rare
- BaseType "Engraved Wand"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 55
- Rarity = Rare
- BaseType "Crystal Wand"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 58
- Rarity = Rare
- BaseType "Serpent Wand"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 55
- Rarity = Rare
- BaseType "Omen Wand"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 58
- Rarity = Rare
- BaseType "Heathen Wand"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 58
- Rarity = Rare
- BaseType "Demon's Horn"
- SetBorderColor 255 255 0
- Show
- Rarity = Rare
- BaseType "Imbued Wand"
- SetBorderColor 255 255 0
- Show
- Rarity = Rare
- BaseType "Opal Wand"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 67
- Rarity = Rare
- BaseType "Tornado Wand"
- SetBorderColor 255 255 0
- Show
- Rarity = Rare
- BaseType "Prophecy Wand"
- SetBorderColor 255 255 0
- Show
- Rarity = Rare
- BaseType "Profane Wand"
- SetBorderColor 255 255 0
- Show
- ItemLevel < 60
- Rarity >= Magic
- Class "Wands"
- # Section: 14.2. Two-Handed Weapons
- # Section: 142.1. Bows
- Show
- ItemLevel <= 4
- Rarity <= Magic
- BaseType "Crude Bow"
- Show
- ItemLevel <= 4
- Rarity = Rare
- BaseType "Crude Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 9
- Rarity <= Magic
- BaseType "Short Bow"
- Show
- ItemLevel <= 9
- Rarity = Rare
- BaseType "Short Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 14
- Rarity <= Magic
- BaseType "Long Bow"
- Show
- ItemLevel <= 14
- Rarity = Rare
- BaseType "Long Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 19
- Rarity <= Magic
- BaseType "Composite Bow"
- Show
- ItemLevel <= 19
- Rarity = Rare
- BaseType "Composite Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 23
- Rarity <= Magic
- BaseType "Recurve Bow"
- Show
- ItemLevel <= 23
- Rarity = Rare
- BaseType "Recurve Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 27
- Rarity <= Magic
- BaseType "Bone Bow"
- Show
- ItemLevel <= 27
- Rarity = Rare
- BaseType "Bone Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 34
- Rarity <= Magic
- BaseType "Royal Bow"
- Show
- ItemLevel <= 34
- Rarity = Rare
- BaseType "Royal Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 40
- Rarity <= Magic
- BaseType "Death Bow"
- Show
- ItemLevel <= 40
- Rarity = Rare
- BaseType "Death Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 46
- Rarity <= Magic
- BaseType "Grove Bow"
- Show
- ItemLevel <= 46
- Rarity = Rare
- BaseType "Grove Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 40
- Rarity <= Magic
- BaseType "Reflex Bow"
- Show
- ItemLevel <= 40
- Rarity = Rare
- BaseType "Reflex Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 49
- Rarity <= Magic
- BaseType "Decurve Bow"
- Show
- ItemLevel <= 40
- Rarity = Rare
- BaseType "Decurve Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 46
- Rarity <= Magic
- BaseType "Compound Bow"
- Show
- ItemLevel <= 46
- Rarity = Rare
- BaseType "Compound Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 46
- Rarity <= Magic
- BaseType "Sniper Bow"
- Show
- ItemLevel <= 46
- Rarity = Rare
- BaseType "Sniper Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 49
- Rarity <= Magic
- BaseType "Ivory Bow"
- Show
- ItemLevel <= 49
- Rarity = Rare
- BaseType "Ivory Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 55
- Rarity <= Magic
- BaseType "Highborn Bow"
- Show
- ItemLevel <= 55
- Rarity = Rare
- BaseType "Highborn Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 63
- Rarity <= Magic
- BaseType "Decimation Bow"
- Show
- ItemLevel <= 63
- Rarity = Rare
- BaseType "Decimation Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 65
- Rarity <= Magic
- BaseType "Thicket Bow"
- Show
- ItemLevel <= 65
- Rarity = Rare
- BaseType "Thicket Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 63
- Rarity <= Magic
- BaseType "Steelwood Bow"
- Show
- ItemLevel <= 63
- Rarity = Rare
- BaseType "Steelwood Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 59
