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- ------------------------------------
- PART ONE
- ------------------------------------
- >Thump.
- "Hrmgrrmbl..."
- >Thump!
- "Just one... more... minute..."
- >THUMP.
- "Oh come on... where's that blasted... snooze button..."
- >You lazily drop your hand to the side of your bed, trying to aim where your clock should be.
- >Much to your surprise, it doesn't fall on the clock or on your nightstand.
- "What the... hay?"
- >Oh. Right.
- >Ponyland.
- >Always slips your mind.
- >You're really not a morning kind of guy.
- >THUMP!
- >Oh godammit. What the hell is that noise?
- >You stand up and brush off the stray hay on your clothes.
- >Let's go investigate on where's that thumping coming from.
- >Leaving the barn, you spot Applejack walking to one of the apple trees that are spread all around you.
- >Once next to it, she turns around and-
- >THUMP!
- >-kicks it with both hind legs.
- >The tree shakes and all of its fruites fall into a few baskets layed around its roots.
- >Applejack notices you and wave a hoof welcomingly in your direction.
- >She trots over to you.
- >The mare lifts her hat a little higher, allowing her to look at you in the face.
- >You nod a salutation to the mare.
- >She points to the barn, then closes her eyes and 'snores' for a moment.
- >So... She's probably asking if you had a good sleep.
- >You nod, but rub your neck trying to show that it wasn't really the most comfortable thing ever.
- >While your arm is raised, Applejack looks at your armpit and frown a little.
- >You give a quick look at it to see the reason of her scowl.
- >There's a pretty large rip in your shirt.
- >It was probably damaged when you fell off that tree yesterday.
- >Oh well.
- >Applejack gestures you to follow her back to her home.
- >And you're happy to oblige, you left your violin there last night.
- >As soon as you enter the house, Applejack yells something.
- >Not a moment later, the filly with the oversized bow erupt into the room.
- >That was probably her name.
- >Applebloom, you think.
- >The two of them discuss for a minute and then they drag you to the kitchen.
- >Applejack lay a few things on the table.
- >A scroll, some sheet of papers, a pencil and some crayons.
- >She picks up the pencil in her mouth and start to write on the scroll.
- >Next to her, Applebloom is using the crayons to draw on the paper.
- >Since you can't understand a single word of what Applejack's writing, you turn to Applebloom and watch her draw.
- >Okay, she's drawing a... little stickman.
- >It's not bad for someone who just met a human for the first time.
- >She drops her crayon and picks up a light purple one instead.
- >A new scribble is started next to the other one.
- >It's some sort of building? Maybe?
- >Oh! It's the strange carousel thing you saw on your first day.
- >An arrow points from you to the weird construction.
- >Okay, so she wants you to ge-
- >Oh, she's not done yet.
- >A light brown scroll is added under the first drawing, then another arrow pointing to the empty space to its right.
- >She stops, then look at her white crayon, then at the white empty space, back to the crayon.
- >Putting a hoof to her chin, the filly ponders for a few seconds before grabbing the light blue one.
- >She fills part of the empty space with the pale color and goes back to the white crayon.
- >You turn back to Applejack who is apparently done writing. She hands you (hoof you? No that's just silly.) the rolled up scroll.
- >The mare opens the door that leads outside from the kitchen turns back to you.
- >She points to herself, then outside and finally at her... flank.
- >Or rather, the apples on her flank.
- >Guess she has to get back to kicking trees.
- >She leaves with a tip of her hat.
- >Before you can tell her goodbye, a yellow hoof pokes your side.
- >Applebloom, sitting on her chair, is holding the drawing in her mouth and presenting it to you.
- >You grab it and look at her finished work.
- >A handful of new pictures have been added.
- >A white unicorn with squiggly purple mane and tail is drawn over the blue background.
- >Close to the bottom edge of the sheet, there is something that must be your shirt with a rip on the armpit.
- >Then yet another arrow pointing to another shirt, this one with stiches instead.
- >Alright, so you need to go to the carousel thing, give your newly acquired scroll to a white unicorn and you'll get your shirt fixed?
- >...
- >Well okay then.
- >You rustle the kid's mane and pocket the drawing after folding it.
- >Picking your violin up, you leave the house by same the door Applejack walked through earlier.
- >You wave Applebloom goodbye as you cross the doorway and then make your way back to town.
- >You're walking through the streets, looking around and trying to find your way to the flashy carousel building.
- >Looking at the sky, you realise something.
- >This paper Applejack gave you probably doesn't have an expiration date.
- >It's a beautiful day and the population is roaming in the town, doing... whatever magic pastel ponies do in their daily lives.
- >Might as well look around and see what this town has to offer.
- >Yeah, let's go with that. You'll just go get your shirt repaired later in the afternoon.
- ------------------------------------
- PART TWO
- ------------------------------------
- >Eager to begin your little exploration of the town, you start walking in a random direction.
- >...And you quickly get lost.
