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Los Santos - Unity Station Market

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Apr 4th, 2012
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  1. CreateDynamicObject(3863,1776.75231900,-1932.56506300,13.55876100,0.00000000,0.00000000,90.00000000); //convertffs(0)
  2. CreateDynamicObject(3862,1776.95141600,-1927.77514600,13.55941400,0.00000000,0.00000000,90.00000000); //convertffs(1)
  3. CreateDynamicObject(3861,1777.08984375,-1921.80273438,13.55951595,0.00000000,0.00000000,90.00000000); //convertffs(2)
  4. CreateDynamicObject(3860,1776.38281300,-1905.00341800,13.55899700,0.00000000,0.00000000,90.00000000); //convertffs(3)
  5. CreateDynamicObject(3862,1776.11914062,-1913.84570312,13.55880547,0.00000000,0.00000000,90.00000000); //convertffs(4)
  6. CreateDynamicObject(1571,1797.53710900,-1932.35290500,13.71735000,0.00000000,0.00000000,180.00000000); //convertffs(5)
  7. CreateDynamicObject(1570,1805.44799800,-1911.40039100,13.72789400,0.00000000,0.00000000,270.00000000); //convertffs(6)
  8. CreateDynamicObject(1363,1808.53295900,-1922.61535600,13.39126500,0.00000000,0.00000000,0.00000000); //convertffs(7)
  9. CreateDynamicObject(1342,1805.51892100,-1926.92065400,13.42288000,0.00000000,0.00000000,180.00000000); //convertffs(8)
  10. CreateDynamicObject(1341,1791.37780800,-1933.23669400,13.38868900,0.00000000,0.00000000,90.00000000); //convertffs(9)
  11. CreateDynamicObject(1340,1786.15564000,-1888.56420900,13.52141300,0.00000000,0.00000000,270.00000000); //convertffs(10)
  12. CreateDynamicObject(1257,1827.92944300,-1891.16516100,13.78591400,0.00000000,0.00000000,0.00000000); //convertffs(11)
  13. CreateDynamicObject(13562,1798.05639648,-1932.19726562,16.53595352,0.00000000,0.00000000,236.25000000); //convertffs(12)
  14. CreateDynamicObject(1775,1799.92724600,-1933.03723100,13.48323600,0.00000000,0.00000000,180.00000000); //convertffs(13)
  15. CreateDynamicObject(956,1801.34790000,-1933.05859400,12.79020300,0.00000000,0.00000000,180.00000000); //convertffs(14)
  16. CreateDynamicObject(1236,1786.22631800,-1939.90185500,13.21888400,0.00000000,0.00000000,0.00000000); //convertffs(18)
  17. CreateDynamicObject(1265,1786.79235800,-1938.69482400,13.02109300,0.00000000,0.00000000,0.00000000); //convertffs(19)
  18. CreateDynamicObject(1264,1785.82983400,-1938.60571300,13.02438200,0.00000000,0.00000000,0.00000000); //convertffs(20)
  19. CreateDynamicObject(615,1792.09167500,-1913.59314000,12.38953000,0.00000000,0.00000000,0.00000000); //convertffs(21)
  20. CreateDynamicObject(3860,1804.87915000,-1920.67016600,13.56457100,0.00000000,0.00000000,270.00000000); //convertffs(22)
  21. CreateDynamicObject(3863,1785.43383800,-1934.22668500,13.55795100,0.00000000,0.00000000,180.00000000); //convertffs(23)
  22. CreateDynamicObject(3861,1791.59155300,-1887.03515600,13.57013900,0.00000000,0.00000000,0.00000000); //convertffs(24)
  23. CreateDynamicObject(6462,1758.39013700,-1883.95532200,14.56501200,0.00000000,0.00000000,0.00000000); //convertffs(25)
  24. CreateDynamicObject(970,1792.71362300,-1910.91357400,12.94848600,0.00000000,0.00000000,0.00000000); //convertffs(26)
  25. CreateDynamicObject(970,1794.75988800,-1912.98352100,12.94747500,0.00000000,0.00000000,270.00000000); //convertffs(27)
  26. CreateDynamicObject(970,1792.66601600,-1915.05822800,12.94646300,0.00000000,0.00000000,0.00000000); //convertffs(28)
  27. CreateDynamicObject(970,1790.55566400,-1913.02563500,12.94853000,0.00000000,0.00000000,270.00000000); //convertffs(29)