- Rarity <= Magic
- BaseType "Citadel Bow"
- Show
- ItemLevel <= 59
- Rarity = Rare
- BaseType "Citadel Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 63
- Rarity <= Magic
- BaseType "Ranger Bow"
- Show
- ItemLevel <= 63
- Rarity = Rare
- BaseType "Ranger Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 63
- Rarity <= Magic
- BaseType "Assassin Bow"
- Show
- ItemLevel <= 63
- Rarity = Rare
- BaseType "Assassin Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 65
- Rarity <= Magic
- BaseType "Spine Bow"
- Show
- ItemLevel <= 65
- Rarity = Rare
- BaseType "Spine Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 67
- Rarity <= Magic
- BaseType "Imperial Bow"
- Show
- ItemLevel <= 67
- Rarity = Rare
- BaseType "Imperial Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel < 78
- Rarity <= Magic
- BaseType "Harbinger Bow"
- Show
- Rarity = Rare
- BaseType "Harbinger Bow"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Maraketh Bow"
- Show
- Rarity = Rare
- BaseType "Maraketh Bow"
- SetBorderColor 255 255 0
- # Section: 14.2.2. Staves
- Show
- ItemLevel <= 8
- Rarity <= Magic
- BaseType "Gnarled Branch"
- Show
- ItemLevel <= 8
- Rarity = Rare
- BaseType "Gnarled Branch"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 12
- Rarity <= Magic
- BaseType "Primitive Staff"
- Show
- ItemLevel <= 12
- Rarity = Rare
- BaseType "Primitive Staff"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 17
- Rarity <= Magic
- BaseType "Long Staff"
- Show
- ItemLevel <= 17
- Rarity = Rare
- BaseType "Long Staff"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 22
- Rarity <= Magic
- BaseType "Iron Staff"
- Show
- ItemLevel <= 22
- Rarity = Rare
- BaseType "Iron Staff"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 27
- Rarity <= Magic
- BaseType "Coiled Staff"
- Show
- ItemLevel <= 27
- Rarity = Rare
- BaseType "Coiled Staff"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 32
- Rarity <= Magic
- BaseType "Royal Staff"
- Show
- ItemLevel <= 32
- Rarity = Rare
- BaseType "Royal Staff"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 36
- Rarity <= Magic
- BaseType "Vile Staff"
- Show
- ItemLevel <= 36
- Rarity = Rare
- BaseType "Vile Staff"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 69
- Rarity <= Magic
- BaseType "Crescent Staff"
- Show
- ItemLevel <= 69
- Rarity = Rare
- BaseType "Crescent Staff"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 40
- Rarity <= Magic
- BaseType "Woodful Staff"
- Show
- ItemLevel <= 40
- Rarity = Rare
- BaseType "Woodful Staff"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 44
- Rarity <= Magic
- BaseType "Quarterstaff"
- Show
- ItemLevel <= 44
- Rarity = Rare
- BaseType "Quarterstaff"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 48
- Rarity <= Magic
- BaseType "Military Staff"
- Show
- ItemLevel <= 48
- Rarity = Rare
- BaseType "Military Staff"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 51
- Rarity <= Magic
- BaseType "Serpentine Staff"
- Show
- ItemLevel <= 51
- Rarity = Rare
- BaseType "Serpentine Staff"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 54
- Rarity <= Magic
- BaseType "Highborn Staff"
- Show
- ItemLevel <= 54
- Rarity = Rare
- BaseType "Highborn Staff"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 57
- Rarity <= Magic
- BaseType "Foul Staff"
- Show
- ItemLevel <= 57
- Rarity = Rare
- BaseType "Foul Staff"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 68
- Rarity <= Magic
- BaseType "Eclipse Staff"
- Show
- ItemLevel <= 69
- Rarity = Rare
- BaseType "Eclipse Staff"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 59
- Rarity <= Magic
- BaseType "Primordial Staff"
- Show
- ItemLevel <= 59
- Rarity = Rare
- BaseType "Primordial Staff"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Lathi"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Lathi"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 63
- Rarity <= Magic
- BaseType "Ezomyte Staff"
