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Aug 17th, 2014
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  1. _vehicle_79 = objNull;
  2. if (true) then
  3. {
  4. _this = createVehicle ["Land_Fire_barrel_burning", [6786.5586, 16938.824, 1.3063762], [], 0, "CAN_COLLIDE"];
  5. _vehicle_79 = _this;
  6. _this setDir -52.176891;
  7. _this setPos [6786.5586, 16938.824, 1.3063762];
  8. };
  9.  
  10. _vehicle_1743 = objNull;
  11. if (true) then
  12. {
  13. _this = createVehicle ["Land_BoatSmall_2b", [6754.4868, 16954.301, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
  14. _vehicle_1743 = _this;
  15. _this setPos [6754.4868, 16954.301, 8.5830688e-006];
  16. };
  17.  
  18. _vehicle_1744 = objNull;
  19. if (true) then
  20. {
  21. _this = createVehicle ["Land_BoatSmall_2a", [6770.6196, 16962.15, -0.043979064], [], 0, "CAN_COLLIDE"];
  22. _vehicle_1744 = _this;
  23. _this setDir 92.819344;
  24. _this setPos [6770.6196, 16962.15, -0.043979064];
  25. };
  26.  
  27. _vehicle_1745 = objNull;
  28. if (true) then
  29. {
  30. _this = createVehicle ["Land_BoatSmall_2a", [6788.8032, 16940.443, 1.6349994], [], 0, "CAN_COLLIDE"];
  31. _vehicle_1745 = _this;
  32. _this setDir -33.264271;
  33. _this setPos [6788.8032, 16940.443, 1.6349994];
  34. };
  35.  
  36. _vehicle_2472 = objNull;
  37. if (true) then
  38. {
  39. _this = createVehicle ["Land_Fire_barrel_burning", [16863.83, 5273.3955, 1.2385281], [], 0, "CAN_COLLIDE"];
  40. _vehicle_2472 = _this;
  41. _this setPos [16863.83, 5273.3955, 1.2385281];
  42. };
  43.  
  44. _vehicle_2481 = objNull;
  45. if (true) then
  46. {
  47. _this = createVehicle ["Land_Fire_barrel_burning", [15127.126, 16416.543, 0.0011147753], [], 0, "CAN_COLLIDE"];
  48. _vehicle_2481 = _this;
  49. _this setDir 7.6314087;
  50. _this setPos [15127.126, 16416.543, 0.0011147753];
  51. };
  52.  
  53. _vehicle_2532 = objNull;
  54. if (true) then
  55. {
  56. _this = createVehicle ["MAP_P_Basin_A", [8271.5742, 15495.384, 0.89722341], [], 0, "CAN_COLLIDE"];
  57. _vehicle_2532 = _this;
  58. _this setDir -129.59015;
  59. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  60. _this setPos [8271.5742, 15495.384, 0.89722341];
  61. };
  62.  
  63. _vehicle_2547 = objNull;
  64. if (true) then
  65. {
  66. _this = createVehicle ["MAP_wall_board", [8241.3555, 15469.616, 0.53834081], [], 0, "CAN_COLLIDE"];
  67. _vehicle_2547 = _this;
  68. _this setDir 50.371937;
  69. _this setPos [8241.3555, 15469.616, 0.53834081];
  70. };
  71.  
  72. _vehicle_2548 = objNull;
  73. if (true) then
  74. {
  75. _this = createVehicle ["MAP_wall_board_02", [8267.6689, 15500.109, 3.7850966], [], 0, "CAN_COLLIDE"];
  76. _vehicle_2548 = _this;
  77. _this setDir 230.36423;
  78. _this setPos [8267.6689, 15500.109, 3.7850966];
  79. };
  80.  
  81. _vehicle_2549 = objNull;
  82. if (true) then
  83. {
  84. _this = createVehicle ["MAP_armchair", [8267.5088, 15490.043, 3.5492637], [], 0, "CAN_COLLIDE"];
  85. _vehicle_2549 = _this;
  86. _this setDir 423.89514;
  87. _this setPos [8267.5088, 15490.043, 3.5492637];
  88. };
  89.  
  90. _vehicle_2550 = objNull;
  91. if (true) then
  92. {
  93. _this = createVehicle ["MAP_F_ch_mod_c", [8268.584, 15487.762, 0.24975611], [], 0, "CAN_COLLIDE"];
  94. _vehicle_2550 = _this;
  95. _this setDir 154.29044;
  96. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  97. _this setPos [8268.584, 15487.762, 0.24975611];
  98. };
  99.  
  100. _vehicle_2551 = objNull;
  101. if (true) then
  102. {
  103. _this = createVehicle ["MAP_ch_mod_c", [8253.9395, 15510.228, 0.24129499], [], 0, "CAN_COLLIDE"];
  104. _vehicle_2551 = _this;
  105. _this setDir 4.7255068;
  106. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  107. _this setPos [8253.9395, 15510.228, 0.24129499];
  108. };
  109.  
  110. _vehicle_2554 = objNull;
  111. if (true) then
  112. {
  113. _this = createVehicle ["MAP_chair", [8264.7363, 15500.203, 0.24118771], [], 0, "CAN_COLLIDE"];
  114. _vehicle_2554 = _this;
  115. _this setDir 36.231251;
  116. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  117. _this setPos [8264.7363, 15500.203, 0.24118771];
  118. };
  119.  
  120. _vehicle_2556 = objNull;
  121. if (true) then
  122. {
  123. _this = createVehicle ["MAP_hospital_bench", [8267.2656, 15492.547, 0.24904081], [], 0, "CAN_COLLIDE"];
  124. _vehicle_2556 = _this;
  125. _this setDir -36.62492;
  126. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  127. _this setPos [8267.2656, 15492.547, 0.24904081];
  128. };
  129.  
  130. _vehicle_2557 = objNull;
  131. if (true) then
  132. {
  133. _this = createVehicle ["MAP_kitchen_chair_a", [8266.4102, 15491.424, 3.5307629], [], 0, "CAN_COLLIDE"];
  134. _vehicle_2557 = _this;
  135. _this setDir 53.379959;
  136. _this setPos [8266.4102, 15491.424, 3.5307629];
  137. };
  138.  
  139. _vehicle_2558 = objNull;
  140. if (true) then
  141. {
  142. _this = createVehicle ["MAP_lavicka_1", [8265.3145, 15471.088, -1.9550323e-005], [], 0, "CAN_COLLIDE"];
  143. _vehicle_2558 = _this;
  144. _this setDir -42.018513;
  145. _this setPos [8265.3145, 15471.088, -1.9550323e-005];
  146. };
  147.  
  148. _vehicle_2561 = objNull;
  149. if (true) then
  150. {
  151. _this = createVehicle ["MAP_conference_table_a", [8268.1074, 15488.405, 0.25257671], [], 0, "CAN_COLLIDE"];
  152. _vehicle_2561 = _this;
  153. _this setDir 143.43242;
  154. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  155. _this setPos [8268.1074, 15488.405, 0.25257671];
  156. };
  157.  
  158. _vehicle_2582 = objNull;
  159. if (true) then
  160. {
  161. _this = createVehicle ["MAP_p_urtica", [8215.5918, 15503.198, 4.7206879e-005], [], 0, "CAN_COLLIDE"];
  162. _vehicle_2582 = _this;
  163. _this setPos [8215.5918, 15503.198, 4.7206879e-005];
  164. };
  165.  
  166. _vehicle_2583 = objNull;
  167. if (true) then
  168. {
  169. _this = createVehicle ["MAP_pumpkin", [8214.9893, 15504.062, 5.6266785e-005], [], 0, "CAN_COLLIDE"];
  170. _vehicle_2583 = _this;
  171. _this setPos [8214.9893, 15504.062, 5.6266785e-005];
  172. };
  173.  
  174. _vehicle_2584 = objNull;
  175. if (true) then
  176. {
  177. _this = createVehicle ["MAP_pumpkin2", [8214.6572, 15503.658, -1.9550323e-005], [], 0, "CAN_COLLIDE"];
  178. _vehicle_2584 = _this;
  179. _this setPos [8214.6572, 15503.658, -1.9550323e-005];
  180. };
  181.  
  182. _vehicle_2586 = objNull;
  183. if (true) then
  184. {
  185. _this = createVehicle ["MAP_p_heracleum", [8213.667, 15502.601, 0], [], 0, "CAN_COLLIDE"];
  186. _vehicle_2586 = _this;
  187. _this setPos [8213.667, 15502.601, 0];
  188. };
  189.  
  190. _vehicle_2587 = objNull;
  191. if (true) then
  192. {
  193. _this = createVehicle ["MAP_p_Helianthus", [8210.0908, 15500.938, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  194. _vehicle_2587 = _this;
  195. _this setDir 55.640972;
  196. _this setPos [8210.0908, 15500.938, 9.5367432e-007];
  197. };
  198.  
  199. _vehicle_2591 = objNull;
  200. if (true) then
  201. {
  202. _this = createVehicle ["MAP_p_Helianthus", [8211.0303, 15502.254, -3.0040741e-005], [], 0, "CAN_COLLIDE"];
  203. _vehicle_2591 = _this;
  204. _this setDir 58.473064;
  205. _this setPos [8211.0303, 15502.254, -3.0040741e-005];
  206. };
  207.  
  208. _vehicle_2593 = objNull;
  209. if (true) then
  210. {
  211. _this = createVehicle ["MAP_p_Helianthus", [8211.4365, 15501.333, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  212. _vehicle_2593 = _this;
  213. _this setDir 45.646385;
  214. _this setPos [8211.4365, 15501.333, 5.7220459e-006];
  215. };
  216.  
  217. _vehicle_2595 = objNull;
  218. if (true) then
  219. {
  220. _this = createVehicle ["MAP_p_Helianthus", [8210.3047, 15501.69, 1.6689301e-005], [], 0, "CAN_COLLIDE"];
  221. _vehicle_2595 = _this;
  222. _this setDir 22.202578;
  223. _this setPos [8210.3047, 15501.69, 1.6689301e-005];
  224. };
  225.  
  226. _vehicle_2600 = objNull;
  227. if (true) then
  228. {
  229. _this = createVehicle ["MAP_Wall_IndFnc_9", [8229.8818, 15505.676, -0.00010442734], [], 0, "CAN_COLLIDE"];
  230. _vehicle_2600 = _this;
  231. _this setDir 47.155968;
  232. _this setPos [8229.8818, 15505.676, -0.00010442734];
  233. };
  234.  
  235. _vehicle_2602 = objNull;
  236. if (true) then
  237. {
  238. _this = createVehicle ["MAP_Wall_IndFnc_9", [8223.7314, 15512.202, 0.00013494492], [], 0, "CAN_COLLIDE"];
  239. _vehicle_2602 = _this;
  240. _this setDir 47.155968;
  241. _this setPos [8223.7314, 15512.202, 0.00013494492];
  242. };
  243.  
  244. _vehicle_2604 = objNull;
  245. if (true) then
  246. {
  247. _this = createVehicle ["Misc_Cargo1B_military", [8235.5439, 15499.255, 0.20487584], [], 0, "CAN_COLLIDE"];
  248. _vehicle_2604 = _this;
  249. _this setDir 51.420868;
  250. _this setPos [8235.5439, 15499.255, 0.20487584];
  251. };
  252.  
  253. _vehicle_2606 = objNull;
  254. if (true) then
  255. {
  256. _this = createVehicle ["Land_Fire_barrel", [8248.3184, 15484.898, 0.24115767], [], 0, "CAN_COLLIDE"];
  257. _vehicle_2606 = _this;
  258. _this setDir -0.024404472;
  259. _this setPos [8248.3184, 15484.898, 0.24115767];
  260. };
  261.  
  262. _vehicle_2607 = objNull;
  263. if (true) then
  264. {
  265. _this = createVehicle ["Land_CncBlock_Stripes", [8250.7705, 15481.14, 0.20792443], [], 0, "CAN_COLLIDE"];
  266. _vehicle_2607 = _this;
  267. _this setDir 406.901;
  268. _this setPos [8250.7705, 15481.14, 0.20792443];
  269. };
  270.  
  271. _vehicle_2608 = objNull;
  272. if (true) then
  273. {
  274. _this = createVehicle ["Land_CncBlock", [8241.8291, 15488.913, 0.24114145], [], 0, "CAN_COLLIDE"];
  275. _vehicle_2608 = _this;
  276. _this setDir 10.615736;
  277. _this setPos [8241.8291, 15488.913, 0.24114145];
  278. };
  279.  
  280. _vehicle_2609 = objNull;
  281. if (true) then
  282. {
  283. _this = createVehicle ["Land_CncBlock_D", [8245.1416, 15487.204, 0.241192], [], 0, "CAN_COLLIDE"];
  284. _vehicle_2609 = _this;
  285. _this setDir 48.523594;
  286. _this setPos [8245.1416, 15487.204, 0.241192];
  287. };
  288.  
  289. _vehicle_2611 = objNull;
  290. if (true) then
  291. {
  292. _this = createVehicle ["Land_Toilet", [8271.4492, 15487.285, 1.3828278e-005], [], 0, "CAN_COLLIDE"];
  293. _vehicle_2611 = _this;
  294. _this setDir -40.890606;
  295. _this setPos [8271.4492, 15487.285, 1.3828278e-005];
  296. };
  297.  
  298. _vehicle_2613 = objNull;
  299. if (true) then
  300. {
  301. _this = createVehicle ["Paleta2", [8253.3809, 15515.725, 0.27066967], [], 0, "CAN_COLLIDE"];
  302. _vehicle_2613 = _this;
  303. _this setDir -211.44675;
  304. _this setPos [8253.3809, 15515.725, 0.27066967];
  305. };
  306.  
