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- /*
- ___ ____ __ ___ _ _ ____ __ ____ ___ ___ _____ ____ ____
- / __)(_ _) /__\ / __)( )_( )( ___) /__\ (_ _)/ __) / __)( _ )( _ \( ___)
- ( (_-. )( /(__)\ ( (__ ) _ ( )__) /(__)\ )( \__ \ ( (__ )(_)( )(_) ))__)
- \___/ (__)(__)(__) \___)(_) (_)(____)(__)(__)(__) (___/ \___)(_____)(____/(____)
- « Let's use the cheats commands of San Andreas in San Andreas Multiplayer »
- <<<<<<<<<<<<<<By WolfSn1peX>>>>>>>>>>>>>
- */
- #include <a_samp>
- #define FILTERSCRIPT
- #define GRAY 0x808080FF
- #define WHITE 0xFFFFFFC8
- #define PRESSED(%0) \
- (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
- new
- bool:GTACodes,
- bool:SUPERJump;
- new Text:Textdraw0,
- Text:Textdraw1;
- new Float:X, Float:Y, Float:Z, Float:Angle;
- public OnFilterScriptInit()
- {
- print("\n---------------------------------------------------");
- print(" Let's use cheats codes from GTA-SA single players...");
- print(" In our sa-mp servers ");
- print("---------------------------------------------------\n");
- //------------------------------------------------------------------------------
- Textdraw0 = TextDrawCreate(222.625000, 223.750000, "usebox");
- TextDrawLetterSize(Textdraw0, 0.000000, 1.822222);
- TextDrawTextSize(Textdraw0, 1.750000, 0.000000);
- TextDrawAlignment(Textdraw0, 1);
- TextDrawColor(Textdraw0, -1061109505);
- TextDrawUseBox(Textdraw0, true);
- TextDrawBoxColor(Textdraw0, 102);
- TextDrawSetShadow(Textdraw0, 0);
- TextDrawSetOutline(Textdraw0, 0);
- TextDrawFont(Textdraw0, 0);
- Textdraw1 = TextDrawCreate(5.625000, 223.416641, "Your cheat code has been activated!");
- TextDrawLetterSize(Textdraw1, 0.334374, 1.588333);
- TextDrawAlignment(Textdraw1, 1);
- TextDrawColor(Textdraw1, -1378294017);
- TextDrawSetShadow(Textdraw1, 0);
- TextDrawSetOutline(Textdraw1, 1);
- TextDrawBackgroundColor(Textdraw1, 51);
- TextDrawFont(Textdraw1, 1);
- TextDrawSetProportional(Textdraw1, 1);
- //------------------------------------------------------------------------------
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- GTACodes = false;
- SUPERJump = false;
- }
- public OnPlayerText(playerid, text[])
- {
- SetTimerEx("CodeActivated", 2000, false, "i", playerid);
- if(!strcmp("LXGIWYL", text, true) && strlen(text)==strlen("LXGIWYL") && GTACodes == true)
- {
- TextDrawShowForPlayer(playerid, Textdraw0), TextDrawShowForPlayer(playerid, Textdraw1);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid, 1, 1), GivePlayerWeapon(playerid, 5, 1), GivePlayerWeapon(playerid, 22, 100),
- GivePlayerWeapon(playerid, 28, 150), GivePlayerWeapon(playerid, 30, 120), GivePlayerWeapon(playerid, 33, 25),
- GivePlayerWeapon(playerid, 35, 200), GivePlayerWeapon(playerid, 35, 200), GivePlayerWeapon(playerid, 18, 20),
- GivePlayerWeapon(playerid, 41, 200), GivePlayerWeapon(playerid, 25, 50);
- return 0;
- }
- if(!strcmp("KJKSZPJ", text, true) && strlen(text)==strlen("KJKSZPJ") && GTACodes == true)
- {
- TextDrawShowForPlayer(playerid, Textdraw0), TextDrawShowForPlayer(playerid, Textdraw1);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid, 16, 10), GivePlayerWeapon(playerid, 1, 1), GivePlayerWeapon(playerid, 4, 1),
- GivePlayerWeapon(playerid, 24, 40), GivePlayerWeapon(playerid, 26, 90), GivePlayerWeapon(playerid, 29, 300),