- Show
- ItemLevel <= 63
- Rarity = Rare
- BaseType "Ezomyte Staff"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 70
- DropLevel = 64
- Rarity <= Magic
- Class "Staves"
- Show
- DropLevel = 64
- Rarity = Rare
- Class "Staves"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 67
- Rarity <= Magic
- BaseType "Imperial Staff"
- Show
- ItemLevel <= 67
- Rarity = Rare
- BaseType "Imperial Staff"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Imperial Staff"
- Show
- ItemLevel <= 75
- Rarity = Rare
- BaseType "Judgement Staff"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Imperial Staff"
- Show
- Rarity = Rare
- BaseType "Eclipse Staff"
- SetBorderColor 255 255 0
- # Section: 14.2.3. Two-Handed Axes
- Show
- ItemLevel <= 8
- Rarity <= Magic
- BaseType "Stone Axe"
- Show
- ItemLevel <= 8
- Rarity = Rare
- BaseType "Stone Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 12
- Rarity <= Magic
- BaseType "Jade Chopper"
- Show
- ItemLevel <= 12
- Rarity = Rare
- BaseType "Jade Chopper"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 17
- Rarity <= Magic
- BaseType "Woodsplitter"
- Show
- ItemLevel <= 17
- Rarity = Rare
- BaseType "Woodsplitter"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 22
- Rarity <= Magic
- BaseType "Poleaxe"
- Show
- ItemLevel <= 22
- Rarity = Rare
- BaseType "Poleaxe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 27
- Rarity <= Magic
- BaseType "Double Axe"
- Show
- ItemLevel <= 27
- Rarity = Rare
- BaseType "Double Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 32
- Rarity <= Magic
- BaseType "Gilded Axe"
- Show
- ItemLevel <= 32
- Rarity = Rare
- BaseType "Gilded Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 36
- Rarity <= Magic
- BaseType "Shadow Axe"
- Show
- ItemLevel <= 36
- Rarity = Rare
- BaseType "Shadow Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 36
- Rarity <= Magic
- BaseType "Dagger Axe"
- Show
- ItemLevel <= 36
- Rarity = Rare
- BaseType "Dagger Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 40
- Rarity <= Magic
- BaseType "Jasper Chopper"
- Show
- ItemLevel <= 40
- Rarity = Rare
- BaseType "Jasper Chopper"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 44
- Rarity <= Magic
- BaseType "Timber Axe"
- Show
- ItemLevel <= 44
- Rarity = Rare
- BaseType "Timber Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 48
- Rarity <= Magic
- BaseType "Headsman Axe"
- Show
- ItemLevel <= 48
- Rarity = Rare
- BaseType "Headsman Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 51
- Rarity <= Magic
- BaseType "Labrys"
- Show
- ItemLevel <= 51
- Rarity = Rare
- BaseType "Labrys"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 54
- Rarity <= Magic
- BaseType "Noble Axe"
- Show
- ItemLevel <= 54
- Rarity = Rare
- BaseType "Noble Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 57
- Rarity <= Magic
- BaseType "Abyssal Axe"
- Show
- ItemLevel <= 57
- Rarity = Rare
- BaseType "Abyssal Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 59
- Rarity <= Magic
- BaseType "Talon Axe"
- Show
- ItemLevel <= 59
- Rarity = Rare
- BaseType "Talon Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 59
- Rarity <= Magic
- BaseType "Karui Chopper"
- Show
- ItemLevel <= 59
- Rarity = Rare
- BaseType "Karui Chopper"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 61
- Rarity <= Magic
- BaseType "Sundering Axe"
- Show
- ItemLevel <= 61
- Rarity = Rare
- BaseType "Sundering Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 63
- Rarity <= Magic
- BaseType "Ezomyte Axe"
- Show
- ItemLevel <= 63
- Rarity = Rare
- BaseType "Ezomyte Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Vaal Axe"
- Show
- Rarity = Rare
- BaseType "Vaal Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 67
- Rarity <= Magic
- BaseType "Despot Axe"
- Show
- ItemLevel <= 67
- Rarity = Rare
- BaseType "Despot Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Void Axe"
- Show
- ItemLevel <= 75
- Rarity = Rare
