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  1. 2016-06-29 19:56:49.421337 | server | 1 | app | Stonehearth Version 0.17.0.3023 (x64)
  2. 2016-06-29 19:56:49.422841 | server | 1 | core.config | user id is 3d354afa-955d-11e5-b6f7-408d5c5593a1
  3. 2016-06-29 19:56:49.422841 | server | 1 | core.config | session id is da5465c8-3e22-11e6-9443-408d5c5593a1
  4. 2016-06-29 19:56:49.423345 | server | 0 | core.system | Initializing crash reporter
  5. 2016-06-29 19:56:49.952953 | server | 0 | lua.data | lua jit is disabled
  6. 2016-06-29 19:56:49.955963 | server | 1 | resources | Could not find hash for module "German-Translation-v17.1".
  7. 2016-06-29 19:56:49.961506 | server | 1 | resources | Module rayyas_children_ui version 2 is deferred load)
  8. 2016-06-29 19:56:50.136597 | server | 1 | resources | Modules have been modified by the user!
  9. 2016-06-29 19:56:50.510794 | server | 1 | app | Running Stonehearth server on port 63942
  10. 2016-06-29 19:56:50.512297 | client | 1 | renderer.renderer | Initializing OpenGL
  11. 2016-06-29 19:56:50.512799 | server | 0 | physics.navgrid | subspace pathfinder is enabled
  12. 2016-06-29 19:56:50.516809 | client | 1 | renderer.renderer | Determining window placement
  13. 2016-06-29 19:56:50.517311 | client | 1 | renderer.renderer | Selecting fullscreen monitor at 4, 50
  14. 2016-06-29 19:56:50.517311 | client | 1 | renderer.renderer | Creating OpenGL Window
  15. 2016-06-29 19:56:50.536396 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil"
  16. 2016-06-29 19:56:50.579711 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on
  17. 2016-06-29 19:56:50.910940 | client | 1 | renderer.renderer | Creating OpenGL Context
  18. 2016-06-29 19:56:50.911442 | client | 1 | renderer.renderer | Finished OpenGL Initialization
  19. 2016-06-29 19:56:50.912946 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver '4.5.0 NVIDIA 368.39' by 'NVIDIA Corporation' on 'GeForce GTX 980/PCIe/SSE2'
  20. 2016-06-29 19:56:54.934766 | client | 1 | browser | cef started.
  21. 2016-06-29 19:56:55.089176 | client | 0 | physics.navgrid | subspace pathfinder is enabled
  22. 2016-06-29 19:56:55.116750 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil"
  23. 2016-06-29 19:56:55.142821 | client | 2 | network | client allocating new send buffer (total: 0)
  24. 2016-06-29 19:56:55.456983 | client | 1 | client.core | user feedback is on
  25. 2016-06-29 19:56:55.684125 | client | 1 | renderer.renderer | ignoring screen resize to (0, 0)
  26. 2016-06-29 19:56:57.269342 | client | 1 | renderer.renderer | ignoring duplicate screen resize to (1920, 1080)
  27. 2016-06-29 19:56:57.733075 | server | 1 | lua.memory | lua shared heap size: 14.188 MB.