- GivePlayerWeapon(playerid, 31, 270), GivePlayerWeapon(playerid, 34, 21), GivePlayerWeapon(playerid, 37, 50),
- GivePlayerWeapon(playerid, 42, 200);
- return 0;
- }
- if(!strcmp("USUMYMW", text, true) && strlen(text)==strlen("USUMYMW") && GTACodes == true)
- {
- TextDrawShowForPlayer(playerid, Textdraw0), TextDrawShowForPlayer(playerid, Textdraw1);
- ResetPlayerWeapons(playerid);
- GivePlayerWeapon(playerid, 39, 5), GivePlayerWeapon(playerid, 36, 200), GivePlayerWeapon(playerid, 32, 405),
- GivePlayerWeapon(playerid, 31, 400), GivePlayerWeapon(playerid, 27, 110), GivePlayerWeapon(playerid, 23, 40),
- GivePlayerWeapon(playerid, 9, 1);
- return 0;
- }
- if(!strcmp("HESOYAM", text, true) && strlen(text)==strlen("HESOYAM") && GTACodes == true)
- {
- TextDrawShowForPlayer(playerid, Textdraw0), TextDrawShowForPlayer(playerid, Textdraw1);
- SetPlayerHealth(playerid, 100), SetPlayerArmour(playerid, 100), GivePlayerMoney(playerid, 250000);
- return 0;
- }
- if(!strcmp("BAGUVIX", text, true) && strlen(text)==strlen("BAGUVIX") && GTACodes == true)
- {
- TextDrawShowForPlayer(playerid, Textdraw0), TextDrawShowForPlayer(playerid, Textdraw1);
- SetPlayerHealth(playerid, 100000);
- return 0;
- }
- if(!strcmp("LJSPQK", text, true) && strlen(text)==strlen("LJSPQK") && GTACodes == true)
- {
- TextDrawShowForPlayer(playerid, Textdraw0), TextDrawShowForPlayer(playerid, Textdraw1);
- SetPlayerWantedLevel(playerid, 6);
- return 0;
- }
- if(!strcmp("JUMPJET", text, true) && strlen(text)==strlen("JUMPJET") && GTACodes == true)
- {
- TextDrawShowForPlayer(playerid, Textdraw0), TextDrawShowForPlayer(playerid, Textdraw1);
- GetPlayerPos(playerid, Float:X, Float:Y, Float:Z), GetPlayerFacingAngle(playerid, Float:Angle),
- CreateVehicle(425, X, Y, Z + 2.0, Angle + 90.0, -1, -1, 5000);
- return 0;
- }
- if(!strcmp("KGGGDKP", text, true) && strlen(text)==strlen("KGGGDKP") && GTACodes == true)
- {
- TextDrawShowForPlayer(playerid, Textdraw0), TextDrawShowForPlayer(playerid, Textdraw1);
- GetPlayerPos(playerid, Float:X, Float:Y, Float:Z), GetPlayerFacingAngle(playerid, Float:Angle),
- CreateVehicle(539, X, Y, Z + 2.0, Angle + 90.0, -1, -1, 5000);
- return 0;
- }
- if(!strcmp("AFPHULTL", text, true) && strlen(text)==strlen("AFPHULTL") && GTACodes == true)
- {
- TextDrawShowForPlayer(playerid, Textdraw0), TextDrawShowForPlayer(playerid, Textdraw1);
- GetPlayerPos(playerid, Float:X, Float:Y, Float:Z), GetPlayerFacingAngle(playerid, Float:Angle),
- CreateVehicle(539, X, Y, Z + 2.0, Angle + 90.0, -1, -1, 5000);
- return 0;
- }
- if(!strcmp("AIWPRTON", text, true) && strlen(text)==strlen("AIWPRTON") && GTACodes == true)
- {
- TextDrawShowForPlayer(playerid, Textdraw0), TextDrawShowForPlayer(playerid, Textdraw1);
- GetPlayerPos(playerid, Float:X, Float:Y, Float:Z), GetPlayerFacingAngle(playerid, Float:Angle),
- CreateVehicle(432, X, Y, Z + 2.0, Angle + 90.0, -1, -1, 5000);
- return 0;
- }
- if(!strcmp("MONSTERMASH", text, true) && strlen(text)==strlen("MONSTERMASH") && GTACodes == true)
- {
- TextDrawShowForPlayer(playerid, Textdraw0), TextDrawShowForPlayer(playerid, Textdraw1);
- GetPlayerPos(playerid, Float:X, Float:Y, Float:Z), GetPlayerFacingAngle(playerid, Float:Angle),
- CreateVehicle(557, X, Y, Z + 2.0, Angle + 90.0, -1, -1, 5000);
- return 0;
