Advertisement
Guest User

scripts.txt

a guest
Mar 8th, 2015
1,160
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 40.96 KB | None | 0 0
  1. 08.03.2015 10:42:23: [TB]crashmattio (108.49.130.28:2304) 26d33057553afd296ce5512df8927cca - #6 "10], [], 0, "NONE"];
  2. _logic enableSimulation false;
  3. _logic hideObject true;
  4. _logics set [count _logics, _logic];
  5.  
  6. _grp addGroupI"
  7. 08.03.2015 10:44:15: Phil (71.224.91.138:2304) 66d0e60edbf79b29b5c0b3a07747be9a - #33 "rp", "_logic"];
  8. if (_targetIndex == -1) then
  9. {
  10. _grp = createGroup civilian;
  11. _groups set [count _groups, _grp];
  12.  
  13. _logic = _gr"
  14. 08.03.2015 10:44:21: Hero (108.52.189.55:2304) 8596445f6aebc890e03200ee6a92db28 - #33 "rp", "_logic"];
  15. if (_targetIndex == -1) then
  16. {
  17. _grp = createGroup civilian;
  18. _groups set [count _groups, _grp];
  19.  
  20. _logic = _gr"
  21. 08.03.2015 10:46:43: [TB]crashmattio (108.49.130.28:2304) 26d33057553afd296ce5512df8927cca - #56 "Variable "gui_displays") select 3) displayCtrl 51) ctrlRemoveAllEventHandlers "draw";
  22. }
  23. else
  24. {
  25. "Diagnostics started." call BIS"
  26. 08.03.2015 10:51:24: [TB]crashmattio (108.49.130.28:2304) 26d33057553afd296ce5512df8927cca - #75 "displayCtrl 51) ctrlSetEventHandler ["draw", _draw];
  27.  
  28. setGroupIconsVisible [false, true];
  29.  
  30. private ["_groups", "_logics", "_tar"
  31. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #75 "displayCtrl 51) ctrlSetEventHandler ["draw", _draw];
  32.  
  33. setGroupIconsVisible [false, true];
  34.  
  35. private ["_groups", "_logics", "_tar"
  36. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #77 "] call BIS_fnc_linearConversion) min 2) max 0.1;
  37.  
  38. _grp setGroupIconParams [_color + [_alpha], _x select 1, _size, true];
  39. }
  40. else"
  41. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #78 "deObject true;
  42. _logics set [count _logics, _logic];
  43.  
  44. _grp addGroupIcon ["hc_selectedEnemy", [0, 0]];
  45.  
  46. _targets set [count _targe"
  47. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #18 "Data select 0, _color + [0.9]];
  48. };
  49. };
  50. } forEach allUnits;
  51. ";
  52. (((uiNamespace getVariable "gui_displays") select 3) "
  53. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #75 "displayCtrl 51) ctrlSetEventHandler ["draw", _draw];
  54.  
  55. setGroupIconsVisible [false, true];
  56.  
  57. private ["_groups", "_logics", "_uni"
  58. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #77 "] call BIS_fnc_linearConversion) min 2) max 0.1;
  59.  
  60. _grp setGroupIconParams [_color + [_alpha], _targetData select 1, _size, true]"
  61. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #78 "deObject true;
  62. _logics set [count _logics, _logic];
  63.  
  64. _grp addGroupIcon ["hc_selectedEnemy", [0, 0]];
  65.  
  66. _units set [count _units, "
  67. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #6 "es = [0,1,2,3,4];};
  68.  
  69. player enablesimulation false;
  70. player hideobject true;
  71.  
  72. switch tolower _mode do {
  73. case "config": {
  74. startloa"
  75. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #73 "unction == _x} count _pathFunctions > 0}}
  76. ) then {
  77.  
  78. _file = loadfile _metaPath;
  79. _fileArray = toarray _file;
  80. _fileCode = preproce"
  81. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #4 "pos;
  82. _plankton setParticleClass "PlanktonEffect";
  83. _plankton attachto [player,[0,2,0]];
  84.  
  85. BIS_debug_plankton = _plankton;
  86.  
  87.  
  88. whil"
  89. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #9 " select 2)/_div*_muzzzlevel];
  90. _vvel=velocity _v;
  91.  
  92.  
  93. _flare setvelocity [(_flarevel select 0) + (_vvel select 0),(_flarevel select"
  94. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #9 " then {
  95. _velz=velocity _v select 2;
  96. if (_velz>1) then (_v setvelocity [velocity _v select 0,velocity _v select 1,0]);
  97. _pos = get"
  98. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #27 "(fuel _v)*(8+random 2);
  99. _t=time;
  100.  
  101. if (isServer) then {
  102.  
  103. removeallweapons _v;
  104.  
  105. if ((_v isKindOf "Helicopter") && (getNumber (conf"
  106. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #4 "_v;
  107.  
  108.  
  109. _smoke = "#particlesource" createVehicle _pos;
  110. _smoke attachto [_v,[0,0,0],"destructionEffect1"];
  111. _smoke setParticleParams"
  112. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #9 "d _v);
  113. _velz=velocity _v select 2;
  114.  
  115. if (_velz>1) then {_v setvelocity [_xv/1.3,_yv/1.3,0]}
  116. else {_v setvelocity [_xv/1.2,_yv/1.2"
  117. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #59 "= 0.1;
  118.  