  307. _vehicle_2614 = objNull;
  308. if (true) then
  309. {
  310. _this = createVehicle ["Land_Barrel_water", [8258.2861, 15501.204, 0.24122538], [], 0, "CAN_COLLIDE"];
  311. _vehicle_2614 = _this;
  312. _this setDir -0.3049714;
  313. _this setPos [8258.2861, 15501.204, 0.24122538];
  314. };
  315.  
  316. _vehicle_2615 = objNull;
  317. if (true) then
  318. {
  319. _this = createVehicle ["Land_stand_meat_EP1", [8262.3838, 15503.13, 0.241089], [], 0, "CAN_COLLIDE"];
  320. _vehicle_2615 = _this;
  321. _this setDir 45.812561;
  322. _this setPos [8262.3838, 15503.13, 0.241089];
  323. };
  324.  
  325. _vehicle_2616 = objNull;
  326. if (true) then
  327. {
  328. _this = createVehicle ["Land_tires_EP1", [8257.876, 15510.099, 0.24121727], [], 0, "CAN_COLLIDE"];
  329. _vehicle_2616 = _this;
  330. _this setDir 273.2316;
  331. _this setPos [8257.876, 15510.099, 0.24121727];
  332. };
  333.  
  334. _vehicle_2617 = objNull;
  335. if (true) then
  336. {
  337. _this = createVehicle ["Info_Board_EP1", [8257.4639, 15478.367, 0.24111046], [], 0, "CAN_COLLIDE"];
  338. _vehicle_2617 = _this;
  339. _this setDir 140.55966;
  340. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  341. _this setPos [8257.4639, 15478.367, 0.24111046];
  342. };
  343.  
  344. _vehicle_2618 = objNull;
  345. if (true) then
  346. {
  347. _this = createVehicle ["LADAWreck", [8268.0859, 15483.463, 0.094663233], [], 0, "CAN_COLLIDE"];
  348. _vehicle_2618 = _this;
  349. _this setDir 231.33983;
  350. _this setPos [8268.0859, 15483.463, 0.094663233];
  351. };
  352.  
  353. _vehicle_2620 = objNull;
  354. if (true) then
  355. {
  356. _this = createVehicle ["Land_CncBlock_Stripes", [8247.9824, 15484.32, 0.22003052], [], 0, "CAN_COLLIDE"];
  357. _vehicle_2620 = _this;
  358. _this setDir 49.007591;
  359. _this setPos [8247.9824, 15484.32, 0.22003052];
  360. };
  361.  
  362. _vehicle_2623 = objNull;
  363. if (true) then
  364. {
  365. _this = createVehicle ["Land_CncBlock", [8253.5459, 15478.188, 0.21946615], [], 0, "CAN_COLLIDE"];
  366. _vehicle_2623 = _this;
  367. _this setDir 48.324379;
  368. _this setPos [8253.5459, 15478.188, 0.21946615];
  369. };
  370.  
  371. _vehicle_2626 = objNull;
  372. if (true) then
  373. {
  374. _this = createVehicle ["Land_MBG_Garage_Single_A", [8267.3984, 15482.96, -5.2452087e-005], [], 0, "CAN_COLLIDE"];
  375. _vehicle_2626 = _this;
  376. _this setDir 50.005669;
  377. _this setPos [8267.3984, 15482.96, -5.2452087e-005];
  378. };
  379.  
  380. _vehicle_2631 = objNull;
  381. if (true) then
  382. {
  383. _this = createVehicle ["MAP_sign_altar", [8261.1426, 15479.96, 2.6766288], [], 0, "CAN_COLLIDE"];
  384. _vehicle_2631 = _this;
  385. _this setDir 230.94078;
  386. _this setPos [8261.1426, 15479.96, 2.6766288];
  387. };
  388.  
  389. _vehicle_2636 = objNull;
  390. if (true) then
  391. {
  392. _this = createVehicle ["MAP_sign_hospital", [8264.6514, 15490.703, -2.2411346e-005], [], 0, "CAN_COLLIDE"];
  393. _vehicle_2636 = _this;
  394. _this setDir 49.964375;
  395. _this setPos [8264.6514, 15490.703, -2.2411346e-005];
  396. };
  397.  
  398. _vehicle_2638 = objNull;
  399. if (true) then
  400. {
  401. _this = createVehicle ["MAP_sign_service", [8258.082, 15511.703, -0.25001478], [], 0, "CAN_COLLIDE"];
  402. _vehicle_2638 = _this;
  403. _this setDir 50.497543;
  404. _this setPos [8258.082, 15511.703, -0.25001478];
  405. };
  406.  
  407. _vehicle_2642 = objNull;
  408. if (true) then
  409. {
  410. _this = createVehicle ["MAP_Bilboard_alkohol", [8261.4131, 15480.491, -1.0994655], [], 0, "CAN_COLLIDE"];
  411. _vehicle_2642 = _this;
  412. _this setDir 140.48784;
  413. _this setPos [8261.4131, 15480.491, -1.0994655];
  414. };
  415.  
  416. _vehicle_2645 = objNull;
  417. if (true) then
  418. {
  419. _this = createVehicle ["MAP_EmbeddedTire", [8256.8594, 15465.308, 0.23216823], [], 0, "CAN_COLLIDE"];
  420. _vehicle_2645 = _this;
  421. _this setDir -33.994438;
  422. _this setPos [8256.8594, 15465.308, 0.23216823];
  423. };
  424.  
  425. _vehicle_2651 = objNull;
  426. if (true) then
  427. {
  428. _this = createVehicle ["ASC_EU_BulbI", [8247.7793, 15476.963, 10.856824], [], 0, "CAN_COLLIDE"];
  429. _vehicle_2651 = _this;
  430. _this setDir -246.95634;
  431. _this setPos [8247.7793, 15476.963, 10.856824];
  432. };
  433.  
  434. _vehicle_2661 = objNull;
  435. if (true) then
  436. {
  437. _this = createVehicle ["ASC_EU_BulbI", [8266.8809, 15492.007, 10.823066], [], 0, "CAN_COLLIDE"];
  438. _vehicle_2661 = _this;
  439. _this setDir -249.38524;
  440. _this setPos [8266.8809, 15492.007, 10.823066];
  441. };
  442.  
  443. _vehicle_2667 = objNull;
  444. if (true) then
  445. {
  446. _this = createVehicle ["ASC_EU_BulbI", [8252.2021, 15508.06, 10.855468], [], 0, "CAN_COLLIDE"];
  447. _vehicle_2667 = _this;
  448. _this setDir -249.49854;
  449. _this setPos [8252.2021, 15508.06, 10.855468];
  450. };
  451.  
  452. _vehicle_2678 = objNull;
  453. if (true) then
  454. {
  455. _this = createVehicle ["ASC_EU_BulbI", [8233.1504, 15494.227, 10.849637], [], 0, "CAN_COLLIDE"];
  456. _vehicle_2678 = _this;
  457. _this setDir -240.07677;
  458. _this setPos [8233.1504, 15494.227, 10.849637];
  459. };
  460.  
  461. _vehicle_2684 = objNull;
  462. if (true) then
  463. {
  464. _this = createVehicle ["MAP_PowerGenerator", [8249.5146, 15514.031, 0.22064213], [], 0, "CAN_COLLIDE"];
  465. _vehicle_2684 = _this;
  466. _this setDir -38.631256;
  467. _this setPos [8249.5146, 15514.031, 0.22064213];
  468. };
  469.  
  470. _vehicle_2687 = objNull;
  471. if (true) then
  472. {
  473. _this = createVehicle ["MAP_stanek_3B", [8261.9473, 15499.687, 0.26350242], [], 0, "CAN_COLLIDE"];
  474. _vehicle_2687 = _this;
  475. _this setDir 321.63327;
  476. _this setPos [8261.9473, 15499.687, 0.26350242];
  477. };
  478.  
  479. _vehicle_2689 = objNull;
  480. if (true) then
  481. {
  482. _this = createVehicle ["Land_Toilet", [8272.3896, 15488.127, 2.7656555e-005], [], 0, "CAN_COLLIDE"];
  483. _vehicle_2689 = _this;
  484. _this setDir -35.089291;
  485. _this setPos [8272.3896, 15488.127, 2.7656555e-005];
  486. };
  487.  
  488. _vehicle_2690 = objNull;
  489. if (true) then
  490. {
  491. _this = createVehicle ["FoldChair", [8263.9238, 15496.279, 3.5522609], [], 0, "CAN_COLLIDE"];
  492. _vehicle_2690 = _this;
  493. _this setDir 249.94156;
  494. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  495. _this setPos [8263.9238, 15496.279, 3.5522609];
  496. };
  497.  
  498. _vehicle_2691 = objNull;
  499. if (true) then
  500. {
  501. _this = createVehicle ["FoldTable", [8262.7705, 15499.895, 3.5522256], [], 0, "CAN_COLLIDE"];
  502. _vehicle_2691 = _this;
  503. _this setDir 51.608051;
  504. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  505. _this setPos [8262.7705, 15499.895, 3.5522256];
  506. };
  507.  
  508. _vehicle_2693 = objNull;
  509. if (true) then
  510. {
  511. _this = createVehicle ["FoldTable", [8265.1807, 15496.672, 3.5522618], [], 0, "CAN_COLLIDE"];
  512. _vehicle_2693 = _this;
  513. _this setDir 51.40181;
  514. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  515. _this setPos [8265.1807, 15496.672, 3.5522618];
  516. };
  517.  
  518. _vehicle_2696 = objNull;
  519. if (true) then
  520. {
  521. _this = createVehicle ["FoldChair", [8260.9082, 15500.046, 3.5522485], [], 0, "CAN_COLLIDE"];
  522. _vehicle_2696 = _this;
  523. _this setDir 254.98502;
  524. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  525. _this setPos [8260.9082, 15500.046, 3.5522485];
  526. };
  527.  
  528. _vehicle_2698 = objNull;
  529. if (true) then
  530. {
  531. _this = createVehicle ["AmmoCrate_NoInteractive_", [8262.4941, 15497.881, 3.5427721], [], 0, "CAN_COLLIDE"];
  532. _vehicle_2698 = _this;
  533. _this setDir 50.729805;
  534. _this setPos [8262.4941, 15497.881, 3.5427721];
  535. };
  536.  
  537. _vehicle_2699 = objNull;
  538. if (true) then
  539. {
  540. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [8260.0107, 15501.85, 3.5427668], [], 0, "CAN_COLLIDE"];
  541. _vehicle_2699 = _this;
  542. _this setDir 142.47639;
  543. _this setPos [8260.0107, 15501.85, 3.5427668];
  544. };
  545.  
  546. _vehicle_2700 = objNull;
  547. if (true) then
  548. {
  549. _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [8266.4141, 15493.435, 3.5428121], [], 0, "CAN_COLLIDE"];
  550. _vehicle_2700 = _this;
  551. _this setDir 51.539188;
  552. _this setPos [8266.4141, 15493.435, 3.5428121];
  553. };
  554.  
  555. _vehicle_2701 = objNull;
  556. if (true) then
  557. {
  558. _this = createVehicle ["AmmoCrates_NoInteractive_Small", [8266.5264, 15500.661, 3.6156249], [], 0, "CAN_COLLIDE"];
  559. _vehicle_2701 = _this;
  560. _this setDir -130.16258;
  561. _this setPos [8266.5264, 15500.661, 3.6156249];
  562. };
  563.  
  564. _vehicle_2702 = objNull;
  565. if (true) then
  566. {
  567. _this = createVehicle ["VaultStorageLocked", [8256.166, 15512.379, 0.24305104], [], 0, "CAN_COLLIDE"];
  568. _vehicle_2702 = _this;
  569. _this setDir 50.726517;
  570. _this setPos [8256.166, 15512.379, 0.24305104];
  571. };
  572.  
  573. _vehicle_2704 = objNull;
  574. if (true) then
  575. {
  576. _this = createVehicle ["FoldTable", [8253.9385, 15508.511, 0.25969568], [], 0, "CAN_COLLIDE"];
  577. _vehicle_2704 = _this;
  578. _this setDir 17.423708;
  579. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  580. _this setPos [8253.9385, 15508.511, 0.25969568];
  581. };
  582.  
  583. _vehicle_2707 = objNull;
  584. if (true) then
  585. {
  586. _this = createVehicle ["MAP_F_postel_manz_kov", [8271.7598, 15492.395, 0.045453794], [], 0, "CAN_COLLIDE"];
  587. _vehicle_2707 = _this;
  588. _this setDir 49.034691;
  589. _this setPos [8271.7598, 15492.395, 0.045453794];
  590. };
  591.  
  592. _vehicle_2710 = objNull;
  593. if (true) then
  594. {
  595. _this = createVehicle ["MAP_vojenska_palanda", [8273.5293, 15491.846, 3.5047953], [], 0, "CAN_COLLIDE"];
  596. _vehicle_2710 = _this;
  597. _this setDir 139.41745;
  598. _this setPos [8273.5293, 15491.846, 3.5047953];
  599. };
  600.  
  601. _vehicle_2715 = objNull;
  602. if (true) then
  603. {
  604. _this = createVehicle ["MAP_case_cans_b", [8270.1406, 15495.095, 3.5179632], [], 0, "CAN_COLLIDE"];
  605. _vehicle_2715 = _this;
  606. _this setDir 140.47998;
  607. _this setPos [8270.1406, 15495.095, 3.5179632];
  608. };
  609.  