- BaseType "Void Axe"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Fleshripper"
- Show
- Rarity = Rare
- BaseType "Fleshripper"
- SetBorderColor 255 255 0
- # Section: 14.2.4. Two-Handed Maces
- Show
- ItemLevel <= 7
- Rarity <= Magic
- BaseType "Driftwood Maul"
- Show
- ItemLevel <= 7
- Rarity = Rare
- BaseType "Driftwood Maul"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 11
- Rarity <= Magic
- BaseType "Tribal Maul"
- Show
- ItemLevel <= 11
- Rarity = Rare
- BaseType "Tribal Maul"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 16
- Rarity <= Magic
- BaseType "Mallet"
- Show
- ItemLevel <= 16
- Rarity = Rare
- BaseType "Mallet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 21
- Rarity <= Magic
- BaseType "Sledgehammer"
- Show
- ItemLevel <= 21
- Rarity = Rare
- BaseType "Sledgehammer"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 26
- Rarity <= Magic
- BaseType "Jagged Maul"
- Show
- ItemLevel <= 26
- Rarity = Rare
- BaseType "Jagged Maul"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 31
- Rarity <= Magic
- BaseType "Brass Maul"
- Show
- ItemLevel <= 31
- Rarity = Rare
- BaseType "Brass Maul"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 35
- Rarity <= Magic
- BaseType "Fright Maul"
- Show
- ItemLevel <= 35
- Rarity = Rare
- BaseType "Fright Maul"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 39
- Rarity <= Magic
- BaseType "Coronal Maul"
- Show
- ItemLevel <= 39
- Rarity = Rare
- BaseType "Coronal Maul"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 39
- Rarity <= Magic
- BaseType "Totemic Maul"
- Show
- ItemLevel <= 39
- Rarity = Rare
- BaseType "Totemic Maul"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 43
- Rarity <= Magic
- BaseType "Great Mallet"
- Show
- ItemLevel <= 43
- Rarity = Rare
- BaseType "Great Mallet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 47
- Rarity <= Magic
- BaseType "Steelhead"
- Show
- ItemLevel <= 47
- Rarity = Rare
- BaseType "Steelhead"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 50
- Rarity <= Magic
- BaseType "Spiny Maul"
- Show
- ItemLevel <= 50
- Rarity = Rare
- BaseType "Spiny Maul"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 53
- Rarity <= Magic
- BaseType "Plated Maul"
- Show
- ItemLevel <= 53
- Rarity = Rare
- BaseType "Plated Maul"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 58
- Rarity <= Magic
- BaseType "Dread Maul"
- Show
- ItemLevel <= 58
- Rarity = Rare
- BaseType "Dread Maul"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 62
- Rarity <= Magic
- BaseType "Solar Maul"
- Show
- ItemLevel <= 62
- Rarity = Rare
- BaseType "Solar Maul"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 60
- Rarity <= Magic
- BaseType "Karui Maul"
- Show
- ItemLevel <= 60
- Rarity = Rare
- BaseType "Karui Maul"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 62
- Rarity <= Magic
- BaseType "Colossus Mallet"
- Show
- ItemLevel <= 62
- Rarity = Rare
- BaseType "Colossus Mallet"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 64
- Rarity <= Magic
- BaseType "Piledriver"
- Show
- ItemLevel <= 64
- Rarity = Rare
- BaseType "Piledriver"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 66
- Rarity <= Magic
- BaseType "Meatgrinder"
- Show
- ItemLevel <= 66
- Rarity = Rare
- BaseType "Meatgrinder"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 68
- Rarity <= Magic
- BaseType "Imperial Maul"
- Show
- ItemLevel <= 68
- Rarity = Rare
- BaseType "Imperial Maul"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Terror Maul"
- Show
- Rarity = Rare
- BaseType "Terror Maul"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Coronal Maul"
- Show
- Rarity = Rare
- BaseType "Coronal Maul"
- SetBorderColor 255 255 0
- # Section: 14.2.5. Two-Handed Swords
- Show
- ItemLevel <= 7
- Rarity <= Magic
- BaseType "Corroded Blade"
- Show
- ItemLevel <= 7
- Rarity = Rare
- BaseType "Corroded Blade"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 11