  119. if( BIS_fnc_cinemaBorder_lockview ) then
  120. {
  121. player switchCamera "INTERNAL";
  122. };
  123. setAccTime 1;
  124.  
  125. showHUD false;
  126.  
  127. if (_sound)"
  128. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #4 "e) do {
  129.  
  130. case 1: {
  131. _source = _source select 0;
  132. BIS_liveFeed attachTo [_source, [0, 0, -2]];
  133. };
  134.  
  135.  
  136. case 2: {
  137. BIS_liveFeed attachTo"
  138. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #25 "isCfg) then {
  139.  
  140. if !("uniform" in _blacklist) then {{_object additemtouniform _x;} foreach (_inventory select 0 select 1);};
  141. if !"
  142. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #26 "configfile >> "cfgVehicles" >> _backpack)) then {
  143. _object addbackpack _backpack;
  144. } else {
  145. ["Backpack '%1' does not exist in CfgV"
  146. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #27 "es _goggles;
  147. };
  148. };
  149. if !("weapons" in _blacklist) then {
  150. removeallweapons _object;
  151. };
  152. if !("transportMagazines" in _blacklist) th"
  153. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #28 "ebackpack _object;
  154. };
  155. if !("items" in _blacklist) then {
  156. removeallitems _object;
  157. };
  158. if !("linkeditems" in _blacklist) then
  159. {
  160. pri"
  161. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #29 "oggles _object;
  162. };
  163. if !("backpack" in _blacklist) then {
  164. removebackpack _object;
  165. };
  166. if !("items" in _blacklist) then {
  167. removeall"
  168. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #44 "configfile >> "cfgWeapons" >> _uniform)) then {
  169. _object forceadduniform _uniform;
  170. } else {
  171. ["Uniform '%1' does not exist in CfgW"
  172. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #15 "ingmenu == "#User:BIS_fnc_addCommMenuItem_menu") then {showcommandingmenu "";};
  173. };
  174.  
  175. _itemID}"
  176. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #22 "oneachframe", "onpreloadstarted", "onpreloadfinished", "onmapsingleclick", "onplayerconnected", "onplayerdisconnected"];
  177.  
  178.  
  179. if !("
  180. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #48 "])];
  181. saveProfileNamespace;
  182. };
  183. };
  184. default
  185. {
  186. _display displaySetEventhandler ["mousemoving", "['disable'] call BIS_fnc_initExpo;""
  187. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleHandle_fsm = _this execfsm 'A3\functions_f\Modules\fn_moduleHandle.fsm'; BIS_fnc_moduleHandle_fsm}"
  188. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #17 "_fnc_onPlayerConnected;
  189.  
  190.  
  191. {
  192. [_x] spawn _exec;
  193. } foreach (playableunits + switchableunits);}"
  194. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #72 "fnc_scriptName') then {_fnc_scriptName} else {'BIS_fnc_deleteVehicleCrew'};
  195. private ['_fnc_scriptNameParent'];
  196. _fnc_scriptName"
  197. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #33 "Logic") then
  198. {
  199. createCenter sideLogic;
  200. BIS_OO_grpLogic = createGroup sideLogic;
  201. };
  202.  
  203. private ["_logic"];
  204. _logic = BIS_OO_grpLogi"
  205. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #7 "1: {_west = 1;};
  206. case 2: {_east = 1; _west = 1;};
  207. };
  208.  
  209. east setfriend [resistance,_east];
  210. resistance setfriend [east,_east];
  211. west"
  212. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #3 " then {
  213.  
  214. [_position,direction _obj] call _fnc_setPos;
  215. _unit moveinany _obj;
  216. } else {
  217.  
  218. if ((_objPos select 2) > 20) then {
  219.  
  220. _par"
  221. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #59 "athBlur ppEffectCommit 0.5;
  222. 0.5 fadeSound 1;
  223. vehicle _new switchCamera "INTERNAL";
  224. _new cameraEffect ["terminate","back"];
  225. camDe"
  226. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #59 "athBlur ppEffectCommit 0.5;
  227. 0.5 fadeSound 1;
  228. vehicle _new switchCamera "INTERNAL";
  229. _new cameraEffect ["terminate","back"];
  230. camDe"
  231. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #17 " [0,1,4,5]) then {
  232.  
  233.  
  234. if ({isplayer _x && alive _x} count playableunits == 0) then {
  235. [["endDeath",false],"bis_fnc_endmission"] ca"
  236. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #59 "til {camCommitted _camera};
  237. terminate _preload;
  238.  
  239. _seagull switchCamera "EXTERNAL";
  240. _seagull cameraEffect ["terminate","back"];
  241. c"
  242. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #39 "itwith {};
  243. setplayerrespawntime 99999;
  244. if !(dialog) then {createdialog "RscDisplayCommonMessage";};
  245.  
  246. waituntil {!dialog || alive"
  247. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #17 "namespace setvariable [_sideVar,_faction];
  248. };
  249. } foreach (playableunits + switchableunits);
  250. };
  251. _faction}"
  252. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #18 "= _target) then {_units set [count _units,_x];};
  253. } foreach (allunits + alldead);
  254. };
  255. case (typename []): {
  256. _units = _units + _tar"
  257. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #18 "= _target) then {_units set [count _units,_x];};
  258. } foreach (allunits + alldead);
  259. };
  260. case (typename []): {
  261. _units = _units + _tar"
  262. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #4 "lse};
  263.  
