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pros and cons?

Jun 5th, 2015
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  1. Pros & Cons about proposed route change:
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  3. I may be missing something and some of these numbers may not be 100% accurate...
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  5. Pros:
  6. - less traveling for fish HP (probably has a net time save of around 10-15s? accounted
  7. for doing fish Hp in 2 trips)
  8. - beavers before GBT (a few seconds faster and can catch fish) saves a few seconds
  9. * gfs for GBT (fast wart + gecko) gfs on gecko saves ~12s, gfs on wart saves ~??
  10. - a lot of chus for GBT (and STT) no megaflips, no awkward blast mask equips, faster, safer
  11. - no backtracking through woodfall after great spin saves ~26s
  12. - no backtracking in zora cape area after double defense saves ~12s
  13. - can burn web to mask of truth with witch minigame saves a few seconds
  14. - one less FFWW (and we can use chus instead of megaflips) saves ~37s?
  15. - no rolling from beavers to GB and then from GB to wall HP saves ~15s?
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  17. Cons:
  18. - GB entrance CS (~9-10s) wastes ~9-10s
  19. - 2 extra songs of soaring wastes ~41s
  20. - maybe extra sodt (skipping cs) wastes ~13s
  21. - fish HP in 2 trips accounted for in pros
  22. * no ice arrows/gilded sword for Twinmold
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  27. * The starred items could be changed based on whichever one saves more time
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