  610. _vehicle_2716 = objNull;
  611. if (true) then
  612. {
  613. _this = createVehicle ["Fence_corrugated_plate", [8257.2852, 15508.675, 0.19405052], [], 0, "CAN_COLLIDE"];
  614. _vehicle_2716 = _this;
  615. _this setDir -39.119129;
  616. _this setPos [8257.2852, 15508.675, 0.19405052];
  617. };
  618.  
  619. _vehicle_2718 = objNull;
  620. if (true) then
  621. {
  622. _this = createVehicle ["Fence_corrugated_plate", [8250.8525, 15511.362, 2.7656555e-005], [], 0, "CAN_COLLIDE"];
  623. _vehicle_2718 = _this;
  624. _this setDir 49.625801;
  625. _this setPos [8250.8525, 15511.362, 2.7656555e-005];
  626. };
  627.  
  628. _vehicle_2722 = objNull;
  629. if (true) then
  630. {
  631. _this = createVehicle ["HeliHEmpty", [8259.3721, 15472.314, -6.4373016e-005], [], 0, "CAN_COLLIDE"];
  632. _vehicle_2722 = _this;
  633. _this setPos [8259.3721, 15472.314, -6.4373016e-005];
  634. };
  635.  
  636. _vehicle_2725 = objNull;
  637. if (true) then
  638. {
  639. _this = createVehicle ["Land_Crates_stack_EP1", [8255.5986, 15513.621, 0.24880391], [], 0, "CAN_COLLIDE"];
  640. _vehicle_2725 = _this;
  641. _this setDir -128.27943;
  642. _this setPos [8255.5986, 15513.621, 0.24880391];
  643. };
  644.  
  645. _vehicle_2728 = objNull;
  646. if (true) then
  647. {
  648. _this = createVehicle ["Land_Wheel_cart_EP1", [8257.7715, 15507.778, 0.23337889], [], 0, "CAN_COLLIDE"];
  649. _vehicle_2728 = _this;
  650. _this setDir 34.145061;
  651. _this setPos [8257.7715, 15507.778, 0.23337889];
  652. };
  653.  
  654. _vehicle_2729 = objNull;
  655. if (true) then
  656. {
  657. _this = createVehicle ["Misc_Backpackheap_EP1", [8264.4893, 15497.078, 0.20932108], [], 0, "CAN_COLLIDE"];
  658. _vehicle_2729 = _this;
  659. _this setDir -24.107504;
  660. _this setPos [8264.4893, 15497.078, 0.20932108];
  661. };
  662.  
  663. _vehicle_2731 = objNull;
  664. if (true) then
  665. {
  666. _this = createVehicle ["Misc_cargo_cont_net1", [8252.7109, 15516.904, 0.23422737], [], 0, "CAN_COLLIDE"];
  667. _vehicle_2731 = _this;
  668. _this setDir -216.61897;
  669. _this setPos [8252.7109, 15516.904, 0.23422737];
  670. };
  671.  
  672. _vehicle_2733 = objNull;
  673. if (true) then
  674. {
  675. _this = createVehicle ["Fence_corrugated_plate", [8260.4287, 15502.842, 0.18699872], [], 0, "CAN_COLLIDE"];
  676. _vehicle_2733 = _this;
  677. _this setDir 140.3878;
  678. _this setPos [8260.4287, 15502.842, 0.18699872];
  679. };
  680.  
  681. _vehicle_2735 = objNull;
  682. if (true) then
  683. {
  684. _this = createVehicle ["Fence_corrugated_plate", [8264.4072, 15496.416, 0.18266714], [], 0, "CAN_COLLIDE"];
  685. _vehicle_2735 = _this;
  686. _this setDir 2.4491639;
  687. _this setPos [8264.4072, 15496.416, 0.18266714];
  688. };
  689.  
  690. _vehicle_2739 = objNull;
  691. if (true) then
  692. {
  693. _this = createVehicle ["Misc_cargo_cont_net3", [8245.6689, 15509.4, 0.23810627], [], 0, "CAN_COLLIDE"];
  694. _vehicle_2739 = _this;
  695. _this setDir 51.308548;
  696. _this setPos [8245.6689, 15509.4, 0.23810627];
  697. };
  698.  
  699. _vehicle_2740 = objNull;
  700. if (true) then
  701. {
  702. _this = createVehicle ["PowGen_Big", [8266.207, 15504.089, -0.11490133], [], 0, "CAN_COLLIDE"];
  703. _vehicle_2740 = _this;
  704. _this setDir 318.97601;
  705. _this setPos [8266.207, 15504.089, -0.11490133];
  706. };
  707.  
  708. _vehicle_2742 = objNull;
  709. if (true) then
  710. {
  711. _this = createVehicle ["MAP_case_d", [8268.1172, 15493.545, 0.19403577], [], 0, "CAN_COLLIDE"];
  712. _vehicle_2742 = _this;
  713. _this setDir -39.780796;
  714. _this setPos [8268.1172, 15493.545, 0.19403577];
  715. };
  716.  
  717. _vehicle_2752 = objNull;
  718. if (true) then
  719. {
  720. _this = createVehicle ["MAP_Dkamna_bila", [8264.2559, 15502.823, 0.2491118], [], 0, "CAN_COLLIDE"];
  721. _vehicle_2752 = _this;
  722. _this setDir 410.47202;
  723. _this setPos [8264.2559, 15502.823, 0.2491118];
  724. };
  725.  
  726. _vehicle_2755 = objNull;
  727. if (true) then
  728. {
  729. _this = createVehicle ["MAP_fridge", [8269.3076, 15497.557, 0.25258335], [], 0, "CAN_COLLIDE"];
  730. _vehicle_2755 = _this;
  731. _this setDir -129.976;
  732. _this setPos [8269.3076, 15497.557, 0.25258335];
  733. };
  734.  
  735. _vehicle_2760 = objNull;
  736. if (true) then
  737. {
  738. _this = createVehicle ["MAP_washing_machine", [8260.2832, 15508.354, 0.19221494], [], 0, "CAN_COLLIDE"];
  739. _vehicle_2760 = _this;
  740. _this setDir 50.746319;
  741. _this setPos [8260.2832, 15508.354, 0.19221494];
  742. };
  743.  
  744. _vehicle_2767 = objNull;
  745. if (true) then
  746. {
  747. _this = createVehicle ["FoldTable", [8266.5146, 15497.246, 0.25788289], [], 0, "CAN_COLLIDE"];
  748. _vehicle_2767 = _this;
  749. _this setDir -38.830769;
  750. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  751. _this setPos [8266.5146, 15497.246, 0.25788289];
  752. };
  753.  
  754. _vehicle_2769 = objNull;
  755. if (true) then
  756. {
  757. _this = createVehicle ["Land_Canister_EP1", [8257.0527, 15511.678, 0.23415148], [], 0, "CAN_COLLIDE"];
  758. _vehicle_2769 = _this;
  759. _this setDir 47.579082;
  760. _this setPos [8257.0527, 15511.678, 0.23415148];
  761. };
  762.  
  763. _vehicle_2770 = objNull;
  764. if (true) then
  765. {
  766. _this = createVehicle ["Land_Rack_EP1", [8260.1289, 15502.21, 7.4863434e-005], [], 0, "CAN_COLLIDE"];
  767. _vehicle_2770 = _this;
  768. _this setDir 49.885685;
  769. _this setPos [8260.1289, 15502.21, 7.4863434e-005];
  770. };
  771.  
  772. _this = createCenter resistance;
  773. _center_1 = _this;
  774.  
  775. _group_1 = createGroup _center_1;
  776.  
  777. _unit_31 = objNull;
  778. if (true) then
  779. {
  780. _this = createAgent ["Soldier_MG_PKM_PMC", [8264.5371, 15495.855, 3.7374172], [], 0, "CAN_COLLIDE"];
  781. _unit_31 = _this;
  782. _this setDir 56.102802;
  783. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  784. _this setUnitAbility 0.60000002;
  785. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  786.  
  787. _unit_32 = objNull;
  788. if (true) then
  789. {
  790. _this = createAgent ["GUE_Woodlander3", [8266.668, 15482.221, 0.10264076], [], 0, "CAN_COLLIDE"];
  791. _unit_32 = _this;
  792. _this setDir -141.76392;
  793. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  794. _this setUnitAbility 0.60000002;
  795. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  796.  
  797. _unit_35 = objNull;
  798. if (true) then
  799. {
  800. _this = createAgent ["GUE_Woodlander2", [8254.9502, 15509.599, 0.23239325], [], 0, "CAN_COLLIDE"];
  801. _unit_35 = _this;
  802. _this setDir -170.64685;
  803. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  804. _this setUnitAbility 0.60000002;
  805. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  806.  
  807. _unit_40 = objNull;
  808. if (true) then
  809. {
  810. _this = createAgent ["GUE_Worker2", [8262.3057, 15499.362, 3.5365536], [], 0, "CAN_COLLIDE"];
  811. _unit_40 = _this;
  812. _this setDir 415.11279;
  813. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  814. _this setUnitAbility 0.60000002;
  815. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  816.  
  817. _this = createCenter civilian;
  818. _center_2 = _this;
  819.  
  820. _group_2 = createGroup _center_2;
  821.  
  822. _unit_55 = objNull;
  823. if (true) then
  824. {
  825. _this = createAgent ["Damsel3", [8262.2666, 15499.865, 0.28269568], [], 0, "CAN_COLLIDE"];
  826. _unit_55 = _this;
  827. _this setDir -131.36397;
  828. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  829. _this setUnitAbility 0.60000002;
  830. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  831.  
  832. _vehicle_2774 = objNull;
  833. if (true) then
  834. {
  835. _this = createVehicle ["MAP_lekarnicka", [8270.2227, 15487.249, 1.4758234], [], 0, "CAN_COLLIDE"];
  836. _vehicle_2774 = _this;
  837. _this setDir 140.94876;
  838. _this setPos [8270.2227, 15487.249, 1.4758234];
  839. };
  840.  
  841. _unit_60 = objNull;
  842. if (true) then
  843. {
  844. _this = createAgent ["Soldier_GL_PMC", [8243.2871, 15505.409, -2.8610229e-005], [], 0, "CAN_COLLIDE"];
  845. _unit_60 = _this;
  846. _this setDir 134.79477;
  847. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  848. _this setUnitAbility 0.60000002;
  849. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  850.  
  851. _vehicle_2776 = objNull;
  852. if (true) then
  853. {
  854. _this = createVehicle ["Land_CncBlock_D", [8238.626, 15504.143, 0.19301023], [], 0, "CAN_COLLIDE"];
  855. _vehicle_2776 = _this;
  856. _this setDir 45.651363;
  857. _this setPos [8238.626, 15504.143, 0.19301023];
  858. };
  859.  
  860. _vehicle_2778 = objNull;
  861. if (true) then
  862. {
  863. _this = createVehicle ["Land_CncBlock_D", [8241.4082, 15501.714, 0.19312464], [], 0, "CAN_COLLIDE"];
  864. _vehicle_2778 = _this;
  865. _this setDir 41.552471;
  866. _this setPos [8241.4082, 15501.714, 0.19312464];
  867. };
  868.  
  869. _vehicle_2780 = objNull;
  870. if (true) then
  871. {
  872. _this = createVehicle ["Land_CncBlock_D", [8244.7695, 15500.996, 0.19299065], [], 0, "CAN_COLLIDE"];
  873. _vehicle_2780 = _this;
  874. _this setDir -29.32649;
  875. _this setPos [8244.7695, 15500.996, 0.19299065];
  876. };
  877.  
  878. _vehicle_2782 = objNull;
  879. if (true) then
  880. {
  881. _this = createVehicle ["Land_CncBlock_D", [8247.5029, 15503.168, 0.19301547], [], 0, "CAN_COLLIDE"];
  882. _vehicle_2782 = _this;
  883. _this setDir -44.076141;
  884. _this setPos [8247.5029, 15503.168, 0.19301547];
  885. };
  886.  
  887. _vehicle_2784 = objNull;
  888. if (true) then
  889. {
  890. _this = createVehicle ["Land_CncBlock_D", [8250.6123, 15507.638, 0.19295062], [], 0, "CAN_COLLIDE"];
  891. _vehicle_2784 = _this;
  892. _this setDir -60.64452;
  893. _this setPos [8250.6123, 15507.638, 0.19295062];
  894. };
  895.  
  896. _vehicle_2785 = objNull;
  897. if (true) then
  898. {
  899. _this = createVehicle ["Land_Carpet_EP1", [8261.8525, 15499.64, 0.19259989], [], 0, "CAN_COLLIDE"];
  900. _vehicle_2785 = _this;
  901. _this setDir -38.880337;
  902. _this setPos [8261.8525, 15499.64, 0.19259989];
  903. };
  904.  
  905. _vehicle_2786 = objNull;
  906. if (true) then
  907. {
  908. _this = createVehicle ["Land_Water_pipe_EP1", [8272.415, 15493.233, 0.16194479], [], 0, "CAN_COLLIDE"];
  909. _vehicle_2786 = _this;
  910. _this setDir -114.2996;
  911. _this setPos [8272.415, 15493.233, 0.16194479];
  912. };
  913.  
  914. _vehicle_2788 = objNull;
  915. if (true) then
  916. {
  917. _this = createVehicle ["MAP_ch_mod_c", [8243.1387, 15506.555, 0.18217859], [], 0, "CAN_COLLIDE"];
  918. _vehicle_2788 = _this;
  919. _this setDir 4.7255068;
  920. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  921. _this setPos [8243.1387, 15506.555, 0.18217859];
  922. };
  923.  