  28. 2016-06-29 19:56:57.733577 | server | 1 | lua.memory | o: outstanding allocs
  29. 2016-06-29 19:56:57.733577 | server | 1 | lua.memory | 64 bytes (o: 35296) : ########################################
  30. 2016-06-29 19:56:57.733577 | server | 1 | lua.memory | 40 bytes (o: 18710) : #####################
  31. 2016-06-29 19:56:57.733577 | server | 1 | lua.memory | 48 bytes (o: 8828) : ##########
  32. 2016-06-29 19:56:57.733577 | server | 1 | lua.memory | 160 bytes (o: 6427) : #######
  33. 2016-06-29 19:56:57.733577 | server | 1 | lua.memory | ... remaining allocs are each < 5% of the count
  34. 2016-06-29 19:56:57.734580 | server | 2 | network | server allocating new send buffer (total: 0)
  35. 2016-06-29 19:57:00.437984 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
  36. 2016-06-29 19:57:01.416491 | client | 0 | client.core | loading save "1467222547483":
  37. 2016-06-29 19:57:01.416992 | client | 0 | client.core | {
  38. 2016-06-29 19:57:01.416992 | client | 0 | client.core | "name" : "",
  39. 2016-06-29 19:57:01.416992 | client | 0 | client.core | "town_name" : "Kingdom",
  40. 2016-06-29 19:57:01.416992 | client | 0 | client.core | "game_date" : {
  41. 2016-06-29 19:57:01.416992 | client | 0 | client.core | "day" : 2,
  42. 2016-06-29 19:57:01.416992 | client | 0 | client.core | "month" : 2,
  43. 2016-06-29 19:57:01.416992 | client | 0 | client.core | "year" : 1000,
  44. 2016-06-29 19:57:01.416992 | client | 0 | client.core | "hour" : 0,
  45. 2016-06-29 19:57:01.416992 | client | 0 | client.core | "minute" : 4
  46. 2016-06-29 19:57:01.416992 | client | 0 | client.core | },
  47. 2016-06-29 19:57:01.416992 | client | 0 | client.core | "timestamp" : 1467222547483,
  48. 2016-06-29 19:57:01.416992 | client | 0 | client.core | "time" : "6/29/2016, 7:49:07 PM",
  49. 2016-06-29 19:57:01.416992 | client | 0 | client.core | "jobs" : {
  50. 2016-06-29 19:57:01.416992 | client | 0 | client.core | "crafters" : 1,
  51. 2016-06-29 19:57:01.417493 | client | 0 | client.core | "workers" : 5,
  52. 2016-06-29 19:57:01.417493 | client | 0 | client.core | "soldiers" : 1
  53. 2016-06-29 19:57:01.417493 | client | 0 | client.core | },
  54. 2016-06-29 19:57:01.417493 | client | 0 | client.core | "version" : "0.17.0.3023",
  55. 2016-06-29 19:57:01.417493 | client | 0 | client.core | "save_version" : 10
  56. 2016-06-29 19:57:01.417493 | client | 0 | client.core | }
  57. 2016-06-29 19:57:01.955984 | server | 1 | simulation.remote_client | started buffering client updates. (seq:61 ack:51)
  58. 2016-06-29 19:57:02.519482 | client | 1 | lua.code | Shutting down script host.
  59. 2016-06-29 19:57:02.540511 | client | 1 | lua.code | Script host destroyed.
  60. 2016-06-29 19:57:02.550036 | client | 0 | physics.navgrid | subspace pathfinder is enabled
  61. 2016-06-29 19:57:02.819274 | server | 0 | simulation.core | Restarting game.
  62. 2016-06-29 19:57:02.821258 | server | 1 | simulation.core | Shutting down traces.
  63. 2016-06-29 19:57:02.821258 | server | 1 | simulation.core | Shutting down game objects.
  64. 2016-06-29 19:57:02.821258 | server | 1 | simulation.core | All entities and datastores have been destroyed.
  65. 2016-06-29 19:57:02.821760 | server | 1 | lua.code | Shutting down script host.
  66. 2016-06-29 19:57:02.849332 | server | 1 | lua.code | Script host destroyed.
  67. 2016-06-29 19:57:02.849834 | server | 1 | simulation.core | Shutting down data objects.
  68. 2016-06-29 19:57:02.873396 | server | 0 | physics.navgrid | subspace pathfinder is enabled
  69. 2016-06-29 19:57:02.883423 | server | 0 | simulation.core | Loading save
  70. 2016-06-29 19:57:04.000394 | server | 1 | dm.store | load progress 20%...
  71. 2016-06-29 19:57:04.000896 | client | 1 | client.core | server reported load progress of 20.00%
  72. 2016-06-29 19:57:05.999713 | server | 2 | network | server allocating new send buffer (total: 0)
  73. 2016-06-29 19:57:06.000214 | server | 1 | dm.store | load progress 95%...