  264.  
  265. _logic = "Logic" createVehicleLocal [0,0,0];
  266. _logic attachTo [_vehicle,_localPosition];
  267. _globalPosition = visiblePositio"
  268. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #9 "e _basePos;
  269. _veh setFuel random 1;
  270. _veh setDir _dir;
  271. _veh setVelocity [0, 0, -1];
  272. BIS_fps_rescanNewObjects = TRUE;
  273. };
  274. };
  275. };
  276.  
  277.  
  278. if"
  279. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #33 "fps_simulSteps") then {
  280. createCenter SideLogic;
  281. _newGrp = createGroup SideLogic;
  282. _simul = "ModuleSimulationManager_F" createUnit"
  283. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleFiringDrill_fsm = _this execfsm 'A3\modules_f_beta\FiringDrills\functions\fn_moduleFiringDrill.fsm'; BIS_fnc_modu"
  284. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleFDCPIn_fsm = _this execfsm 'A3\modules_f_beta\FiringDrills\functions\fn_moduleFDCPIn.fsm'; BIS_fnc_moduleFDCPIn_f"
  285. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleFDCPOut_fsm = _this execfsm 'A3\modules_f_beta\FiringDrills\functions\fn_moduleFDCPOut.fsm'; BIS_fnc_moduleFDCPOu"
  286. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleTimeTrial_fsm = _this execfsm 'A3\modules_f_kart\TimeTrials\functions\fn_moduleTimeTrial.fsm'; BIS_fnc_moduleTime"
  287. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleTTCPIn_fsm = _this execfsm 'A3\modules_f_kart\TimeTrials\functions\fn_moduleTTCPIn.fsm'; BIS_fnc_moduleTTCPIn_fsm"
  288. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleTTCPOut_fsm = _this execfsm 'A3\modules_f_kart\TimeTrials\functions\fn_moduleTTCPOut.fsm'; BIS_fnc_moduleTTCPOut_"
  289. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleTTCPClear_fsm = _this execfsm 'A3\modules_f_kart\TimeTrials\functions\fn_moduleTTCPClear.fsm'; BIS_fnc_moduleTTCP"
  290. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_ambientBoats_fsm = _this execfsm 'A3\functions_f\ambient\fn_ambientBoats.fsm'; BIS_fnc_ambientBoats_fsm}"
  291. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_ambientHelicopters_fsm = _this execfsm 'A3\functions_f\ambient\fn_ambientHelicopters.fsm'; BIS_fnc_ambientHelicopters_f"
  292. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_ambientPlanes_fsm = _this execfsm 'A3\functions_f\ambient\fn_ambientPlanes.fsm'; BIS_fnc_ambientPlanes_fsm}"
  293. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #15 "s_fnc_kbMenu_menu"};
  294. bis_fnc_kbMenu_menu = _listMenu;
  295.  
  296. showCommandingMenu "#USER:bis_fnc_kbMenu_menu";
  297.  
  298. waituntil {commandingmen"
  299. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #73 "];
  300.  
  301. _file = [_this,0,"",[""]] call bis_fnc_param;
  302.  
  303. _input = loadfile _file;
  304.  
  305. if (_input == "") exitwith {endloadingscreen; ["Can"
  306. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "if !(isnil '_fnc_scriptName') then {_fnc_scriptName} else {'BIS_fnc_halt'};
  307. scriptname 'BIS_fnc_halt';
  308. #line 1 "A3\functions_f\"
  309. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_GCinit_fsm = _this execfsm 'A3\functions_f\Debug\fn_GCinit.fsm'; BIS_fnc_GCinit_fsm}"
  310. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #4 "e (_cameraPos select 0) == typename objnull) then {
  311. _camera attachto _cameraPos;
  312. } else {
  313. _camera campreparepos _cameraPos;
  314. };
  315. _"
  316. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_helicopterCanFly_fsm = _this execfsm 'A3\functions_f\helicopters\fn_helicopterCanFly.fsm'; BIS_fnc_helicopterCanFly_fsm"
  317. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #16 "l BIS_fnc_Param;
  318.  
  319. switch _role do
  320. {
  321. case "driver": {player assignAsDriver _veh;};
  322. case "gunner": {player assignAsGunner _veh;};"
  323. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #46 "or "colorred";};
  324. } else {
  325. if (_seedLocal > 0.9) then {
  326.  
  327. _x setdamage 1;
  328. if (_debug) then {_marker =_x call bis_fnc_boundingboxma"
  329. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #33 ";
  330.  
  331. _otherPlayer = (_players - [_player]) select 0;
  332. _grp = creategroup _side;
  333. _wp = _grp addwaypoint [position _player,10];
  334. _wp s"
  335. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #3 ";
  336. _para setdir direction _unit;
  337. _vel = velocity _unit;
  338. _unit moveindriver _para;
  339. _para lock false;
  340.  
  341.  
  342. if (_unit == player) then {"
  343. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #9 "layer;
  344. bis_fnc_halo_vel = bis_fnc_halo_vel * 0.96;
  345. player setvelocity [
  346. (_vel select 0) + (sin _dir * bis_fnc_halo_vel),
  347. (_vel s"
  348. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #48 "Serialization;
  349. _display = findDisplay 46;
  350.  
