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BH alvl7 Advanced Item Config

Feb 3rd, 2014
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  1. //Item Display Configuration
  2. Advanced Item Display: True, None
  3.  
  4.  
  5. // POTS AND SCROLLS
  6. ItemDisplay[tsc]: %GREEN%¥ %WHITE%TP
  7. ItemDisplay[isc]:
  8. ItemDisplay[vps]:
  9. ItemDisplay[yps]:
  10. ItemDisplay[wms]:
  11. ItemDisplay[gps]:
  12. ItemDisplay[ops]:
  13. ItemDisplay[gpm]:
  14. ItemDisplay[opm]:
  15. ItemDisplay[gpl]:
  16. ItemDisplay[opl]:
  17. ItemDisplay[hp1]:
  18. ItemDisplay[hp2]:
  19. ItemDisplay[hp3]:
  20. ItemDisplay[hp4]: %RED%Great
  21. ItemDisplay[hp5]: %RED%Super
  22. ItemDisplay[mp1]:
  23. ItemDisplay[mp2]:
  24. ItemDisplay[mp3]:
  25. ItemDisplay[mp4]: %BLUE%Great
  26. ItemDisplay[mp5]: %BLUE%Super
  27. ItemDisplay[rvs]: %PURPLE%Small
  28. ItemDisplay[rvl]: %PURPLE%Full
  29. ItemDisplay[aqv]:
  30. ItemDisplay[cqv]:
  31. ItemDisplay[key]: %NAME%
  32.  
  33.  
  34. // GEMS
  35. // Color coded indicator, truncated name, flawless or perfect only
  36. ItemDisplay[GEMTYPE=1 GEMLVL>3]: %PURPLE%O %WHITE%%GEMLEVEL%
  37. ItemDisplay[GEMTYPE=2 GEMLVL>3]: O %GEMLEVEL%
  38. ItemDisplay[GEMTYPE=3 GEMLVL>3]: %GREEN%O %WHITE%%GEMLEVEL%
  39. ItemDisplay[GEMTYPE=4 GEMLVL>3]: %RED%O %WHITE%%GEMLEVEL%
  40. ItemDisplay[GEMTYPE=5 GEMLVL>3]: %BLUE%O %WHITE%%GEMLEVEL%
  41. ItemDisplay[GEMTYPE=6 GEMLVL>3]: %YELLOW%O %WHITE%%GEMLEVEL%
  42. ItemDisplay[GEMTYPE=7 GEMLVL>3]: %GRAY%O %WHITE%%GEMLEVEL%
  43.  
  44. ItemDisplay[GEMTYPE=1 GEMLVL<4]:
  45. ItemDisplay[GEMTYPE=2 GEMLVL<4]:
  46. ItemDisplay[GEMTYPE=3 GEMLVL<4]:
  47. ItemDisplay[GEMTYPE=4 GEMLVL<4]:
  48. ItemDisplay[GEMTYPE=5 GEMLVL<4]:
  49. ItemDisplay[GEMTYPE=6 GEMLVL<4]:
  50. ItemDisplay[GEMTYPE=7 GEMLVL<4]:
  51.  
  52.  
  53. // RUNES
  54. // El -> Fal: Grey Indicator, Orange text, no map icon
  55. // Lem -> Vex: Red Indicator, Orange text, Orange map icon
  56. // Ohm -> Zod: Purple Indicator, Orange text, Purple map icon
  57. ItemDisplay[RUNE<20]: %GRAY%O %ORANGE%%RUNENAME% Rune (%RUNENUM%)
  58. ItemDisplay[RUNE>19 RUNE<28]: %RED%O %ORANGE%%MAP%%RUNENAME% Rune (%RUNENUM%)
  59. ItemDisplay[RUNE>27]: %PURPLE%%MAP%O %ORANGE%%RUNENAME% Rune (%RUNENUM%)
  60.  
  61. // RUNEWORDS
  62. ItemDisplay[RW]: %GOLD%%MAP%%NAME% %WHITE%(%SOCKETS%) [L%ILVL%]
  63.  
  64. // MASS FILTERS
  65. // Filter gold < 5K
  66. ItemDisplay[GOLD<5000]:
  67.  
  68. // Filter inferior items
  69. ItemDisplay[INF]:
  70.  