  924. _vehicle_2791 = objNull;
  925. if (true) then
  926. {
  927. _this = createVehicle ["FoldTable", [8243.9316, 15504.742, 0.2527352], [], 0, "CAN_COLLIDE"];
  928. _vehicle_2791 = _this;
  929. _this setDir -34.9249;
  930. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  931. _this setPos [8243.9316, 15504.742, 0.2527352];
  932. };
  933.  
  934. _vehicle_2794 = objNull;
  935. if (true) then
  936. {
  937. _this = createVehicle ["FoldTable", [8265.8584, 15481.761, 0.14179376], [], 0, "CAN_COLLIDE"];
  938. _vehicle_2794 = _this;
  939. _this setDir 49.943493;
  940. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  941. _this setPos [8265.8584, 15481.761, 0.14179376];
  942. };
  943.  
  944. _vehicle_2798 = objNull;
  945. if (true) then
  946. {
  947. _this = createVehicle ["FoldTable", [12422.474, 5059.666, 0.24151585], [], 0, "CAN_COLLIDE"];
  948. _vehicle_2798 = _this;
  949. _this setDir -148.10825;
  950. _this setPos [12422.474, 5059.666, 0.24151585];
  951. };
  952.  
  953. _unit_82 = objNull;
  954. if (true) then
  955. {
  956. _this = createAgent ["GUE_Villager3", [12421.655, 5051.9307, 0.71062249], [], 0, "CAN_COLLIDE"];
  957. _unit_82 = _this;
  958. _this setDir 6.034544;
  959. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  960. _this setUnitAbility 0.60000002;
  961. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  962.  
  963. _unit_96 = objNull;
  964. if (true) then
  965. {
  966. _this = createAgent ["Dr_Annie_Baker_EP1", [12401.616, 5045.4702, 1.8259125], [], 0, "CAN_COLLIDE"];
  967. _unit_96 = _this;
  968. _this setDir -35.831966;
  969. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  970. _this setUnitAbility 0.60000002;
  971. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  972.  
  973. _unit_97 = objNull;
  974. if (true) then
  975. {
  976. _this = createAgent ["CIV_EuroWoman01_EP1", [12392.748, 5053.9941, 1.4861736], [], 0, "CAN_COLLIDE"];
  977. _unit_97 = _this;
  978. _this setDir 172.95543;
  979. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  980. _this setUnitAbility 0.60000002;
  981. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  982.  
  983. _unit_110 = objNull;
  984. if (true) then
  985. {
  986. _this = createAgent ["US_Delta_Force_AR_EP1", [12427.486, 5058.2739, 3.513485], [], 0, "CAN_COLLIDE"];
  987. _unit_110 = _this;
  988. _this setDir -78.654518;
  989. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  990. _this setUnitAbility 0.60000002;
  991. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  992.  
  993. _unit_119 = objNull;
  994. if (true) then
  995. {
  996. _this = createAgent ["Graves", [12425.565, 5054.9614, 3.5064285], [], 0, "CAN_COLLIDE"];
  997. _unit_119 = _this;
  998. _this setDir -38.965942;
  999. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1000. _this setUnitAbility 0.60000002;
  1001. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1002.  
  1003. _vehicle_2799 = objNull;
  1004. if (true) then
  1005. {
  1006. _this = createVehicle ["AmmoCrate_NoInteractive_", [12424.139, 5051.2046, 3.484828], [], 0, "CAN_COLLIDE"];
  1007. _vehicle_2799 = _this;
  1008. _this setDir 25.626457;
  1009. _this setPos [12424.139, 5051.2046, 3.484828];
  1010. };
  1011.  
  1012. _vehicle_2800 = objNull;
  1013. if (true) then
  1014. {
  1015. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [12424.357, 5052.3213, 3.4848585], [], 0, "CAN_COLLIDE"];
  1016. _vehicle_2800 = _this;
  1017. _this setDir 25.626457;
  1018. _this setPos [12424.357, 5052.3213, 3.4848585];
  1019. };
  1020.  
  1021. _vehicle_2801 = objNull;
  1022. if (true) then
  1023. {
  1024. _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [12428.838, 5059.8232, 3.4849501], [], 0, "CAN_COLLIDE"];
  1025. _vehicle_2801 = _this;
  1026. _this setDir 27.834431;
  1027. _this setPos [12428.838, 5059.8232, 3.4849501];
  1028. };
  1029.  
  1030. _vehicle_2803 = objNull;
  1031. if (true) then
  1032. {
  1033. _this = createVehicle ["FoldTable", [12426.67, 5058.4604, 3.4888613], [], 0, "CAN_COLLIDE"];
  1034. _vehicle_2803 = _this;
  1035. _this setDir -63.045315;
  1036. _this setPos [12426.67, 5058.4604, 3.4888613];
  1037. };
  1038.  
  1039. _vehicle_2805 = objNull;
  1040. if (true) then
  1041. {
  1042. _this = createVehicle ["FoldTable", [12424.972, 5055.5181, 3.5114622], [], 0, "CAN_COLLIDE"];
  1043. _vehicle_2805 = _this;
  1044. _this setDir -61.032978;
  1045. _this setPos [12424.972, 5055.5181, 3.5114622];
  1046. };
  1047.  
  1048. _vehicle_2830 = objNull;
  1049. if (true) then
  1050. {
  1051. _this = createVehicle ["MAP_Dkamna_bila", [12389.65, 5050.9316, 0.75848109], [], 0, "CAN_COLLIDE"];
  1052. _vehicle_2830 = _this;
  1053. _this setDir 660.77985;
  1054. _this setPos [12389.65, 5050.9316, 0.75848109];
  1055. };
  1056.  
  1057. _vehicle_2831 = objNull;
  1058. if (true) then
  1059. {
  1060. _this = createVehicle ["VaultStorageLocked", [12421.777, 5049.5161, 0.23223642], [], 0, "CAN_COLLIDE"];
  1061. _vehicle_2831 = _this;
  1062. _this setDir 208.31767;
  1063. _this setPos [12421.777, 5049.5161, 0.23223642];
  1064. };
  1065.  
  1066. _vehicle_2832 = objNull;
  1067. if (true) then
  1068. {
  1069. _this = createVehicle ["Land_Canister_EP1", [12419.996, 5050.7065, 0.14996022], [], 0, "CAN_COLLIDE"];
  1070. _vehicle_2832 = _this;
  1071. _this setDir 123.48224;
  1072. _this setPos [12419.996, 5050.7065, 0.14996022];
  1073. };
  1074.  
  1075. _vehicle_2833 = objNull;
  1076. if (true) then
  1077. {
  1078. _this = createVehicle ["Land_Crates_stack_EP1", [12423.037, 5049.061, 0.24098852], [], 0, "CAN_COLLIDE"];
  1079. _vehicle_2833 = _this;
  1080. _this setDir 28.985552;
  1081. _this setPos [12423.037, 5049.061, 0.24098852];
  1082. };
  1083.  
  1084. _vehicle_2834 = objNull;
  1085. if (true) then
  1086. {
  1087. _this = createVehicle ["Land_tires_EP1", [12419.119, 5051.3325, 0.21322022], [], 0, "CAN_COLLIDE"];
  1088. _vehicle_2834 = _this;
  1089. _this setDir 297.97354;
  1090. _this setPos [12419.119, 5051.3325, 0.21322022];
  1091. };
  1092.  
  1093. _vehicle_2835 = objNull;
  1094. if (true) then
  1095. {
  1096. _this = createVehicle ["MAP_sign_service", [12420.455, 5055.2988, -0.52096248], [], 0, "CAN_COLLIDE"];
  1097. _vehicle_2835 = _this;
  1098. _this setDir 119.2206;
  1099. _this setPos [12420.455, 5055.2988, -0.52096248];
  1100. };
  1101.  
  1102. _vehicle_2836 = objNull;
  1103. if (true) then
  1104. {
  1105. _this = createVehicle ["Land_Wheel_cart_EP1", [12419.782, 5056.6465, -0.015074322], [], 0, "CAN_COLLIDE"];
  1106. _vehicle_2836 = _this;
  1107. _this setDir 63.515888;
  1108. _this setPos [12419.782, 5056.6465, -0.015074322];
  1109. };
  1110.  
  1111. _vehicle_2837 = objNull;
  1112. if (true) then
  1113. {
  1114. _this = createVehicle ["Land_stand_meat_EP1", [12394.734, 5058.5386, 0.23929341], [], 0, "CAN_COLLIDE"];
  1115. _vehicle_2837 = _this;
  1116. _this setDir 29.003172;
  1117. _this setPos [12394.734, 5058.5386, 0.23929341];
  1118. };
  1119.  
  1120. _vehicle_2839 = objNull;
  1121. if (true) then
  1122. {
  1123. _this = createVehicle ["Misc_Backpackheap_EP1", [12393.838, 5048.8916, 0.74529135], [], 0, "CAN_COLLIDE"];
  1124. _vehicle_2839 = _this;
  1125. _this setDir 62.892765;
  1126. _this setPos [12393.838, 5048.8916, 0.74529135];
  1127. };
  1128.  
  1129. _vehicle_2840 = objNull;
  1130. if (true) then
  1131. {
  1132. _this = createVehicle ["MAP_chair", [12421.419, 5050.9595, 0.2190368], [], 0, "CAN_COLLIDE"];
  1133. _vehicle_2840 = _this;
  1134. _this setDir 193.94382;
  1135. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1136. _this setPos [12421.419, 5050.9595, 0.2190368];
  1137. };
  1138.  
  1139. _vehicle_2842 = objNull;
  1140. if (true) then
  1141. {
  1142. _this = createVehicle ["MAP_fridge", [12394.368, 5055.5264, 0.44155064], [], 0, "CAN_COLLIDE"];
  1143. _vehicle_2842 = _this;
  1144. _this setDir -150.12259;
  1145. _this setPos [12394.368, 5055.5264, 0.44155064];
  1146. };
  1147.  
  1148. _vehicle_2843 = objNull;
  1149. if (true) then
  1150. {
  1151. _this = createVehicle ["Land_Water_pipe_EP1", [12403.947, 5048.2813, 0.58042872], [], 0, "CAN_COLLIDE"];
  1152. _vehicle_2843 = _this;
  1153. _this setDir 80.695694;
  1154. _this setPos [12403.947, 5048.2813, 0.58042872];
  1155. };
  1156.  
  1157. _vehicle_2845 = objNull;
  1158. if (true) then
  1159. {
  1160. _this = createVehicle ["MAP_hospital_bench", [12397.021, 5047.4097, 0.84015632], [], 0, "CAN_COLLIDE"];
  1161. _vehicle_2845 = _this;
  1162. _this setDir 301.22485;
  1163. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1164. _this setPos [12397.021, 5047.4097, 0.84015632];
  1165. };
  1166.  
  1167. _vehicle_2846 = objNull;
  1168. if (true) then
  1169. {
  1170. _this = createVehicle ["MAP_conference_table_a", [12400.989, 5046.0596, 0.87526292], [], 0, "CAN_COLLIDE"];
  1171. _vehicle_2846 = _this;
  1172. _this setDir 122.5932;
  1173. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1174. _this setPos [12400.989, 5046.0596, 0.87526292];
  1175. };
  1176.  
  1177. _vehicle_2847 = objNull;
  1178. if (true) then
  1179. {
  1180. _this = createVehicle ["MAP_F_ch_mod_c", [12401.624, 5044.1929, 0.97117704], [], 0, "CAN_COLLIDE"];
  1181. _vehicle_2847 = _this;
  1182. _this setDir 154.29044;
  1183. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1184. _this setPos [12401.624, 5044.1929, 0.97117704];
  1185. };
  1186.  
  1187. _vehicle_2848 = objNull;
  1188. if (true) then
  1189. {
  1190. _this = createVehicle ["MAP_lekarnicka", [12403.174, 5045.0083, 1.9632595], [], 0, "CAN_COLLIDE"];
  1191. _vehicle_2848 = _this;
  1192. _this setDir 119.81135;
  1193. _this setPos [12403.174, 5045.0083, 1.9632595];
  1194. };
  1195.  
  1196. _vehicle_2849 = objNull;
  1197. if (true) then
  1198. {
  1199. _this = createVehicle ["MAP_sign_hospital", [12403.483, 5050.9614, 0.046563111], [], 0, "CAN_COLLIDE"];
  1200. _vehicle_2849 = _this;
  1201. _this setDir 210.73695;
  1202. _this setPos [12403.483, 5050.9614, 0.046563111];
  1203. };
  1204.  
  1205. _vehicle_2850 = objNull;
  1206. if (true) then
  1207. {
  1208. _this = createVehicle ["Land_Fire_barrel", [12403.717, 5054.1992, -0.000510716], [], 0, "CAN_COLLIDE"];
  1209. _vehicle_2850 = _this;
  1210. _this setDir 157.36568;
  1211. _this setPos [12403.717, 5054.1992, -0.000510716];
  1212. };
  1213.  
  1214. _vehicle_2877 = objNull;
  1215. if (true) then
  1216. {
  1217. _this = createVehicle ["FoldTable", [12422.008, 5052.5342, 0.21314897], [], 0, "CAN_COLLIDE"];
  1218. _vehicle_2877 = _this;
  1219. _this setDir 27.516554;
  1220. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1221. _this setPos [12422.008, 5052.5342, 0.21314897];
  1222. };
  1223.  
  1224. _unit_121 = objNull;
  1225. if (true) then
  1226. {
  1227. _this = createAgent ["GUE_Commander", [12421.825, 5058.9873, 0.15634714], [], 0, "CAN_COLLIDE"];
  1228. _unit_121 = _this;
  1229. _this setDir 24.803446;
  1230. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1231. _this setUnitAbility 0.60000002;
  1232. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  1233.  
