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Pulchritude

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Jun 22nd, 2013
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  1. Available video driver: windows
  2. Available video driver: dummy
  3. NO SELFEXE: bootstrapping from CWD
  4. Booting T-Engine from: c:\tome\t-engine.exe
  5. SelfExe gave us app directory of: c:\tome\
  6. LuaVM: LuaJIT 2.0.0-beta8 x86
  7. Creating particles thread 0
  8. [DO RESIZE] Requested: 800x600 (0)
  9. LuaVM: LuaJIT 2.0.0-beta8 x86
  10. [DO RESIZE] Got: 800x600 (0)
  11. OpenGL max texture size: 2048
  12. OpenGL max texture size: 2048
  13. Running lua loader code...
  14. Reboot using te4 LATEST boot player false
  15. [ENGINE LOADER] available from teae: te4-1.0.4
  16. [ENGINE LOADER] found engines te4={[1]={[1]=1.000000 , [2]=0.000000 , [3]=4.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-1.0.4.teae" , } , } __byname={["te4-1.0.4"]=true , }
  17. [ENGINE LOADER] looked in:
  18. C:\Documents and Settings\Pulchritude\\T-Engine\4.0
  19. bootstrap
  20. c:\tome\\game\thirdparty
  21. c:\tome\\game
  22. [ENGINE LOADER] sorted: te4 1 0 4
  23. [ENGINE LOADER] loading engine: 1 0 4 te4
  24. [ENGINE LOADER] using archived engine: /engines/te4-1.0.4.teae
  25. Available resolutions: 1920x1200x32
  26. Available resolutions: 1600x1200x32
  27. Available resolutions: 1400x1050x32
  28. Available resolutions: 1280x1024x32
  29. Available resolutions: 1280x768x32
  30. Available resolutions: 1200x1920x32
  31. Available resolutions: 1200x1600x32
  32. Available resolutions: 1050x1400x32
  33. Available resolutions: 1024x1280x32
  34. Available resolutions: 1024x768x32
  35. Available resolutions: 800x600x32
  36. Available resolutions: 768x1280x32
  37. Available resolutions: 768x1024x32
  38. Available resolutions: 640x480x32
  39. Available resolutions: 640x400x32
  40. Available resolutions: 600x800x32
  41. Available resolutions: 512x384x32
  42. Available resolutions: 480x640x32
  43. Available resolutions: 400x640x32
  44. Available resolutions: 400x300x32
  45. Available resolutions: 384x512x32
  46. Available resolutions: 320x240x32
  47. Available resolutions: 320x200x32
  48. Available resolutions: 1920x1200x16
  49. Available resolutions: 1600x1200x16
  50. Available resolutions: 1400x1050x16
  51. Available resolutions: 1280x1024x16
  52. Available resolutions: 1280x768x16
  53. Available resolutions: 1200x1920x16
  54. Available resolutions: 1200x1600x16
  55. Available resolutions: 1050x1400x16
  56. Available resolutions: 1024x1280x16
  57. Available resolutions: 1024x768x16
  58. Available resolutions: 800x600x16
  59. Available resolutions: 768x1280x16
  60. Available resolutions: 768x1024x16
  61. Available resolutions: 640x480x16
  62. Available resolutions: 640x400x16
  63. Available resolutions: 600x800x16
  64. Available resolutions: 512x384x16
  65. Available resolutions: 480x640x16
  66. Available resolutions: 400x640x16
  67. Available resolutions: 400x300x16
  68. Available resolutions: 384x512x16
  69. Available resolutions: 320x240x16
  70. Available resolutions: 320x200x16
  71. [KEYBINDER] Loaded keybinds: move
  72. [KEYBINDER] Loaded keybinds: hotkeys
  73. [KEYBINDER] Loaded keybinds: inventory
  74. [KEYBINDER] Loaded keybinds: actions
  75. [KEYBINDER] Loaded keybinds: interface
  76. [KEYBINDER] Loaded keybinds: debug
  77. setResolution: switching resolution to 1050x1400 Fullscreen 1050 1400 true (forced)
  78. Setting resolution to 1050x1400 (fullscreen)
  79. [DO RESIZE] Requested: 1050x1400 (1)
  80. [DO RESIZE] Got: 1050x1400 (1)
  81. OpenGL max texture size: 2048
  82. setResolution: performing onResolutionChange...
  83.  
  84. onResolutionChange: resolution changed to 1050 1400 from nil nil
  85. onResolutionChange: no game yet!
  86. Creating profile thread
  87. [ONLINE PROFILE] fun facts nil
  88. [PROFILE] mounted online on /current-profile
  89. LuaVM: LuaJIT 2.0.0-beta8 x86
  90. TE4Online starting...
  91. [PROFILE] unmounted online from /current-profile
  92. [ENGINE] Setting requested FPS to 30 (33 ms)
  93. [ENGINE] Switching to turn based
  94. Creating module boot-te4-1.0.4.team :: (as dir) false :: (as team) 15
  95. Module mismatch engine version boot-1.0.0 using engine te4-1.0.1
  96. Loaded module definition for boot-1.0.0 using engine te4-1.0.1
  97. Creating module example :: (as dir) true :: (as team) nil
  98. Loaded module definition for example-1.0.4 using engine te4-1.0.4
  99. Creating module example_realtime :: (as d
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