  71. // Filter normal non-magical items except Paladin Shields, flails, crystal swords, gothic plate
  72. // Memory/Leaf staves, White base wands, Barbarian helms
  73. ItemDisplay[NORM NMAG !CL3 !fla !crs !gth !WP11 !WP12 !CL2]:
  74.  
  75. // Filter normal magic items except ilvl 60+ javelins, ilvl 60+ barb helms
  76. // ilvl 60+ gloves and identified items
  77. ItemDisplay[NORM MAG !(WP6 ILVL>59) !(CL2 ILVL>59) !(EQ4 ILVL>59) !ID]:
  78.  
  79. // Filter exceptional non-magical items except Paladin Shields, mage plates, Memory/Leaf Staves
  80. // White base wands, dimensional blades, Barbarian helms
  81. ItemDisplay[EXC NMAG !CL3 !xtp !WP11 !WP12 !9cr !CL2]:
  82.  
  83. // Filter exceptional magic items except ilvl 60+ javelins, ilvl 60+ barb helms
  84. // Assassin Katars, ilvl 60+ gloves and identified items
  85. ItemDisplay[EXC MAG !(WP6 ILVL>59) !(CL2 ILVL>59) !CL5 !ID !(EQ4 ILVL>59)]:
  86.  
  87.  
  88. // UNIQUES
  89. // Unique Rings, Amulets, Jewels, Circlets and Charms
  90. ItemDisplay[UNI rin]: %PURPLE%O %GOLD%%NAME%%MAP%
  91. ItemDisplay[UNI jew]: %PURPLE%O %GOLD%%NAME%%MAP%
  92. ItemDisplay[UNI amu]: %PURPLE%O %GOLD%%NAME%%MAP%
  93. ItemDisplay[UNI cm1]: %PURPLE%O %GOLD%%NAME%%MAP%
  94. ItemDisplay[UNI cm2]: %PURPLE%O %GOLD%%NAME%%MAP%
  95. ItemDisplay[UNI cm3]: %PURPLE%O %GOLD%%NAME%%MAP%
  96. ItemDisplay[UNI ci2]: %GRAY%O %GOLD%%NAME%%MAP%
  97. ItemDisplay[UNI ci3]: %PURPLE%O %GOLD%%NAME%%MAP%
  98.  
  99. // Normal unique items: Gray indicator, Gold name
  100. ItemDisplay[UNI NORM]: %GRAY%O %GOLD%%NAME%%CONTINUE%
  101.  
  102. // Normal uniques items with map icons: Biggin's Bonnet, Rattlecage, Goblin Toe
  103. ItemDisplay[UNI (cap OR gtb OR tbt)]: %GOLD%%MAP%%NAME%
  104.  
  105. // Exceptional unique items: Red indicator, Gold Name
  106. ItemDisplay[UNI EXC]: %RED%O %GOLD%%NAME%%CONTINUE%
  107.  
  108. // Exceptional unique items with map icons: Rockstopper, Vampire Gaze, Skin of the Vipermagi
  109. // Skullder's Ire, Moser's Blessed Circle, Gore Riders, War Traveler, String of Ears
  110. // Buriza-Do Kyanon, Blade of Ali Baba, Titan's Revenge, Homunculus, Arreat's Face, Occulus
  111. // Jalal's Mane, Herald of Zakarum
  112. ItemDisplay[UNI (xkp OR xh9 OR xea OR xpl OR xml OR xhb OR xtb OR zlb)]: %GOLD%%MAP%%NAME%
  113. ItemDisplay[UNI (8hx OR 9fc OR ama OR nea OR baa OR oba OR dra OR pa9)]: %GOLD%%MAP%%NAME%
  114.  
  115. //Elite unique items: Purple indicator, Gold Name
  116. ItemDisplay[UNI ELT]: %PURPLE%O %GOLD%%NAME%%CONTINUE%
  117.  