  1234. _vehicle_2880 = objNull;
  1235. if (true) then
  1236. {
  1237. _this = createVehicle ["HeliHEmpty", [12414.461, 5068.3276], [], 0, "CAN_COLLIDE"];
  1238. _vehicle_2880 = _this;
  1239. _this setDir 26.303728;
  1240. _this setPos [12414.461, 5068.3276];
  1241. };
  1242.  
  1243. _vehicle_2883 = objNull;
  1244. if (true) then
  1245. {
  1246. _this = createVehicle ["MAP_Dhangar_brownskrin", [12426.391, 5061.896, 0.11080096], [], 0, "CAN_COLLIDE"];
  1247. _vehicle_2883 = _this;
  1248. _this setDir 29.2486;
  1249. _this setPos [12426.391, 5061.896, 0.11080096];
  1250. };
  1251.  
  1252. _vehicle_2966 = objNull;
  1253. if (true) then
  1254. {
  1255. _this = createVehicle ["MAP_F_ch_mod_c", [15517.361, 13250.655, 0.23807128], [], 0, "CAN_COLLIDE"];
  1256. _vehicle_2966 = _this;
  1257. _this setDir -171.31889;
  1258. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1259. _this setPos [15517.361, 13250.655, 0.23807128];
  1260. };
  1261.  
  1262. _vehicle_2967 = objNull;
  1263. if (true) then
  1264. {
  1265. _this = createVehicle ["MAP_ch_mod_c", [15519.451, 13224.97, -0.071515895], [], 0, "CAN_COLLIDE"];
  1266. _vehicle_2967 = _this;
  1267. _this setDir -223.83858;
  1268. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1269. _this setPos [15519.451, 13224.97, -0.071515895];
  1270. };
  1271.  
  1272. _vehicle_2968 = objNull;
  1273. if (true) then
  1274. {
  1275. _this = createVehicle ["MAP_chair", [15536.987, 13223.205, -0.038985234], [], 0, "CAN_COLLIDE"];
  1276. _vehicle_2968 = _this;
  1277. _this setDir -191.37201;
  1278. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1279. _this setPos [15536.987, 13223.205, -0.038985234];
  1280. };
  1281.  
  1282. _vehicle_2969 = objNull;
  1283. if (true) then
  1284. {
  1285. _this = createVehicle ["MAP_hospital_bench", [15519.378, 13253.499, 0.30468312], [], 0, "CAN_COLLIDE"];
  1286. _vehicle_2969 = _this;
  1287. _this setDir -360.09647;
  1288. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1289. _this setPos [15519.378, 13253.499, 0.30468312];
  1290. };
  1291.  
  1292. _vehicle_2971 = objNull;
  1293. if (true) then
  1294. {
  1295. _this = createVehicle ["MAP_lavicka_1", [15544.269, 13229.234, -0.13838489], [], 0, "CAN_COLLIDE"];
  1296. _vehicle_2971 = _this;
  1297. _this setDir -446.63934;
  1298. _this setPos [15544.269, 13229.234, -0.13838489];
  1299. };
  1300.  
  1301. _vehicle_2972 = objNull;
  1302. if (true) then
  1303. {
  1304. _this = createVehicle ["MAP_conference_table_a", [15517.353, 13251.422, 0.21869883], [], 0, "CAN_COLLIDE"];
  1305. _vehicle_2972 = _this;
  1306. _this setDir -182.17686;
  1307. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1308. _this setPos [15517.353, 13251.422, 0.21869883];
  1309. };
  1310.  
  1311. _vehicle_2976 = objNull;
  1312. if (true) then
  1313. {
  1314. _this = createVehicle ["Land_Fire_barrel", [15533.664, 13237.547, -0.0070346748], [], 0, "CAN_COLLIDE"];
  1315. _vehicle_2976 = _this;
  1316. _this setDir -246.45081;
  1317. _this setPos [15533.664, 13237.547, -0.0070346748];
  1318. };
  1319.  
  1320. _vehicle_2977 = objNull;
  1321. if (true) then
  1322. {
  1323. _this = createVehicle ["Land_CncBlock_Stripes", [15511.636, 13229.408, -0.04849172], [], 0, "CAN_COLLIDE"];
  1324. _vehicle_2977 = _this;
  1325. _this setDir 372.34399;
  1326. _this setPos [15511.636, 13229.408, -0.04849172];
  1327. };
  1328.  
  1329. _vehicle_2978 = objNull;
  1330. if (true) then
  1331. {
  1332. _this = createVehicle ["Land_CncBlock", [15521.323, 13231.196, -0.061767776], [], 0, "CAN_COLLIDE"];
  1333. _vehicle_2978 = _this;
  1334. _this setDir -177.12903;
  1335. _this setPos [15521.323, 13231.196, -0.061767776];
  1336. };
  1337.  
  1338. _vehicle_2979 = objNull;
  1339. if (true) then
  1340. {
  1341. _this = createVehicle ["Land_CncBlock_D", [15518.162, 13230.234, -0.0064523825], [], 0, "CAN_COLLIDE"];
  1342. _vehicle_2979 = _this;
  1343. _this setDir -39.828815;
  1344. _this setPos [15518.162, 13230.234, -0.0064523825];
  1345. };
  1346.  
  1347. _vehicle_2980 = objNull;
  1348. if (true) then
  1349. {
  1350. _this = createVehicle ["Land_Toilet", [15516.022, 13222.066, -0.0070160232], [], 0, "CAN_COLLIDE"];
  1351. _vehicle_2980 = _this;
  1352. _this setDir -168.20555;
  1353. _this setPos [15516.022, 13222.066, -0.0070160232];
  1354. };
  1355.  
  1356. _vehicle_2981 = objNull;
  1357. if (true) then
  1358. {
  1359. _this = createVehicle ["Paleta2", [15522.54, 13224.517, -0.062287204], [], 0, "CAN_COLLIDE"];
  1360. _vehicle_2981 = _this;
  1361. _this setDir -428.09024;
  1362. _this setPos [15522.54, 13224.517, -0.062287204];
  1363. };
  1364.  
  1365. _vehicle_2982 = objNull;
  1366. if (true) then
  1367. {
  1368. _this = createVehicle ["Land_Barrel_water", [15535.141, 13224.998, 0.015160214], [], 0, "CAN_COLLIDE"];
  1369. _vehicle_2982 = _this;
  1370. _this setDir -216.95976;
  1371. _this setPos [15535.141, 13224.998, 0.015160214];
  1372. };
  1373.  
  1374. _vehicle_2983 = objNull;
  1375. if (true) then
  1376. {
  1377. _this = createVehicle ["Land_stand_meat_EP1", [15539.524, 13223.802, 0.086053483], [], 0, "CAN_COLLIDE"];
  1378. _vehicle_2983 = _this;
  1379. _this setDir -181.79065;
  1380. _this setPos [15539.524, 13223.802, 0.086053483];
  1381. };
  1382.  
  1383. _vehicle_2984 = objNull;
  1384. if (true) then
  1385. {
  1386. _this = createVehicle ["Land_tires_EP1", [15522.453, 13227.196, -0.035405044], [], 0, "CAN_COLLIDE"];
  1387. _vehicle_2984 = _this;
  1388. _this setDir 56.587994;
  1389. _this setPos [15522.453, 13227.196, -0.035405044];
  1390. };
  1391.  
  1392. _vehicle_2985 = objNull;
  1393. if (true) then
  1394. {
  1395. _this = createVehicle ["Info_Board_EP1", [15516.13, 13248.669, -0.3419576], [], 0, "CAN_COLLIDE"];
  1396. _vehicle_2985 = _this;
  1397. _this setDir 89.953583;
  1398. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1399. _this setPos [15516.13, 13248.669, -0.3419576];
  1400. };
  1401.  
  1402. _vehicle_2991 = objNull;
  1403. if (true) then
  1404. {
  1405. _this = createVehicle ["MAP_sign_hospital", [15516.526, 13249.752, -0.89145452], [], 0, "CAN_COLLIDE"];
  1406. _vehicle_2991 = _this;
  1407. _this setDir -271.51025;
  1408. _this setPos [15516.526, 13249.752, -0.89145452];
  1409. };
  1410.  
  1411. _vehicle_2992 = objNull;
  1412. if (true) then
  1413. {
  1414. _this = createVehicle ["MAP_sign_service", [15516.244, 13223.664, 2.202831], [], 0, "CAN_COLLIDE"];
  1415. _vehicle_2992 = _this;
  1416. _this setDir -170.49649;
  1417. _this setPos [15516.244, 13223.664, 2.202831];
  1418. };
  1419.  
  1420. _vehicle_2998 = objNull;
  1421. if (true) then
  1422. {
  1423. _this = createVehicle ["MAP_stanek_3B", [15536.856, 13224.884, 0.020197548], [], 0, "CAN_COLLIDE"];
  1424. _vehicle_2998 = _this;
  1425. _this setDir 91.746788;
  1426. _this setPos [15536.856, 13224.884, 0.020197548];
  1427. };
  1428.  
  1429. _vehicle_3000 = objNull;
  1430. if (true) then
  1431. {
  1432. _this = createVehicle ["FoldChair", [15506.895, 13225.841, -0.014392665], [], 0, "CAN_COLLIDE"];
  1433. _vehicle_3000 = _this;
  1434. _this setDir 208.84813;
  1435. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1436. _this setPos [15506.895, 13225.841, -0.014392665];
  1437. };
  1438.  
  1439. _vehicle_3001 = objNull;
  1440. if (true) then
  1441. {
  1442. _this = createVehicle ["FoldTable", [15503.361, 13228.063, 0.0020405857], [], 0, "CAN_COLLIDE"];
  1443. _vehicle_3001 = _this;
  1444. _this setDir 10.51461;
  1445. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1446. _this setPos [15503.361, 13228.063, 0.0020405857];
  1447. };
  1448.  
  1449. _vehicle_3002 = objNull;
  1450. if (true) then
  1451. {
  1452. _this = createVehicle ["FoldTable", [15507.771, 13227.002, 0.012708564], [], 0, "CAN_COLLIDE"];
  1453. _vehicle_3002 = _this;
  1454. _this setDir 13.089565;
  1455. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1456. _this setPos [15507.771, 13227.002, 0.012708564];
  1457. };
  1458.  
  1459. _vehicle_3003 = objNull;
  1460. if (true) then
  1461. {
  1462. _this = createVehicle ["FoldChair", [15501.866, 13226.967, 0.031106675], [], 0, "CAN_COLLIDE"];
  1463. _vehicle_3003 = _this;
  1464. _this setDir 213.89156;
  1465. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1466. _this setPos [15501.866, 13226.967, 0.031106675];
  1467. };
  1468.  
  1469. _vehicle_3004 = objNull;
  1470. if (true) then
  1471. {
  1472. _this = createVehicle ["AmmoCrate_NoInteractive_", [15505.15, 13226.053, -0.011652243], [], 0, "CAN_COLLIDE"];
  1473. _vehicle_3004 = _this;
  1474. _this setDir 9.6363707;
  1475. _this setPos [15505.15, 13226.053, -0.011652243];
  1476. };
  1477.  
  1478. _vehicle_3005 = objNull;
  1479. if (true) then
  1480. {
  1481. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [15500.903, 13227.556, 0.00048323954], [], 0, "CAN_COLLIDE"];
  1482. _vehicle_3005 = _this;
  1483. _this setDir 101.383;
  1484. _this setPos [15500.903, 13227.556, 0.00048323954];
  1485. };
  1486.  
  1487. _vehicle_3006 = objNull;
  1488. if (true) then
  1489. {
  1490. _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [15511.748, 13224.959, -0.020441379], [], 0, "CAN_COLLIDE"];
  1491. _vehicle_3006 = _this;
  1492. _this setDir -165.10442;
  1493. _this setPos [15511.748, 13224.959, -0.020441379];
  1494. };
  1495.  
  1496. _vehicle_3007 = objNull;
  1497. if (true) then
  1498. {
  1499. _this = createVehicle ["AmmoCrates_NoInteractive_Small", [15512.198, 13226.734, 0.072519615], [], 0, "CAN_COLLIDE"];
  1500. _vehicle_3007 = _this;
  1501. _this setDir -71.336861;
  1502. _this setPos [15512.198, 13226.734, 0.072519615];
  1503. };
  1504.  
  1505. _vehicle_3008 = objNull;
  1506. if (true) then
  1507. {
  1508. _this = createVehicle ["VaultStorageLocked", [15517.283, 13223.923, -0.018520584], [], 0, "CAN_COLLIDE"];
  1509. _vehicle_3008 = _this;
  1510. _this setDir -171.22212;
  1511. _this setPos [15517.283, 13223.923, -0.018520584];
  1512. };
  1513.  
  1514. _vehicle_3009 = objNull;
  1515. if (true) then
  1516. {
  1517. _this = createVehicle ["FoldTable", [15518.157, 13227.266, 0.0027771522], [], 0, "CAN_COLLIDE"];
  1518. _vehicle_3009 = _this;
  1519. _this setDir -211.64992;
  1520. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1521. _this setPos [15518.157, 13227.266, 0.0027771522];
  1522. };
  1523.  
  1524. _vehicle_3010 = objNull;
  1525. if (true) then
  1526. {
  1527. _this = createVehicle ["MAP_F_postel_manz_kov", [15523.096, 13248.089, 0.10420746], [], 0, "CAN_COLLIDE"];
  1528. _vehicle_3010 = _this;
  1529. _this setDir -89.491089;
  1530. _this setPos [15523.096, 13248.089, 0.10420746];
  1531. };
  1532.  
