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- Available video driver: windows
- Available video driver: dummy
- NO SELFEXE: bootstrapping from CWD
- Booting T-Engine from: c:\tome\t-engine.exe
- SelfExe gave us app directory of: c:\tome\
- LuaVM: LuaJIT 2.0.0-beta8 x86
- Creating particles thread 0
- [DO RESIZE] Requested: 800x600 (0)
- LuaVM: LuaJIT 2.0.0-beta8 x86
- [DO RESIZE] Got: 800x600 (0)
- OpenGL max texture size: 2048
- OpenGL max texture size: 2048
- Running lua loader code...
- Reboot using te4 LATEST boot player false
- [ENGINE LOADER] available from teae: te4-1.0.4
- [ENGINE LOADER] found engines te4={[1]={[1]=1.000000 , [2]=0.000000 , [3]=4.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.0.4.teae" , } , } __byname={["te4-1.0.4"]=true , }
- [ENGINE LOADER] looked in:
- C:\Documents and Settings\Pulchritude\\T-Engine\4.0
- bootstrap
- c:\tome\\game\thirdparty
- c:\tome\\game
- [ENGINE LOADER] sorted: te4 1 0 4
- [ENGINE LOADER] loading engine: 1 0 4 te4
- [ENGINE LOADER] using archived engine: /engines/te4-1.0.4.teae
- Available resolutions: 1920x1200x32
- Available resolutions: 1600x1200x32
- Available resolutions: 1400x1050x32
- Available resolutions: 1280x1024x32
- Available resolutions: 1280x768x32
- Available resolutions: 1200x1920x32
- Available resolutions: 1200x1600x32
- Available resolutions: 1050x1400x32
- Available resolutions: 1024x1280x32
- Available resolutions: 1024x768x32
- Available resolutions: 800x600x32
- Available resolutions: 768x1280x32
- Available resolutions: 768x1024x32
- Available resolutions: 640x480x32
- Available resolutions: 640x400x32
- Available resolutions: 600x800x32
- Available resolutions: 512x384x32
- Available resolutions: 480x640x32
- Available resolutions: 400x640x32
- Available resolutions: 400x300x32
- Available resolutions: 384x512x32
- Available resolutions: 320x240x32
- Available resolutions: 320x200x32
- Available resolutions: 1920x1200x16
- Available resolutions: 1600x1200x16
- Available resolutions: 1400x1050x16
- Available resolutions: 1280x1024x16
- Available resolutions: 1280x768x16
- Available resolutions: 1200x1920x16
- Available resolutions: 1200x1600x16
- Available resolutions: 1050x1400x16
- Available resolutions: 1024x1280x16
- Available resolutions: 1024x768x16
- Available resolutions: 800x600x16
- Available resolutions: 768x1280x16
- Available resolutions: 768x1024x16
- Available resolutions: 640x480x16
- Available resolutions: 640x400x16
- Available resolutions: 600x800x16
- Available resolutions: 512x384x16
- Available resolutions: 480x640x16
- Available resolutions: 400x640x16
- Available resolutions: 400x300x16
- Available resolutions: 384x512x16
- Available resolutions: 320x240x16
- Available resolutions: 320x200x16
- [KEYBINDER] Loaded keybinds: move
- [KEYBINDER] Loaded keybinds: hotkeys
- [KEYBINDER] Loaded keybinds: inventory
- [KEYBINDER] Loaded keybinds: actions
- [KEYBINDER] Loaded keybinds: interface
- [KEYBINDER] Loaded keybinds: debug
- setResolution: switching resolution to 1050x1400 Fullscreen 1050 1400 true (forced)
- Setting resolution to 1050x1400 (fullscreen)
- [DO RESIZE] Requested: 1050x1400 (1)
- [DO RESIZE] Got: 1050x1400 (1)
- OpenGL max texture size: 2048
- setResolution: performing onResolutionChange...
- onResolutionChange: resolution changed to 1050 1400 from nil nil
- onResolutionChange: no game yet!
- Creating profile thread
- [ONLINE PROFILE] fun facts nil
- [PROFILE] mounted online on /current-profile
- LuaVM: LuaJIT 2.0.0-beta8 x86
- TE4Online starting...
- [PROFILE] unmounted online from /current-profile
- [ENGINE] Setting requested FPS to 30 (33 ms)
- [ENGINE] Switching to turn based
- Creating module boot-te4-1.0.4.team :: (as dir) false :: (as team) 15
- Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
- Loaded module definition for boot-1.0.0 using engine te4-1.0.1
- Creating module example :: (as dir) true :: (as team) nil
- Loaded module definition for example-1.0.4 using engine te4-1.0.4
- Creating module example_realtime :: (as d
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