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Jason_King

[MAP] MAP/FS Arena da morte 2 by Gabriel TinEs

Oct 23rd, 2011
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  1. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  2. ///////////////////////////////////////////////// CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  3. ////////////////////////////////////////////////  CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  4. ///////////////////////////////////////////////// CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  5. ////////////////////////////////////////////////  CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  6. ///////////////////////////////////////////////// CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  7. ////////////////////////////////////////////////  CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  8. ///////////////////////////////////////////////// CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  9. ////////////////////////////////////////////////  CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  10. ///////////////////////////////////////////////// CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  11. ////////////////////////////////////////////////  CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  12. ///////////////////////////////////////////////// CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  13. ////////////////////////////////////////////////  CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  14. ///////////////////////////////////////////////// CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  15. ////////////////////////////////////////////////  CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  16. ///////////////////////////////////////////////// CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  17. ////////////////////////////////////////////////  CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  18. ///////////////////////////////////////////////// CRIADO POR GABRIEL TINS (JASON_KING) == FORUM OFICIAL DO SAMP//////////////////
  19. ////////////////////////////////////////////////  Arena da morte versão 1.0//////////////////////////////////////////////////////
  20. ////////////////////////////////////////////////  Disponível somente em: http://forum.sa-mp.com/forumdisplay.php?f=56///////////
  21. ////////////////////////////////////////////////  E talves mais tarde em: http://www.homehots.net///////////////////////////////
  22. ////////////////////////////////////////////////  Favor entrar em contato se visto em outro site/////////////////////////////////
  23. /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
  24.  
  25. #include <a_samp>
  26.  
  27. #if defined FILTERSCRIPT
  28. // Cores //
  29. #define COLOR_RED                                                    0xE80000AA
  30. #define COLOR_WHITE                                                  0xF8FFFCAA
  31.  
  32. public OnFilterScriptInit()
  33. {
  34.     print("\n--------------------------------------");
  35.     print("Arena da morte 2 [MAP]");
  36.     print("--------------------------------------\n");
  37.     print("By Gabriel TinEs");
  38.     print("\n--------------------------------------");
  39.     print("Nick no Forum Oficial do Samp Jason_King");
  40.     print("--------------------------------------\n");
  41.     print("--------Carregado com sucesso!---------");
  42.     print("\n--------------------------------------");
  43.     return 1;
  44. }
  45.  
  46. public OnFilterScriptExit()
  47. {
  48.     print("\n--------------------------------------");
  49.     print("Arena da morte 2 [MAP]");
  50.     print("--------------------------------------\n");
  51.     print("By Gabriel TinEs");
  52.     print("\n--------------------------------------");
  53.     print("Nick no Forum Oficial do Samp Jason_King");
  54.     print("--------------------------------------\n");
  55.     print("--------Descarregado com sucesso!---------");
  56.     print("\n--------------------------------------");
  57.     return 1;
  58. }
  59.  
  60. #else
  61.  
  62. main()
  63. {
  64.     print("\n----------------------------------");
  65.     print(" Blank Gamemode by your name here");
  66.     print("----------------------------------\n");
  67. }
  68.  
  69. #endif
  70.  
  71. public OnGameModeInit()
  72. {
  73.     // Suicidio 2 //
  74.  
  75.     CreateObject(6300,525.97167969,-1958.85839844,13.43039322,0.00000000,0.00000000,0.00000000); //object(pier04_law2) (3)
  76.     CreateObject(3406,552.47979736,-1996.40649414,27.55580521,0.00000000,0.00000000,0.00000000); //object(cxref_woodjetty) (1)
  77.     CreateObject(3406,543.72949219,-1996.39343262,27.55580521,0.00000000,0.00000000,0.00000000); //object(cxref_woodjetty) (2)
  78.     CreateObject(3406,534.97949219,-1996.37976074,27.55580521,0.00000000,0.00000000,0.00000000); //object(cxref_woodjetty) (3)
  79.     CreateObject(3406,526.22949219,-1996.36608887,27.55580521,0.00000000,0.00000000,0.00000000); //object(cxref_woodjetty) (4)
  80.     CreateObject(3406,517.47949219,-1996.35241699,27.55580521,0.00000000,0.00000000,0.00000000); //object(cxref_woodjetty) (5)
  81.     CreateObject(3406,508.72949219,-1996.33874512,27.55580521,0.00000000,0.00000000,0.00000000); //object(cxref_woodjetty) (7)
  82.     CreateObject(3406,500.46075439,-1996.33801270,27.55580521,0.00000000,0.00000000,0.00000000); //object(cxref_woodjetty) (12)
  83.     CreateObject(11495,555.33905029,-1986.49133301,23.37891388,326.00000000,0.00000000,0.00000000); //object(des_ranchjetty) (1)
  84.     CreateObject(11495,496.77636719,-1986.35449219,23.12891388,323.99230957,0.00000000,0.00000000); //object(des_ranchjetty) (2)
  85.     CreateObject(2933,516.29473877,-1992.55285645,29.70069504,90.00000000,180.00000000,270.00109863); //object(pol_comp_gate) (1)
  86.     CreateObject(2933,516.25292969,-1984.29980469,29.70069504,90.00000000,180.00549316,269.98901367); //object(pol_comp_gate) (13)
  87.     CreateObject(2933,516.25292969,-1975.54980469,29.70069504,90.00000000,179.99450684,270.00000000); //object(pol_comp_gate) (14)
  88.     CreateObject(2933,516.23925781,-1967.04882812,29.70069504,90.00000000,179.99450684,270.00000000); //object(pol_comp_gate) (15)
  89.     CreateObject(2933,516.24340820,-1961.28454590,30.45069504,70.00000000,270.00000000,179.99456787); //object(pol_comp_gate) (17)
  90.     CreateObject(2933,516.28173828,-1955.45507812,35.45069504,24.00000000,269.99996948,179.98870850); //object(pol_comp_gate) (18)
  91.     CreateObject(8659,556.48590088,-1982.40991211,22.48508072,0.00000000,0.00000000,90.00000000); //object(shbbyhswall11_lvs) (1)
  92.     CreateObject(8659,556.52838135,-1969.93432617,22.48508072,0.00000000,0.00000000,90.00000000); //object(shbbyhswall11_lvs) (2)
  93.     CreateObject(8659,545.91180420,-1940.26635742,22.48508072,0.00000000,0.00000000,90.00000000); //object(shbbyhswall11_lvs) (3)
  94.     CreateObject(8659,545.83227539,-1935.51562500,22.48508072,0.00000000,0.00000000,90.00000000); //object(shbbyhswall11_lvs) (4)
  95.     CreateObject(8659,495.55566406,-1969.97070312,22.48508072,0.00000000,0.00000000,90.00000000); //object(shbbyhswall11_lvs) (7)
  96.     CreateObject(8659,495.66552734,-1982.47070312,22.48508072,0.00000000,0.00000000,90.00000000); //object(shbbyhswall11_lvs) (8)
  97.     CreateObject(8659,541.44134521,-1997.32006836,22.48508072,0.00000000,0.00000000,179.99450684); //object(shbbyhswall11_lvs) (13)
  98.     CreateObject(8659,511.91525269,-1997.25439453,22.48508072,0.00000000,0.00000000,179.99450684); //object(shbbyhswall11_lvs) (15)
  99.     CreateObject(8659,510.16973877,-1997.38208008,22.48508072,0.00000000,0.00000000,179.99450684); //object(shbbyhswall11_lvs) (16)
  100.     CreateObject(8659,506.45214844,-1935.16796875,22.48508072,0.00000000,0.00000000,90.00000000); //object(shbbyhswall11_lvs) (17)
  101.     CreateObject(17031,517.25579834,-1938.15380859,20.13956833,0.00000000,0.00000000,270.00000000); //object(cunt_rockgp2_13) (3)
  102.     CreateObject(17031,542.90161133,-1941.65722656,20.13956833,0.00000000,0.00000000,270.00000000); //object(cunt_rockgp2_13) (4)
  103.     CreateObject(1225,553.53143311,-1964.14831543,21.89083481,0.00000000,0.00000000,0.00000000); //object(barrel4) (2)
  104.     CreateObject(1225,553.63812256,-1975.17419434,21.89083481,0.00000000,0.00000000,0.00000000); //object(barrel4) (4)
  105.     CreateObject(1225,553.63769531,-1975.17382812,21.89083481,0.00000000,0.00000000,0.00000000); //object(barrel4) (5)
  106.     CreateObject(1225,548.66491699,-1987.40795898,21.89083481,0.00000000,0.00000000,358.00000000); //object(barrel4) (7)
  107.     CreateObject(1225,533.33325195,-1991.34472656,21.89083481,0.00000000,0.00000000,357.99499512); //object(barrel4) (10)
  108.     CreateObject(1225,520.52416992,-1992.60046387,21.89083481,0.00000000,1.99951172,357.98950195); //object(barrel4) (12)
  109.     CreateObject(1225,503.49328613,-1994.11193848,21.89083481,0.00000000,1.99951172,357.98950195); //object(barrel4) (14)
  110.     CreateObject(1225,498.70959473,-1973.47302246,21.89083481,0.00000000,3.99353027,1.98901367); //object(barrel4) (20)
  111.     CreateObject(1225,497.45227051,-1958.47680664,21.89083481,0.00000000,3.98803711,1.98852539); //object(barrel4) (21)
  112.     CreateObject(1225,514.26013184,-1962.67224121,21.89083481,0.00000000,355.98046875,337.97753906); //object(barrel4) (24)
  113.     CreateObject(1225,524.15173340,-1957.19958496,21.89083481,0.00000000,333.97741699,1.97204590); //object(barrel4) (25)
  114.     CreateObject(1225,529.94659424,-1953.92126465,21.89083481,0.00000000,359.97338867,1.96655273); //object(barrel4) (26)
  115.     CreateObject(1225,535.42749023,-1954.38012695,21.89083481,0.00000000,359.96936035,1.96105957); //object(barrel4) (27)
  116.     CreateObject(1225,542.04901123,-1956.18920898,21.89083481,0.00000000,359.96582031,355.95556641); //object(barrel4) (28)
  117.     CreateObject(1225,535.38806152,-1978.68701172,21.89083481,0.00000000,355.95275879,355.94604492); //object(barrel4) (31)
  118.     CreateObject(1225,512.00744629,-1979.26110840,21.89083481,0.00000000,357.95178223,355.93603516); //object(barrel4) (33)
  119.     CreateObject(1225,497.02270508,-1996.86791992,29.89083481,0.00000000,359.99951172,359.98950195); //object(barrel4) (37)
  120.     CreateObject(1225,515.99749756,-1996.36706543,30.14083481,0.00000000,359.99951172,359.98950195); //object(barrel4) (38)
  121.     CreateObject(1225,554.97558594,-1996.65551758,29.89083481,0.00000000,359.99951172,359.98950195); //object(barrel4) (40)
  122.     CreateObject(1225,515.66601562,-1978.29345703,30.14083481,0.00000000,1.99951172,357.98950195); //object(barrel4) (41)
  123.     CreateObject(1225,516.25848389,-1961.51379395,30.89083481,17.98864746,2.10232544,355.33993530); //object(barrel4) (43)
  124.     CreateObject(1225,516.54046631,-1953.77050781,39.89083481,3.99621582,2.00231934,357.84353638); //object(barrel4) (44)
  125.     CreateObject(1225,534.98992920,-1965.48242188,21.89083481,0.00000000,355.95703125,1.95007324); //object(barrel4) (45)
  126.     return 1;
  127. }
  128.  
  129. public OnPlayerConnect(playerid)
  130. {
  131.     SendClientMessage(playerid, 0xE80000AA, "Este Game Mode, usa um MAP/FS de Gabriel TinEs ou Jason_King do forum oficial do samp");
  132.     SendClientMessage(playerid, 0xE80000AA, "Digite /creditos e /suicidio2");
  133.     return 1;
  134. }
  135.  
  136. public OnPlayerCommandText(playerid, cmdtext[])
  137. {
  138.     if(strcmp("/suicidio2", cmdtext, true, 10) == 0)
  139.     {
  140.     new pName[30], string [256];
  141.     GetPlayerName(playerid, pName, 30);
  142.     format(string, 256, "%s foi tentar a sorte a grande atirando nos explosivos. Agilize o processo dele! /suicidio2", pName);
  143.     SendClientMessage(playerid, 0xF8FFFCAA, "<!>Esse [MAP/FS] foi criado por Gabriel TinEs ou Jason_King do forum oficial do samp <!>");
  144.     SendClientMessageToAll(-1,string);
  145.     SetPlayerPos(playerid, 548.66491699,-1987.40795898,21.89083481);
  146.     SetPlayerInterior(playerid, 0);
  147.     ResetPlayerWeapons(playerid);
  148.     GivePlayerWeapon(playerid,5, 1);
  149.     GivePlayerWeapon(playerid, 16, 99999999999);
  150.     GivePlayerWeapon(playerid, 22, 99999999999);
  151.     GivePlayerWeapon(playerid, 30, 99999999999);
  152.     GivePlayerWeapon(playerid, 31, 99999999999);
  153.     GivePlayerWeapon(playerid, 34, 99999999999);
  154.     return 1;
  155.     }
  156.  
  157.     if(strcmp("/creditos", cmdtext, true) == 0)
  158.     {
  159.     SendClientMessage(playerid, 0xF8FFFCAA,"|_____________________________________________|");
  160.     SendClientMessage(playerid, 0xE80000AA, "Arena da morte 2 [Versão 1.0] Criado por Gabriel TinEs ou Jason_King do Forum oficial do samp");
  161.     SendClientMessage(playerid, 0xF8FFFCAA,"|_____________________________________________|");
  162.     return 1;
  163. }
  164.     return 0;
  165. }
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