  351.  
  352. _display displaySetEventHandler ["KeyDown", "if ((_this select 1) == 1) then {BIS_En"
  353. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #48 "Serialization;
  354. _display = findDisplay 46;
  355.  
  356.  
  357. _display displaySetEventHandler ["KeyDown", "if ((_this select 1) == 1) then {BIS_En"
  358. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #48 "Serialization;
  359. _display = findDisplay 46;
  360.  
  361.  
  362. _display displaySetEventHandler ["KeyDown", "if ((_this select 1) == 1) then {BIS_En"
  363. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #9 "];
  364. _velocityTransformation set [8,_stepProgress];
  365. _object setvelocitytransformation _velocityTransformation;
  366.  
  367.  
  368. disableserializat"
  369. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #18 "er _x) then {_players set [count _players,_x];};
  370. } foreach (allunits + alldead);
  371.  
  372. _players
  373. }"
  374. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #15 "[localize "str_sqlhelp", [4], "", -5, [["expression", "showCommandingMenu ''; player sideChat 'I need assistance!';"]], "0", "0""
  375. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #3 "mat["%1 = _newObject", _nameOfObject];
  376. };
  377. };
  378.  
  379.  
  380. private["_dontMoveInSceneSetup"];
  381. _dontMoveInSceneSetup = _newObject getVariable "
  382. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #33 "ich doesnt exist", _nameOfObject];
  383. };
  384.  
  385. BIS_defaultGroup = creategroup WEST;
  386. _this = BIS_defaultGroup createUnit [_objectClass, "
  387. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #33 " = [0,0,0];
  388. _skipInitBlackout = false;
  389. _sceneScopeGroup = createGroup sideLogic;
  390. "Logic" createUnit [[1000,10,0], _sceneScopeGr"
  391. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #59 "BIS_sceneLogic getVariable "_deny3rdCamera")} do
  392. {
  393. player switchCamera "INTERNAL";
  394. Sleep 0.001;
  395. };
  396.  
  397. };
  398.  
  399. DEBUGLOG "scen"
  400. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #33 "neCheckWeaponsLogic") then
  401. {
  402. BIS_sceneCheckWeaponsGroup = createGroup sideLogic;
  403.  
  404. "Logic" createUnit [[1000,10,0], BIS_sceneChec"
  405. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #4 "ct _selectedParticipant)];
  406. call compile format ["BIS_Zvuk%1 attachTo [BIS_%1,[0,0,0],""RightHandMiddle1""];",(_participants sele"
  407. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #33 "ctedParticipant = (count _participants) - 1;
  408. BIS_sounds = createGroup west;
  409. while{_selectedParticipant >= 0} do
  410. {
  411. if(BIS_debug"
  412. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #33 "e: Started in mode CLEAR"};
  413. BIS_sceneAreaClearanceGroup = createGroup sideLogic;
  414. "Logic" createUnit [[1000,10,0], BIS_sceneAreaC"
  415. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #33 "erDetectorLogic") then
  416. {
  417. BIS_sceneIntruderDetectorGroup = createGroup sideLogic;
  418. "Logic" createUnit [[1000,10,0], BIS_sceneIntru"
  419. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #22 " click %1 %2",_this,time];
  420.  
  421.  
  422. [_caller, _veh, _override] onMapSingleClick
  423. {
  424. if (_alt) then
  425. {
  426. [_this select 0, _this select 1, _"
  427. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #4 "crate) select 1) ,((velocity _crate) select 2) ];
  428.  
  429.  
  430.  
  431. _crate attachTo [_para,[0,0,0],"paraEnd"];
  432.  
  433. textLogFormat["DROP_ -> pos %"
  434. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #9 "ehicle [_classNameToDrop,_cargoPos,[],0,"NONE"];
  435. _crate setVelocity [(((velocity _veh) select 0) / 2),(((velocity _veh) select"
  436. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #33 "};
  437.  
  438. private ["_grp","_vehicles","_isMan","_type"];
  439. _grp = createGroup _side;
  440. _vehicles = 0;
  441.  
  442.  
  443. for "_i" from 0 to ((count _type"
  444. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #9 "eh setPos _pos;
  445. };
  446.  
  447.  
  448. if (_sim == "airplanex") then {
  449. _veh setVelocity [100 * (sin _azi), 100 * (cos _azi), 0];
  450. };
  451.  
  452.  
  453. createvehicl"
  454. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #33 ") == (typeName sideEnemy)) then
  455. {
  456. _side = _param4;
  457. _grp = createGroup _side;
  458. _newGrp = true;
  459. }
  460. else
  461. {
  462. _grp = _param4;
  463. _side = si"
  464. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #34 "Velocity [100 * (sin _azi), 100 * (cos _azi), 0];
  465. };
  466.  
  467.  
  468. createvehiclecrew _veh;
  469. _crew = crew _veh;
  470. _crew joinsilent _grp;
  471. _grp ad"
  472. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #3 "on _vehicle, [], 0, "NONE"];
  473. _crew = _crew + [_unit];
  474.  
  475. _unit moveInDriver _vehicle;
  476. }
  477. else
  478. {
  479. _crew = _crew + [1];
  480. };
  481. };
  482.  
  483.  
  484. _turre"
  485. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #16 "nit"];
  486. _unit = (_units select ((count _units) - 1));
  487.  