- Rarity <= Magic
- BaseType "Longsword"
- Show
- ItemLevel <= 11
- Rarity = Rare
- BaseType "Longsword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 16
- Rarity <= Magic
- BaseType "Bastard Sword"
- Show
- ItemLevel <= 16
- Rarity = Rare
- BaseType "Bastard Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 21
- Rarity <= Magic
- BaseType "Two-Handed Sword"
- Show
- ItemLevel <= 21
- Rarity = Rare
- BaseType "Two-Handed Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 26
- Rarity <= Magic
- BaseType "Etched Greatsword"
- Show
- ItemLevel <= 26
- Rarity = Rare
- BaseType "Etched Greatsword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 31
- Rarity <= Magic
- BaseType "Ornate Sword"
- Show
- ItemLevel <= 31
- Rarity = Rare
- BaseType "Ornate Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 35
- Rarity <= Magic
- BaseType "Spectral Sword"
- Show
- ItemLevel <= 35
- Rarity = Rare
- BaseType "Spectral Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 35
- Rarity <= Magic
- BaseType "Curved Blade"
- Show
- ItemLevel <= 35
- Rarity = Rare
- BaseType "Curved Blade"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 39
- Rarity <= Magic
- BaseType "Butcher Sword"
- Show
- ItemLevel <= 39
- Rarity = Rare
- BaseType "Butcher Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 43
- Rarity <= Magic
- BaseType "Footman Sword"
- Show
- ItemLevel <= 43
- Rarity = Rare
- BaseType "Footman Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 46
- Rarity <= Magic
- BaseType "Highland Blade"
- Show
- ItemLevel <= 46
- Rarity = Rare
- BaseType "Highland Blade"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 50
- Rarity <= Magic
- BaseType "Engraved Greatsword"
- Show
- ItemLevel <= 50
- Rarity = Rare
- BaseType "Engraved Greatsword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 53
- Rarity <= Magic
- BaseType "Tiger Sword"
- Show
- ItemLevel <= 53
- Rarity = Rare
- BaseType "Tiger Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 56
- Rarity <= Magic
- BaseType "Wraith Sword"
- Show
- ItemLevel <= 56
- Rarity = Rare
- BaseType "Wraith Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 58
- Rarity <= Magic
- BaseType "Lithe Blade"
- Show
- ItemLevel <= 58
- Rarity = Rare
- BaseType "Lithe Blade"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 58
- Rarity <= Magic
- BaseType "Headman's Sword"
- Show
- ItemLevel <= 58
- Rarity = Rare
- BaseType "Headman's Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 60
- Rarity <= Magic
- BaseType "Reaver Sword"
- Show
- ItemLevel <= 60
- Rarity = Rare
- BaseType "Reaver Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 62
- Rarity <= Magic
- BaseType "Ezomyte Blade"
- Show
- ItemLevel <= 62
- Rarity = Rare
- BaseType "Ezomyte Blade"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 64
- Rarity <= Magic
- BaseType "Vaal Greatsword"
- Show
- ItemLevel <= 64
- Rarity = Rare
- BaseType "Vaal Greatsword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 66
- Rarity <= Magic
- BaseType "Lion Sword"
- Show
- ItemLevel <= 66
- Rarity = Rare
- BaseType "Lion Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Infernal Sword"
- Show
- Rarity = Rare
- BaseType "Infernal Sword"
- SetBorderColor 255 255 0
- Show
- ItemLevel <= 75
- Rarity <= Magic
- BaseType "Exquisite Blade"
- Show
- Rarity = Rare
- BaseType "Exquisite Blade"
- SetBorderColor 255 255 0
- # Section: Hide part 2
- Hide
- ItemLevel > 68
- DropLevel < 68
- Rarity <= Rare
- Class "Body Armours" "Claws" "One Hand Maces" "One Hand Swords" "Thrusting One Hand Swords" "Two Hand Axes" "Two Hand Maces" "Two Hand Swords" "Bows" "Staves"
- Show
- ItemLevel < 40
- Rarity <= Magic
- Show
- Rarity = Rare
- Class "Boots" "Gloves" "Helmets"
- SetFontSize 32
- Show
- Rarity = Rare
- Class "Sceptres"
- Show
- ItemLevel > 69
- Rarity = Rare
- SetFontSize 20
- Show
- Rarity = Rare
- SetFontSize 28
- Hide
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