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Apr 14th, 2014
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Java
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public
void
updateEntity
(
)
{
if
(
getStackInSlot
(
0
)
!=
null
)
progress
=
1
;
if
(
progress
<
0
)
worldObj.
setBlock
(
xCoord, yCoord, zCoord,
Util
.
blockList
.
get
(
0
)
)
;
}
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