  1533. _vehicle_3013 = objNull;
  1534. if (true) then
  1535. {
  1536. _this = createVehicle ["Fence_corrugated_plate", [15513.34, 13226.091, -0.020870514], [], 0, "CAN_COLLIDE"];
  1537. _vehicle_3013 = _this;
  1538. _this setDir -258.31424;
  1539. _this setPos [15513.34, 13226.091, -0.020870514];
  1540. };
  1541.  
  1542. _vehicle_3015 = objNull;
  1543. if (true) then
  1544. {
  1545. _this = createVehicle ["HeliHEmpty", [15527.813, 13237.481, 1.2155863], [], 0, "CAN_COLLIDE"];
  1546. _vehicle_3015 = _this;
  1547. _this setDir -227.60321;
  1548. _this setPos [15527.813, 13237.481, 1.2155863];
  1549. };
  1550.  
  1551. _vehicle_3016 = objNull;
  1552. if (true) then
  1553. {
  1554. _this = createVehicle ["Land_Crates_stack_EP1", [15521.796, 13223.461, 4.9647759e-005], [], 0, "CAN_COLLIDE"];
  1555. _vehicle_3016 = _this;
  1556. _this setDir -434.00403;
  1557. _this setPos [15521.796, 13223.461, 4.9647759e-005];
  1558. };
  1559.  
  1560. _vehicle_3017 = objNull;
  1561. if (true) then
  1562. {
  1563. _this = createVehicle ["Land_Wheel_cart_EP1", [15514.233, 13225.472, -0.020019062], [], 0, "CAN_COLLIDE"];
  1564. _vehicle_3017 = _this;
  1565. _this setDir -182.49852;
  1566. _this setPos [15514.233, 13225.472, -0.020019062];
  1567. };
  1568.  
  1569. _vehicle_3018 = objNull;
  1570. if (true) then
  1571. {
  1572. _this = createVehicle ["Misc_Backpackheap_EP1", [15533.623, 13223.387, -0.035092287], [], 0, "CAN_COLLIDE"];
  1573. _vehicle_3018 = _this;
  1574. _this setDir -308.9895;
  1575. _this setPos [15533.623, 13223.387, -0.035092287];
  1576. };
  1577.  
  1578. _vehicle_3024 = objNull;
  1579. if (true) then
  1580. {
  1581. _this = createVehicle ["MAP_case_d", [15523.316, 13252.256, 0.2823613], [], 0, "CAN_COLLIDE"];
  1582. _vehicle_3024 = _this;
  1583. _this setDir -268.48819;
  1584. _this setPos [15523.316, 13252.256, 0.2823613];
  1585. };
  1586.  
  1587. _vehicle_3028 = objNull;
  1588. if (true) then
  1589. {
  1590. _this = createVehicle ["FoldTable", [15537.666, 13235.459, 0.073144369], [], 0, "CAN_COLLIDE"];
  1591. _vehicle_3028 = _this;
  1592. _this setDir -360.49033;
  1593. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1594. _this setPos [15537.666, 13235.459, 0.073144369];
  1595. };
  1596.  
  1597. _vehicle_3029 = objNull;
  1598. if (true) then
  1599. {
  1600. _this = createVehicle ["Land_Canister_EP1", [15522.435, 13226.169, -0.15419619], [], 0, "CAN_COLLIDE"];
  1601. _vehicle_3029 = _this;
  1602. _this setDir -238.72049;
  1603. _this setPos [15522.435, 13226.169, -0.15419619];
  1604. };
  1605.  
  1606. _vehicle_3031 = objNull;
  1607. if (true) then
  1608. {
  1609. _this = createVehicle ["MAP_lekarnicka", [15523.983, 13250.816, 1.2579647], [], 0, "CAN_COLLIDE"];
  1610. _vehicle_3031 = _this;
  1611. _this setDir 90.17601;
  1612. _this setPos [15523.983, 13250.816, 1.2579647];
  1613. };
  1614.  
  1615. _vehicle_3038 = objNull;
  1616. if (true) then
  1617. {
  1618. _this = createVehicle ["Land_Water_pipe_EP1", [15523.225, 13250.118, 0.25691018], [], 0, "CAN_COLLIDE"];
  1619. _vehicle_3038 = _this;
  1620. _this setDir -330.94312;
  1621. _this setPos [15523.225, 13250.118, 0.25691018];
  1622. };
  1623.  
  1624. _vehicle_3041 = objNull;
  1625. if (true) then
  1626. {
  1627. _this = createVehicle ["FoldTable", [15529.601, 13235.78, -0.0042626923], [], 0, "CAN_COLLIDE"];
  1628. _vehicle_3041 = _this;
  1629. _this setDir -357.13113;
  1630. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1631. _this setPos [15529.601, 13235.78, -0.0042626923];
  1632. };
  1633.  
  1634. _vehicle_3122 = objNull;
  1635. if (true) then
  1636. {
  1637. _this = createVehicle ["MAP_hospital_bench", [15520.89, 13253.48, 0.35296452], [], 0, "CAN_COLLIDE"];
  1638. _vehicle_3122 = _this;
  1639. _this setDir -360.09647;
  1640. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1641. _this setPos [15520.89, 13253.48, 0.35296452];
  1642. };
  1643.  
  1644. _vehicle_3125 = objNull;
  1645. if (true) then
  1646. {
  1647. _this = createVehicle ["Land_CncBlock_Stripes", [15501.706, 13231.354, 2.3365021e-005], [], 0, "CAN_COLLIDE"];
  1648. _vehicle_3125 = _this;
  1649. _this setDir 372.34399;
  1650. _this setPos [15501.706, 13231.354, 2.3365021e-005];
  1651. };
  1652.  
  1653. _vehicle_3128 = objNull;
  1654. if (true) then
  1655. {
  1656. _this = createVehicle ["Land_CncBlock", [15506.769, 13230.412, 0.00014305115], [], 0, "CAN_COLLIDE"];
  1657. _vehicle_3128 = _this;
  1658. _this setDir 11.22995;
  1659. _this setPos [15506.769, 13230.412, 0.00014305115];
  1660. };
  1661.  
  1662. _vehicle_3140 = objNull;
  1663. if (true) then
  1664. {
  1665. _this = createVehicle ["HeliHEmpty", [15476.641, 13191.995, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  1666. _vehicle_3140 = _this;
  1667. _this setPos [15476.641, 13191.995, -7.6293945e-006];
  1668. };
  1669.  
  1670. _vehicle_3144 = objNull;
  1671. if (true) then
  1672. {
  1673. _this = createVehicle ["Land_Market_shelter_EP1", [15533.357, 13234.9, 0.00011062622], [], 0, "CAN_COLLIDE"];
  1674. _vehicle_3144 = _this;
  1675. _this setDir 1.5448134;
  1676. _this setPos [15533.357, 13234.9, 0.00011062622];
  1677. };
  1678.  
  1679. _vehicle_3146 = objNull;
  1680. if (true) then
  1681. {
  1682. _this = createVehicle ["FoldChair", [15538.112, 13235.995, 1.8596649e-005], [], 0, "CAN_COLLIDE"];
  1683. _vehicle_3146 = _this;
  1684. _this setDir 388.63922;
  1685. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1686. _this setPos [15538.112, 13235.995, 1.8596649e-005];
  1687. };
  1688.  
  1689. _vehicle_3148 = objNull;
  1690. if (true) then
  1691. {
  1692. _this = createVehicle ["FoldChair", [15529.047, 13236.2, 4.9114227e-005], [], 0, "CAN_COLLIDE"];
  1693. _vehicle_3148 = _this;
  1694. _this setDir 334.90399;
  1695. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1696. _this setPos [15529.047, 13236.2, 4.9114227e-005];
  1697. };
  1698.  
  1699. _vehicle_3150 = objNull;
  1700. if (true) then
  1701. {
  1702. _this = createVehicle ["FoldChair", [15529.966, 13234.848, 3.5762787e-005], [], 0, "CAN_COLLIDE"];
  1703. _vehicle_3150 = _this;
  1704. _this setDir 197.06258;
  1705. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1706. _this setPos [15529.966, 13234.848, 3.5762787e-005];
  1707. };
  1708.  
  1709. _vehicle_3152 = objNull;
  1710. if (true) then
  1711. {
  1712. _this = createVehicle ["Land_Chair_EP1", [15537.072, 13236.473, 8.2492828e-005], [], 0, "CAN_COLLIDE"];
  1713. _vehicle_3152 = _this;
  1714. _this setDir 67.501419;
  1715. _this setPos [15537.072, 13236.473, 8.2492828e-005];
  1716. };
  1717.  
  1718. _vehicle_3154 = objNull;
  1719. if (true) then
  1720. {
  1721. _this = createVehicle ["Land_Chair_EP1", [15538.4, 13233.203, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
  1722. _vehicle_3154 = _this;
  1723. _this setDir -112.86482;
  1724. _this setPos [15538.4, 13233.203, -3.3378601e-006];
  1725. };
  1726.  
  1727. _vehicle_3156 = objNull;
  1728. if (true) then
  1729. {
  1730. _this = createVehicle ["Land_Chair_EP1", [15528.617, 13234.723, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
  1731. _vehicle_3156 = _this;
  1732. _this setDir -27.213123;
  1733. _this setPos [15528.617, 13234.723, 9.5367432e-006];
  1734. };
  1735.  
  1736. _vehicle_3159 = objNull;
  1737. if (true) then
  1738. {
  1739. _this = createVehicle ["Garbage_can", [15534.632, 13232.277, 2.4795532e-005], [], 0, "CAN_COLLIDE"];
  1740. _vehicle_3159 = _this;
  1741. _this setDir 137.68968;
  1742. _this setPos [15534.632, 13232.277, 2.4795532e-005];
  1743. };
  1744.  
  1745. _vehicle_3170 = objNull;
  1746. if (true) then
  1747. {
  1748. _this = createVehicle ["FoldChair", [8251.6377, 15492.878, 0.28392723], [], 0, "CAN_COLLIDE"];
  1749. _vehicle_3170 = _this;
  1750. _this setDir 243.97038;
  1751. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1752. _this setPos [8251.6377, 15492.878, 0.28392723];
  1753. };
  1754.  
  1755. _vehicle_3171 = objNull;
  1756. if (true) then
  1757. {
  1758. _this = createVehicle ["Land_Chair_EP1", [8250.6221, 15493.787, 0.28390104], [], 0, "CAN_COLLIDE"];
  1759. _vehicle_3171 = _this;
  1760. _this setDir 19.694695;
  1761. _this setPos [8250.6221, 15493.787, 0.28390104];
  1762. };
  1763.  
  1764. _vehicle_3172 = objNull;
  1765. if (true) then
  1766. {
  1767. _this = createVehicle ["FoldTable", [8252.0693, 15493.787, 0.27962855], [], 0, "CAN_COLLIDE"];
  1768. _vehicle_3172 = _this;
  1769. _this setDir -310.22339;
  1770. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1771. _this setPos [8252.0693, 15493.787, 0.27962855];
  1772. };
  1773.  
  1774. _vehicle_3173 = objNull;
  1775. if (true) then
  1776. {
  1777. _this = createVehicle ["FoldTable", [8257.9531, 15487.657, 0.34642211], [], 0, "CAN_COLLIDE"];
  1778. _vehicle_3173 = _this;
  1779. _this setDir -313.58258;
  1780. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1781. _this setPos [8257.9531, 15487.657, 0.34642211];
  1782. };
  1783.  
  1784. _vehicle_3174 = objNull;
  1785. if (true) then
  1786. {
  1787. _this = createVehicle ["Land_Chair_EP1", [8258.2451, 15488.888, 0.28242499], [], 0, "CAN_COLLIDE"];
  1788. _vehicle_3174 = _this;
  1789. _this setDir 141.14796;
  1790. _this setPos [8258.2451, 15488.888, 0.28242499];
  1791. };
  1792.  
  1793. _vehicle_3175 = objNull;
  1794. if (true) then
  1795. {
  1796. _this = createVehicle ["FoldChair", [8259.1514, 15487.907, 0.27809575], [], 0, "CAN_COLLIDE"];
  1797. _vehicle_3175 = _this;
  1798. _this setDir 420.36905;
  1799. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1800. _this setPos [8259.1514, 15487.907, 0.27809575];
  1801. };
  1802.  
  1803. _vehicle_3176 = objNull;
  1804. if (true) then
  1805. {
  1806. _this = createVehicle ["Land_Chair_EP1", [8257.4785, 15486.538, 0.25310469], [], 0, "CAN_COLLIDE"];
  1807. _vehicle_3176 = _this;
  1808. _this setDir -65.957001;
  1809. _this setPos [8257.4785, 15486.538, 0.25310469];
  1810. };
  1811.  
  1812. _vehicle_3177 = objNull;
  1813. if (true) then
  1814. {
  1815. _this = createVehicle ["Garbage_can", [8252.9707, 15488.547, 0.27808574], [], 0, "CAN_COLLIDE"];
  1816. _vehicle_3177 = _this;
  1817. _this setDir 184.59749;
  1818. _this setPos [8252.9707, 15488.547, 0.27808574];
  1819. };
  1820.  
  1821. _vehicle_3191 = objNull;
  1822. if (true) then
  1823. {
  1824. _this = createVehicle ["Land_CncBlock", [15536.241, 13270.558, -2.4795532e-005], [], 0, "CAN_COLLIDE"];
  1825. _vehicle_3191 = _this;
  1826. _this setDir 0.094105467;
  1827. _this setPos [15536.241, 13270.558, -2.4795532e-005];
  1828. };
  1829.  
  1830. _vehicle_3193 = objNull;
  1831. if (true) then
  1832. {
  1833. _this = createVehicle ["Land_CamoNet_EAST", [15506.101, 13226.272, 0.73564607], [], 0, "CAN_COLLIDE"];
  1834. _vehicle_3193 = _this;
  1835. _this setDir 192.39973;
  1836. _this setPos [15506.101, 13226.272, 0.73564607];
  1837. };
  1838.  
