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ModulBasysConfig

May 5th, 2017
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C# 0.79 KB | None | 0 0
  1. using UnityEngine;
  2.  
  3. [System.Serializable]
  4. public class ModulBasysConfig
  5. {
  6.     [Header("Название модификации")]
  7.     public string modification;
  8.  
  9.     [Header("Информация о модуле")]
  10.     public string about;
  11.  
  12.     [Header("Тип модуля")]
  13.     public ModulType modulType;
  14.  
  15.     [Header("Броня модуля")]
  16.     public float armoreModul;
  17.    
  18.     [Header("Стоимость модуля")]
  19.     public int coast = 0;
  20.  
  21.     [Header("Обьект данного модуля")]
  22.     public GameObject modulMesh;
  23.  
  24.     [Header("Координаты установки данного модуля")]
  25.     public Vector3 modulMeshPosition;
  26.     public Vector3 modulMeshRotation;
  27.  
  28.     [Header("Броня")]
  29.     public GameObject[] modulArmore;
  30. }
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