  488. _unit assignAsGunner _x;
  489. [_unit] orderGetIn true;
  490.  
  491. _units resize ((count _"
  492. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #46 "newObj setFuel _fuel};
  493. if (!isNil "_damage") then {_newObj setDamage _damage;};
  494. if (!isNil "_orientation") then
  495. {
  496. if ((count _o"
  497. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #25 """;",_var,uniform _center] + _br;
  498. [uniformitems _center,"%1 addItemToUniform ""%2"";"] call _fnc_addMultiple;
  499. };
  500.  
  501. if (vest _cent"
  502. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #26 "tbackpack _center) then {
  503. _export = _export + format ["%1 addBackpack ""%2"";",_var,typeof unitbackpack _center] + _br;
  504. [backpac"
  505. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #27 "ems" call _fnc_addComment;
  506. _export = _export + format ["removeAllWeapons %1;",_var] + _br;
  507. _export = _export + format ["removeAl"
  508. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #28 "llWeapons %1;",_var] + _br;
  509. _export = _export + format ["removeAllItems %1;",_var] + _br;
  510. _export = _export + format ["removeAll"
  511. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #29 "emoveVest %1;",_var] + _br;
  512. _export = _export + format ["removeBackpack %1;",_var] + _br;
  513. _export = _export + format ["removeHea"
  514. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #44 "m _center != "") then {
  515. _export = _export + format ["%1 forceAddUniform ""%2"";",_var,uniform _center] + _br;
  516. [uniformitems _cen"
  517. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #18 "etPlayerUid _x == _uid) exitWith {
  518. _unit = _x;
  519. };
  520. } forEach allUnits;
  521.  
  522.  
  523. _unit;
  524. }"
  525. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #62 "];
  526. for [{_x = -_rad}, {_x < _rad}, {_x = _x + _step}] do {
  527. drawLine3D [[(_pos select 0) - _rad, (_pos select 1) + _x, 0], [(_pos"
  528. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #6 "target",objnull])) then {
  529. for "_i" from 0 to 10 do {
  530. _unit hideobject true;
  531. sleep 0.05;
  532. _unit hideobject false;
  533. sleep 0.05;
  534. };
  535. }"
  536. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #15 "tcamp\VR\fn_VRFadeOut.sqf"
  537.  
  538.  
  539.  
  540.  
  541.  
  542.  
  543.  
  544.  
  545.  
  546.  
  547.  
  548.  
  549.  
  550. hintSilent "";
  551. showCommandingMenu "";
  552. BIS_hideHint = TRUE;
  553. titleCut ["", "BLACK OUT", 1]"
  554. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #6 "if (isDedicated) exitWith {};
  555.  
  556. if !(_reverse) then {
  557. _unit hideObject TRUE;
  558. _unit spawn {sleep 0.6; _this hideObject FALSE};
  559. } e"
  560. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #50 "estroyedCuratorEditableObjects;
  561. }
  562. ];
  563. } else {
  564. _curator addmpeventhandler [
  565. "mpkilled",
  566. {
  567. if (isserver && !isplayer _object) then"
  568. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #3 "le ["Steerable_Parachute_F",_objectPos,[],0,"none"];
  569. _object moveindriver _para;
  570.  
  571. };
  572. };
  573. };
  574.  
  575.  
  576. if !(isnull _para) then {
  577. _para set"
  578. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #4 "ehicle ["B_Parachute_02_F",_objectPos,[],0,"none"];
  579. _object attachto [_para,[0,0,1]];
  580. };
  581. };
  582. };
  583. };
  584. case "Vehicle";
  585. case "VehicleA"
  586. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #9 "riable [ "BIS_fnc_curatorObjectEdited_para",_para];
  587. _para setvelocity [0,0,-1];
  588.  
  589.  
  590. if (time - (missionnamespace getvariable ["bis"
  591. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #4 "nc_curatorAttachObject_objects",_currentObjects,true];
  592. {
  593. _x attachto [_current,[0,0, 2 + _foreachindex]];
  594. } foreach _currentObje"
  595. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #50 "fnc_addCuratorPlayer_handler"}) then {
  596. _handler = _new addmpeventhandler ["mprespawn",{[_this,"bis_fnc_curatorrespawn",false] ca"
  597. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #17 "is_fnc_position;
  598. if (_pos distance [0,0,0] == 0) then {
  599. _playableunits = playableunits + switchableunits;
  600. _units = curatoreditab"
  601. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #39 ";
  602. BIS_fnc_initCuratorAttributes_attributes = _attributes;
  603. createdialog _curatorInfoType;
  604. true
  605. };
  606. } else {
  607. if (_curatorInfoType !"
  608. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #17 "};
  609. } foreach _types;
  610. } foreach _functions;
  611. };
  612. } foreach (playableunits + switchableunits);
  613.  
  614.  