  1839. _vehicle_3194 = objNull;
  1840. if (true) then
  1841. {
  1842. _this = createVehicle ["LADAWreck", [15471.341, 13185.786, 0.0001373291], [], 0, "CAN_COLLIDE"];
  1843. _vehicle_3194 = _this;
  1844. _this setDir -101.75217;
  1845. _this setPos [15471.341, 13185.786, 0.0001373291];
  1846. };
  1847.  
  1848. _vehicle_3202 = objNull;
  1849. if (true) then
  1850. {
  1851. _this = createVehicle ["FoldTable", [15471.943, 13189, 0.17474413], [], 0, "CAN_COLLIDE"];
  1852. _vehicle_3202 = _this;
  1853. _this setDir 13.134883;
  1854. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1855. _this setPos [15471.943, 13189, 0.17474413];
  1856. };
  1857.  
  1858. _vehicle_3203 = objNull;
  1859. if (true) then
  1860. {
  1861. _this = createVehicle ["FoldChair", [15471.164, 13188.125, 0.098885536], [], 0, "CAN_COLLIDE"];
  1862. _vehicle_3203 = _this;
  1863. _this setDir 208.89345;
  1864. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  1865. _this setPos [15471.164, 13188.125, 0.098885536];
  1866. };
  1867.  
  1868. _vehicle_3207 = objNull;
  1869. if (true) then
  1870. {
  1871. _this = createVehicle ["MAP_Wall_Gate_Ind2B_L", [15475.813, 13196.716, -0.12362626], [], 0, "CAN_COLLIDE"];
  1872. _vehicle_3207 = _this;
  1873. _this setDir 192.04375;
  1874. _this setPos [15475.813, 13196.716, -0.12362626];
  1875. };
  1876.  
  1877. _vehicle_3208 = objNull;
  1878. if (true) then
  1879. {
  1880. _this = createVehicle ["MAP_Wall_Gate_Ind2B_R", [15475.781, 13196.767, -0.38648832], [], 0, "CAN_COLLIDE"];
  1881. _vehicle_3208 = _this;
  1882. _this setDir 194.59303;
  1883. _this setPos [15475.781, 13196.767, -0.38648832];
  1884. };
  1885.  
  1886. _vehicle_3212 = objNull;
  1887. if (true) then
  1888. {
  1889. _this = createVehicle ["Land_HBarrier_large", [15463.912, 13203.771, -0.090902366], [], 0, "CAN_COLLIDE"];
  1890. _vehicle_3212 = _this;
  1891. _this setDir 88.822212;
  1892. _this setPos [15463.912, 13203.771, -0.090902366];
  1893. };
  1894.  
  1895. _vehicle_3216 = objNull;
  1896. if (true) then
  1897. {
  1898. _this = createVehicle ["Land_HBarrier_large", [15465.024, 13230.329, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  1899. _vehicle_3216 = _this;
  1900. _this setDir 21.718328;
  1901. _this setPos [15465.024, 13230.329, 9.5367432e-007];
  1902. };
  1903.  
  1904. _vehicle_3218 = objNull;
  1905. if (true) then
  1906. {
  1907. _this = createVehicle ["Land_HBarrier_large", [15534.318, 13264.343, -1.4305115e-006], [], 0, "CAN_COLLIDE"];
  1908. _vehicle_3218 = _this;
  1909. _this setDir -0.41041353;
  1910. _this setPos [15534.318, 13264.343, -1.4305115e-006];
  1911. };
  1912.  
  1913. _vehicle_3220 = objNull;
  1914. if (true) then
  1915. {
  1916. _this = createVehicle ["Land_HBarrier_large", [15475.243, 13246.379, 0.11381077], [], 0, "CAN_COLLIDE"];
  1917. _vehicle_3220 = _this;
  1918. _this setDir 105.34962;
  1919. _this setPos [15475.243, 13246.379, 0.11381077];
  1920. };
  1921.  
  1922. _vehicle_3224 = objNull;
  1923. if (true) then
  1924. {
  1925. _this = createVehicle ["Land_HBarrier5_DZ", [15540.733, 13221.684, -8.6784363e-005], [], 0, "CAN_COLLIDE"];
  1926. _vehicle_3224 = _this;
  1927. _this setDir 1.9964706;
  1928. _this setPos [15540.733, 13221.684, -8.6784363e-005];
  1929. };
  1930.  
  1931. _vehicle_3226 = objNull;
  1932. if (true) then
  1933. {
  1934. _this = createVehicle ["Land_HBarrier_large", [15470.353, 13181.141, 6.8664551e-005], [], 0, "CAN_COLLIDE"];
  1935. _vehicle_3226 = _this;
  1936. _this setDir 188.99338;
  1937. _this setPos [15470.353, 13181.141, 6.8664551e-005];
  1938. };
  1939.  
  1940. _vehicle_3235 = objNull;
  1941. if (true) then
  1942. {
  1943. _this = createVehicle ["Land_HBarrier_large", [15468.152, 13221.069, 0.17886774], [], 0, "CAN_COLLIDE"];
  1944. _vehicle_3235 = _this;
  1945. _this setDir 108.00539;
  1946. _this setPos [15468.152, 13221.069, 0.17886774];
  1947. };
  1948.  
  1949. _vehicle_3248 = objNull;
  1950. if (true) then
  1951. {
  1952. _this = createVehicle ["Land_HBarrier_large", [15493.188, 13197.514, -0.0001077652], [], 0, "CAN_COLLIDE"];
  1953. _vehicle_3248 = _this;
  1954. _this setDir 101.8557;
  1955. _this setPos [15493.188, 13197.514, -0.0001077652];
  1956. };
  1957.  
  1958. _vehicle_3250 = objNull;
  1959. if (true) then
  1960. {
  1961. _this = createVehicle ["Land_HBarrier_large", [15507.068, 13208.49, -0.030825142], [], 0, "CAN_COLLIDE"];
  1962. _vehicle_3250 = _this;
  1963. _this setDir 285.02505;
  1964. _this setPos [15507.068, 13208.49, -0.030825142];
  1965. };
  1966.  
  1967. _vehicle_3256 = objNull;
  1968. if (true) then
  1969. {
  1970. _this = createVehicle ["Land_HBarrier_large", [15497.556, 13192.96, 3.3378601e-005], [], 0, "CAN_COLLIDE"];
  1971. _vehicle_3256 = _this;
  1972. _this setDir 189.85252;
  1973. _this setPos [15497.556, 13192.96, 3.3378601e-005];
  1974. };
  1975.  
  1976. _vehicle_3258 = objNull;
  1977. if (true) then
  1978. {
  1979. _this = createVehicle ["Land_HBarrier_large", [15478.196, 13179.493, -4.4822693e-005], [], 0, "CAN_COLLIDE"];
  1980. _vehicle_3258 = _this;
  1981. _this setDir 199.34187;
  1982. _this setPos [15478.196, 13179.493, -4.4822693e-005];
  1983. };
  1984.  
  1985. _vehicle_3261 = objNull;
  1986. if (true) then
  1987. {
  1988. _this = createVehicle ["Land_HBarrier_large", [15523.733, 13214.894, 0.023783559], [], 0, "CAN_COLLIDE"];
  1989. _vehicle_3261 = _this;
  1990. _this setDir 369.64487;
  1991. _this setPos [15523.733, 13214.894, 0.023783559];
  1992. };
  1993.  
  1994. _vehicle_3269 = objNull;
  1995. if (true) then
  1996. {
  1997. _this = createVehicle ["Land_HBarrier_large", [15471.621, 13216.446, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
  1998. _vehicle_3269 = _this;
  1999. _this setDir 205.85497;
  2000. _this setPos [15471.621, 13216.446, 2.2888184e-005];
  2001. };
  2002.  
  2003. _vehicle_3271 = objNull;
  2004. if (true) then
  2005. {
  2006. _this = createVehicle ["Land_HBarrier_large", [15458.928, 13209.64, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  2007. _vehicle_3271 = _this;
  2008. _this setDir 35.760201;
  2009. _this setPos [15458.928, 13209.64, -3.8146973e-006];
  2010. };
  2011.  
  2012. _vehicle_3273 = objNull;
  2013. if (true) then
  2014. {
  2015. _this = createVehicle ["Land_HBarrier_large", [15497.23, 13231.055, -4.7683716e-006], [], 0, "CAN_COLLIDE"];
  2016. _vehicle_3273 = _this;
  2017. _this setDir 108.00539;
  2018. _this setPos [15497.23, 13231.055, -4.7683716e-006];
  2019. };
  2020.  
  2021. _vehicle_3275 = objNull;
  2022. if (true) then
  2023. {
  2024. _this = createVehicle ["Land_HBarrier_large", [15483.285, 13233.706, -3.7670135e-005], [], 0, "CAN_COLLIDE"];
  2025. _vehicle_3275 = _this;
  2026. _this setDir 116.90259;
  2027. _this setPos [15483.285, 13233.706, -3.7670135e-005];
  2028. };
  2029.  
  2030. _vehicle_3278 = objNull;
  2031. if (true) then
  2032. {
  2033. _this = createVehicle ["Land_HBarrier_large", [15506.379, 13198.358, -0.13725275], [], 0, "CAN_COLLIDE"];
  2034. _vehicle_3278 = _this;
  2035. _this setDir 192.34982;
  2036. _this setPos [15506.379, 13198.358, -0.13725275];
  2037. };
  2038.  
  2039. _vehicle_3282 = objNull;
  2040. if (true) then
  2041. {
  2042. _this = createVehicle ["Land_HBarrier_large", [15484.431, 13196.031, -0.00012683868], [], 0, "CAN_COLLIDE"];
  2043. _vehicle_3282 = _this;
  2044. _this setDir 182.87817;
  2045. _this setPos [15484.431, 13196.031, -0.00012683868];
  2046. };
  2047.  
  2048. _vehicle_3285 = objNull;
  2049. if (true) then
  2050. {
  2051. _this = createVehicle ["Land_Misc_Cargo1E_EP1", [12428.631, 5054.8164, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  2052. _vehicle_3285 = _this;
  2053. _this setDir 29.287943;
  2054. _this setPos [12428.631, 5054.8164, 9.1552734e-005];
  2055. };
  2056.  
  2057. _vehicle_3345 = objNull;
  2058. if (true) then
  2059. {
  2060. _this = createVehicle ["Land_Ind_Timbers", [12428.534, 5072.3628, 0.15099113], [], 0, "CAN_COLLIDE"];
  2061. _vehicle_3345 = _this;
  2062. _this setDir 124.32423;
  2063. _this setPos [12428.534, 5072.3628, 0.15099113];
  2064. };
  2065.  
  2066. _vehicle_3355 = objNull;
  2067. if (true) then
  2068. {
  2069. _this = createVehicle ["Land_Ind_Timbers", [12392.563, 5069.1177, -0.15717191], [], 0, "CAN_COLLIDE"];
  2070. _vehicle_3355 = _this;
  2071. _this setDir 5.5540023;
  2072. _this setPos [12392.563, 5069.1177, -0.15717191];
  2073. };
  2074.  
  2075. _vehicle_3358 = objNull;
  2076. if (true) then
  2077. {
  2078. _this = createVehicle ["Land_Ind_Timbers", [12421.519, 5077.8032, 0.82487237], [], 0, "CAN_COLLIDE"];
  2079. _vehicle_3358 = _this;
  2080. _this setDir 303.79675;
  2081. _this setPos [12421.519, 5077.8032, 0.82487237];
  2082. };
  2083.  
  2084. _vehicle_3360 = objNull;
  2085. if (true) then
  2086. {
  2087. _this = createVehicle ["Land_Ind_Timbers", [12429.638, 5073.7461, 0.22171493], [], 0, "CAN_COLLIDE"];
  2088. _vehicle_3360 = _this;
  2089. _this setDir 483.18661;
  2090. _this setPos [12429.638, 5073.7461, 0.22171493];
  2091. };
  2092.  
  2093. _vehicle_3362 = objNull;
  2094. if (true) then
  2095. {
  2096. _this = createVehicle ["Land_Ind_Timbers", [12422.519, 5079.1973, -0.21555267], [], 0, "CAN_COLLIDE"];
  2097. _vehicle_3362 = _this;
  2098. _this setDir 303.5423;
  2099. _this setPos [12422.519, 5079.1973, -0.21555267];
  2100. };
  2101.  
  2102. _this = createCenter east;
  2103. _center_3 = _this;
  2104.  
  2105. _group_3 = createGroup _center_3;
  2106.  
  2107. _unit_172 = objNull;
  2108. if (true) then
  2109. {
  2110. _this = createAgent ["Ins_Soldier_AR", [15507.673, 13226.056, -1.8119812e-005], [], 0, "CAN_COLLIDE"];
  2111. _unit_172 = _this;
  2112. _this setDir 28.482628;
  2113. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  2114. _this setUnitAbility 0.60000002;
  2115. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  2116.  
  2117. _unit_184 = objNull;
  2118. if (true) then
  2119. {
  2120. _this = createAgent ["Ins_Lopotev", [15503.225, 13227.221, -0.00010824203], [], 0, "CAN_COLLIDE"];
  2121. _unit_184 = _this;
  2122. _this setDir 9.4583635;
  2123. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  2124. _this setUnitAbility 0.60000002;
  2125. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  2126.  