- }
- if(!strcmp("ITSALLBULL", text, true) && strlen(text)==strlen("ITSALLBULL") && GTACodes == true)
- {
- TextDrawShowForPlayer(playerid, Textdraw0), TextDrawShowForPlayer(playerid, Textdraw1);
- GetPlayerPos(playerid, Float:X, Float:Y, Float:Z), GetPlayerFacingAngle(playerid, Float:Angle),
- CreateVehicle(486, X, Y, Z + 2.0, Angle + 90.0, -1, -1, 5000);
- return 0;
- }
- if(!strcmp("OHDUDE", text, true) && strlen(text)==strlen("OHDUDE") && GTACodes == true)
- {
- TextDrawShowForPlayer(playerid, Textdraw0), TextDrawShowForPlayer(playerid, Textdraw1);
- GetPlayerPos(playerid, Float:X, Float:Y, Float:Z), GetPlayerFacingAngle(playerid, Float:Angle),
- CreateVehicle(425, X, Y, Z + 2.0, Angle + 90.0, -1, -1, 5000);
- return 0;
- }
- if(!strcmp("SPEEDFREAK", text, true) && strlen(text)==strlen("SPEEDFREAK") && GTACodes == true)
- {
- TextDrawShowForPlayer(playerid, Textdraw0), TextDrawShowForPlayer(playerid, Textdraw1);
- if(IsPlayerInAnyVehicle(playerid))
- {
- AddVehicleComponent(GetPlayerVehicleID(playerid),1010);
- PlayerPlaySound(playerid, 1056, 0.0, 0.0, 0.0);
- }
- return 0;
- }
- if(!strcmp("VKYPQCF", text, true) && strlen(text)==strlen("VKYPQCF") && GTACodes == true)
- {
- TextDrawShowForPlayer(playerid, Textdraw0), TextDrawShowForPlayer(playerid, Textdraw1);
- SUPERJump = true;
- return 0;
- }
- if(!strcmp("ROCKETMAN", text, true) && strlen(text)==strlen("ROCKETMAN") && GTACodes == true)
- {
- TextDrawShowForPlayer(playerid, Textdraw0), TextDrawShowForPlayer(playerid, Textdraw1);
- SetPlayerSpecialAction(playerid,2);
- return 0;
- }
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/gtacodeson", cmdtext, true, 10) == 0)
- {
- if(!IsPlayerAdmin(playerid)) return 0;
- GTACodes = true;
- GameTextForAll("~green~Ein Administrator hat die Cheat Codes aktiviert!",5000,0);
- return 1;
- }
- if (strcmp("/gtacodesoff", cmdtext, true, 10) == 0)
- {
- if(!IsPlayerAdmin(playerid)) return 0;
- GTACodes = false;
- SUPERJump = false;
- GameTextForAll("~red~Ein Administrator hat die Cheat Codes deaktiviert!",5000,0);
- return 1;
- }
- if (strcmp("/gtacodes", cmdtext, true, 10) == 0)
- {
- SendClientMessage(playerid,GRAY,"______________ The cheat code you can use__________________ ");
- SendClientMessage(playerid,WHITE," VKYPQCF - SPEEDFREAK - OHDUDE - ITSALLBULL - MONSTERMASH - ");
- SendClientMessage(playerid,WHITE," AIWPRTON- KGGDKP - BAGUVIX - HESOYAM - AFPHULTL - LJSPQK - ");
- SendClientMessage(playerid,WHITE," USUMYMW - ROCKETMAN - LSXGIWYL - KJKSZPJ ! ");
- SendClientMessage(playerid,GRAY,"-------------------------------------------------------------");
- return 1;
- }
- return 0;
- }
- forward CodeActivated(playerid);
- public CodeActivated(playerid)
- {
- TextDrawHideForPlayer(playerid, Textdraw0), TextDrawHideForPlayer(playerid, Textdraw1);
- return 1;
- }
- /*
- I use this call back only for the super-jump cheats codes.
- */
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if (SUPERJump == true && PRESSED(KEY_JUMP))
- {
- new Float:SuperJump[3];
- GetPlayerVelocity(playerid, SuperJump[0], SuperJump[1], SuperJump[2]);
- SetPlayerVelocity(playerid, SuperJump[0], SuperJump[1], SuperJump[2]+5);
- }
- return 1;
- }
- /*
- Credits an SA:MP Teams und WolfSn1peX
- */
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