  118. // Elite unique items with map icons:
  119. // Tyreal's/Templar's Might, Arkaine's Valor, Ormus' Robes
  120. // Gloves, except Soul Drainer
  121. // Maces, except Nord's Tenderizer, Baranar's Star and Windhammer
  122. // Tomb Reaver and The Reaper's Toll
  123. // Stormshield and Head Hunter's Glory
  124. // All belts, all boots and all helms except Bone Shade
  125. // Windforce, Wizardspike, Wraith Flight, Astreon's Iron Ward
  126. // Ondal's Wisdom, Azurewrath/Lightsabre, Lacerator, Death's Web
  127. // Eschuta's Temper, Death's Fathom, Thunderstroke
  128. ItemDisplay[UNI ELT (uar OR upl OR uui)]: %GOLD%%MAP%%NAME%
  129. ItemDisplay[UNI ELT EQ4 !umg]: %GOLD%%MAP%%NAME%
  130. ItemDisplay[UNI ELT WP2 !7cl !7mf !7m7]: %GOLD%%MAP%%NAME%
  131. ItemDisplay[UNI ELT (7pa OR 7s8)]: %GOLD%%MAP%%NAME%
  132. ItemDisplay[UNI ELT (uit OR ush)]: %GOLD%%MAP%%NAME%
  133. ItemDisplay[UNI ELT ((EQ1 !ulm) OR EQ5 OR EQ6)]: %GOLD%%MAP%%NAME%
  134. ItemDisplay[UNI ELT (6lw OR 7dg OR 7gl OR 7ws)]: %GOLD%%MAP%%NAME%
  135. ItemDisplay[UNI ELT (6cs OR 7cr OR 7b8 OR 7gw)]: %GOLD%%MAP%%NAME%
  136. ItemDisplay[UNI ELT (obc OR obf OR amf)]: %GOLD%%MAP%%NAME%
  137.  
  138. // Map icons for all eth uniques
  139. ItemDisplay[UNI ETH]: %GOLD%%MAP%%NAME%
  140.  
  141.  
  142. // SETS
  143. // Norm Sets/set rings: Grey Indicator, Green text
  144. // Exceptional Sets/Naj's Circlet: Red Indicator, Green text
  145. // Elite Sets/M'avina's True Sight: Purple Indicator, Green text
  146. ItemDisplay[SET (NORM OR rin)]: %GRAY%O %GREEN%%NAME%%CONTINUE%
  147. ItemDisplay[SET (EXC OR ci0)]: %RED%O %GREEN%%NAME%%CONTINUE%
  148. ItemDisplay[SET (ELT OR ci3 OR amu)]: %PURPLE%O %GREEN%%NAME%%CONTINUE%
  149.  
  150. // Set items with map icons:
  151. // Amulets, Iratha's Finery, Aldur Advance, Cow King's Leathers, Griswold's Honor
  152. // Immortal King's Soul Cage, Guillaume's Face, Tal Rasha's Wrappings, Trang-Oul's Guise
  153. ItemDisplay[SET (amu OR crn OR tbl OR tgl OR xtb OR xap OR stu OR vbt)]: %GREEN%%MAP%%NAME%
  154. ItemDisplay[SET (paf OR uar OR xhm OR uth OR zmb OR xsk OR oba OR uh9)]: %GREEN%%MAP%%NAME%
  155.  
  156. // CHARMS & JEWELS
  157. // Small/Grand Charms and magic jewels
  158. ItemDisplay[cm1]: %NAME%%BLUE%%MAP% [L%ILVL%]
  159. //ItemDisplay[cm2]: %NAME%%BLUE%%MAP% [L%ILVL%]
  160. ItemDisplay[cm3]: %NAME%%BLUE%%MAP% [L%ILVL%]
  161. ItemDisplay[jew MAG]: %NAME%%BLUE%%MAP% [L%ILVL%]
  162.  
  163. // Unid Magic & Rare Claws
  164. ItemDisplay[MAG !ID CL5]: %BLUE%%NAME%%MAP%
  165. ItemDisplay[RARE !ID CL5]: %YELLOW%%NAME%%MAP%
  166.  
  167. // Unid Magic & Rare Javelins
  168. ItemDisplay[MAG WP6 !ID]: %BLUE%%MAP%%NAME%
  169. ItemDisplay[RARE WP6 !ID]: %YELLOW%%MAP%%NAME%
  170.  
  171. // Unid Magic & Rare gloves ilvl 60+
  172. ItemDisplay[MAG EQ4 !ID ILVL>59]: %BLUE%%MAP%%NAME%
  173. ItemDisplay[RARE EQ4 !ID ILVL>59]: %YELLOW%%MAP%%NAME%
  174.  
  175. // Unid Magic & Rare Monarch
  176. ItemDisplay[MAG uit !ID]: %BLUE%%MAP%%NAME%
  177. ItemDisplay[RARE uit !ID]: %YELLOW%%MAP%%NAME%
  178.  