  615. {
  616. private ["_show"];
  617. _show = _x sel"
  618. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #50 "ler";
  619. if (isnil "_handler") then {
  620. _handler = _vehicle addmpeventhandler [
  621. "mpkilled",
  622. {
  623. _vehicle = _this select 0;
  624. _unit = _thi"
  625. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #3 "Crew = createagent ["i_soldier_f",_pos,[],0,"none"];
  626. _aaCrew moveingunner _aa;
  627. _aa hideobject true;
  628. _aa setpos _pos;
  629. _aa setdir "
  630. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #4 "e ["altitude",650];
  631. _shell setvariable ["radio",""];
  632. _shell attachto [_object];
  633. [_object,_shell] spawn {
  634. _object = _this select "
  635. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #6 "oldier_f",_pos,[],0,"none"];
  636. _aaCrew moveingunner _aa;
  637. _aa hideobject true;
  638. _aa setpos _pos;
  639. _aa setdir ([_aa,_object] call bis_"
  640. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #37 "evehicle ["I_static_AA_F",_pos,[],300,"none"];
  641.  
  642. _aaCrew = createagent ["i_soldier_f",_pos,[],0,"none"];
  643. _aaCrew moveingunner _aa"
  644. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #46 "xitwith {false};
  645. if (underwater _object) exitwith {_object setdamage 1; true};
  646.  
  647. _objectArray = _object call bis_fnc_objectType;
  648. "
  649. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #37 ",2,direction curatorcamera] call bis_fnc_param;
  650.  
  651. _logic = createagent ["Logic",_center,[],0,"none"];
  652. _logic setpos _center;
  653. _log"
  654. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #33 " bis_fnc_moduleHQ;
  655. if (isnull _speaker) then {_speaker = (creategroup _speakerSide) createunit ["ModuleHQ_F",[10,10,10],[],0,"no"
  656. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #17 "nil,nil,nil,true] call bis_fnc_advHint;
  657. };
  658.  
  659.  
  660. _players = (playableunits + switchableunits);
  661. _owner = objnull;
  662. _minOffset = 1e10;"
  663. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #2 "in"];
  664. if (ismultiplayer) then {
  665. if (alive player) then {
  666.  
  667. forcerespawn player;
  668. };
  669. };
  670. true
  671. };
  672. case "score": {
  673. missionnamespace ge"
  674. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #17 "ide];
  675. _aliveSides = _aliveSides + [_side];
  676. };
  677. } foreach (playableunits + switchableunits);
  678. _aliveSides
  679. } else {
  680.  
  681. _aliveSides = m"
  682. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #59 " _ppEffects;
  683.  
  684. lbclear _ctrlList;
  685. };
  686. case "exit": {
  687. player switchcamera "internal";
  688. _ctrlTileGroup = (ctrlparent _ctrlMap) displa"
  689. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_VRCourseHeliBasics1_fsm = _this execfsm 'A3\functions_f_heli\VR\fn_VRCourseHeliBasics1.fsm'; BIS_fnc_VRCourseHeliBasics"
  690. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_VRCourseHeliBasics2_fsm = _this execfsm 'A3\functions_f_heli\VR\fn_VRCourseHeliBasics2.fsm'; BIS_fnc_VRCourseHeliBasics"
  691. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_VRCourseHeliBasics3_fsm = _this execfsm 'A3\functions_f_heli\VR\fn_VRCourseHeliBasics3.fsm'; BIS_fnc_VRCourseHeliBasics"
  692. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_VRCourseHeliSlingload1_fsm = _this execfsm 'A3\functions_f_heli\VR\fn_VRCourseHeliSlingload1.fsm'; BIS_fnc_VRCourseHeli"
  693. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_VRCourseHeliAdvanced1_fsm = _this execfsm 'A3\functions_f_heli\VR\fn_VRCourseHeliAdvanced1.fsm'; BIS_fnc_VRCourseHeliAd"
  694. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_VRCourseHeliAdvanced2_fsm = _this execfsm 'A3\functions_f_heli\VR\fn_VRCourseHeliAdvanced2.fsm'; BIS_fnc_VRCourseHeliAd"
  695. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_VRCourseHeliAdvanced3_fsm = _this execfsm 'A3\functions_f_heli\VR\fn_VRCourseHeliAdvanced3.fsm'; BIS_fnc_VRCourseHeliAd"
  696. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_VRCourseHeliAdvanced4_fsm = _this execfsm 'A3\functions_f_heli\VR\fn_VRCourseHeliAdvanced4.fsm'; BIS_fnc_VRCourseHeliAd"
  697. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_VRCourseHeliAdvanced5_fsm = _this execfsm 'A3\functions_f_heli\VR\fn_VRCourseHeliAdvanced5.fsm'; BIS_fnc_VRCourseHeliAd"
  698. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_VRCourseHeliAdvanced6_fsm = _this execfsm 'A3\functions_f_heli\VR\fn_VRCourseHeliAdvanced6.fsm'; BIS_fnc_VRCourseHeliAd"
  699. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_VRCourseHeliWeapons1_fsm = _this execfsm 'A3\functions_f_heli\VR\fn_VRCourseHeliWeapons1.fsm'; BIS_fnc_VRCourseHeliWeap"
  700. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_VRCourseHeliWeapons2_fsm = _this execfsm 'A3\functions_f_heli\VR\fn_VRCourseHeliWeapons2.fsm'; BIS_fnc_VRCourseHeliWeap"
  701. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_VRCourseHeliWeapons3_fsm = _this execfsm 'A3\functions_f_heli\VR\fn_VRCourseHeliWeapons3.fsm'; BIS_fnc_VRCourseHeliWeap"
  702. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_VRCourseHeliWeapons4_fsm = _this execfsm 'A3\functions_f_heli\VR\fn_VRCourseHeliWeapons4.fsm'; BIS_fnc_VRCourseHeliWeap"
  703. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #32 "tance = [_this,0,viewDistance,[0]] call bis_fnc_param;
  704.  