  74. 2016-06-29 19:57:06.001217 | client | 1 | client.core | server reported load progress of 95.00%
  75. 2016-06-29 19:57:06.136577 | server | 1 | dm.store | load objects finished!
  76.  
  77. 2016-06-29 19:57:06.309036 | server | 0 | dm.store | took 3.425 seconds to load
  78. 2016-06-29 19:57:06.309036 | server | 2 | network | server allocating new send buffer (total: 0)
  79. 2016-06-29 19:57:06.310039 | client | 0 | client.core | server load save file finished. loading client state.
  80. 2016-06-29 19:57:06.310039 | client | 0 | client.core | starting loading... "D:\SteamLibrary\steamapps\common\Stonehearth\saved_games\1467222547483"
  81. 2016-06-29 19:57:06.312044 | client | 1 | dm.store | load progress 99%...
  82. 2016-06-29 19:57:06.312044 | client | 1 | dm.store | load objects finished!
  83.  
  84. 2016-06-29 19:57:06.312545 | client | 0 | dm.store | took 0.00 seconds to load
  85. 2016-06-29 19:57:06.312545 | client | 1 | client.core | restoring datastores...
  86. 2016-06-29 19:57:06.312545 | client | 1 | client.core | recreating data objects...
  87. 2016-06-29 19:57:06.312545 | client | 1 | client.core | creating error browser...
  88. 2016-06-29 19:57:06.312545 | client | 1 | client.core | initializing data object traces...
  89. 2016-06-29 19:57:06.312545 | client | 1 | client.core | requiring radiant.client...
  90. 2016-06-29 19:57:06.319063 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil"
  91. 2016-06-29 19:57:06.325580 | client | 1 | client.core | loading script host...
  92. 2016-06-29 19:57:06.529650 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil"
  93. 2016-06-29 19:57:06.602817 | server | 2 | network | server allocating new send buffer (total: 0)
  94. 2016-06-29 19:57:06.684033 | client | 0 | sysinfo | Memory Stats: Finished Loading Client
  95. 2016-06-29 19:57:06.684033 | client | 0 | sysinfo | Total System Memory: 7.950 GB (8536756224 bytes)
  96. 2016-06-29 19:57:06.684033 | client | 0 | sysinfo | Current Memory Usage: 1.037 GB (1113309184 bytes)
  97. 2016-06-29 19:57:06.684033 | client | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes)
  98. 2016-06-29 19:57:06.684033 | client | 0 | sysinfo | Available Address Space: 127.998 TB (140735382450176 bytes)
  99. 2016-06-29 19:57:06.684033 | client | 0 | sysinfo | Used Address Space: 1.961 GB (2105774080 bytes)
  100. 2016-06-29 19:57:08.252706 | server | 2 | network | server allocating new send buffer (total: 1)
  101. 2016-06-29 19:57:09.410285 | server | 0 | simulation.core | took 2807 ms to flush streamer
  102. 2016-06-29 19:57:09.454905 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''.
  103. 2016-06-29 19:57:09.454905 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ''.
  104. 2016-06-29 19:57:10.034947 | client | 1 | client.core | took 388 ms to receive client update
  105. 2016-06-29 19:57:10.541795 | client | 1 | client.core | reporting client load progress 55.500%...
  106. 2016-06-29 19:57:10.955897 | client | 1 | client.core | reporting client load progress 61.000%...
  107. 2016-06-29 19:57:11.382532 | client | 1 | client.core | reporting client load progress 66.500%...
  108. 2016-06-29 19:57:11.453721 | server | 0 | mod stonehearth | ai slow start is enabled
  109. 2016-06-29 19:57:11.454223 | server | 0 | mod ai | cpp ai is enabled.
  110. 2016-06-29 19:57:11.802650 | client | 1 | client.core | reporting client load progress 72.000%...
  111. 2016-06-29 19:57:12.230287 | client | 1 | client.core | reporting client load progress 77.500%...
