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Jul 17th, 2015
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  1. MODULE
  2. {
  3. name = MissileLauncher
  4.  
  5. thrust = 0 //KN thrust during boost phase
  6. cruiseThrust = 0 //thrust during cruise phase
  7. dropTime = 3 //how many seconds after release until engine ignites
  8. boostTime = 2.2 //seconds of boost phase
  9. cruiseTime = 80 //seconds of cruise phase
  10. guidanceActive = true //missile has guidanceActive
  11. blastRadius = 30 //meters
  12. blastPower = 40
  13. maxTurnRateDPS = 20 //degrees per second
  14. explosionSize = 4
  15.  
  16. explModelPath = BDArmory/Models/explosion/explosionLarge
  17. explSoundPath = BDArmory/Sounds/explode1
  18.  
  19. homingType = AGM
  20. agmDescentRatio = 2.1
  21. optimumAirspeed = 350
  22.  
  23. useSimpleDrag = true
  24. simpleCoD = 0,0,-3
  25. }
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