  2127. _unit_198 = objNull;
  2128. if (true) then
  2129. {
  2130. _this = createAgent ["Ins_Woodlander3", [15518.751, 13226.484, -7.4863434e-005], [], 0, "CAN_COLLIDE"];
  2131. _unit_198 = _this;
  2132. _this setDir -20.681011;
  2133. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  2134. _this setUnitAbility 0.60000002;
  2135. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  2136.  
  2137. _unit_203 = objNull;
  2138. if (true) then
  2139. {
  2140. _this = createAgent ["Ins_Worker2", [15473.157, 13187.692, -9.1075897e-005], [], 0, "CAN_COLLIDE"];
  2141. _unit_203 = _this;
  2142. _this setDir 34.35025;
  2143. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  2144. _this setUnitAbility 0.60000002;
  2145. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  2146.  
  2147. _unit_208 = objNull;
  2148. if (true) then
  2149. {
  2150. _this = createAgent ["Dr_Hladik_EP1", [15520.006, 13250.66, 0.26522979], [], 0, "CAN_COLLIDE"];
  2151. _unit_208 = _this;
  2152. _this setDir -31.105717;
  2153. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  2154. _this setUnitAbility 0.60000002;
  2155. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  2156.  
  2157. _unit_221 = objNull;
  2158. if (true) then
  2159. {
  2160. _this = createAgent ["Ins_Woodlander2", [16864.951, 5273.5635, 1.3620883], [], 0, "CAN_COLLIDE"];
  2161. _unit_221 = _this;
  2162. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  2163. _this setUnitAbility 0.60000002;
  2164. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  2165.  
  2166. _vehicle_3422 = objNull;
  2167. if (true) then
  2168. {
  2169. _this = createVehicle ["Land_BoatSmall_2b", [16866.701, 5253.2563, 0.00021696091], [], 0, "CAN_COLLIDE"];
  2170. _vehicle_3422 = _this;
  2171. _this setPos [16866.701, 5253.2563, 0.00021696091];
  2172. };
  2173.  
  2174. _unit_224 = objNull;
  2175. if (true) then
  2176. {
  2177. _this = createAgent ["TK_Special_Forces_EP1", [6773.3965, 16950.34, 1.3511612], [], 0, "CAN_COLLIDE"];
  2178. _unit_224 = _this;
  2179. _this setDir -31.881969;
  2180. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  2181. _this setUnitAbility 0.60000002;
  2182. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  2183.  
  2184. _vehicle_3426 = objNull;
  2185. if (true) then
  2186. {
  2187. _this = createVehicle ["Land_Fire_barrel", [6764.9229, 16961.512, 4.0173531e-005], [], 0, "CAN_COLLIDE"];
  2188. _vehicle_3426 = _this;
  2189. _this setDir 16.223778;
  2190. _this setPos [6764.9229, 16961.512, 4.0173531e-005];
  2191. };
  2192.  
  2193. _unit_227 = objNull;
  2194. if (true) then
  2195. {
  2196. _this = createAgent ["RUS_Commander", [5372.9751, 16095.265, -0.00016623829], [], 0, "CAN_COLLIDE"];
  2197. _unit_227 = _this;
  2198. _this setDir -113.97614;
  2199. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  2200. _this setUnitAbility 0.60000002;
  2201. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  2202.  
  2203. _vehicle_3430 = objNull;
  2204. if (true) then
  2205. {
  2206. _this = createVehicle ["Land_Fire_barrel", [5374.1602, 16092.632, 3.7193298e-005], [], 0, "CAN_COLLIDE"];
  2207. _vehicle_3430 = _this;
  2208. _this setDir 19.72467;
  2209. _this setPos [5374.1602, 16092.632, 3.7193298e-005];
  2210. };
  2211.  
  2212. _unit_237 = objNull;
  2213. if (true) then
  2214. {
  2215. _this = createAgent ["TK_Special_Forces_MG_EP1", [2128.2959, 7807.7822, 6.9963961], [], 0, "CAN_COLLIDE"];
  2216. _unit_237 = _this;
  2217. _this setDir -99.433609;
  2218. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  2219. _this setUnitAbility 0.60000002;
  2220. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  2221.  
  2222. _vehicle_3431 = objNull;
  2223. if (true) then
  2224. {
  2225. _this = createVehicle ["Land_Fire_barrel", [2127.3418, 7809.3354, 3.2386608], [], 0, "CAN_COLLIDE"];
  2226. _vehicle_3431 = _this;
  2227. _this setDir 3.1363723;
  2228. _this setPos [2127.3418, 7809.3354, 3.2386608];
  2229. };
  2230.  
  2231. _vehicle_3432 = objNull;
  2232. if (true) then
  2233. {
  2234. _this = createVehicle ["Misc_cargo_cont_net2", [2124.5193, 7800.5581, 6.6383033], [], 0, "CAN_COLLIDE"];
  2235. _vehicle_3432 = _this;
  2236. _this setPos [2124.5193, 7800.5581, 6.6383033];
  2237. };
  2238.  
  2239. _vehicle_3434 = objNull;
  2240. if (true) then
  2241. {
  2242. _this = createVehicle ["Misc_cargo_cont_net2", [5372.8462, 16088.244, -4.7683716e-007], [], 0, "CAN_COLLIDE"];
  2243. _vehicle_3434 = _this;
  2244. _this setDir -60.5933;
  2245. _this setPos [5372.8462, 16088.244, -4.7683716e-007];
  2246. };
  2247.  
  2248. _unit_245 = objNull;
  2249. if (true) then
  2250. {
  2251. _this = createAgent ["Drake_Light", [15128.7, 16420.936, 0.075260207], [], 0, "CAN_COLLIDE"];
  2252. _unit_245 = _this;
  2253. _this setDir 134.33461;
  2254. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  2255. _this setUnitAbility 0.60000002;
  2256. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  2257.  
  2258. _vehicle_3458 = objNull;
  2259. if (true) then
  2260. {
  2261. _this = createVehicle ["HeliHCivil", [15093.325, 16403.578, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  2262. _vehicle_3458 = _this;
  2263. _this setDir -42.604416;
  2264. _this setPos [15093.325, 16403.578, 3.4332275e-005];
  2265. };
  2266.  
  2267. _vehicle_3462 = objNull;
  2268. if (true) then
  2269. {
  2270. _this = createVehicle ["Info_Board_EP1", [12395.988, 5055.6416, 0.3520039], [], 0, "CAN_COLLIDE"];
  2271. _vehicle_3462 = _this;
  2272. _this setDir 210.42453;
  2273. _this setVehicleInit "this allowDammage false;this enableSimulation false; ";
  2274. _this setPos [12395.988, 5055.6416, 0.3520039];
  2275. };
  2276.  
  2277. _unit_250 = objNull;
  2278. if (true) then
  2279. {
  2280. _this = createAgent ["Damsel5", [15536.542, 13224.494, 0.92211318], [], 0, "CAN_COLLIDE"];
  2281. _unit_250 = _this;
  2282. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  2283. _this setUnitAbility 0.60000002;
  2284. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  2285.  
  2286. _unit_263 = objNull;
  2287. if (true) then
  2288. {
  2289. _this = createAgent ["pook_Doc_Bell47", [8269.4893, 15490.62, 3.3378601e-006], [], 0, "CAN_COLLIDE"];
  2290. _unit_263 = _this;
  2291. _this setDir -104.75245;
  2292. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  2293. _this setUnitAbility 0.60000002;
  2294. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
  2295.  
  2296. _vehicle_3467 = objNull;
  2297. if (true) then
  2298. {
  2299. _this = createVehicle ["HeliHEmpty", [6780.2842, 16963.049, 0.029153228], [], 0, "CAN_COLLIDE"];
  2300. _vehicle_3467 = _this;
  2301. _this setPos [6780.2842, 16963.049, 0.029153228];
  2302. };
  2303.  
  2304. _vehicle_3468 = objNull;
  2305. if (true) then
  2306. {
  2307. _this = createVehicle ["HeliHEmpty", [16871.145, 5268.6265, 0.15640032], [], 0, "CAN_COLLIDE"];
  2308. _vehicle_3468 = _this;
  2309. _this setPos [16871.145, 5268.6265, 0.15640032];
  2310. };
  2311.  
  2312. _vehicle_3469 = objNull;
  2313. if (true) then
  2314. {
  2315. _this = createVehicle ["Land_HBarrier3", [15478, 13234.252, 0.00020027161], [], 0, "CAN_COLLIDE"];
  2316. _vehicle_3469 = _this;
  2317. _this setDir 21.200712;
  2318. _this setPos [15478, 13234.252, 0.00020027161];
  2319. };
  2320.  
  2321. _vehicle_3471 = objNull;
  2322. if (true) then
  2323. {
  2324. _this = createVehicle ["Land_HBarrier3", [15493.071, 13230.286, 3.9577484e-005], [], 0, "CAN_COLLIDE"];
  2325. _vehicle_3471 = _this;
  2326. _this setDir 11.764855;
  2327. _this setPos [15493.071, 13230.286, 3.9577484e-005];
  2328. };
  2329.  
  2330. _vehicle_3474 = objNull;
  2331. if (true) then
  2332. {
  2333. _this = createVehicle ["Land_Misc_Cargo1E_EP1", [12427.667, 5063.4287], [], 0, "CAN_COLLIDE"];
  2334. _vehicle_3474 = _this;
  2335. _this setDir 119.37385;
  2336. _this setPos [12427.667, 5063.4287];
  2337. };
  2338.  
  2339. _vehicle_3476 = objNull;
  2340. if (true) then
  2341. {
  2342. _this = createVehicle ["Land_Misc_Cargo1E_EP1", [12418.428, 5079.4175, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  2343. _vehicle_3476 = _this;
  2344. _this setDir 108.66718;
  2345. _this setPos [12418.428, 5079.4175, 7.6293945e-005];
  2346. };
  2347.  
  2348. _vehicle_3478 = objNull;
  2349. if (true) then
  2350. {
  2351. _this = createVehicle ["Land_Misc_Cargo1E_EP1", [12412.728, 5082.168], [], 0, "CAN_COLLIDE"];
  2352. _vehicle_3478 = _this;
  2353. _this setDir 128.49065;
  2354. _this setPos [12412.728, 5082.168];
  2355. };
  2356.  
  2357. _vehicle_3480 = objNull;
  2358. if (true) then
  2359. {
  2360. _this = createVehicle ["Land_Misc_Cargo1E_EP1", [12408.585, 5086.8306, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  2361. _vehicle_3480 = _this;
  2362. _this setDir 129.75304;
  2363. _this setPos [12408.585, 5086.8306, 9.1552734e-005];
  2364. };
  2365.  
  2366. _vehicle_3482 = objNull;
  2367. if (true) then
  2368. {
  2369. _this = createVehicle ["Land_Misc_Cargo1E_EP1", [12397.977, 5080.5156, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2370. _vehicle_3482 = _this;
  2371. _this setDir 38.219521;
  2372. _this setPos [12397.977, 5080.5156, -3.0517578e-005];
  2373. };
  2374.  
  2375. _vehicle_3484 = objNull;
  2376. if (true) then
  2377. {
  2378. _this = createVehicle ["Land_Misc_Cargo1E_EP1", [12394.144, 5073.9937, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2379. _vehicle_3484 = _this;
  2380. _this setDir 29.287943;
  2381. _this setPos [12394.144, 5073.9937, -3.0517578e-005];
  2382. };
  2383.  
  2384. _vehicle_3487 = objNull;
  2385. if (true) then
  2386. {
  2387. _this = createVehicle ["Land_Misc_Cargo1E_EP1", [12428.877, 5068.5962, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2388. _vehicle_3487 = _this;
  2389. _this setDir 6.9263525;
  2390. _this setPos [12428.877, 5068.5962, -6.1035156e-005];
  2391. };
  2392.  
  2393. _vehicle_3489 = objNull;
  2394. if (true) then
  2395. {
  2396. _this = createVehicle ["LADAWreck", [12424.456, 5067.0337, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2397. _vehicle_3489 = _this;
  2398. _this setDir 73.666336;
  2399. _this setPos [12424.456, 5067.0337, 3.0517578e-005];
  2400. };
  2401.  
  2402. _vehicle_3490 = objNull;
  2403. if (true) then
  2404. {
  2405. _this = createVehicle ["FlagCarrierUSA_EP1", [12799.145, 5284.9287, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2406. _vehicle_3490 = _this;
  2407. _this setDir 79.900551;
  2408. _this setPos [12799.145, 5284.9287, -3.0517578e-005];
  2409. };
  2410.  
  2411. _vehicle_3492 = objNull;
  2412. if (true) then
  2413. {
  2414. _this = createVehicle ["Land_HBarrier3", [15473.113, 13212.321, -5.1498413e-005], [], 0, "CAN_COLLIDE"];
  2415. _vehicle_3492 = _this;
  2416. _this setDir 106.20111;
  2417. _this setPos [15473.113, 13212.321, -5.1498413e-005];
  2418. };
  2419.  
  2420. _vehicle_3494 = objNull;
  2421. if (true) then
  2422. {
  2423. _this = createVehicle ["Land_HBarrier3", [15455.78, 13214.57, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
  2424. _vehicle_3494 = _this;
  2425. _this setDir -62.401886;
  2426. _this setPos [15455.78, 13214.57, -9.5367432e-006];
  2427. };
  2428.  
  2429. _vehicle_3496 = objNull;
  2430. if (true) then
  2431. {
  2432. _this = createVehicle ["Land_HBarrier3", [15506.942, 13213.153, 0.27172163], [], 0, "CAN_COLLIDE"];
  2433. _vehicle_3496 = _this;
  2434. _this setDir 98.955376;
  2435. _this setPos [15506.942, 13213.153, 0.27172163];
  2436. };
  2437.  
  2438. processInitCommands;
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