  112. 2016-06-29 19:57:13.011365 | server | 0 | mod stonehearth.ai.service | [] enable_cpp_compound_action is on
  113. 2016-06-29 19:57:13.024400 | server | 0 | mod stonehearth.terrain | [] goblins explored region contains 0 rects
  114. 2016-06-29 19:57:13.024400 | server | 0 | mod stonehearth.terrain | [] rabbit explored region contains 0 rects
  115. 2016-06-29 19:57:13.024400 | server | 0 | mod stonehearth.terrain | [] undead explored region contains 0 rects
  116. 2016-06-29 19:57:13.024400 | server | 0 | mod stonehearth.terrain | [] animals explored region contains 0 rects
  117. 2016-06-29 19:57:13.024901 | server | 0 | mod stonehearth.terrain | [] player_1 explored region contains 31 rects
  118. 2016-06-29 19:57:13.024901 | server | 0 | mod stonehearth.terrain | [] orcs explored region contains 0 rects
  119. 2016-06-29 19:57:13.024901 | server | 0 | mod stonehearth.terrain | [] human_npcs explored region contains 0 rects
  120. 2016-06-29 19:57:13.024901 | server | 0 | mod stonehearth.terrain | [] forest explored region contains 0 rects
  121. 2016-06-29 19:57:13.198864 | client | 1 | client.core | reporting client load progress 83.000%...
  122. 2016-06-29 19:57:13.644549 | client | 1 | client.core | reporting client load progress 88.500%...
  123. 2016-06-29 19:57:14.075696 | client | 1 | client.core | reporting client load progress 94.000%...
  124. 2016-06-29 19:57:14.541937 | client | 1 | client.core | reporting client load progress 99.500%...
  125. 2016-06-29 19:57:21.783761 | server | 1 | simulation.core | finished loading game
  126. 2016-06-29 19:57:21.783761 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation
  127. 2016-06-29 19:57:21.783761 | server | 0 | sysinfo | Total System Memory: 7.950 GB (8536756224 bytes)
  128. 2016-06-29 19:57:21.783761 | server | 0 | sysinfo | Current Memory Usage: 1.563 GB (1678131200 bytes)
  129. 2016-06-29 19:57:21.783761 | server | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes)
  130. 2016-06-29 19:57:21.783761 | server | 0 | sysinfo | Available Address Space: 127.998 TB (140734808207360 bytes)
  131. 2016-06-29 19:57:21.783761 | server | 0 | sysinfo | Used Address Space: 2.496 GB (2680016896 bytes)
  132. 2016-06-29 19:57:28.979020 | server | 0 | ai.execution_frame | (3439 Arwyn Brightwell) [stonehearth:top] ai slow start is 0
  133. 2016-06-29 19:57:28.982528 | server | 0 | simulation.pathfinder.bfs | using fast tile iterator!
  134. 2016-06-29 19:57:29.184565 | server | 0 | simulation.core | took 329 ms to update game state
  135. 2016-06-29 19:57:29.184565 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
  136. 2016-06-29 19:57:29.192085 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:79 ack:79)
  137. 2016-06-29 19:57:29.544021 | server | 0 | simulation.core | took 351 ms to flush streamer
  138. 2016-06-29 19:57:29.606688 | server | 1 | simulation.remote_client | started buffering client updates. (seq:217 ack:79)
  139. 2016-06-29 19:57:29.910496 | server | 0 | mod timer | timer player score update with duration 0 has no callback. killing.
  140. 2016-06-29 19:57:30.200267 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:217 ack:217)
  141. 2016-06-29 19:57:30.272459 | server | 1 | simulation.remote_client | started buffering client updates. (seq:229 ack:217)
  142. 2016-06-29 19:57:30.482518 | server | 1 | simulation.remote_client | stopped buffering client updates. (seq:229 ack:229)
  143. 2016-06-29 19:57:32.325984 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
  144. 2016-06-29 19:57:32.337515 | client | 1 | rpc | critical error in http reactor: could not trace[trace 267 7]
  145. 2016-06-29 19:57:32.389654 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
  146. 2016-06-29 19:57:36.069976 | server | 2 | simulation.core | game loop exhausted before any jobs processed!
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