  705. setViewDistance _viewDistance;
  706.  
  707. _viewDistance}"
  708. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #4 "ect 0;
  709. _emitter setParticleClass "PlanktonEffect";
  710. _emitter attachto [player,[0,2,1.3]];
  711.  
  712. [_logic,_player,_emitter] spawn {
  713. _log"
  714. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleCombatGetIn_fsm = _this execfsm 'A3\modules_f\GroupModifiers\functions\fn_moduleCombatGetIn.fsm'; BIS_fnc_moduleC"
  715. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #17 "reach allunits;
  716. };
  717. case 3: {
  718. _diaryUnits = _diaryUnits + playableunits + switchableunits;
  719. };
  720. };
  721.  
  722.  
  723. if (_subject call bis_fnc_islo"
  724. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #18 ") then {_diaryUnits set [count _diaryUnits,_x];};
  725. } foreach allunits;
  726. };
  727. case 3: {
  728. _diaryUnits = _diaryUnits + playableunits + s"
  729. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #33 "",[99,99,99],[],0,"none"];
  730. createcenter _side;
  731. _sideGrp = creategroup _side;
  732. [_logic] join _sideGrp;
  733. deletevehicle _logicGrpDumm"
  734. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleZoneRestriction_fsm = _this execfsm 'A3\modules_f\Misc\functions\fn_moduleZoneRestriction.fsm'; BIS_fnc_moduleZon"
  735. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #3 "units2 = [_actualunits, (_tmpfound select 0)] call BIS_fnc_removeIndex;
  736. _actualunits = _actualunits2;
  737. };
  738. };
  739. } forEach _unit"
  740. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #33 "(isNil "BIS_FriendlyFire") then
  741. {
  742. BIS_FriendlyFireGroup = createGroup sideLogic;
  743.  
  744.  
  745. "Logic" createUnit [[0,0,0], BIS_FriendlyFire"
  746. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleTrident_fsm = _this execfsm 'A3\modules_f\Misc\functions\fn_moduleTrident.fsm'; BIS_fnc_moduleTrident_fsm}"
  747. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #46 "shooter = _this select 1;
  748. _rating = _this select 2;
  749.  
  750. _unit setdamage 1;
  751. _shooter addrating (_rating - rating _shooter);
  752. if (_uni"
  753. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #46 "ehicle _x;
  754. if (!(_x isKindOf "CaManBase")) then
  755. {
  756. _veh setDamage _value;
  757. };
  758. } foreach _units
  759. } else {
  760. {
  761. _veh = vehicle _x"
  762. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #46 "und==0) then
  763. {
  764. {if (_x isKindOf "CaManBase") then
  765. {
  766. _x setDamage _value;
  767. };
  768. } foreach _units
  769. } else {
  770. {if (_x isKindOf "C"
  771. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #6 "getvariable ["state","0"]) > 0;
  772.  
  773. {
  774. _veh = vehicle _x;
  775. _veh hideobject !_show;
  776. _veh enablesimulation _show;
  777. } foreach _units;
  778. };
  779. "
  780. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleSimulationManager_fsm = _this execfsm 'A3\modules_f\ObjectModifiers\functions\fn_moduleSimulationManager.fsm'; BI"
  781. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #18 "_dist > _checkDist) then {_dist = _checkDist};
  782. };
  783. } forEach allUnits;
  784.  
  785. if !(_active) then {
  786. if (_dist < _genDist) then {
  787. _count "
  788. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #37 " select 1) - _radius + random (_radius * 2)), 0];
  789. _unit = createAgent [_animal,_pos,[],0,"NONE"];
  790. _unit setVariable ["inSite",_s"
  791. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_skirmishTrigger_fsm = _this execfsm 'a3\modules_f\skirmish\functions\fn_skirmishTrigger.fsm'; BIS_fnc_skirmishTrigger_f"
  792. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #17 "nc_advHint", _x, false] call BIS_fnc_mp;
  793. };
  794. };
  795. } forEach playableUnits + switchableUnits;
  796.  
  797.  
  798. deleteVehicle _logic;
  799.  
  800.  
  801. "Hint module"
  802. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #37 "l];
  803. };
  804. } else {
  805.  
  806. for "_i" from 1 to _count do {
  807. _animal = createagent [_type,_pos,[],5,"none"];
  808. _animal setdir (random 360);
  809. _an"
  810. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #6 "ocal _x} count (objectcurators _logic) > 0) then {
  811.  
  812. _logic hideobject false;
  813. _logic setpos position _logic;
  814. };
  815. if !(isserver) ex"
  816. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #9 " move ([_pos,_dis,_dir] call bis_fnc_relpos);
  817. };
  818.  
  819.  
  820. _plane setVelocityTransformation [
  821. _planePos, [_pos select 0,_pos select 1,(_"
  822. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #62 "n {
  823. BIS_draw3Dhandler = addmissioneventhandler ["draw3d",{{drawline3d _x;} foreach (missionnamespace getvariable ["BIS_draw3d",["
  824. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #17 "pe false;} foreach _curators;
  825.  