  28. CreateDynamicObject(1229,1827.82385300,-1894.69055200,14.06918700,0.00000000,0.00000000,11.25000000); //convertffs(30)
  29. CreateDynamicObject(1233,1811.99328600,-1895.22753900,14.13727500,0.00000000,0.00000000,78.75000000); //convertffs(31)
  30. CreateDynamicObject(1233,1812.26904300,-1883.42883300,14.13780500,0.00000000,0.00000000,90.00000000); //convertffs(32)
  31. CreateDynamicObject(1234,1806.52856400,-1923.76098600,13.95041100,0.00000000,0.00000000,258.75000000); //convertffs(33)
  32. CreateDynamicObject(1443,1777.63635300,-1902.85876500,13.02039700,0.00000000,0.00000000,67.50000000); //convertffs(34)
  33. CreateDynamicObject(2047,1769.48596200,-1918.16540500,14.64368800,0.00000000,0.00000000,90.00000000); //convertffs(35)
  34. CreateDynamicObject(2048,1769.48596200,-1918.17382800,13.82802800,0.00000000,0.00000000,90.00000000); //convertffs(36)
  35. CreateDynamicObject(2587,1775.04980500,-1905.96850600,14.18687500,0.00000000,0.00000000,90.00000000); //convertffs(38)
  36. CreateDynamicObject(2580,1775.04980500,-1904.37512200,14.12210400,0.00000000,0.00000000,90.00000000); //convertffs(39)
  37. CreateDynamicObject(2588,1775.04980500,-1905.91198700,13.19144100,0.00000000,0.00000000,90.00000000); //convertffs(40)
  38. CreateDynamicObject(2599,1777.54199200,-1903.84375000,13.66830500,0.00000000,0.00000000,270.00000000); //convertffs(41)
  39. CreateDynamicObject(2684,1784.36804200,-1935.55969200,14.01755400,0.00000000,0.00000000,180.00000000); //convertffs(42)
  40. CreateDynamicObject(2714,1796.54284700,-1931.26574700,14.47520200,0.00000000,0.00000000,180.00000000); //convertffs(43)
  41. CreateDynamicObject(2730,1806.21215800,-1919.72729500,14.04540700,0.00000000,0.00000000,270.00000000); //convertffs(44)
  42. CreateDynamicObject(2729,1806.21215800,-1920.92297400,14.05302400,0.00000000,0.00000000,90.00000000); //convertffs(45)
  43. CreateDynamicObject(2731,1806.21215800,-1922.08007800,14.02384900,0.00000000,0.00000000,90.00000000); //convertffs(46)
  44. CreateDynamicObject(3467,1792.84545900,-1932.86181600,13.08909800,0.00000000,0.00000000,0.00000000); //convertffs(47)
  45. CreateDynamicObject(3468,1790.55456500,-1932.92334000,13.08906700,0.00000000,0.00000000,180.00000000); //convertffs(48)
  46. CreateDynamicObject(3471,1810.45031738,-1895.92126465,13.85359478,0.00000000,0.00000000,90.00000000); //convertffs(49)
  47. CreateDynamicObject(3471,1810.20336914,-1883.59033203,13.85306835,0.00000000,0.00000000,270.00000000); //convertffs(50)
  48. CreateDynamicObject(638,1793.89502000,-1913.11022900,13.09296500,0.00000000,0.00000000,0.00000000); //convertffs(51)
  49. CreateDynamicObject(638,1792.23974600,-1912.12963900,13.09344400,0.00000000,0.00000000,90.00000000); //convertffs(52)
  50. CreateDynamicObject(638,1791.22839400,-1913.82592800,13.09261600,0.00000000,0.00000000,0.00000000); //convertffs(53)
  51. CreateDynamicObject(638,1792.88879400,-1914.62329100,13.09222700,0.00000000,0.00000000,270.00000000); //convertffs(54)
  52. CreateDynamicObject(1280,1795.01696800,-1913.11877400,12.79728400,0.00000000,0.00000000,180.00000000); //convertffs(55)
  53. CreateDynamicObject(1280,1793.01196300,-1915.39086900,12.79617400,0.00000000,0.00000000,90.00000000); //convertffs(56)
  54. CreateDynamicObject(1280,1790.28064000,-1913.24340800,12.79820300,0.00000000,0.00000000,0.00000000); //convertffs(57)
  55. CreateDynamicObject(1280,1792.74121100,-1910.55151400,12.79853700,0.00000000,0.00000000,270.00000000); //convertffs(58)