  179. // Jeweler's Monarch and armors
  180. ItemDisplay[MAG uit SOCK=4]: %RED%%MAP%%ORANGE%%NAME%%CONTINUE%
  181. ItemDisplay[MAG EQ2 SOCK>2]: %RED%%MAP%%ORANGE%%NAME%%CONTINUE%
  182.  
  183. // CLASS ITEMS
  184. // Lightning Sentry (LS) claws
  185. //+6 LS claw (+3 Traps/+3 LS)
  186. ItemDisplay[MAG CL5 TABSK48>2 SK271>2]: %RED%%MAP%%PURPLE%+6 Light Sentry %NAME%
  187. //+4-5 LS claw (+1-3 Traps/+1-3 LS)
  188. ItemDisplay[CL5 TABSK48>1 SK271>1]: %RED%%MAP%%PURPLE%%NAME%
  189. ItemDisplay[CL5 TABSK48>0 SK271>2]: %RED%%MAP%%PURPLE%%NAME%
  190. ItemDisplay[CL5 TABSK48>2 SK271>0]: %RED%%MAP%%PURPLE%%NAME%
  191.  
  192. // Death Sentry (DS) claws
  193. //+6 LS claw (+3 Traps/+3 LS)
  194. ItemDisplay[MAG CL5 TABSK48>2 SK276>2]: %RED%%MAP%%PURPLE%+6 Death Sentry %NAME%
  195. //+4-5 DS claw (+1-3 Traps/+1-3 LS)
  196. ItemDisplay[CL5 TABSK48>1 SK276>1]: %RED%%MAP%%PURPLE%%NAME%
  197. ItemDisplay[CL5 TABSK48>0 SK276>2]: %RED%%MAP%%PURPLE%%NAME%
  198. ItemDisplay[CL5 TABSK48>2 SK276>0]: %RED%%MAP%%PURPLE%%NAME%
  199.  
  200. // Fade claws
  201. //+6 Fade claw (+3 Shadow/+3 Fade)
  202. ItemDisplay[MAG CL5 TABSK49>2 SK267>2]: %RED%%MAP%%PURPLE%+6 Fade %NAME%
  203. //+4-5 Fade claw (+1-3 Shadow/+1-3 Fade)
  204. ItemDisplay[CL5 TABSK49>1 SK267>1]: %RED%%MAP%%PURPLE%%NAME%
  205. ItemDisplay[CL5 TABSK49>0 SK267>2]: %RED%%MAP%%PURPLE%%NAME%
  206. ItemDisplay[CL5 TABSK49>2 SK267>0]: %RED%%MAP%%PURPLE%%NAME%
  207.  
  208. // Venom claws
  209. //+6 Venom claw (+3 Shadow/+3 Fade)
  210. ItemDisplay[MAG CL5 TABSK49>2 SK278>2]: %RED%%MAP%%PURPLE%+6 Venom %NAME%
  211. //+4-5 Fade claw (+1-3 Shadow/+1-3 Venom)
  212. ItemDisplay[CL5 TABSK49>1 SK278>1]: %RED%%MAP%%PURPLE%%NAME%
  213. ItemDisplay[CL5 TABSK49>0 SK278>2]: %RED%%MAP%%PURPLE%%NAME%
  214. ItemDisplay[CL5 TABSK49>2 SK278>0]: %RED%%MAP%%PURPLE%%NAME%
  215.  
  216. // Magic +6 BO Helms only
  217. ItemDisplay[MAG CL2 SK149>2 TABSK34>2]: %RED%%MAP%%PURPLE% +6 BO %NAME%
  218. ItemDisplay[(NORM OR EXC) MAG CL2]:
  219.  
  220. //+3 Warcry items, except barb helms
  221. ItemDisplay[MAG WEAPON TABSK34>2]: %PURPLE%+3 Warcries %NAME%%CONTINUE%
  222.  
  223. // +3 Tornado base +4-6Rare/mag
  224. ItemDisplay[MAG CL1 SK245>2 TABSK42>2]: %RED%%MAP%%PURPLE%+6 Tornado Helm %NAME% %WHITE%(%SOCKETS%)[L%ILVL%]
  225.  