  826. waituntil {
  827. _allPlayers = playableunits + switchableunits;
  828. _id = -1;
  829. if (count _allPlayers > 0) t"
  830. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #4 "eagent ["b_soldier_f",position _logic,[],0,"none"];
  831. _gunner attachto [_logic];
  832. _gunner setcaptive true;
  833. _gunner hideobject true;"
  834. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #6 "gunner attachto [_logic];
  835. _gunner setcaptive true;
  836. _gunner hideobject true;
  837. _gunner switchmove "amovpercmstpsraswrfldnon";
  838. _gunn"
  839. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #17 "null _logic} do {
  840. if ({_gunner distance _x < 100} count (playableunits + switchableunits) == 0) then {
  841. _gunner setvehicleammo 1;"
  842. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #27 " setbehaviour "careless";
  843. _gunner setcombatmode "blue";
  844. removeallweapons _gunner;
  845. _gunner addmagazine (["200Rnd_65x39_belt_Trace"
  846. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #37 " _min;
  847.  
  848. _weapon = "FakeWeapon_moduleTracers_F";
  849. _gunner = createagent ["b_soldier_f",position _logic,[],0,"none"];
  850. _gunner attac"
  851. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #4 "ctile setvelocity _velocity;
  852. if (_attach) then {_projectile attachto [_logic,[0,0,_altitude]];};
  853.  
  854.  
  855. if (_sound != "") then {[[_lo"
  856. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #6 "ocal _x} count (objectcurators _logic) > 0) then {
  857.  
  858. _logic hideobject false;
  859. _logic setpos position _logic;
  860. };
  861. if !(isserver) ex"
  862. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #9 "mo,[],0,"none"];
  863. _projectile setpos _posAmmo;
  864. _projectile setvelocity _velocity;
  865. if (_attach) then {_projectile attachto [_logic"
  866. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #46 "olt",_pos,[],0,"can collide"];
  867. _bolt setposatl _pos;
  868. _bolt setdamage 1;
  869. };
  870.  
  871. _light = "#lightpoint" createvehiclelocal _pos;
  872. _lig"
  873. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #4 "ehicle [_explosive,position _logic,[],0,"none"];
  874. _explosive attachto [_logic];
  875.  
  876.  
  877. {
  878. _side = (getassignedcuratorunit _x) call bis_"
  879. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #46 " _logic) then {deletevehicle _explosive;} else {_explosive setdamage 1;};
  880. deletevehicle _logic;
  881. };
  882. };}"
  883. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #18 "el",-11];
  884.  
  885. if (isserver) then {
  886. _channel radiochannelremove allunits;
  887. {
  888. _xChannels = _x getvariable ["channels",[]];
  889. _xChannels "
  890. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #59 "econtrol _unit;
  891. if (cameraon != _vehicle) then {
  892. _vehicle switchcamera cameraview;
  893. };
  894.  
  895. ppeffectdestroy _blur;
  896. _cam cameraeffect "
  897. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleObjective_fsm = _this execfsm 'a3\modules_f_curator\objectives\functions\fn_moduleObjective.fsm'; BIS_fnc_moduleO"
  898. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleObjectiveMove_fsm = _this execfsm 'a3\modules_f_curator\objectives\functions\fn_moduleObjectiveMove.fsm'; BIS_fnc"
  899. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleObjectiveFind_fsm = _this execfsm 'a3\modules_f_curator\objectives\functions\fn_moduleObjectiveFind.fsm'; BIS_fnc"
  900. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleObjectiveSector_fsm = _this execfsm 'a3\modules_f_curator\objectives\functions\fn_moduleObjectiveSector.fsm'; BIS"
  901. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleObjectiveTarget_fsm = _this execfsm 'a3\modules_f_curator\objectives\functions\fn_moduleObjectiveTarget.fsm'; BIS"
  902. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleObjectiveGetIn_fsm = _this execfsm 'a3\modules_f_curator\objectives\functions\fn_moduleObjectiveGetIn.fsm'; BIS_f"
  903. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleObjectiveRaceStart_fsm = _this execfsm 'a3\modules_f_kart\objectives\functions\fn_moduleObjectiveRaceStart.fsm'; "
  904. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleObjectiveRaceCP_fsm = _this execfsm 'a3\modules_f_kart\objectives\functions\fn_moduleObjectiveRaceCP.fsm'; BIS_fn"
  905. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #0 "{BIS_fnc_moduleObjectiveRaceFinish_fsm = _this execfsm 'a3\modules_f_kart\objectives\functions\fn_moduleObjectiveRaceFinish.fsm'"
  906. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #6 " {
  907. _heli = vehicle _x;
  908. _heli enablesimulation false;
  909. _heli hideobject true;
  910. _xLogic setvariable ["heli",_heli,true];
  911. };
  912. case (_x"
  913. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #8 "eateCamera",
  914. "destroyCamera",
  915. "getVehicleAmmo",
  916. "setFuel",
  917. "setAmmo",
  918. "retreatGroup",
  919. "lockHelicopter"
  920. ],
  921. false
  922. ]
  923. call bis_fnc_l"
  924. 08.03.2015 11:02:49: Gaming (96.21.144.176:2304) 66faa2fe6f80d12d53df820413b9bffb - #34 "GroundSupportBase_",
  925. [
  926. "setupVehicle",
  927. "setupPlayer",
  928. "createVehicleCrew",
  929. "resupplyVehicle",
  930. "onVehicleEntered",
  931. "onVehicleLeft"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement