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  1. Nobody Important (GM): ((I wonder how long it's going to take everyone to realize that this is just a big indiana jones ripoff))
  2. Turnop: ruined
  3. Nobody Important (GM): Nah, not yet.
  4. Turnop: BRB gonna go kill myself
  5. Bart: Pretty much ten seconds after you made the initial announcement.
  6. Turnop: I can't believe I interacted with someone taking inspiration from something else
  7. Captain Anitelu Ahomana: And so we will answer one of the greatest questions of our time: how would Han Solo do in Indiana Jones' shoes?
  8. Nobody Important (GM): probably pretty well, as Indiana Jones is just han solo as an archeologist.
  9. Hivan: Han Solo is a bit more murderhobo-ey
  10. Klah: nothing can possibly go wrong
  11. Bart: Is there gonna be a scene where he has to shoot first to a huge guy with a scimitar?
  12. Nobody Important (GM): There wasn't going to be but there is now.
  13. Hivan: Indie likes to keep things from getting blown up
  14. Turnop: Fun fact: That scene was caused by diarrhea
  15. the more you know
  16. Dread Cartographer .: Hey, got room for one more?
  17. Captain Anitelu Ahomana: yeah
  18. Dread Cartographer .: great, you
  19. Bart: There's always room. Except when there isn't.
  20. Turnop: take that sickly green off, it's too similar to superior spectator lime green
  21. Dread Cartographer .: 've just got yerself a sax playing snake
  22. Happy now?
  23. Klah: yes
  24. Turnop: Mildly
  25. Hans Olo: Delighted
  26. Bart: My animal companion!
  27. Nobody Important (GM): Alright then, let's get this show on the road. Everyone's character sheets in the character sheet thread?
  28. Bart: http://pastebin.com/s37fMcgw
  29. Dread Cartographer .: Just a second
  30. Klah: yeah im missing 4 EP but ive got no clue where to spend them so fuck it
  31. Turnop: You don't need to spend it all
  32. Nobody Important (GM): Introduce yourself to your allies and how you got hired aboard an Atlantean archeological expedition to Agrabah in the Egypt reason.
  33. Bart: Not so sure about the last two powers.
  34. Hans Olo: I was payed half up front to fly you guys here, but I don't get the other half until you bring back something interesting.
  35. Hivan: by the way, what do you guys think of my last power?
  36. https://app.roll20.net/forum/post/1357091/post-character-sheets-here-for-future-games#post-1390908
  37. Bart: I'm a professional treasure hunter and I know hieroglyphs. Plus I literally work for peanuts..
  38. Dread Cartographer .: dumbo?
  39. Hivan: https://app.roll20.net/forum/post/1357091/post-character-sheets-here-for-future-games#post-1389184
  40. sorry
  41. wrong sheet
  42. Dread Cartographer .: I suppose I'm Bart's pet
  43. Bart: Oh wait
  44. Nobody Important (GM): Powers look good to me.
  45. Hans Olo: Wait, which animal is everyone?
  46. Hivan: Since I was driven from my tree in Russia and took this suit of armor from a fallen adventurer, I have been looking for ways to defeat The Dark One who took my land
  47. so I joined as protection
  48. Nobody Important (GM): Anyway, so Hans Olo has flown the expedition here and gotten half his cash up front, but if he flies away without them and something interesting he can expect to never work in Atlantis again.
  49. Klah: Klah was hired on in Egypt because she talked her way onto the expedition once they got there on merit of her knowledge of the area and ability to protect the expedition.
  50. Jermiah Tombill: Well, here I am
  51. again
  52. Kapi: Hey there
  53. Ape
  54. Klah: Payment in the form of any artifacts of no interest to the expedition and a ride to Atlantis itself once the expedition is complete.
  55. Jermiah Tombill: already have a full house?
  56. Hivan: Hans, we are bees
  57. Klah: Klah is a Leopardwoman
  58. Hivan: and we have armor
  59. Dread Cartographer .: Sax Snake is Sax
  60. Klah: so Human/Leopard
  61. Dread Cartographer .: and Snake
  62. We are one
  63. Nobody Important (GM): I think we're 4/5 at the moment.
  64. Hans Olo: Ah, yes the literal hivemind.
  65. Kapi: Dunno, don't think six players instead of five will be so unmanageable
  66. Jermiah Tombill: Cool, can I join in/
  67. ?
  68. Turnop: no we're 5/5
  69. Nobody Important (GM): Oh, are we?
  70. Turnop: hans hivan klah sax kapi
  71. Nobody Important (GM): Well, I guess we're maxed out then.
  72. Jermiah Tombill: Its cool then
  73. Nobody Important (GM): Sorry Jermiah
  74. Turnop: Change to the superior lime green
  75. Sefton: 'sup guys, how's it going?
  76. Nobody Important (GM): We're about to start.
  77. Turnop: of the spectator master race
  78. Nobody Important (GM): People always show up ~15 minutes after start time, I don't understand it.
  79. Dread Cartographer .: Start time= Oh, the thing was happening, I should check it out once I'm done with this thing
  80. Sefton: Sweet, then I made it just in time. It's been some busy days so I didn't make a character, but spectating is always fun too
  81. Hivan: no, start time = Oh, shit, I need to make a character!
  82. Nobody Important (GM): Pretty much.
  83. Klah: Arrive 30 minutes late: "can i make a character still"
  84. Sefton: By the by, isn't this the full-animal party one?
  85. Jermiah Tombill: Just do what I do
  86. Klah: we have Hans Olo as our human
  87. Kapi: Only one human
  88. Jermiah Tombill: Use the same one again
  89. Nobody Important (GM): So we've got DOCTOR BEEES, Leopardwoman, Jazzsnake, Hans Olo, and Kapi?
  90. Sefton: Ah, damn it
  91. Klah: we have 1 and 1/2 humans
  92. Sefton: WHAT'S THIS, A GAME WOEFULLY UNDERPOPULATED BY BEES?
  93. Kapi: The rest is leopard-woman, ape, snake and bee hive-mind in a suit
  94. Nobody Important (GM): Jermiah holds a special place in my heart for being in 4/6 playtests.
  95. Jermiah Tombill: And where are you guys going again/
  96. Hivan: 1 and a half men
  97. Nobody Important (GM): Egypt.
  98. Jermiah Tombill: Ah
  99. Nobody Important (GM): to the VALLEY OF KINGS
  100. Jermiah Tombill: Wait
  101. Nobody Important (GM): TO UNCOVER RAMSESESES XVII'S TOMB
  102. Sax Snake .: ADVENTURE
  103. Klah: I didnt even realize that this shit had taken off from Thread 1 until you guys were already like a million threads in
  104. Sax Snake .: [sax noise intensifies]
  105. Sefton: So what you're saying is that they're going to walk.....In the same place as the egyptians, in the same way they used to...
  106. Turnop: ((Ramseses XVII includes like five other Ramses no one ever found or knew existed lol))
  107. Sefton: So basically, they are going to....
  108. https://www.youtube.com/watch?v=wV_CwCTOOMI
  109. Nobody Important (GM): Oh yeah.
  110. Kapi: THAT'S IT
  111. NOBODY QUOTES WALK LIKE AN EGYPTIAN TO ME AND WALKS AWAY WITH BOTH EYES
  112. Nobody Important (GM): We're makin' shit up because while my knowledge of roman and greek history, as well as Mesopotamian history is unmatched I don't know jack shit about egypt.
  113. Jermiah Tombill: Don't worry
  114. Sax Snake .: The ruins are from the ptolemy era
  115. it might as well be greek, really
  116. Jermiah Tombill: Its "Disney" history
  117. Nobody Important (GM): MAKIN SHIT UP
  118. HERE WE GO
  119. Sax Snake .: LETS DO THIS
  120. Klah: anything you get wrong is just DM interpretation
  121. Kapi: Then...why didn't you have it take place in mesopotamia?
  122. Sefton: Because FUCK YEAH, PYRAMIDS
  123. Turnop: ((That singing is so fucking weird, it sounds like english but I know it's jap because of the runes on screen))
  124. Hivan: Because Rule 0, that's why
  125. Sefton: (The song is english. They just used it for the ending)
  126. Nobody Important (GM): It's around six in the morning when Hans Olo brings you in to Cairo's 'airport' with his surprisingly hairy copilot and you begin unloading not long after landing.
  127. Turnop: ((oh wait now it's actuall english))
  128. Kapi: I resent that
  129. Nobody Important (GM): Because then my autism would prevent me from modifying shit to make it fun, kapi.
  130. Kapi: I'm not a "co" pilot
  131. Sax Snake .: I'm the co-pilot
  132. Nobody Important (GM): It's going to be a ten-day journey out to the Valley and you're going to need a guide and some camels.
  133. Kapi: but you're not hairy
  134. or are you?
  135. Sax Snake .: ...
  136. racist
  137. Nobody Important (GM): Luckily, the captain of the Expedition, a man named Sgt. Rodgers manages to get you 'very high quality camel, only slightly used' from a local dealer.
  138. Jermiah Tombill: ((I will illustrate))
  139. Sax Snake .: Is his first name Hassan by chance?
  140. Nobody Important (GM): He's Mad Abdul Hassan, the Crazy Arab.
  141. Klah: love that guy
  142. Nobody Important (GM): Completely a coincidence, he assures you. He is not crazy at all! Just love camel very much.
  143. Sax Snake .: An understandable circumstance
  144. Hans Olo: Man, he was the first joke guy I statted up for this system.
  145. Sax Snake .: it gets lonely out in the desert
  146. Nobody Important (GM): Back when we actually had Barter as a skill, IIRC
  147. That one sort of went unceremoniously into Persuasion.
  148. Hans Olo: Nah, it was after that. He had a thing that gave him a bonus to bartering-related Persuasion.
  149. Nobody Important (GM): Anyway, moving on from historical debates about skill lists.
  150. Anyone got good Travel?
  151. Klah: I do!
  152. Kapi: I do
  153. Nobody Important (GM): Otherwise, you're going to need a guide.
  154. Hans Olo: yep
  155. Sax Snake .: I don't
  156. can we get a basket for me?
  157. Hivan: mine is 3
  158. Klah: Mine is +7
  159. Nobody Important (GM): Baskets are cheap. Come with camel! He throw in for free!
  160. Sax Snake .: aw yissssss
  161. Hivan: What a great deal!
  162. Nobody Important (GM): Only problem: Smells like camel.
  163. Kapi: Eh, gift horse...
  164. Sax Snake .: camel
  165. Klah: depending on prefrence that could be a bonus
  166. Hans Olo: So, is travel going to be sensibility or intelligence?
  167. Sax Snake .: Sax snake is neutral on smells
  168. Nobody Important (GM): I think it could be either or. Are you navigating based on a map, or on your common sense telling you where to go?
  169. Klah: I have a map so map
  170. Kapi: Map probably.
  171. Sefton: (>Disney Heroes
  172. >Tabletop Party
  173. >Common Sense)
  174. (Hahahaha)
  175. Nobody Important (GM): Either way, the expedition departs, but not before hearing that a nefarious expedition set out a day and a half before you arrived, with Herr Doktor Von Kaiser at it's head!
  176. Kapi: (GASP!)
  177. Hans Olo: Okay, now you're ripping off the mummy
  178. Sax Snake .: I lighten the journey with the sounds of sax
  179. Hivan: I join in on my bee drum
  180. Sax Snake .: Nice
  181. Klah: [he lays down a beeat]
  182. Nobody Important (GM): Okay, whoever's leading the party test me travel+Intelligence.
  183. Kapi: (jungle beat)
  184. Hivan: can we help with our song?
  185. Nobody Important (GM): Yes, because this is disney.
  186. Kapi: rolling 4d6k3+15
  187. (5+2+3+2)+15= 25
  188. Klah: [3d6k3+14 for me right)
  189. Nobody Important (GM): Roll your musics and i'll average them.
  190. Yep.
  191. Klah: welp
  192. Kapi: Oh sorry
  193. Sax Snake .: rolling 4d6K3+19
  194. (4+1+2+3)+19= 28
  195. Hivan: rolling 3d6+9+8
  196. (4+6+4)+9+8= 31
  197. Sax Snake .: Dat sick beat
  198. Hans Olo: ASSIST
  199. Klah: [its cool, you had a better overall bonus anyway, can i uh.. 'aid' with my map?]
  200. Hans Olo: rolling 5d6k3+8
  201. (2+6+1+6+6)+8= 26
  202. Nobody Important (GM): (Sure.
  203. MAXIMUM POSSIBLE SCORE
  204. Klah: rolling 3d6k3+14
  205. (5+3+2)+14= 24
  206. Nobody Important (GM): STILL 26
  207. total music bonus: 27.5 so a +4 bonus to Travel
  208. Hans Olo: 28, actually, misread sheet
  209. Nobody Important (GM): Who's leading?
  210. Sax Snake .: Hey, he's not a musical character, go easy on him
  211. Kapi: I'll try
  212. Nobody Important (GM): Travel+Intelligence
  213. Kapi: with Klah's map
  214. Klah: Kapi is probably leading
  215. Nobody Important (GM): Okay, what's the bonus the map gives?
  216. Kapi: rolling 4d6k3+15
  217. (5+6+6+5)+15= 32
  218. Klah: +2 to travel
  219. Kapi: So 34
  220. Nobody Important (GM): Okay, that's 34!
  221. Pretty darn good!
  222. Hans Olo: Aw, and I rolled 5 dice when I should've rolled 4. Ah, whatever.
  223. Kapi: "Don't worry folks, I do this for a living".
  224. Nobody Important (GM): it matters not!
  225. Kapi: "We'll get there in a jiffy".
  226. Nobody Important (GM): Well, you fail to get lost in the desert with it's shifting dunes, sharp wind and incredible heat.
  227. You make excellent time, and make it there in only 8 days!
  228. Sax Snake .: These camels were a good buy
  229. Nobody Important (GM): The Valley Of Kings, as they call it, looks almost peaceful and tranquil at night.
  230. There's no manmade light here, just the stars and the silent rocks, the tombs waiting for you.
  231. 'Course, most of them have already been broken into, but your expedition leader has a sneaking suspicion that a gap between two of the tombs harbors another...
  232. Hans Olo: "HAHA, SUCK IT HERR DOKTOR VON KAISER!"
  233. Sax Snake .: I slither out of my basket and point my head towards the empty gap
  234. Kapi: "Amen to that, cousin."
  235. Sax Snake .: signalling that we should go in there
  236. Klah: "What are the chances we got here before the 'doktor' "
  237. Nobody Important (GM): "Yes, yes chaps! What ho, I do say I believe there is a tomb there! The workmen will be right on it. Now, you intrepid lot, are you ready to make Egyptology history?"
  238. Kapi: (I speak snake by the way)
  239. Nobody Important (GM): ((Chances are pretty good, you made very good time. Assuming that you didn't take any long breaks you've probably got a day before Herr Doktor Von Kaiser gets here.))
  240. Sax Snake .: (Oh good, that's helpful, becaus I don't speak human))
  241. Kapi: "Of course! but just to be sure... are there going to be actual treasures?"
  242. Hivan: ((I speak lizard. Does that cover snakes?))
  243. Nobody Important (GM): His mustache -- large and glorious as it is -- wiggles like a hairy caterpillar "Why surely my good man! But they belong in a museum!"
  244. Sax Snake .: (Probably, it's just a stupid accent anyway)
  245. Klah: "Yes is it likely we will find anything, interesting or just particularly dusty ornaments"
  246. Hans Olo: "The museums can pay for it, right?"
  247. Kapi: (yeah, sure thing buddy...)
  248. Nobody Important (GM): He shrugs. "Probably. I'll pay you for them, regardless!"
  249. Klah: [I like to call my bags 'the museum']
  250. "Well then lets get this on the way, use what time we have ahead of the other expedition to it's best"
  251. Nobody Important (GM): "Tally ho, then!"
  252. The workers begin to set up dynamite where the doors should be.
  253. Klah: [Idea!]
  254. Nobody Important (GM): Everyone takes cover, even the camels behind what appears to be a particularly large and intact statue of Ramseseseses XVI.
  255. Not Ramseseseses XVII.
  256. Sax Snake .: becuase fuck that guy
  257. Nobody Important (GM): What an asshole.
  258. Kapi: Worst Pharaoh ever.
  259. Nobody Important (GM): -2/10
  260. Hivan: He was really That Pharaoh
  261. Kapi: Worse than Assholethep the insufferable.
  262. Sax Snake .: Even Osiris hates him
  263. Nobody Important (GM): He dragged all his subjects into his Magical Realm.
  264. Klah: [NI are theCamels particularly... bright? Klah speaks Camel so I'm thinking maybe I can get some info out of them about the other expidition if they picked up camels from out buddy]
  265. Nobody Important (GM): Which happened to be, you know, egypt.
  266. Hans Olo: "1/10, made me read the history books."
  267. Nobody Important (GM): ((You can ask them, sure.))
  268. ((Generally I think Nob is what people usually call me, but I could be wrong.))
  269. Klah: [Will do then, probalby better than NI]
  270. Nobody Important (GM): Test me Persuasion+Charisma then.
  271. Klah: rolling 4d6k3+13
  272. (5+2+1+5)+13= 25
  273. Nobody Important (GM): Certainly good.
  274. Klah: "Do any of you happen to recall anything about the other expedition?"
  275. Nobody Important (GM): The camels are... bored, mostly. One stops chewing and spitting briefly to talk to you. "Oh, the scary ones with the scars and tight clothes?"
  276. Sax Snake .: >Herr Doktor von Kaiser was already here
  277. Klah: "Yes most likely them, do you recall anything particularly interesting about that group?"
  278. Nobody Important (GM): "Yeah, they took Wilfred and Betsy with them to carry their stuff. You know, paperclips, post-it notes, notepads, explosives, guns, pens, you know, office supplies."
  279. "There were, oh, must have been fifteen of them, thirty if you count the workmen they drafted."
  280. Sax Snake .: >Implying anyone counts the workmen
  281. Nobody Important (GM): "Aanyway, they left, i dunno, a day before you guys showed up. They should really be here by now."
  282. Klah: "Interesting" Klah will give the useful Camel extra feed if its interested
  283. Nobody Important (GM): "Thanks, weird big cat. Any time."
  284. That's when the explosives go off.
  285. There's a sound like thunder and you're all deaf for a moment, but you can hear a sound like a rockfall very faintly while your eardrums bleed.
  286. When you, the workmen, and your camels pile out from behind the statue you can see solid gold (apparently) doors in the rock wall.
  287. They're pretty dented.
  288. Also, Ramseseseses XVI's statue no longer has a face.
  289. Sax Snake: good
  290. Hivan: dude was a dick
  291. Nobody Important (GM): "Jolly good, chaps! Get some sleep now!"
  292. Hivan: do we have extra explosives?
  293. Nobody Important (GM): "I'll leave the beginning in your capable hands."
  294. You do, if you want to grab some.
  295. Klah: Klah relays information gathered from Camels to the others
  296. Nobody Important (GM): There's ~5 sticks of dynamite.
  297. Hivan: let's keep it
  298. Sax Snake: Let's keep the door too
  299. Hivan: I was considering just blowing up the statue
  300. Hans Olo: How big are these doors, and how many camels will.....I MEAN, would it take to drag it back to a pawnshop?
  301. Nobody Important (GM): They're big, and from the looks of it solid gold.
  302. Of course, it could just be gold plating but even then each door is gonna take a camel to itself.
  303. Kapi: Are there ancient inscription or anything interesting on them?
  304. Nobody Important (GM): There probably was, till it was dynamited off.
  305. Hans Olo: Well we've got 30 to spare if the other expedition arrives but doesn't survive.
  306. Sax Snake: Eh, it probably wasn't important
  307. Kapi: Dang, should have thought of it before.
  308. Nobody Important (GM): What's the worst that could happen?
  309. Klah: Nothing can possibly go wrong
  310. Kapi: (something something mummies with cauldronborn stats...)
  311. Hans Olo: One of the inscriptions says: "WARNING: To enter this tomb and leave alive you must-" and then it's cut off.
  312. Nobody Important (GM): Okay. You lot are standing in front of the doors. They don't appear to be locked, but they're gonna be heavy as shit.
  313. You've got your gear, plus five sticks of dynamite.
  314. What are you going to do?
  315. Hivan: I flex mightily
  316. Sax Snake: How tight is the seal on the doors?
  317. Klah: "Someone a bit bulkier than I should pry those open"
  318. Hivan: and by that I mean I rearrange the bees in my arms to look tougher
  319. Nobody Important (GM): Their seal was likely destroyed by the blast, but the doors have been bent into each other.
  320. It's gonna take some serious ROBUSTNESS to pry this open.
  321. Sax Snake: Is there a cobra sized hole anywhere?
  322. Hivan: then I try pushing them, with my mighty ROBUSTNESS
  323. Nobody Important (GM): There possibly was, but it was destroyed by the blast almost certainly.
  324. Kapi: (Where's Bart when you need him?)
  325. Hans Olo: "Well guys, let's get to work."
  326. Sax Snake: shame
  327. Nobody Important (GM): Alright, test me Robustness+Athletics
  328. Sax Snake: I play strong sax music for support
  329. Hans Olo: rolling 3d6+10
  330. (3+5+4)+10= 22
  331. Klah: I provide moral support from the sidelines
  332. Hivan: rolling 5d6k3+12+5
  333. (2+1+1+3+6)+12+5= 28
  334. Nobody Important (GM): Sax, roll me Music+Charm
  335. Kapi: Ditto
  336. Sax Snake: rolling 4d6k3+19
  337. (3+5+1+5)+19= 32
  338. Nobody Important (GM): That's good enough to give Hivan a push to pry open the doors, yielding before their tiny, fuzzy onslaught.
  339. Hans Olo: That should be 5d6k3 if Charm is your primary.
  340. Nobody Important (GM): The droning and buzzing was getting a bit strained for a moment.
  341. Sax Snake: oh shit my bonus is way higher than that
  342. oh
  343. okay
  344. Nobody Important (GM): The doors slam open, still on their hinges and darkness leads below
  345. There's a staircase here. It's too dark to see anything else.
  346. Kapi: "Good thing I have torches in my adventuring kit!"
  347. Sax Snake: Handy
  348. Klah: Quite
  349. Nobody Important (GM): How convenient.
  350. Hivan: Not a fan of fire, I stay a safe ways away
  351. Nobody Important (GM): You light a torch. The bees move away.
  352. Kapi: Never leave home without torches, a stake and mallet and a ten foot pole
  353. Nobody Important (GM): Don't forget 50ft of rope and manacles.
  354. Hans Olo: Kinky.
  355. Sax Snake: What do you think the stake and mallet are for?
  356. Nobody Important (GM): Manacles have many uses, and the journey is long...
  357. Hivan: well, the ten foot pole is a given]
  358. Kapi: "let's start our descent into mystery then!"
  359. Hivan: [were we even expected to put that on our character sheets or did you do the reasonable thing and assume that we all had one?]
  360. Nobody Important (GM): Well, now that you have a torch you can see into the darkness a bit.
  361. Sax Snake: I slither up onto Kapi and concur with a flick of my tongue
  362. Nobody Important (GM): I just assume that people have the equipment they need unless specified otherwise, it just provides no bonus.
  363. No need to make people have a list of trivial junk they're carrying around.
  364. Hivan: [okay, I mean, I personally never leave home without a ten foot pole, even irl]
  365. Klah: [makes sense]
  366. Nobody Important (GM): [I've got flint and tinder, and 50ft of rope on my person.]
  367. Hemp rope.
  368. Dual purpose.
  369. Hivan: Clever
  370. Kapi: What do we see exactly in this darkness?
  371. Sax Snake: Not much I'd guess
  372. Nobody Important (GM): The staircase is ~20ft down, and you can see another stone door down there.
  373. Hivan: I toss a rock down there
  374. Nobody Important (GM): It's a pretty sharp descent though, I'd recommend going slow.
  375. It's also very dusty.
  376. The rock clatters at the bottom of the stairs. Dust is kicked up.
  377. Insight+sensibility, everyone...
  378. Jermiah Tombill: ((Hey, Sax snake, what kind of snake are you?))
  379. Sax Snake: (King Cobra)
  380. Kapi: rolling 3d6+10
  381. (6+5+1)+10= 22
  382. Sax Snake: rolling 3d6+10
  383. (6+1+5)+10= 22
  384. Hivan: rolling 4d6k3+12+6
  385. (5+3+2+1)+12+6= 28
  386. Klah: rolling 3d6+12
  387. (5+3+5)+12= 25
  388. Nobody Important (GM): Hivan and Klah; You think you can hear something faintly from inside.
  389. Sounds like... air escaping from a balloon?
  390. Klah: "Does anyone else hear that?"
  391. Hivan: I send a drone in
  392. is there a crack that a single bee can fit through?
  393. Nobody Important (GM): What are you having the drones do?
  394. Nah, the door's nearly airtight -- not quite, but almost.
  395. Your drone can't quite fit through.
  396. Hans Olo: ah shit
  397. Kapi: "Everybody back!"
  398. Hans Olo: rolling 3d6+12
  399. (1+2+6)+12= 21
  400. Hivan: they were just goint to look in and see if there is anything was blatantly lethal
  401. Hans Olo: You pop out for one second
  402. Klah: Klah will back up at the suggestion of the ape
  403. Hivan: as do I
  404. Nobody Important (GM): Nah. Drone returns to you unharmed.
  405. "all good, your majesty" it dances to you.
  406. Hivan: Let's try something. Can someone put the torch up to the door?
  407. Klah: "It was a sound like air leaving a balloon, any ideas?"
  408. Kapi: "That rock obviously triggered something, and experience tells me it wasn't a welcome party".
  409. Hivan: if it's fine with the torch, I'll open the doors
  410. Kapi: I cautiously walk up to the door and light it up.
  411. Nobody Important (GM): The sound is louder now.
  412. It sounds like... hissing?
  413. Sax Snake: Can I understand the hissing?
  414. Kapi: Ditto.
  415. Nobody Important (GM): It's a lot of very crazy snakes screaming nonsense with the occasional 'PLEASE LET US GO'
  416. Sax Snake: MY BROTHERS
  417. WE MUST HELP THEM
  418. Klah: "Why is the snake getting uppity"
  419. Sax Snake: GET THE DYNAMITE APE MAN
  420. Hivan: snakes. Why are there always snakes?
  421. Kapi: WAIT
  422. Sax Snake: STAY CALM
  423. I WILL FREE YOU
  424. Kapi: Inscriptions or anything useful on the door? Near the door?
  425. Nobody Important (GM): On the door, actually.
  426. Want to test me Linguistics+Intelligence?
  427. Kapi: Even if I know hieroglyphs?
  428. Hans Olo: rolling 3d6+7
  429. (2+3+2)+7= 14
  430. Jermiah Tombill: ((if any of you would like to look at the bottom, you can see some of my masterful artwork
  431. Hans Olo: nope
  432. Kapi: rolling 4d6k3+11+4+2
  433. (6+4+1+4)+11+4+2= 31
  434. Sax Snake: (it's wonderful)
  435. Klah: rolling 3d6+10
  436. (1+5+2)+10= 18
  437. Nobody Important (GM): well, Kapi can tell that it's a piece of particularly dreadful ancient egyptian poetry.
  438. Sax Snake: APE MAN
  439. Nobody Important (GM): Probably written by an angsty teenager, given how often they use 'black souls'.
  440. Sax Snake: STOP READING THE DOOR
  441. Hivan: fuck it
  442. Sax Snake: THERE ARE SNAKES
  443. Hivan: I open the door
  444. Nobody Important (GM): Oh yeah, something about a mummys curse but who gives a shit
  445. Klah: "Here we go"
  446. Kapi: If he's going to open the door I'm gonna crawl in the corner of the corridor first.
  447. Sax Snake: Are the snakes cursed?
  448. Nobody Important (GM): A lot of racist comments about Nubians, too.
  449. Kapi: The upper one. I'm climbing like the ape I am
  450. Hivan: Fucking Ramsees
  451. Sax Snake: just because they're black
  452. Nobody Important (GM): You get the impression that they may have spent a bit too long on a certain hieroglyphicsboard.
  453. Opening the door?
  454. Hivan: I open the door, and then fly up
  455. to the ceiling
  456. Sax Snake: >2414BC
  457. Klah: I back away from the door
  458. Kapi: I also try to grab the uman and carry it up with me.
  459. Hans Olo: po/ 1243BC
  460. Nobody Important (GM): Test me Robustness+Athletics, Kapi
  461. Kapi: Him* sorry
  462. 3d6+11
  463. Hivan: [shit, I have to go for about 15 minutes]
  464. Kapi: rolling 3d6+11
  465. (4+4+6)+11= 25
  466. Nobody Important (GM): [k]
  467. Hivan: [sorry]
  468. Nobody Important (GM): Yeah, you've got him in your clutches.
  469. It's some tarzan-level bromance stuff going on
  470. Just chewie and han, hanging out in the corner of a creepy ancient egyptian tomb
  471. Kapi: (looking him in the eyes) "Say anything homo, cousin, and I rip your ears off".
  472. Nobody Important (GM): The door opens with a horrible scraping sound of stone on stone.
  473. The hissing is like, super loud now.
  474. Sax Snake: >it's funny because he's a homo sapiens
  475. Nobody Important (GM): There's not much but darkness in here, but with your torch you can see that the floor extends for about ten feet then drops into darkness.
  476. Sax Snake: BROTHERS
  477. HOW MANY OF YOU ARE THERE?
  478. WHY ARE YOU IN THIS HUMAN CAVE?
  479. Klah: "What is the snake doing"
  480. Nobody Important (GM): There is a pause in the hissing.
  481. Kapi: "Speaking with his brothrs".
  482. Nobody Important (GM): "WE ARE MANY, THERE ARE SO MANY, WE HAVE BEEN HERE FOR SO LONG!"
  483. "WE ARE BORN, WE LIVE, WE DIE IN HERE AND WE ALWAYS HAVE"
  484. Sax Snake: FUCK THAT SHIT, LET'S GET YOU OUT OF HERE
  485. Klah: "Oh gods it was more snakes?!'
  486. Sax Snake: YOU KNOW HOW MANY MORE RATS THERE ARE OUTSIDE?
  487. LIKE
  488. A SHIT TON
  489. IT'S AWESOME
  490. Kapi: "If we free you could you do us a solid about certain other humans?"
  491. Nobody Important (GM): There is a pause.
  492. "What kind of favor?" one old-sounding snake voice asks.
  493. Kapi: "Oh, nothing important. Just do your snake thing. If you bited some of them nobody would object is what I'm saying".
  494. Hans Olo: ((I get this funny feeling there are a lot more.....human-deterring things ahead. You have any idea what they are?))
  495. Nobody Important (GM): "Would you mind if we ate them? I haven't tasted anything but snake meat for... ever, I guess."
  496. Sax Snake: AFTERWORDS I WILL LEAD YOU OUT OF EGYPT
  497. Kapi: "Be our guests. They'll be the ones in tight black leather".
  498. Sax Snake: AND WE WILL GO TO A LAND WITH MANY RATS
  499. I PROMISE
  500. Klah: "Are... are negotiations with the snakes going well?"
  501. Sefton: (But not before one of you gets punched into a water tower)
  502. Sax Snake: WE WILL GO TO THIS PROMISED LAND OF MANY RATS
  503. Nobody Important (GM): There is another pause. "what is leather? Rats would be nice. I was told of rats once. "
  504. Kapi: "Eh, I hope so."
  505. "Scratch that, they're dressed in black."
  506. Sax Snake: I WILL SHOW YOU THE MAN
  507. Hans Olo: >snake moses
  508. >snake jews
  509. Kapi: Remember we have a mission first, scaled cousin.
  510. Sax Snake: Yes, yes
  511. man in black cow
  512. then going to rat land
  513. called
  514. New York City!
  515. Nobody Important (GM): "Yes, please! Free us! We will come with you and eat the humans in black!"
  516. Sefton: (>Ratigan shits his pants)
  517. Nobody Important (GM): ((Praise the lord on high that the workers are wearing brown/white clothes)
  518. Kapi: I climb down with Hans and Sax.
  519. Nobody Important (GM): There are... a lot of snakes in here.
  520. Like, a lot.
  521. We're talking ~2 feet deep of snakes in a swimming-pool.
  522. They're about a foot long each, with stunted growth and mostly pale white.
  523. Sax Snake: WE STILL SEEK THIS MAN, BUT WHEN WE FIND HIM, I WILL PLAY A SONG ON MY MIGHTY SAX
  524. COME AT MY SIGNAL, AND BITE THE MEN IN BLACK
  525. I play the tune for them to listen to
  526. Nobody Important (GM): They hiss in tune to your song. "It is a good noise!"
  527. Sax Snake: (the tune in question
  528. https://www.youtube.com/watch?v=kxopViU98Xo)
  529. Jermiah Tombill: Sax Snake earned a halo for this
  530. Nobody Important (GM): How are you going to get them out of there?
  531. Kapi: I lower my ten foot pole down in the pit and lean it against the edge. "Wonderful, in the meantime train climbing on this."
  532. Sax Snake: Ape man and the others will find a way
  533. Klah: "So we're freeing the snakes then?"
  534. Sax Snake: I test climbing on the pole
  535. Nobody Important (GM): It's pretty hard, seeing as it's a pole and they're snakes, but they're starting to slowly trickle up.
  536. Kapi: "Yup."
  537. Nobody Important (GM): They hiss their gratitude and slither to a corner of the room to wait for others to come up.
  538. You can faintly see a small balance beam over the pit for people to walk over, if you're interested.
  539. Kapi: Of course.
  540. (i'll go first to give you all a +2 bonus)
  541. rolling 5d6k3+20
  542. (4+4+2+1+6)+20= 34
  543. Hans Olo: NIMBLENESS TIME
  544. Nobody Important (GM): The balance beam is crossed with ease.
  545. You are the picture of grace and elegance, and also being a large ape.
  546. Hans Olo: rolling 5d6k3+15
  547. (4+6+6+5+1)+15= 32
  548. Sax Snake: That's my ape man
  549. Klah: nimbleness+acro?
  550. Nobody Important (GM): Hans makes it across similarly easily, showing you how it's done.
  551. Yes, +2 more on top of your usual bonus due to Kapi.
  552. Hivan: {back}
  553. Klah: rolling 5d6k3+19
  554. (4+1+3+4+1)+19= 30
  555. Hivan: I fly over
  556. Kapi: (I presume Sax is still over my shoulders)
  557. Nobody Important (GM): Yeah, it's easy for Hivan.
  558. Yes, he is.
  559. Klah, you make it across with a bit less ease but with room to spare.
  560. The other side is starting to fill with snakes now.
  561. There's another door here, but this one appears to be sealed shut with some kind of -- wax?
  562. Hivan: I inspect the wax
  563. Kapi: Examine door and strange substance of course.
  564. Hivan: I know my shit about wax
  565. Nobody Important (GM): It's extremely old was.
  566. wax*
  567. Probably bee's wax, but also likely candlewax.
  568. Jermiah Tombill: ((Arn't those basically the same?))
  569. Nobody Important (GM): ((Yep, but there's some preparation differences))
  570. Hivan: I break the seal and run
  571. Nobody Important (GM): Backwards, or into?
  572. There's not much space for you to run back from unless you want to become one with the snake-pit.
  573. Jermiah Tombill: ((I think I really captured the Majesticness of the characters))
  574. Hivan: back, I fly
  575. Sax Snake: ((Sax Snake doesn't have hands though))
  576. Kapi: Again, I climb into the upper corner.)
  577. Nobody Important (GM): Alright. You pull the door back, breaking the seal and your armor erupting into pieces.
  578. Nothing happens.
  579. You're starting to feel a bit silly when you do that.
  580. Hivan: shit
  581. I go into the room
  582. Kapi: Climb down, edge toward the door torch first.
  583. Klah: I'll follow after Kapi
  584. Hivan: I've had a... bad experience with a sealed room erupting into flame
  585. Nobody Important (GM): It's...
  586. Kapi: With a hand on one of the swords.
  587. Nobody Important (GM): A long, winding tunnel.
  588. You can't see the other end.
  589. Must be at least a hundred feet after you toss a rock in to judge the distance.
  590. The tunnel curves downhill noticeabley -- how deep did they dig? How greedily?
  591. Hivan: Many brave comrades will bee remembered who died that day
  592. Sax Snake: Well, only one way to find out
  593. ONWARD APE MAN COMRADE
  594. Kapi: As the snake said.
  595. Hivan: I go down the tunnel, flying to avoid pressure plates or spikes
  596. Klah: I follow behind our apeman
  597. wait no just ape
  598. Kapi: I also keep my eyes peeled for anything strange or archeological-looking.
  599. Nobody Important (GM): There's a carving on the floor about ten feet in.
  600. Kapi: Oh boy
  601. Hans Olo: "IT'S A TRAP!"
  602. Nobody Important (GM): It's too dusty to read it properly.
  603. Hans Olo: - aDMIRAL aCKBAR
  604. Kapi: I dust it off with a paw-foot
  605. Hivan: dust it off, what's the worst that could happen?
  606. Nobody Important (GM): Okay, Linguistics+Intelligence.
  607. Hivan: Also, I run away back down the tunnel a ways when he does this
  608. Kapi: rolling 4d6k3+18
  609. (5+5+3+1)+18= 31
  610. Hans Olo: rolling 3d6+7
  611. (5+3+1)+7= 16
  612. yeah, not a clue
  613. Kapi: Whops was supposed to be +17
  614. Nobody Important (GM): Kapi, you decipher it easily.
  615. Klah: rolling 3d6+12
  616. (2+6+4)+12= 24
  617. Nobody Important (GM): "Alas, alas, why does no one behold the wisdom of his majesty Pharaoh Ackbar the First?"
  618. Hivan: shit
  619. Klah: fuck
  620. Nobody Important (GM): There is a rumbling clank, and a stone door slams down right next to Hivan, and you hear a rumbling above you.
  621. Hivan: fuck
  622. Klah: "no...nonono"
  623. Hivan: fuckfuckfuckfuckfuck
  624. Kapi: RUUUUUUUUUN
  625. Sax Snake: FORWARD APE MAN
  626. Hivan: I RUN THE FUCK AWAY
  627. Klah: haul ass
  628. Nobody Important (GM): ((MUAHAHAHAHA))
  629. Jermiah Tombill: RUN
  630. Nobody Important (GM): Athletics+Robustness or Agility, anyone?
  631. Jermiah Tombill: ITS GONNA BE FULL OF WASPS
  632. Kapi: RUN TO THE HILLS
  633. Klah: Speed 24 dont fail me now
  634. Jermiah Tombill: THAT ARE ACTUALLY FLYS
  635. Hivan: rolling 5D6K3+12+5
  636. (3+5+1+4+1)+12+5= 29
  637. Kapi: Will point
  638. Hivan: OH, i USE A POWER
  639. Kapi: rolling 5d6k3+20
  640. (4+6+6+1+1)+20= 36
  641. Hivan: Steel Drivin'
  642. Nobody Important (GM): Kapi fucking takes OFF down the corridor, Sax Snake on their shoulders.
  643. Kapi: RUUUUN TO THE HILLS
  644. Klah: rolling 5d6k3+17
  645. (1+2+5+6+4)+17= 32
  646. Kapi: RUN FOR YOU LIIIIFE
  647. Hans Olo: yeah, also running, use athletics+Agileity?
  648. Klah: Speed 24 pls save me
  649. Hivan: [Steel Drivin' just says I get a "Huge bonus to non-combat physical acts of strength"]
  650. Hans Olo: rolling 5d6k3+14
  651. (3+5+3+6+1)+14= 28
  652. Nobody Important (GM): It works, Hivan.
  653. Hivan: [how much is "huge"?]
  654. Kapi: (I used that on bart, I gave it a +4 bonus)
  655. Nobody Important (GM): It was +5 IIRC
  656. Kapi: (maybe not enough)
  657. (Ah)
  658. Hivan: [considering trying to stop the rock, how big is it?]
  659. Nobody Important (GM): Well, Hans makes the unfortunate mistake of looking behind himself to see the boulder starting to roll down after them.
  660. It's at least twice as tall as he is, and nearly perfectly circular.
  661. Hivan: okay, fuck this
  662. doing this for you Hans
  663. MIGHTY FLEX!
  664. I try to stop the boulder
  665. Klah: [you will bee remembered]
  666. Hans Olo: Activating An Impressive Performance to start my theme music.
  667. Sax Snake: STRONG SAX 2nd MOVEMENT
  668. rolling 5d6k3+24
  669. (5+1+4+5+1)+24= 38
  670. Nobody Important (GM): That's a +5 bonus to Hivan.
  671. Sax Snake: subtract one on that
  672. Hans Olo: oh, maybe not
  673. Nobody Important (GM): Okay, test me Robustness+Athletics.
  674. Hivan: rolling 5d6k3+12+3+5+5
  675. (6+4+3+4+3)+12+3+5+5= 39
  676. Nobody Important (GM): Well.
  677. Hivan: that includes both those bonuses
  678. Nobody Important (GM): That's not QUITE enough to stop the boulder rolling, but you manage to avoid being squashed somehow.
  679. Hivan: I release a manly scream at the boulder
  680. as I try to slow it
  681. Nobody Important (GM): You're now sort of jogging on the surface of the boulder, slowing it's descent but still rolling downhill.
  682. Hans Olo: We got space to run to?
  683. Hivan: Great stupid idea!
  684. can I slow it with my sticky honey?
  685. Nobody Important (GM): Yes. Spend 3 charges of Honey on it.
  686. Klah: HoneyHoney yis
  687. Kapi: In the meantime i'm still bolting downward like my ass is on fire.
  688. Hivan: okay
  689. have 7 left
  690. Nobody Important (GM): As long as you're holding it right there it won't roll, but as soon as you let go it's starting up again.
  691. Hans Olo: FLEEING
  692. Klah: I am right along with Kapi
  693. Hivan: RUN, MY CHILD!!!
  694. Nobody Important (GM): The rest of you are in no rush anymore, and make it to the small (~4 foot high) crawlspace to get through.
  695. Sax Snake: That is a comfortable size for me
  696. I will go first
  697. Hivan: I drop the border, and run away as it speeds up
  698. Kapi: I'm okay with that.
  699. Klah: slightly cramped but nothing too bad
  700. Hivan: once everyone is cleared
  701. and safe
  702. Nobody Important (GM): Test me Robustness+Athletics.
  703. The crawl is only 15 feet, but the tension makes it feel a LOT longer than it actually is.
  704. Hivan: rolling 5d6k3+12+3
  705. (1+3+3+3+1)+12+3= 24
  706. and is it still slowed by honey once I let it go?
  707. Nobody Important (GM): Yes, which gives you enough time to escape, but you lose a few workers to it.
  708. A tragedy.
  709. Hivan: They will be missed
  710. Hans Olo: THEIR SACRIFICE WILL NEVER BE FORGOTTEN
  711. Sax Snake: Can we hold a candlelight vigil for the lost workers?
  712. Hans Olo: So, what room are we in now?
  713. Hivan: I hold a funeral for them in my left pauldron for the next five minutes
  714. just in case you guys were wondering
  715. Nobody Important (GM): You're in a small room.
  716. There's stuff in here! Glorious stuff!
  717. Sax Snake: HURRAH
  718. Klah: Stuff
  719. Nobody Important (GM): It's packed with golden treasures, boxes, murals, etc.
  720. Hivan: I love stuff!
  721. Sax Snake: Wait
  722. Nobody Important (GM): Extremely dusty stuff.
  723. Hivan: ooh
  724. Sax Snake: Ape man do you still have the pole?
  725. Kapi: (rustling intensifies)
  726. I always carry TWO.
  727. Sax Snake: good
  728. touch one of the things with the pole
  729. and make sure the exit is clear
  730. Nobody Important (GM): There's a door, but it's behind a large stone... something.
  731. The dust makes it hard to tell what it is.
  732. If you had to guess; statue?"
  733. Touching the stuff with the pole makes the goblet clatter to the ground, but otherwise does nothing.
  734. Sax Snake: Always check yerself
  735. fore you rek urself
  736. Klah: "Lets get the door clear then start gathering up what we can"
  737. Kapi: I get close to the statue and inspect it WITHOUT TOUCHING IT.
  738. Nobody Important (GM): It... looks like a person.
  739. Not Ramseseseses XVII, but a soldier.
  740. Hivan: I look for anything magical, particularly if it is based on light or sun magic
  741. Hans Olo: A tiny golden person with a massive head?
  742. Nobody Important (GM): It's a bit bigger than you'd expect.
  743. Possibly a sarcophagus for a royal guard?
  744. Klah: "Can it be moved?"
  745. Nobody Important (GM): This is the room for the treasures that a pharaoh would take with them to the afterlife.
  746. Kapi: Let's see if the murals can tell us something more.
  747. Klah: Klah will begin inspecting the various treasures
  748. Nobody Important (GM): Okay. Insight+Sensibility, please Kapi
  749. Also from Klah.
  750. Kapi: Dang.
  751. Nobody Important (GM): Hivan and Hans are still holding a funeral service for the workers.
  752. Kapi: Why is it never intelligence + sensibility?
  753. Klah: rolling 3d6+12
  754. (5+4+5)+12= 26
  755. Hivan: oh, no, the service is tiny
  756. Kapi: rolling 3d6+10
  757. (4+1+1)+10= 16
  758. Hivan: bee-sized
  759. it is inside my left pauldron
  760. so I can still do shit
  761. Nobody Important (GM): Because that's two stats, kapi.
  762. Kapi: Meant +insight
  763. Hans Olo: rolling 3d6+12
  764. (6+6+6)+12= 30
  765. Sax Snake: I will help Kapi
  766. Nobody Important (GM): usually Insight is associated with Sensibility, and I don't think we've ever used it for anything else.
  767. Hans Olo: DAMN
  768. Nobody Important (GM): OOOOOOHHHHH
  769. Hivan: DAMN!
  770. Nobody Important (GM): PERFECT ROLL
  771. Hans Olo: CRITICAL SUCCESS
  772. Klah: got there
  773. Nobody Important (GM): Well, Hans, you can tell that this is probably not stuff you should be touching.
  774. Sax Snake: NO NEED TO HELP
  775. Kapi: Dang.
  776. Hivan: CRITICAL FINDING SHIT
  777. Sax Snake: See, told you
  778. don't touch the thing
  779. Nobody Important (GM): This is stuff personally important to the pharaoh, as well as a few coffins that probably contain guardians who will attack you if you take them.
  780. Hivan: I search for anything magical, particularly based on sun or light imagery.
  781. Nobody Important (GM): Nothing in here.
  782. Hans Olo: "Have you guys ever heard of the Cave of Wonders, and what happened when you touched stuff in it?"
  783. Nobody Important (GM): Probably in the funeral chamber, which is the next one after this if you know your egyptology.
  784. Kapi: Vvvvvaguely.
  785. Hans Olo: "I'm getting the same sort of vibe from this place."
  786. Hivan: "Let's keep going
  787. Klah: "Then how are we supposed to get any of it out"
  788. Turnop: ((Loot everything.))
  789. Hivan: "
  790. Kapi: "Wait, you were in the cave of wonders?"
  791. Sax Snake: My cousin worked in the cave of wonders
  792. the guy was an inssssufferable prick though
  793. Kapi: "Can't choose your family, man".
  794. Hans Olo: "I met a guy who had been in there once......his monkey bungled the whole thing."
  795. Hivan: I can
  796. Kapi: "bah, monkeys."
  797. Nobody Important (GM): The door is behind this sarcophagus
  798. Kapi: Let's start working on the exit anyway.
  799. Sax Snake: How inconvenient
  800. Nobody Important (GM): The trick will be moving it without awakening the vengeful dead in there.
  801. Sax Snake: can we ask them to move?
  802. Klah: "we're going to need to move the sarcophagus, will moving it ALSO piss off everything?"
  803. "Because if so we might as well grab some of this as well"
  804. Sax Snake: Wait, will they be okay with dynamiting the wall around them?
  805. Hivan: "Wait"
  806. Sax Snake: I mean, it's not like they're guarding the wall
  807. Nobody Important (GM): That's...
  808. Hivan: "I say we try to reason with them"
  809. Nobody Important (GM): Probably technically correct, but I think you're underestimating the blast radius of dynamite.
  810. Hivan: ((Murderhobo Genius!))
  811. Klah: "They arent even alive"
  812. Sax Snake: Snakes do not have extensive explosive knowledge
  813. Kapi: "Reason with a vengeful living dead who sees us as nothing more than intruders?"
  814. Klah: "We are literally graverobbing"
  815. Sax Snake: Graveborrowing
  816. Kapi: "Treasure-hunting, please".
  817. Hivan: "Use logic. Say we are protecting it from the Doktor"
  818. Sax Snake: Also, what about the german guy?
  819. Hans Olo: "and not giving back."
  820. Hivan: "Fuck it"
  821. Klah: "With our luck he'll have set up shop outside and taken the rest of the expedition hostage"
  822. Sax Snake: Wait, hold on
  823. Hivan: Just tie a rope around the coffins so they can't open
  824. Sax Snake: the cheetah lady
  825. don't they have a cat lady as a god?
  826. Kapi: (For the love of god don't give Nob ideas)
  827. Nobody Important (GM): You'll give it back! just after you die!
  828. Kapi: I have rope!
  829. Hivan: [The cat lady is named Bast]
  830. Klah: "Lets tie up the statue then, see if that works, cant hurt"
  831. Sax Snake: [Sax Snake doesn't know that]
  832. Kapi: Let's hogtie this baby!
  833. Nobody Important (GM): There's 3 of them.
  834. Sax Snake: Okay, so plan a is tie up the coffin
  835. Kapi: babies*
  836. Sax Snake: plan b is convince them Klah is Bast
  837. Nobody Important (GM): You've got barely enough rope to tie all three coffins without moving them.
  838. Hivan: "okay, tie up one of them, I'll knock down one"
  839. Kapi: Ok.
  840. Which one is the most dangerous-looking?
  841. Klah: "I am"
  842. Kapi: Do they have markings for identification or something?
  843. Sax Snake: start with the one closest to the door
  844. Klah: [misread that, ignore me]
  845. Sax Snake: he obviously has the most important job
  846. Hivan: Well, I have to push the one in the middle no matter what, so we can get to the door
  847. Sax Snake: and therefore is the most dangerous
  848. Nobody Important (GM): The one in front of the door has the most markings.
  849. Kapi: Do they say something interesting?
  850. Klah: 'here lies this dead asshole'
  851. Kapi: rolling 4d6k3+17
  852. (1+5+2+1)+17= 25
  853. Nobody Important (GM): They don't really say anything other than their names, which are pretty boring all things consider.
  854. considered*
  855. The rest is just artistic nonsense.
  856. Klah: No Namehotep III
  857. Nobody Important (GM): Guard-Captain Imokh is the one in the fanciest coffin.
  858. Kapi: Okay, tying up the big man then.
  859. Hivan: I have to move that one
  860. Kapi: Once i'm done I give hivan the signal.
  861. Hivan: so tie up the other one
  862. Nobody Important (GM): Test me athletics+Robustness when you want to move it.
  863. Kapi: Trying to type another one.
  864. tie*
  865. Hivan: rolling 5d6k3+12+3
  866. (4+3+6+4+2)+12+3= 29
  867. Nobody Important (GM): Good enough.
  868. The coffin clatters to the floor and you hear moaning from within.
  869. "T-Tresspasssersss!!!"
  870. "RELEASE ME"
  871. Sax Snake: No
  872. Klah: "No"
  873. Sax Snake: go away
  874. Turnop: ((You have been banned from /tg/ for posting >>36533040, a violation of Global Rule 7:
  875. Submitting false or misclassified reports, or otherwise abusing the reporting system may result in a ban. Replying to a thread stating that you've reported or "saged" it, or another post, is also not allowed.
  876. Your ban was filed on December 2nd, 2014 and expires on December 3rd, 2014 at 20:33 ET, which is 23 hours and 30 minutes from now.
  877. Turnop: According to our server, your IP is: 24.94.98.193. The name you were posting with was Anonymous.
  878. Because of the short length of your ban, you may not appeal it. Please check back when your ban has expired. ))
  879. ((edit that shit out just needed to post that lel.))
  880. Klah: wat
  881. Kapi: WTF
  882. Turnop: ((I actually don't know.))
  883. Nobody Important (GM): "B-but.... I need to defend my lord's tomb or he'll never notice me...."
  884. Hivan: WTF?
  885. Hans Olo: Woman's voice?
  886. Nobody Important (GM): ((Apparently I got banned back in august for shitposting on MU, which is interesting because i don't go on /mu/
  887. Nah, it's a dude.
  888. Klah: "We'll handle the defending, you rest"
  889. Hans Olo: GAAAAAAAAAAAAAAAAYYYYYYYY
  890. Kapi: "He's pretty dead dude."
  891. Nobody Important (GM): "well if you didn't notice so am I."
  892. Sarge: [Wait what's this about bans and shit]
  893. Hivan: I intimidate the guard to get him to respect our power
  894. Nobody Important (GM): "Now, I'm gonna get out of here in a few minutes, and then youuuul be sorry...."
  895. Sax Snake: >senpai
  896. Kapi: "Then why do you still obsess about him?"
  897. Nobody Important (GM): "Because.... he's a god?"
  898. Klah: "Hes actually probably just a corpse"
  899. Kapi: "Last time I checked gods are immortal. It's pretty much the first requisite."
  900. Hivan: "We didn't release you, not because we fear you, but because it would waste our time"
  901. Nobody Important (GM): Harsh, dude.
  902. Sax Snake: [Plays silly song at him]
  903. Kapi: "Yeah, there are some bad men coming, literal graverobbers, and we gotta stop them, and we need your KILL ALL TRESPASSERS routine like a nail in the head."
  904. Nobody Important (GM): "Oh cut the crap, You're graverobbers too. I can smell the murder and lack of a home on you."
  905. "Now, let me just... break this place of eternal rest..."
  906. Sax Snake: We're just in between jobs right now
  907. Kapi: "I'm a TREASURE HUNTER damnit!"
  908. Nobody Important (GM): Well.
  909. 6+6+5+14 = 31 to break free.
  910. Hivan: "But we can destroy you easily, so you can defend your king better by not trying to fight us"
  911. Kapi: To hell with this asshole, let's just open the door.
  912. Hans Olo: "You'll still die if I shoot you in the head, right?"
  913. Nobody Important (GM): The coffin explodes like something out of WWE and a very disgruntled armored mummy is now lying on the ground.
  914. "TRESSPASSSSSSERS!"
  915. Sax Snake: Klah, plan b?
  916. Klah: [i dont speak snake]
  917. Nobody Important (GM): The other coffins try to have their lids burst off, but are currently tied up.
  918. Hans Olo: "Time to find out."
  919. Sax Snake: Kapi, tell klah about plan b
  920. Kapi: "he asked if you have a plan B".
  921. Hans Olo: Surprise round on his?
  922. Hivan: [Fuck, forgot that undead can't be intimidated]
  923. Sax Snake: it was a good one
  924. Kapi: Surprise round so?
  925. Nobody Important (GM): Nah, no surprise round.
  926. You're both aware that a fight is about to happen.
  927. Hans Olo: INITIATIVE THEN
  928. Nobody Important (GM): Roll initiative!
  929. Klah: how do I initiative
  930. Hans Olo: rolling 5d6k3+11
  931. (3+4+6+1+6)+11= 27
  932. Kapi: rolling 5d6k3+12
  933. (5+3+2+4+4)+12= 25
  934. Nobody Important (GM): rolling 3d6+8
  935. (2+5+4)+8= 19
  936. Hivan: rolling 3d6+4
  937. (2+2+5)+4= 13
  938. Sax Snake: 4d6k3+12
  939. damn
  940. Klah: is it speed based
  941. Hivan: Agi
  942. Sax Snake: rolling 4d6k3+12
  943. (5+5+3+5)+12= 27
  944. Nobody Important (GM): Agi+agi roll
  945. Klah: agix2?
  946. Kapi: Just agi
  947. Nobody Important (GM): nah, just (xd6+agi)
  948. Hivan: no, just agi
  949. Klah: rolling 5d6k3+12
  950. (5+2+5+3+5)+12= 27
  951. Sax Snake: (I forget, how immune are undead to mind control?)
  952. Hivan: (very)
  953. Nobody Important (GM): ((extremely.))
  954. Sax Snake: oh
  955. Nobody Important (GM): Okay, going by initiative order we've got Hans first
  956. Sax Snake: damn
  957. out goes plan c
  958. Hivan: (can't even reason with them or intimidate them)
  959. Kapi: "You have a plan D?"
  960. Hans Olo: SHOOTAN TIME
  961. Klah: 3 of us have the same init lol
  962. Sax Snake: How do mummies react to poison?
  963. Hans Olo: rolling 5d6k3+19
  964. (5+6+5+1+4)+19= 35
  965. rolling 5d6k3+19
  966. (2+6+4+2+2)+19= 31
  967. Nobody Important (GM): Probably immune to poison.
  968. Sax Snake: Oh
  969. Hans Olo: CAP THAT SUCKER
  970. Nobody Important (GM): rolling 5d6k3+20
  971. (2+5+5+5+5)+20= 35
  972. Sax Snake: well I'm at plan e at this point
  973. Nobody Important (GM): rolling 5d6k3+20
  974. (1+6+1+6+2)+20= 34
  975. Ignored.
  976. He pointedly ignores the rounds you put in his head.
  977. Hans Olo: Wait, I get first one
  978. Nobody Important (GM): "If you apologize now I may, may make your deaths swift."
  979. Right, you do, my bad.
  980. One strike on the captain mummy.
  981. Klah is up.
  982. Klah: [hes a hero, gonna take graverobbers downt o zero]
  983. so quick question, my trait combo
  984. do i know if I can use it or not?
  985. Nobody Important (GM): Works. He's got Agi 4.
  986. Klah: nice
  987. Nobody Important (GM): I mean come on he's a mummy.
  988. Klah: which means my other trait is active as well
  989. Nobody Important (GM): He ain't fast.
  990. Klah: gonan spear him twice
  991. Nobody Important (GM): Okay.
  992. Klah: rolling 5d6k3+20
  993. (4+5+1+5+5)+20= 35
  994. rolling 5d6k3+20
  995. (5+6+6+3+4)+20= 37
  996. Nobody Important (GM): rolling 5d6k3+20
  997. (1+2+5+3+6)+20= 34
  998. Hit.
  999. rolling 5d6k3+20
  1000. (5+1+3+4+1)+20= 32
  1001. Another hit.
  1002. "Damn spear-wielding Nubians, never should have trusted them..."
  1003. "Taking our jobs and our women...."
  1004. Klah: "Apologize now, and I might make your death swift"
  1005. Nobody Important (GM): "I'm already dead you git!"
  1006. Klah: "Clearly not dead enough"
  1007. Nobody Important (GM): Sax Snake is up.
  1008. Kapi: Sing us a mighty warsong!
  1009. Sax Snake: right
  1010. roll 5d6k3+23
  1011. damn
  1012. rolling 5d6k3+23
  1013. (1+2+1+1+2)+23= 28
  1014. wow
  1015. my funk is way off
  1016. Nobody Important (GM): Well.
  1017. That's still +4 to all offensive rolls.
  1018. Hans Olo: Geez, what did you do to piss off the dice gods?
  1019. Sax Snake: https://www.youtube.com/watch?v=lAhHNCfA7NI
  1020. Nobody Important (GM): you've got one action left, if you want to try something against mr. bandages.
  1021. Sax Snake: This is the best I can muster
  1022. Uh
  1023. Do social strikes work on him??
  1024. Nobody Important (GM): Nah.
  1025. He's undead and resolute in his cause.
  1026. Sax Snake: Ah
  1027. Uh
  1028. Klah: also does he speak snake
  1029. Sax Snake: I'll give a roll anyway
  1030. Nobody Important (GM): He probably should, but Intimidate doesn't need a lnaguage to work.
  1031. Sax Snake: I tell him that senpai will never notice him
  1032. rolling 5d6K3+17
  1033. (4+3+3+4+4)+17= 29
  1034. Nobody Important (GM): "I'm the captain of his guard. I think he notices me."
  1035. Kapi is up.
  1036. Sax Snake: Hah
  1037. gaaaay
  1038. Klah: "You were just complaining about him not noticing you"
  1039. Nobody Important (GM): "That's... shut up!"
  1040. Kapi: "Say I'm a treasure hunter. SAY IT".
  1041. Also unsheat swords
  1042. Nobody Important (GM): Have a go at him?
  1043. Kapi: I'm giving him a chance
  1044. Hivan: just do it
  1045. Kapi: "SAY IT YOU GIGANTIC BANDAGED FAGGOT!"
  1046. sCREW IT.
  1047. Bladedance is a go.
  1048. Nobody Important (GM): "NEVER YOU FILTHY SLAUGHTERVAGRANT"
  1049. Kapi: "RaaaaaaAAAAAAAAAAAAARGH!"
  1050. rolling 5d6k3+29
  1051. (3+5+5+1+3)+29= 42
  1052. Nobody Important (GM): rolling 5D6K3+20
  1053. (4+2+1+5+6)+20= 35
  1054. Kapi: rolling 5d6k3+29
  1055. (1+6+6+6+3)+29= 47
  1056. Nobody Important (GM): One strike.
  1057. rolling 5d6k3+20
  1058. (6+2+6+6+2)+20= 38
  1059. Kapi: rolling 5d6k3+29
  1060. (6+3+4+6+4)+29= 45
  1061. Hivan: +29? damn
  1062. Nobody Important (GM): Another strike.
  1063. rolling 5d6k3+20
  1064. (4+3+4+4+5)+20= 33
  1065. Two strikes.
  1066. That's four in total.
  1067. He ain't lookin' so good, but he's still up.
  1068. Klah: 5
  1069. one of Hans' hit
  1070. and i hit twice
  1071. Hivan: I am prepared to take him down
  1072. Nobody Important (GM): He's taken 7 in total.
  1073. Klah: 7?
  1074. Nobody Important (GM): Yep.
  1075. 2 from Klah.
  1076. 1 from Hans
  1077. Kapi: He's a though cookie.
  1078. Nobody Important (GM): 4 from Kapi.
  1079. ((he's Inner Circle))
  1080. Klah: ooooh
  1081. Hivan: I'm just waiting for my chance to take the fucker down
  1082. Klah: also wait how did Kapi hit 4 times ._.
  1083. Nobody Important (GM): 1 +1 +2 from 10 over his Prevent Harm
  1084. He's up.
  1085. Imotkh the Unliving is going to stand up and look at you poor unfortunate souls.
  1086. Hivan: I bellow a challenge at him in defiance
  1087. Nobody Important (GM): You can see his rotted teeth stretch into a smile.
  1088. Kapi: Prevent Harm.
  1089. Sax Snake: Should we go ahead and make our choice?
  1090. Nobody Important (GM): rolling 5d6k3+23
  1091. (4+4+2+6+2)+23= 37
  1092. Kapi: rolling 5d6k3+18
  1093. (5+5+2+3+6)+18= 34
  1094. Ouch
  1095. Nobody Important (GM): One strike as a blade dances too close to you.
  1096. rolling 5d6k3+23
  1097. (6+5+3+6+5)+23= 40
  1098. Prevent Harm for me.
  1099. Kapi: rolling 5d6k3+18
  1100. (3+6+4+2+4)+18= 32
  1101. Nobody Important (GM): One more strike.
  1102. With his last action he lets out a bellow and pounds his chest, choking dust filling the air.
  1103. -2 to all actions till the end of next round, and the other mummies burst free of their coffins.
  1104. Hans Olo: -2 for everyone?
  1105. Sax Snake: Hey, stop that you gay piece of toilet paper, that's my ride!
  1106. Hivan: I'm up, right?
  1107. Nobody Important (GM): Yep and yep.
  1108. Hans is up.
  1109. wait, no
  1110. Hivan is up, my bad.
  1111. Hivan: Hans?
  1112. Okay, good
  1113. Roaring with all the rage I can, I leap to the defense of Kapi and attack the captain
  1114. ((using Protector on Kapi, gives +4 to both of us))
  1115. Hans Olo: MAKE LIKE SCARABS ON HIM
  1116. Sax Snake: HIVAN DO THE THING
  1117. Klah: [i just now realized i should have had 4 attack as well, oh well!]
  1118. Hivan: rolling 5d6k3+12+9+4+4-2
  1119. (3+1+4+3+5)+12+9+4+4-2= 39
  1120. Nobody Important (GM): rolling 5d6k3+20
  1121. (1+4+4+6+2)+20= 34
  1122. Hit.
  1123. Once more!
  1124. Hivan: rolling 5d6k3+12+9+4+4-2
  1125. (4+4+4+6+1)+12+9+4+4-2= 41
  1126. Nobody Important (GM): rolling 5d6k3+20
  1127. (4+6+3+4+1)+20= 34
  1128. He stares for a moment at the bee-saber in his chest.
  1129. "But... you're just a guy made out of bees...."
  1130. Sax Snake: that's gotta sting
  1131. Nobody Important (GM): "Senpai, why?"
  1132. He crumbles into dust.
  1133. The other two mummies burst free from their roped coffins!
  1134. They look a bit surprised that their boss is already dead.
  1135. well, dead-er.
  1136. Kapi: Goodbye rope.
  1137. Klah: Funeral for the rop when
  1138. Nobody Important (GM): Later.
  1139. After the mummies are dead.
  1140. Hans is up!
  1141. Hans Olo: (hey, Dread, I've had a thought sometime earlier: you remember that one piece of writefaggotry that involved Lazarus' wedding? Doesn't it mean that he's got thousands of half-human half-fae kiddies running around Central Europe?)
  1142. Let's see, what's a good line......
  1143. Sax Snake: (where do you think all those spiders came from? ;))
  1144. Nobody Important (GM): ((Hundreds of thousands. They're all also part spider. Mostly spider.))
  1145. Klah: [god i hate spiders]
  1146. Hans Olo: "Don't you know anything? The only two things in life you can count on are death and taxes.....and I'm not the taxman."
  1147. rolling 5d6k3+21
  1148. (3+5+1+6+5)+21= 37
  1149. rolling 5d6k3+21
  1150. (1+2+4+5+1)+21= 32
  1151. Nobody Important (GM): Three strikes on the Lackey badguys.
  1152. One goes down, moaning before he stops moving.
  1153. The other just looks tired and confused.
  1154. Klah is up.
  1155. Klah: twirling spear and stabity stab
  1156. rolling 5d6k3+20
  1157. (4+4+6+2+3)+20= 34
  1158. rolling 5d6k3+20
  1159. (3+2+6+4+4)+20= 34
  1160. rolling 5d6k3+20
  1161. (1+5+3+3+4)+20= 32
  1162. rolling 5d6k3+20
  1163. (1+4+5+4+1)+20= 33
  1164. Nobody Important (GM): Kill confirmed on the other.
  1165. You stab him back into his coffin and shut it.
  1166. It doesn't open again.
  1167. Klah: "Rest well"
  1168. "That was decidedly less threatening than it could have been"
  1169. Kapi: I spit on the captain's dustpile and set it on fire with my torch.
  1170. Or attempt to at least.
  1171. Nobody Important (GM): The dust burns with a blue flame briefly before sputtering out.
  1172. Sax Snake: It'll probably harder with all the spit on it
  1173. Klah: Klah will gather up any particularly nice looking jewlery, put some in ehr bag, and some on herself.
  1174. Kapi: "Ha! Get noticed now asshole!"
  1175. Hivan: I open the door from behind the sarcophagus
  1176. after taking some loot
  1177. Nobody Important (GM): The door pulls open with a heavy rumble
  1178. How much loot we talkin'?
  1179. Sax Snake: All of it
  1180. Kapi: I take some small trinket that could sell well to a museum.
  1181. Hans Olo: All that I can carry without impeding myself in combat.
  1182. Kapi: The most valuable looking ( I have a trait for this)
  1183. Hivan: as much as I can carry, taking whatever Kapi is eyeing
  1184. Klah: Klah prefers the more shiny objects first, then anything she can tell is valuble, then anything that looks good
  1185. Hans Olo: Oh, so do I
  1186. Nobody Important (GM): Alright. Each of you can carry ~20lbs of weight in gold without hindering yourself.
  1187. This is suprisingly little, but gold is heavy as fuck.
  1188. Klah: does that count any jewlery Klah is now actively wearing?
  1189. Nobody Important (GM): Nope.
  1190. Klah: nice
  1191. Nobody Important (GM): You can take the jewelry if you want.
  1192. Gaudy as fuck though.
  1193. Hans Olo: ALL OF IT
  1194. Sax Snake: Are there any instruments?
  1195. Hivan: I take a lot of gems, but also gold
  1196. Sax Snake: I want to add some other snakes to my band
  1197. Hivan: oh, yes, are there any weapons?
  1198. Klah: dont give a fuck, im fancy now
  1199. Hans Olo: Oh, and evaluating value of shit. How do you judge value of jewelry?
  1200. Kapi: Right, weapons.
  1201. Swords especially.
  1202. Nobody Important (GM): Depends on what you're selling
  1203. and yes, there are weapons.
  1204. The Captain's weapons were specifically fine bronze swords.
  1205. Hans Olo: ah, I'll just roll straight int plus Diamond IN THe Rough
  1206. Nobody Important (GM): Unfortunately, they were bronze so they're just slightly better than average quality
  1207. Hivan: I take them and try them out to evaluate them
  1208. Hans Olo: rolling 3d6+9
  1209. (2+4+6)+9= 21
  1210. Hivan: [would evaluating weapons be Sensibility+Melee?]
  1211. Nobody Important (GM): [you could make an argument for that.]
  1212. Okay, well, Hans you think the valuable stuff is probably the gold encrusted with some gems.
  1213. Hivan: [because I'm not worrying about anything but their martial ability]
  1214. rolling 4d6+12+6
  1215. (6+3+2+3)+12+6= 32
  1216. oh, that shouuld be 30
  1217. not 32
  1218. Nobody Important (GM): Swords look good.
  1219. Captain's are probably magical, but you can't tell without holding them.
  1220. Klah: ohshit
  1221. Hivan: I picked them up and swung them around to test them
  1222. Kapi: Gonna roll int+occult to see if I can identify the enchantment
  1223. Hivan: that's boring, I pick them up and risk consequences
  1224. Kapi: rolling 4d6k3+18
  1225. (6+5+4+6)+18= 35
  1226. Nobody Important (GM): Well, they're made to sap the energy of the living and deliver a pleasing warm sensation when they do so.
  1227. Not really cursed, but usually extremely uncomfortable to hold due to their coldness.
  1228. Kapi: Gonna take one of those.
  1229. Hivan: [can my check of 30 tell me what their bonus is?]
  1230. Nobody Important (GM): (They give +3 each, +4 against a Living target)
  1231. Klah: [seems good]
  1232. Sax Snake: That sounds super evil
  1233. i'll take twelve
  1234. Nobody Important (GM): ((AGAINST THE LIVING))
  1235. Hivan: I'll take one. My great sword is legitimately pretty great, but these seem better
  1236. Kapi: also rolling int to evaluate the gems.
  1237. Hivan: are there any nice-looking axes in the tomb?
  1238. Nobody Important (GM): Nah, not really an egyptian thing, axes.
  1239. Kapi: rolling 4d6k3+13
  1240. (5+3+4+1)+13= 25
  1241. Nobody Important (GM): More of a filthy nubian thing.
  1242. Hivan: Racist asshole. I liked the idea of a sword and an axe
  1243. Nobody Important (GM): Kapi; The gems are of generally low quality, but have been polished and cut well.
  1244. Probably good price on the market, but moreso due to their age and origin than anything.
  1245. Kapi: Eh, gonna take a handful, dump them in a museum.
  1246. Hans Olo: We've gone full butchernomad.
  1247. Hivan: I stick to my strategy of stealing the things Kapi takes some of
  1248. Klah: "IT was bound to happen sooner or later"
  1249. Kapi: (point sword) "TREASURE. HUNTERS."
  1250. Hivan: "NO."
  1251. "I ACCEPT THIS
  1252. Hans Olo: Whatever helps you sleep at night.
  1253. Hivan: I AM... A BUTCHERWANDERER!"
  1254. Klah: "nomad"
  1255. Hans Olo: So, I presume that we've all loaded ourselves up with loot, so now I'm taking a curious peak at whatever these guys were guarding.
  1256. Nobody Important (GM): Door's waiting.
  1257. It's.... curiously plain.
  1258. Hivan: okay, go into the door
  1259. Kapi: (string of muttered curses in monkey-speak, focusing on the presumed career choice of both their mothers and the number of sailors they receive every night.)
  1260. Nobody Important (GM): Also not like, locked or sealed or anything.
  1261. Klah: "Traps ahoy"
  1262. Hivan: just throw it open
  1263. then dive to the side
  1264. Kapi: Ready to bolt.
  1265. Nobody Important (GM): The door slides open slowly, you need to force it to get it to move.
  1266. No trap or anything, just leading into a... very large and open chamber.
  1267. Sax Snake: "Oh good, the doorman got it for us"
  1268. Klah: Send in the bees?
  1269. Nobody Important (GM): There's a single propped up sarcophagus here, and murals adorn the walls.
  1270. Sefton: (Aren't those weird curved egyptian swords sooort of kinda skinny axes? They're certainly made for choppin')
  1271. Nobody Important (GM): ((Kinda, but i'm making things up as I go))
  1272. Hivan: I walk insode
  1273. Hans Olo: Analysing murals.
  1274. Insight?
  1275. Kapi: Always examine the murals. Always.
  1276. Nobody Important (GM): There's stuff on tables near the walls, but not much else.
  1277. Klah: "Is that the 'god''s sarcophogus?"
  1278. Nobody Important (GM): Insight+Sensibility or Linguistics+Intelligence
  1279. Hans Olo: rolling 3d6+12
  1280. (3+3+3)+12= 21
  1281. Nobody Important (GM): It's made of gold, or at least gold plated, so probably.
  1282. Sax Snake: rolling 3d6+11
  1283. (6+3+2)+11= 22
  1284. Hivan: rolling 4d6k3+18
  1285. (4+3+1+6)+18= 31
  1286. Kapi: rolling 4d6k3+17
  1287. (5+2+4+3)+17= 29
  1288. Nobody Important (GM): The murals detail the Pharaoh Ramseseseses XVII's life
  1289. From his birth, to his fairly boring rule, to his death.
  1290. Klah: rolling 3d6+12
  1291. (1+1+3)+12= 17
  1292. Nobody Important (GM): Mostly cleaning up the shit his father fucked up.
  1293. Fucking Ramseseseses XVI
  1294. What a dick.
  1295. Sax Snake: Goddamn it
  1296. fucking ass
  1297. Hivan: Klah: "Is there a mural here?" (rolling a fucking 17)
  1298. Hans Olo: He can Rameses it up his ass!
  1299. Klah: im too busy being fancy to notice shit
  1300. Nobody Important (GM): It does mention a lot of stuff about his godhood, etc
  1301. But there's a lot of just... still life stuff in here.
  1302. Hivan: what kind of still lifes?
  1303. Nobody Important (GM): Of like, people, animals, people at work, etc.
  1304. It's a historical treasure trove!
  1305. Klah: "They probably want some of this"
  1306. Hivan: I look around for magic items, particularly anything relating to the sun
  1307. or instruments or weapons
  1308. Nobody Important (GM): Well, there's a reference to his burial mask glowing like the sun
  1309. Kapi: Weapons, yes. More weapons.
  1310. Nobody Important (GM): Lots of instruments, but most of them are decayed beyond recognition
  1311. No weapons in here.
  1312. Sax Snake: I take the ones that are still good
  1313. "This is gonna be so sweet"
  1314. Hans Olo: Few solid metal instruments then.
  1315. Kapi: Let's examine the sarcophagus then. From a safe distance.
  1316. Klah: [inb4 crit fail on anything thats nto a sax]
  1317. Nobody Important (GM): The sarcophagus is surprisingly free of dust
  1318. It's also painted, rather than carved.
  1319. Most of it has flaked off but there's enough to see an older man's worn but still handsome face on it.
  1320. Sax Snake: Give it a poke with the pole
  1321. Hivan: "Okay, comrades. I must risk opening his tomb to get the mask, for it is why I came here. This is risky, but the mask could hold the key to freeing my homeland from the Lord of Night
  1322. Klah: "Do what now"
  1323. Hivan: You may leave if you wish, for this is my fight"
  1324. Hans Olo: "I'm in too deep to leave now."
  1325. Kapi: Is there any chance the pharaoh would call me a murderhobo?
  1326. Hivan: "He probably already has"
  1327. Klah: "He probably is right now"
  1328. Kapi: I'm gonna go APESHIT on his ass.
  1329. Sax Snake: "I must see that the snakes make their exodus"
  1330. Hivan: "This, my friends is where HEROES are born
  1331. Nobody Important (GM): It's not like there's another exit.
  1332. There's a boulder in your way back.
  1333. Sax Snake: >5 sticks of dynamite
  1334. we have whatever exit we need
  1335. Nobody Important (GM): >likely to drop the walls on you, or the ceiling
  1336. Klah: or both
  1337. Hivan: That would crush you with rubble
  1338. Nobody Important (GM): Also did you forget about the snakes you need to lead to the Promised Land of New Yoak?
  1339. Sax Snake: Obviously not
  1340. Hivan: I open the sarcophagus
  1341. Sax Snake: That is the most important part
  1342. Klah: "here we go"
  1343. Sax Snake: I'm not even sure why we're messing around with this mummy person
  1344. Kapi: "Treasure and fame".
  1345. Nobody Important (GM): There is a.... surprisingly well preserved mummy in here wearing a golden funeral mask with a radius around it like the shining sun.
  1346. Hans Olo: *gun cocking intensifies*
  1347. Nobody Important (GM): Glowing red eyes can be faintly seen through pinprick holes in the mask.
  1348. Klah: "thats really bright"
  1349. Nobody Important (GM): It steps carefully out.
  1350. "So, who are you then?"
  1351. Hivan: I am a wanderer
  1352. Klah: "Well you are suprisingly pleasent"
  1353. Hans Olo: "Guess."
  1354. Nobody Important (GM): ((Entire room lit up by the brightness of his mask))
  1355. He turns to look at Hans.
  1356. Sax Snake: Damn, that's a shiny face
  1357. Kapi: "Treasure hunters! Come to make you famous!"
  1358. Nobody Important (GM): "Surprisingly poorly dressed descendants?"
  1359. Hivan: "I believe that your mask could hold the key to freeing my homeland"
  1360. Nobody Important (GM): "A... guy made of bees?"
  1361. Sax Snake: "I'm taking your snakes away, you monster"
  1362. Hivan: It is true
  1363. Nobody Important (GM): He blinks. "What snakes?"
  1364. Sax Snake: "They deserve to be free"
  1365. "... In the pit?
  1366. the snake pit?"
  1367. Hivan: "there was a pit of snakes in your tomb"
  1368. Klah: "right around the... i hazard to say entrance"
  1369. Nobody Important (GM): "Oh. Well, I didn't actually plan my tomb, my captain of the guard did that. After I died."
  1370. Hans Olo: "Yeah, he was a dick."
  1371. Hivan: "Yeah, we met him..."
  1372. Sax Snake: "Aha, well that takes care of that little problem"
  1373. Klah: "He was not a particularly pleasant unliving man, quite the obesession with you"
  1374. Nobody Important (GM): "Let me guess, you killed him." He sighs. "Raising him from the dead again is going to be such a pain..."
  1375. Kapi: "Pleasant guy. He's on vacation now though".
  1376. Nobody Important (GM): "Anyway, you're tomb-robbers or treasure hunters, right? Can I give my little speech before we get down to business?"
  1377. Sax Snake: "As long as it isn't mummy curses or anything like that"
  1378. Hivan: "We attempted to just hold him in his coffin, but the little guy was persistant"
  1379. Kapi: "Could you NOT get down to business and just follow us to the nearest museum?"
  1380. Nobody Important (GM): "Mummy curses are an unfortunate stereotype. #notallmummies."
  1381. "Anyway, I'd recommend standing back then, good sir Bees, as I'm going to be waving around for a bit here.
  1382. Hivan: I do so
  1383. Nobody Important (GM): "Ahem."
  1384. Kapi: (safe distance intensifies)
  1385. Nobody Important (GM): He takes a wide stance, waving his sceptre wildly.
  1386. Klah: [oooh sceptre]
  1387. Sax Snake: shiny
  1388. Klah: [dibs]
  1389. Nobody Important (GM): "Oh, foolish heroes, how far you have come merely to meet your own demise! for I am Ramseseseses XVII, lord of the nile, god of the sun, and master of-" The roof explodes with a great crash, and the ceiling collapses on top of him just n time for some smartly dressed men in black leather to jump down. Including a small, thin man with an unpleasant smile in goggles and a nice hat.
  1390. Herr Doktor Von Kaiser.
  1391. Hivan: I dash to take the mask
  1392. Nobody Important (GM): "Hmmm, I knew using the dynamite was a good idea."
  1393. Klah: "Oh come on"
  1394. Nobody Important (GM): He's currently buried under ~4,000lbs of rubble.
  1395. Hans Olo: Surprise round?
  1396. Kapi: "VON KAISER! You just destroyed a mummy of incalculable value, you dirty murdervagrant!"
  1397. Nobody Important (GM): Nah, he's gonna monologue at you first.
  1398. Sefton: (Well, there's the exit)
  1399. Nobody Important (GM): Von Kaiser shrugs.
  1400. "He was asking for it. He was monologuing. We could hear it from the surface."
  1401. Hivan: [don't attack at first. I want to make a monologue of my own]
  1402. Nobody Important (GM): "Besides, it's not like we can't dig him out and we're only here for the gold anyway."
  1403. Kapi: "Are you implying you're not gonna do the same thing?"
  1404. Sax Snake: [are we making monologues now?]
  1405. Sefton: (That's not a very just gauze)
  1406. Nobody Important (GM): He perks up at the gold you've burdened yourself with. "Oh, goodie, I see you've brought some for me anyway!"
  1407. Sefton: (But if he says so)
  1408. Nobody Important (GM): He ponders Kapi's words.
  1409. "I was considering it, but on reflection, perhaps not. Herr Brackhaus, shoot them."
  1410. Hivan: [just seems like a good time to remind people that I store my body, so he can't see it]
  1411. Sax Snake: AH
  1412. SHIT
  1413. Hivan: [*I store my stolen shit in my body]
  1414. Hans Olo: HOLD IT\
  1415. Klah: "You just hd to call him out on it"
  1416. Hans Olo: This is an important detail
  1417. Sax Snake: THE HORN OF GONDOR
  1418. Kapi: "Yes. Yes I had. I hate hypocrisy."
  1419. Hans Olo: Was anyone already pointing a gun at me?
  1420. Nobody Important (GM): Roll initiative!
  1421. Anyone got Quick Draw?
  1422. Kapi: rolling 5d6k3+12
  1423. (2+5+3+6+3)+12= 26
  1424. Hivan: Fuck you Kapi
  1425. Hans Olo: I have a power specifically for these situations
  1426. Nobody Important (GM): Yeah, at least two of them are pointing a gun at each of you.
  1427. Kapi: ME
  1428. Hivan: Fuck you
  1429. Sax Snake: rolling 4d6k3+12
  1430. (1+2+6+4)+12= 24
  1431. Klah: rolling 5d6+12
  1432. (3+1+3+6+6)+12= 31
  1433. Sefton: (Hans shot first)
  1434. Hivan: and your useful advice
  1435. Hans Olo: OK, time to use "Yes, I'll Bet You Have."
  1436. Nobody Important (GM): rolling 4d6+13
  1437. (4+2+2+4)+13= 25
  1438. Hivan: rolling 3d6+4
  1439. (2+4+5)+4= 15
  1440. Nobody Important (GM): whups, 4d6k3
  1441. Hans Olo: So I roll Deceit+Agility, they roll Insight+sensibility, if I win I shoot first
  1442. Nobody Important (GM): Okay, roll.
  1443. Hans Olo: rolling 5d6k3+15
  1444. (1+3+4+5+1)+15= 27
  1445. Nobody Important (GM): rolling 3d6k3+10
  1446. (3+1+2)+10= 16
  1447. You shoot first.
  1448. Hans Olo: rolling 5d6k3+19
  1449. (4+1+5+5+1)+19= 33
  1450. Nobody Important (GM): rolling 3d6+7
  1451. (2+4+2)+7= 15
  1452. Sax Snake: Wow these guys are slow as shit
  1453. Nobody Important (GM): Hans shoots one of them dead in the chest and he goes down like a rock.
  1454. Hans Olo: "Sorry about the mess."
  1455. Nobody Important (GM): You hear a faint wilhelm scream.
  1456. ((Hans, I need Initiative from you.))
  1457. Hans Olo: rolling 5d6k3+11
  1458. (4+2+2+5+6)+11= 26
  1459. Kapi: I have quick draw too. Can I try to rush one of them?
  1460. Nobody Important (GM): Yep.
  1461. Kapi is up.
  1462. Kapi: rolling 5d6k3+27
  1463. (1+2+1+2+4)+27= 35
  1464. Nobody Important (GM): There's ~9 mooks here and Herr Doktor Von Kaiser.
  1465. Klah: I thought I was up first? Or is that the quickdraw?
  1466. Nobody Important (GM): Quickdraw goes first
  1467. Kapi: quickdraw.
  1468. Nobody Important (GM): That's a clean hit as you jump and knock one off the pile of rubble.
  1469. Klah: nice
  1470. Kapi: rolling 3d6k3+27
  1471. (3+4+5)+27= 39
  1472. Nobody Important (GM): Another solid hit on a mook
  1473. Kapi: Does the bonus attack from combo apply against mooks?
  1474. Nobody Important (GM): You spear him and shove him off the edge
  1475. Nah, you don't have enough in reach
  1476. Kapi: Dang.
  1477. Guess my turn is up then.
  1478. surprise turn*
  1479. Klah: [is using a power an action?]
  1480. Kapi: (no unless the text specifically says so)
  1481. Nobody Important (GM): (Not unless specifically mentioned.)
  1482. Klah: [cool, and jsut to make sure the powers like Achilies heel take 1 willpower to use right? I dont just automatically get to use them?]
  1483. Hivan: [do On-A-Rolls get extra will points?]
  1484. Nobody Important (GM): ((Nope.))
  1485. [some powers don't take will points, most do.]
  1486. Klah: [they do not say they take a will, they just say 'indicate a target']
  1487. "Achilles Heel
  1488. Identify one target enemy. You are able to spot a crippling weak point. All allied attacks against this enemy get +2 to cause a physical Strike or whatever the terminology is.
  1489. Are You Scared?
  1490. Identify one character. You are able to discern their greatest fear. All allies get +2 to cause a social Strike."
  1491. Nobody Important (GM): Nah, just choose a target.
  1492. Can't choose more than one a round.
  1493. Klah: k, can i choose 1 for each power?
  1494. Nobody Important (GM): Yes.
  1495. Klah: k
  1496. Nobody Important (GM): ((Pick em and stick some))
  1497. Klah: Achilies Heel on 'Herr Brackhaus' and Are You Scared on the good doktor
  1498. Hivan: [thank you kindly]
  1499. Nobody Important (GM): Herr Brackhaus is a giant of a man, but his armor doesn't fit properly.
  1500. Are You Scared: Doktor Von Kaiser is afraid of what his bosses will do to him if he fails.
  1501. Sax Snake: (hint: it's snakes)
  1502. Klah: Also can I get to the doctor this round with 24 speed?
  1503. Hans Olo: SSSSNNNNAAAAAAKE!
  1504. Nobody Important (GM): Easily.
  1505. that's 24 meters.
  1506. Hivan: [I can use ROBUSTNESS to intimidate if I am just dominating someone with a MIGHTY FLEX, right?]
  1507. Nobody Important (GM): Yep.
  1508. Klah: alright im gonna dart my way through the goona and right up to the doctor
  1509. Hans Olo: But I think you need Charm if you're to appeal to Doktor's fear
  1510. Klah: got a 9 in it and a 4 intimidate
  1511. Kapi: Better than nothing.
  1512. Klah: "Doctor dear, I dont think you really want to do this, we've already killed many of the mummies here. What will your men be against us, and what will your bosses think when you come back with not jsut nothing but a loss of equipment"
  1513. rolling 4d6k3+13
  1514. (5+5+5+1)+13=28
  1515. wait 30
  1516. forgot my own bonus
  1517. Nobody Important (GM): rolling 3d6+14
  1518. (6+4+5)+14=29
  1519. Hans Olo: Close call
  1520. Nobody Important (GM): "Hah. You've got gold, and that's what we're here for. Besides, you don't even know who my employer is, do you?"
  1521. Hivan: damn, that was a useful bonus
  1522. Nobody Important (GM): Still, he looks rattled.
  1523. 1 strike
  1524. One more action, Klah.
  1525. Klah: Can I move to attack the big man? or is one mvoe it?
  1526. Nobody Important (GM): If you're next to the Doktor, you can.
  1527. Herr Brackhaus is next to him.
  1528. Klah: excellent
  1529. assuming he has a lower agi than I do
  1530. rolling 5d6k3+20
  1531. (2+2+4+3+5)+20= 32
  1532. rolling 5d6k3+20
  1533. (4+2+3+1+2)+20= 29
  1534. arg
  1535. 34 and 31
  1536. Nobody Important (GM): His agility is 14, so I doubt it.
  1537. He's a smug fucking snake.
  1538. Sax Snake: SSSNAKE YOU SAY?
  1539. Nobody Important (GM): As opposed to a sax playing snake.
  1540. Hans Olo: What, an actual snake?
  1541. Klah: ok then my first one was accurate
  1542. Nobody Important (GM): He sure looks like a snake, but no. He's just a very pale, lizardlike man.
  1543. Klah: and my second irrelevent
  1544. Nobody Important (GM): rolling 5d6k3+22
  1545. (2+6+4+5+4)+22= 37
  1546. rolling 5d6k3+22
  1547. (2+4+5+3+2)+22= 34
  1548. Two dodges.
  1549. Klah: thats me then
  1550. Nobody Important (GM): Hans is up.
  1551. Hans Olo: Hm....social or shooty.....ah, I'll just shoot the mooks
  1552. rolling 5d6k3+19
  1553. (5+6+6+4+4)+19=36
  1554. rolling 5d6k3+19
  1555. (6+2+1+1+4)+19= 31
  1556. ALMOST PERFECT HIT
  1557. Nobody Important (GM): Blam, blam, blam!
  1558. The remaining mooks dive for cover into each other, knocking themselves out.
  1559. Just Herr Brackhaus and the Doktor left.
  1560. ((forgot that On-a-Rolls take out 5 a shot, lol))
  1561. Kapi is up again!
  1562. Hivan: again?
  1563. I still haven't gone once
  1564. Kapi: Yup, that was surprise round
  1565. Is Brackwurst in range? what's his agi?
  1566. Klah: quick draw very stronk... im happy the enemies didnt have it
  1567. Sax Snake: Who's up next?
  1568. Nobody Important (GM): His agi is 8.
  1569. Kapi.
  1570. Kapi: Pity.
  1571. I still charge him and introduce him to a whirlwind of fur and blades.
  1572. rolling 5d6k3+29
  1573. (6+5+4+5+6)+29= 46
  1574. Nobody Important (GM): Well then.
  1575. Kapi: rolling 5d6k34+29
  1576. (3+6+2+6+2)+29= 48
  1577. Nobody Important (GM): That's four strikes on the lackey.
  1578. He goes down under your furry fury
  1579. Sefton: (O-o-o-overkill)
  1580. Nobody Important (GM): Screaming something about "degenerates" as you literally tear him apart.
  1581. Klah: git rekt
  1582. Kapi: "Soory, I can't hear you over the sound of all the ribbons I'm cutting you in".
  1583. I'm done I think.
  1584. Nobody Important (GM): Yep.
  1585. Klah: "This is why you don't wear ill fittin armor"
  1586. fitting*
  1587. Nobody Important (GM): Sax's turn.
  1588. Sefton: (I guess you can say he's not a cut above the rest)
  1589. (And that he should make it like a tree and cleave)
  1590. Nobody Important (GM): Oy, sexy sax snake is up.
  1591. Klah: we dont even have sax bonus' yet and the ape just tore apart the lizardman lackey
  1592. Nobody Important (GM): They're not... literally lizards
  1593. Sax Snake: Sorry my browser kept on crashing the game
  1594. Nobody Important (GM): They're just kind of evil-looking.
  1595. Sax Snake: right then
  1596. two musical interludes
  1597. Klah: oh...
  1598. Sax Snake: first my standard fightin music
  1599. Hivan: "sax, can you give me a tune for scaring the piss out of this fucker?"
  1600. Sax Snake: rolling 5d6k3+24
  1601. (4+3+1+5+4)+24= 37
  1602. Klah: deploying smooth jazz
  1603. Nobody Important (GM): +5 to everything!
  1604. Wait, it's actually +6!
  1605. Well, +6 to Intimidate, anyway.
  1606. Sax Snake: And second, played fortississississimo
  1607. the horn of gondor
  1608. Nobody Important (GM): One more action, Sax.
  1609. Sax Snake: rolling 5d6K3+24
  1610. (2+3+4+6+6)+24= 40
  1611. Sefton: (How do you determine how big the music bonus are?)
  1612. Sax Snake: https://www.youtube.com/watch?v=kxopViU98Xo
  1613. Sefton: (Just go with TN?)
  1614. Kapi: (Every 5 points above the TN I think)
  1615. Nobody Important (GM): (20 gives +3, every 5 after that is +1 more)
  1616. Sefton: (Aaah. Nice, right)
  1617. Nobody Important (GM): Well, that's +7 to Intimidate now.
  1618. Sax Snake: Oh, that was to summon the snakes
  1619. Nobody Important (GM): You burst out a killer metal sax solo
  1620. Sax Snake: It is time
  1621. Nobody Important (GM): Snakes come from everywhere! the cracks in the walls, the room behind you, even from above.
  1622. Herr Doktor Von Kaiser screams in mortal terror as the snakes swarm towards him.
  1623. Sax Snake: AHAHAH BE FREE MY BROTHERS!
  1624. Hivan: [damn, my intimidation isn't buffed? or is that just a combat skill covered by the main song?
  1625. Nobody Important (GM): (He buffed Intimidate)
  1626. Sax Snake: (the first interlude was the intimidate buff)
  1627. Klah: [+8 Intimidate between me and snake i believe]
  1628. Hivan: [okay, so I have +6? Perfect. Thank you]
  1629. Nobody Important (GM): (Yep, Klah is right)
  1630. Hivan: [and then +2 from Klah]
  1631. Sax Snake: (you are one scary motherfucking hive of bees)
  1632. Hivan: [is it my turn yet?]
  1633. Hans Olo: Make some remark about venom
  1634. Nobody Important (GM): Kaiser is up.
  1635. He pulls out a pearl-handled revolver and shoots at Klah.
  1636. "This is for ruining! My! Plans!"