  56. CreateDynamicObject(1542,1797.48498500,-1930.95239300,13.62219300,0.00000000,0.00000000,180.00000000); //convertffs(59)
  57. CreateDynamicObject(2374,1803.77929700,-1919.32788100,13.68416500,0.00000000,0.00000000,281.25000000); //convertffs(60)
  58. CreateDynamicObject(2377,1803.79809600,-1921.60168500,13.72010800,0.00000000,0.00000000,270.00000000); //convertffs(61)
  59. CreateDynamicObject(1281,1766.60217300,-1902.58606000,13.36661700,0.00000000,0.00000000,0.00000000); //convertffs(62)
  60. CreateDynamicObject(1281,1761.04126000,-1902.39099100,13.36516300,0.00000000,0.00000000,0.00000000); //convertffs(63)
  61. CreateDynamicObject(1281,1770.89416500,-1897.88281300,13.35626400,0.00000000,0.00000000,270.00000000); //convertffs(64)
  62. CreateDynamicObject(1281,1770.90100100,-1891.02136200,13.36201900,0.00000000,0.00000000,270.00000000); //convertffs(65)
  63. CreateDynamicObject(1281,1755.72424300,-1887.63842800,13.35699800,0.00000000,0.00000000,0.00000000); //convertffs(66)
  64. CreateDynamicObject(1281,1762.73413100,-1887.59765600,13.35528600,0.00000000,0.00000000,0.00000000); //convertffs(67)
  65. CreateDynamicObject(2496,1774.74462891,-1914.17028809,13.91392899,0.00000000,0.00000000,89.91036987); //object(vice_toy2_2) (1)
  66. CreateDynamicObject(2494,1774.76550293,-1913.22167969,13.92822742,0.00000000,0.00000000,89.89190674); //object(manhunt_toy2_2) (1)
  67. CreateDynamicObject(2495,1776.94360352,-1912.91430664,13.33371067,0.00000000,0.00000000,89.47039795); //object(vice_toy_2) (1)
  68. CreateDynamicObject(2489,1776.92175293,-1914.90734863,13.33678055,0.00000000,0.00000000,88.87957764); //object(manhunt_toy_2) (1)
  69. CreateDynamicObject(2486,1777.70275879,-1921.50830078,13.23391247,0.00000000,0.00000000,85.57855225); //object(model_car) (1)
  70. CreateDynamicObject(2485,1777.93908691,-1922.75805664,13.25791168,0.00000000,0.00000000,106.88265991); //object(model_car_1) (1)
  71. CreateDynamicObject(2484,1777.38415527,-1921.78442383,13.87130451,0.00000000,0.00000000,91.76629639); //object(model_yaught) (1)
  72. CreateDynamicObject(2362,1777.51684570,-1926.41125488,13.20501137,0.00000000,0.00000000,87.49285889); //object(cj_sweetie_tray_1) (1)
  73. CreateDynamicObject(2471,1775.45251465,-1932.00939941,14.03764343,0.00000000,0.00000000,96.62536621); //object(model_trains2) (1)
  74. CreateDynamicObject(2474,1777.22888184,-1933.43786621,13.20435810,0.00000000,0.00000000,85.19692993); //object(model_trains1) (1)
  75. CreateDynamicObject(2501,1775.55590820,-1933.45629883,13.86676121,0.00000000,0.00000000,93.15307617); //object(train_toy_1) (1)
  76. CreateDynamicObject(2503,1775.55187988,-1932.90649414,13.86978626,0.00000000,0.00000000,91.76629639); //object(train_toy_2) (1)
  77. CreateDynamicObject(2513,1777.52563477,-1931.86181641,13.31890965,0.00000000,0.00000000,92.99386597); //object(model_trains3) (1)
  78. CreateDynamicObject(2585,1786.23046875,-1935.43579102,13.64354324,0.00000000,0.00000000,181.17228699); //object(cj_sex_shelf_3) (1)
  79. CreateDynamicObject(2362,1777.55358887,-1928.60656738,13.20501137,0.00000000,0.00000000,87.48962402); //object(cj_sweetie_tray_1) (2)
  80. CreateDynamicObject(2579,1784.66491699,-1935.47521973,13.63928127,0.00000000,0.00000000,180.21752930); //object(cj_sex_shelf_2) (1)
  81.  
  82. /*
  83. Objects converted: 80
  84. Vehicles converted: 0
  85. Vehicle models found: 0
  86. ----------------------
  87. convertFFS converted your input in 0.29 seconds - Chuck Norris could have done it in 0.0047 seconds!
  88. */
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