  226. // +4-6 Jav Magic Javelins
  227. ItemDisplay[MAG (ama OR am5 OR amf) TABSK2=3]: %BLUE%%MAP%+3 Jav Skill %NAME% %WHITE%(%SOCKETS%)[L%ILVL%]
  228. ItemDisplay[MAG (ama OR am5 OR amf) TABSK2=3 SK3=3]: %RED%%MAP%+6 Lightning Fury %NAME% %WHITE%(%SOCKETS%)[L%ILVL%]
  229.  
  230. // +3 Jav Gloves
  231. ItemDisplay[MAG EQ4 TABSK2=3]: %RED%%MAP%%PURPLE%+3 %NAME%%CONTINUE%
  232.  
  233. // +3 BO Helms
  234. ItemDisplay[NMAG CL2 ((ILVL>25 SOCK=0) OR SOCK=3) SK149>2]: %WHITE%%MAP%+3 BO %NAME% (%SOCKETS%)[L%ILVL%]
  235. ItemDisplay[(NORM OR EXC) NMAG CL2]:
  236.  
  237. // +3 Tornado Pelts
  238. ItemDisplay[NMAG CL1 !SOCK=1 SK245>2]: %WHITE%%MAP%+3 Tornado %NAME% (%SOCKETS%)[L%ILVL%]
  239. ItemDiaplay[(NORM OR EXC) NMAG CL1]:
  240.  
  241.  
  242. // RARE ITEMS
  243. // Map icon for all rare rings, jewels, amulets capable of +2 TABSK, and all eth rares
  244. ItemDisplay[RARE (ETH OR jew OR rin OR (amu ALVL>41))]: %YELLOW%%MAP%%NAME%%CONTINUE%
  245.  
  246. // Map weapons that could roll cruel prefix
  247. // EXCLUDED Spears, polearms, crossbows, bows, staves, wands, orbs
  248. ItemDisplay[RARE ALVL>55 (WP1 OR WP2 OR WP3 OR WP4 OR WP5 OR WP6 OR WP13 OR CL5 OR CL7)]: %YELLOW%%NAME%%MAP%%CONTINUE%
  249.  
  250. // Unid elite rares
  251. ItemDisplay[RARE ELT !ID]: %YELLOW%%NAME%
  252.  
  253.  
  254. // WHITE ITEMS
  255. // Items that were exceptions to the mass filters are checked against additional criteria
  256. // Items that do not meet the criteria are filtered out to prevent clutter
  257.  
  258. // 15%ED Gothic plate (send these to Fog)
  259. ItemDisplay[NMAG SUP !ETH ED>14 gth]: %WHITE%%MAP%%NAME% (%SOCKETS%) [L%ILVL%]
  260. ItemDisplay[gth]:
  261.  
  262. // 4os flails
  263. ItemDisplay[NMAG fla SOCK=4]: %GRAY%%NAME% %WHITE%(%SOCKETS%) [L%ILVL%]
  264. ItemDisplay[fla]:
  265.  
  266. // 4/6os non-eth or 0os eth crystal swords
  267. ItemDisplay[NMAG ETH crs SOCK=0]: %RED%%MAP%%GRAY%%NAME% lvl56+ Imbue Me!
  268. ItemDisplay[NMAG !ETH crs (SOCK=4 OR SOCK=6)]: %GRAY%%NAME% %WHITE%(%SOCKETS%) [L%ILVL%]
  269. ItemDisplay[crs]:
  270.  
  271. // 0os+eth Dimensional Blade
  272. ItemDisplay[NMAG ETH 9cr SOCK=0]: %RED%%MAP%%GRAY%%NAME% lvl70+ Imbue Me!
  273. ItemDisplay[NMAG 9cr]:
  274.  
  275. // Leaf/memory Bases
  276. ItemDisplay[WP11 NMAG (SOCK=0 OR SOCK=2) SK52>2]: Leaf Base %NAME% (%SOCKETS%) [L%ILVL%]
  277. ItemDisplay[WP11 NMAG (SOCK=0 OR SOCK=4) SK58>2 !sst !lst !8ss !8ls !6ss !6ls]: %WHITE%%MAP%Memory Base %NAME% (%SOCKETS%) [L%ILVL%]
  278. ItemDisplay[(NORM OR EXC) WP11]:
  279.  