  1637. rolling 5d6k3+25
  1638. (3+1+1+4+5)+25= 37
  1639. Sax Snake: Well, it was a group effort, really
  1640. Nobody Important (GM): rolling 5d6k3+25
  1641. (3+1+2+3+4)+25= 35
  1642. rolling 5d6k3+25
  1643. (5+6+4+1+1)+25= 40
  1644. roll me Prevent Harm, please.
  1645. Klah: un momento
  1646. agility+prevent harm right?
  1647. Kapi: (Faccia pure, prego)
  1648. Nobody Important (GM): or robustness+prevent harm
  1649. Klah: rolling 5d6k3 18
  1650. (5+6+5+5+5)= 16+18
  1651. 34 36 if hes got less agi than me
  1652. rolling 5d6k3+18
  1653. (5+3+5+5+3)+18= 33
  1654. Nobody Important (GM): He's at agi 14, so I don't think so.
  1655. Klah: then 34 and 33
  1656. Nobody Important (GM): three physical strikes.
  1657. Klah: ouch
  1658. Nobody Important (GM): Then it's Hivan's turn.
  1659. What's the Hive gonna do?
  1660. Hivan: [what's the bonus you get from spending a will point?]
  1661. Nobody Important (GM): ((nothing, unless you have a power.)
  1662. Hivan: [oh]
  1663. in that case
  1664. Kapi: (wasn't it +2 or reroll?)
  1665. Nobody Important (GM): ((I think it gives rerolls, but no bonuses))
  1666. Hivan: I attempt to scare the shit out of this spineless sack dogshit masquerading as a man
  1667. rolling 5d6k3+12+13+8
  1668. (6+3+1+6+6)+12+13+8= 51
  1669. Nobody Important (GM): Go for it.
  1670. Klah: get there
  1671. Nobody Important (GM): What do you say?
  1672. Hivan: well, mainly I rip open my visor, exposing a horrifying mass of bees
  1673. Klah: Bee Penance Starew
  1674. Nobody Important (GM): rolling 3d6+18
  1675. (2+2+5)+18= 27
  1676. Oh dear.
  1677. Sax Snake: >Hey, that guy's not a guy, he's just BEEEEEEEEEEEEEEEEEEEEEEEEES
  1678. Nobody Important (GM): >NOT THE BEES, THEY'RE IN MY EYES
  1679. Hivan: then I say that WE ARE BEES AND WE HATE YOU!!!!!!!!!!!!!!!!!!!
  1680. Nobody Important (GM): (+1 Lesson)
  1681. Sax Snake: Snakes, bees
  1682. Kapi: Bees. My god.
  1683. Sax Snake: Kaiser's having a rough day
  1684. Hivan: [Do I get a bonus for beating him by 24?]
  1685. Hans Olo: +2 strikes?
  1686. Nobody Important (GM): +2 strikes, so that's 3 strikes in total.
  1687. One more action.
  1688. Hans Olo: ENVELOP HIM IN THE SWARM
  1689. Hivan: same fucking thing, but this time, I think I'll have some drones cover his face, just for flavor
  1690. Nobody Important (GM): Okay.
  1691. rolling 3d6+18
  1692. (2+5+3)+18= 28
  1693. Hivan: you know, get in his eyes, mouth, nose, any available orifices really
  1694. rolling 5d6k3+12+13+8
  1695. (5+1+2+4+4)+12+13+8= 46
  1696. Hans Olo: SO 2 strikes
  1697. Nobody Important (GM): Augh! Not the bees!
  1698. Klah is up.
  1699. Sefton: (This is fucking golden)
  1700. (Honey-golden)
  1701. Hivan: Also, I promise to destroy him as I do that, by the way
  1702. how many strikes on him?
  1703. Nobody Important (GM): You don't know.
  1704. Hivan: total?
  1705. that we did I mean
  1706. Nobody Important (GM): ~6
  1707. Hivan: I did 5
  1708. Kapi: Five so far.
  1709. +1 from Klah right
  1710. Klah: yup
  1711. Hivan: then 6
  1712. I just did 5
  1713. 3 first attack, 2 second one
  1714. Klah: Klahs just gonna stab him, aint nobody shoots her and gets away with it
  1715. Sax Snake: Poetic Justice
  1716. Hivan: also, I use protector on Klah
  1717. so you get +4, and so do I
  1718. Klah: nice, just for prevent ahrm or in general?
  1719. Hivan: all combat
  1720. Klah: rolling 5d6k3+24
  1721. (5+6+5+4+5)+24= 40
  1722. rolling 5d6k3+24
  1723. (2+5+5+2+6)+24= 40
  1724. huh
  1725. Nobody Important (GM): Well then.
  1726. rolling 5d6k3+24
  1727. (4+1+1+2+5)+24= 35
  1728. rolling 5d6k3+24(2+4+6+5+1)+24= 39
  1729. Two strikes.
  1730. Sax Snake: Oh man
  1731. Nobody Important (GM): He's lookin bad.
  1732. Sax Snake: That'll learn him
  1733. Nobody Important (GM): Hans is up.
  1734. Hans Olo: rolling 5d6k3+19
  1735. (4+3+2+4+1)+19= 30
  1736. rolling 5d6k3+19
  1737. (1+6+6+3+4)+19= 35
  1738. Cap his ass.
  1739. Nobody Important (GM): rolling 5d6k3+24
  1740. (4+6+2+6+4)+24= 40
  1741. rolling 5d6k3+24
  1742. (1+1+5+2+1)+24= 32
  1743. Well, the last one hits.
  1744. Dead in the chest.
  1745. Hans Olo: Falls back into the snakes?
  1746. Nobody Important (GM): He collapses into a pile of snakes, which overwhelm him and begin biting him in the... everything.
  1747. Sax Snake: They grow up so fast :')
  1748. Sefton: (>Not the snakes! NOT THE SNAKES!)
  1749. Klah: Snakes and Bees
  1750. Nobody Important (GM): His screams will haunt your dreams forever.
  1751. Kapi: "That's for my mummy."
  1752. Klah: dude just cant catch a break
  1753. "Really?"
  1754. Nobody Important (GM): Well, time to loot.
  1755. Sax Snake: Shame about the shiny face though
  1756. Hans Olo: Hey, we'll dig it out eventually.
  1757. Hivan: I start to do so
  1758. Klah: same
  1759. Kapi: Dibs on magical stuff.
  1760. Hivan: It's really the only thing I wanted here
  1761. no
  1762. Klah: ooh!
  1763. Nobody Important (GM): It's uh, coming close to morning outside.
  1764. Hivan: Kapi, the mask is mine
  1765. Sax Snake: I congratulate the snakes on a job well done
  1766. Kapi: Except that dumb mask of course.
  1767. Hivan: okay thenj
  1768. Sax Snake: Tell them about America!
  1769. Nobody Important (GM): They let out a cheer which sounds a lot like sizzling bacon fat on a grand scale.
  1770. Klah: Im gonna summon spiritual ancestor to aid me in the search for mystical artifacts
  1771. Sax Snake: Where you can be anything you want to be!
  1772. And the streets are paved with rats!
  1773. Nobody Important (GM): They listen, enraptured.
  1774. Sax Snake: NO LONGER MUST YOU LURK IN A SINGLE PIT!
  1775. IN AMERICA, YOU CAN HAVE ANY PIT YOU WANT
  1776. BIG PITS
  1777. SMALL PITS
  1778. Nobody Important (GM): This is getting a bit strange.
  1779. Sax Snake: SOME AS BIG AS A HEAD
  1780. Klah: give em a twist a flick of the wrist?
  1781. Sax Snake: Yeah, that's the idea
  1782. Nobody Important (GM): Eventually, the workers come by and tell you a fantastical story of how they had been taken captive by some smartly-dressed bandits before the poor people were devoured alive by a swarming wave of serpents.
  1783. Kapi: ("I couldn't help but notice you're leaving out all the crocodiles, eagles an snake-hating humans".)
  1784. Nobody Important (GM): They help you out with the digging of the pit, but they seem to find the snakes.... disturbing.
  1785. Sax Snake: ("details, my simian friend, details)
  1786. Klah: Do my spiritual ancestors heed my call!
  1787. Hivan: I commence digging for the mask that can free my land
  1788. Klah: * (may not actually free his land)
  1789. Kapi: i'm still searching for my big discovery.
  1790. Klah: Im searching for that sceptre
  1791. Kapi: (is now probably a useless flat of metal)
  1792. Klah: look if that mask survived...
  1793. maybe
  1794. also magic
  1795. Nobody Important (GM): Scepter is now just a flat gold rod.
  1796. Hans Olo: I think I know what Sax's Other Heroic goal is: Lead your people to the promised land.
  1797. Nobody Important (GM): Mask is mostly intact. Very dusty.
  1798. Hivan: I grab it
  1799. Klah: is...is it a magial flat golden rod?
  1800. Nobody Important (GM): Nah, it's just a golden rod.
  1801. Kapi: "let me have a look at that stuff, I'm an expert."
  1802. Klah: ancestors help me
  1803. Nobody Important (GM): Generally they didn't bury people with the seriously magical stuff, because the living still needed it.
  1804. Hivan: Kapi, is this truly the radiance of the sun?
  1805. Kapi: Let's see
  1806. (rollin int+occult)
  1807. rolling 4d6k3+12+7 = (1+6+4+5)+12+7= 34
  1808. Nobody Important (GM): It's certainly very bright, and has been enchanted to shine with daylight.
  1809. Hivan: ((The obsession with the mask is because sunlight is Cherry Bong's weakness, and as a former inhabitant of Bald Mountain, my Heroic Goal is to free my land.))
  1810. Kapi: "i'm afraid it just shines though".
  1811. Hivan: ((Cherry Bomb cannot stand daylight))
  1812. Nobody Important (GM): ((Which is why he personally makes the entire land be night.))
  1813. Hivan: ((and the mask could be a way around that))
  1814. ((so if I wore it when confronting him, an ordinarily weak artifact could at least weaken him))
  1815. Nobody Important (GM): Anyway, the session ends here, but could easily be continued via a humorous series of anecdotes about bees and snakes getting along for america.
  1816. Hivan: ((maybe. Theoretically. If all goes well))
  1817. Nobody Important (GM): What did you think of it? I need critique since the campaign starts up soon. Also, would Saturday or Thursday be better for it?
  1818. Hivan: Thursdays don't work for me
  1819. Sefton: It was pretty fun
  1820. Klah: I liked it, im also down for either day if i can get in on that
  1821. Hivan: I enjoyed it.
  1822. Kapi: Probably Saturday. No classes on sunday.
  1823. Sax Snake: >mfw https://www.youtube.com/watch?v=1_4kU9cwgXM
  1824. Saturdays would work better for me
  1825. Klah: ive had sax guy on
  1826. the WHOLE time
  1827. Kapi: I liked not being just the combat monster or the charming guy for once.
  1828. Sax Snake: Perfect
  1829. Yeah, I like the two roll system
  1830. Sefton: I'm gonna try to run a game sometime, got any tips?
  1831. Kapi: Also the change of background was refreshing.
  1832. Nobody Important (GM): Improvisation is more important than planning.
  1833. Use mooks liberally.
  1834. Lackies less so.
  1835. Turnop: Not being able to post on /tg/ for a day is suffering. But it's not long enough for me to reset my router.
  1836. Hivan: As long as you can keep combat flowing, it is great
  1837. Sefton: How idiotic would it be to try and test a King?
  1838. Turnop: Made worse by the fact I was banned for a post that wasn't mine.
  1839. Nobody Important (GM): Well, it could be hard but some kings are easily taken out by On-a-roll heroes
  1840. Testing Alameda Slim'd be a good start.
  1841. Klah: also really depends on the king probably
  1842. Sefton: What about a full Hero game?
  1843. I've been wanting to test Maleficent
  1844. Klah: testing slim, legit. testing hades....
  1845. Nobody Important (GM): Easily could take out most minor kings.
  1846. some are going to be very, very tough to fight without ~2-3 sessions of prep time.
  1847. Sefton: No way Hades is gonna be tested for combat anytime soon, the plan was to release the gods and let them take care right?
  1848. Not like he can duke it out with the PCs if they don't challenge him first, it's in the trait
  1849. Hivan: Sefton, it would be perfectly reasonable, but you should probably set it up by either giving the heroes the critical information that you should need to take out a king or making them run a simple 2-to-3 session campaign where they can set shit up
  1850. Sefton: What sort of set up would it be?
  1851. Nobody Important (GM): Explosives.
  1852. Turnop: Stealing important things that make him easier.
  1853. Nobody Important (GM): There are very few things that explosives can't solve.
  1854. Sefton: I like your logic more every day, Nob
  1855. Klah: not sure if explosives solve Hades
  1856. Kapi: Finding allies, rousing a rebellion.
  1857. Klah: but its worth a test
  1858. Nobody Important (GM): stockpiling dynamite for 2-3 sessions works too.
  1859. Sefton: Well, it worked on Typhon, only that the explosives were lightning bolts and Zeus had to go ask the cyclopses
  1860. Nobody Important (GM): Anyway, I'm gonna bin this, edit it, and go to bed because I have a midterm tomorrow.
  1861. Hivan: Again, my eternal reference point for that method is Buffy The Vampire Slayer's Season 4 finale, where they just took out the BBEG they had set up all season who had taken a volcano to bring down centuries ago with an entire high school full of explosive
  1862. Turnop: Aiight.
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