  280. // +3 bone spear/+3Bone Spirit White runeword bases
  281. ItemDisplay[WP12 NMAG SK84>2 SK93>2 !SOCK=1]: %WHITE%%MAP%+3/+3 White Base %NAME%%WHITE%(%SOCKETS%) [L%ILVL%]
  282. ItemDisplay[WP12 NMAG SK84>2 !SOCK=1]: %WHITE%%MAP%+3 Bone Spear %NAME% (%SOCKETS%) [L%ILVL%]
  283. ItemDisplay[WP12 NMAG SK93>2 !SOCK=1]: %WHITE%%MAP%+3 Bone Spirit %NAME% (%SOCKETS%) [L%ILVL%]
  284. ItemDisplay[(NORM OR EXC) WP12]:
  285.  
  286. // 0 or 4 socket Paladin shields with 35@+
  287. ItemDisplay[NMAG CL3 !ETH RES>34 (SOCK=0 OR SOCK=4)]: %WHITE%%MAP%%NAME% Spirit Base
  288. ItemDiaplay[(NORM OR EXC) NMAG CL3 !ETH]:
  289.  
  290. // Elite Eth 0s Paladin shields 30@+
  291. ItemDisplay[NMAG ELT ETH !SUP CL3 RES>29 SOCK=0]: %WHITE%%MAP%%GRAY%%NAME% Exile Base
  292.  
  293. // Elite Eth 0,4,5,6 socket polearms, except ogre axe
  294. ItemDisplay[NMAG WP8 ELT ETH !7o7 (SOCK=4 OR SOCK=5 OR SOCK=6)]: %NAME% %WHITE%%MAP%(ETH) (%SOCKETS%)
  295. ItemDisplay[NMAG WP8 ELT ETH !SUP !7o7 SOCK=0]: %NAME% %WHITE%%MAP%(ETH)
  296.  
  297. // Chaos base claws
  298. // 0 or 3 socket Greater Claws/Talons or Feral Claws/Runic Talons with +3 to Venom,
  299. // Mind Blast, Claw Block, Fade, Blade Shield or Lightning Sentry
  300. ItemDisplay[NMAG (9lw OR 9hw) (SOCK=0 OR SOCK=3) (SK278=3 OR SK273=3 OR SK263=3)]: %WHITE%%MAP%+3 Chaos Base %NAME%
  301. ItemDisplay[NMAG (7lw OR 7hw) (SOCK=0 OR SOCK=3) (SK278=3 OR SK273=3 OR SK263=3)]: %WHITE%%MAP%+3 Chaos Base %NAME%
  302. ItemDisplay[NMAG (9lw OR 9hw) (SOCK=0 OR SOCK=3) (SK267=3 OR SK277=3 OR SK271=3)]: %WHITE%%MAP%+3 Chaos Base %NAME%
  303. ItemDisplay[NMAG (7lw OR 7hw) (SOCK=0 OR SOCK=3) (SK267=3 OR SK277=3 OR SK271=3)]: %WHITE%%MAP%+3 Chaos Base %NAME%
  304.  
  305. // Unsocketed Diadem
  306. ItemDisplay[NMAG ci3 SOCK=0]: %WHITE%%MAP%%NAME% [L%ILVL%] Imbue me!
  307.  
  308. // Elite eth bug armor with 700+ def
  309. ItemDisplay[ELT NMAG !SUP ETH EQ2 SOCK=0 DEF>699]: %WHITE%%MAP%%GRAY%%NAME%
  310.  
  311. // Superior Enigma & CoH Bases
  312. ItemDisplay[xtp !ETH NMAG ED=15 !SOCK=1 !SOCK=2]: %WHITE%%MAP%%NAME%
  313. ItemDisplay[uui !ETH NMAG ((ED>9 SOCK=3) OR (ED=15 !SOCK=1 !SOCK=2))]: %WHITE%%MAP%%NAME%
  314. ItemDisplay[utp !ETH NMAG ((ED>9 SOCK=3) OR (ED=15 !SOCK=1 !SOCK=2))]: %WHITE%%MAP%%NAME%
  315.  
  316. // 0/4os 15ed Monarchs
  317. ItemDisplay[NMAG !ETH uit ED=15 (SOCK=0 OR SOCK=4)]: %WHITE%%MAP%%NAME%
  318. ItemDisplay[NMAG uit]:
  319.  
  320. // Everything else
  321. ItemDisplay[ETH]: %NAME% (Eth)%CONTINUE%
  322. ItemDisplay[SOCK>0]: %NAME% (%SOCKETS%)%CONTINUE%
  323. ItemDisplay[]: %NAME% %WHITE%[L%ILVL%][A%ALVL%]
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