- >Why did you even start walking through the back street?
- >You end up walking by the tree-library. For the third time today.
- >Maybe you should go talk to Twilight?
- >She left so hurriedly yesterday, leaving only a crude drawing behind her that didn't explain much.
- >And you're really curious about what it meant.
- >You go to the front door and knock a few times.
- >While waiting for someone to answer the door, you quickly remember that it -is- a library and that you could just enter.
- >You open the door, but stop halfway through, your hand still holding the handle.
- >Why do you stop?
- >Well, because there's a big green and purple humanoid lizard shelving books.
- >Hearing the creaking of the hinges, it turns around and looks straight at you.
- >It continues to very slowly push a book between two others on a carved bookshelf.
- >His eyes never leaving your person while doing so.
- >Yeah, no. Fuck that.
- >Not dealing with giant lizards today.
- >You carefully close back the door while keeping eye contact with the creature.
- >You're sorta able to locate yourself from the library.
- >Slowly, you start to map the town in your head from this landmark, wondering where you could go while doing so.
- >There's the gingerbread house, maybe you could see Pinkie Pie again.
- >The town square seems like a calm enough place. You could probably sit somewhere and relax a little while watching the locals go about their daily lives.
- >The marketplace could be interesting, you bet it's pretty lively during the day.
- >You wonder what kind of stuff those guys sell there, it could be nice to see what kind of food the ponies eat.
- >So far, you only know that the ponies eat pastries and apples.
- >Knowing what they eat might help you avoid some pretty awkward moments.
- >Yeah, the market sounds like a nice idea.
- >You head for the town square, you're probably going to be able to find a way to your destination from there.
- >Now that you are walking through streets that have a higher pedestrian traffic, you can observe the various reactions of the ponies when they see you.
- >Some of them look at you like they just saw a ghost, a few of them simply ignore you, an even lower amount of them look interested and curious about you.
- >Two or three of those last ones actually came closer and tried to speak with you.
- >You can only smile and try to motion them that you can't understand.
- >Fortunately, all of them understood the gestures you made and left slightly disappointed.
- >It's nice to know that you don't make the town go into full panic anymore.
- >Weird looks you can deal with, but utter chaos is just saddening.
- >You succesfully navigate to the town square and try to remember which way's the market place.
- >While looking around, you notice that this part of the town looks simply amazing in broad daylight.
- >...
- >Maybe the market can wait.
- >It'll still be there even if you stay here an hour or two.
- >You sit on the edge of a large fountain in the middle of the plaza and lift your violin case on top of you knees.
- >Opening the case you reveal your musical friend and let it bask in the sunlight for a few seconds.
- >You pick it up along with your bow and place its paddded prison on the ground in front of you.
- >The hairs of your bow glide on the strings as you play random parts of your favorite pieces of music.
- >Minutes fly by and you close your eyes to fully appreciate the moment.
- >Your surrounding seems to fade, leaving you alone with your music.
- >You're playing your favorite part of 'In the Hall of the Mountain King', when a light metallic sound breaks your concentration.
- >You stop playing and look at where the noise came from.
- >Two shiny coins are laying in your case.
- >A pegasus is looking at you, smiling.
- >Well, that's unexpected. Especially with the kind of looks you got while walking around town.
- >You nod and return the smile, before resuming your performance.
- >This time, you decide to look around a little while playing.
- >You can tell by the sun that it's about noon.
- >Ponies are sitting on the benches spread around the plaza, talking with friends, eating lunch or simply enjoying the day.
- >From time to time, you can see one of them looking at you.
- >Today is a nice day.
- >After a few more minutes, you decide that you should probably go back to your little exploration of the town.
- >Time for one last song.
- http://www.youtube.com/watch?v=V7r9yQG9PO8
- >Once again, you feel yourself slip out of your surroundings, focusing on your music.
- >You let the song flow through you.
- >Your fingers dancing on the neck of your violin.
- >The repeated motion of your bow across the strings.
- >This satisfying feeling of quietude.
- >There's nothing else similar in the entire world.
- >The song ends and you can hear a few clinks coming from the ground before you, followed by a handful of ponies clapping their hooves together or on the ground.
- >Some of this clapping seem to be coming from really close to you.
- >You turn around to locate its origin and see a pretty familiar mint-green unicorn sitting next to you on the fountain.
- >As soon as you are facing her, Lyra wraps her hooves around your chest and hugs you tightly.
- >Heh. Guess she missed you, you did leave without saying her 'goodbye' yesterday morning after all.
- >Or maybe it's just how she is.
- >Hell, for all you know hugging could be the normal way to greet friends around here.
- >But you're probably just overthinking stuff again.
- >You return the hug.
- >Maybe now would be a good time to surprise her with your recently acquired knowledge of her name.
- "Hello, Lyra Heartstrings."
- >Of course, you know she won't understand that first word.
- >But it does sound better than just spouting her name at random.
- >At the mention of her name, she perks up and says something to you, smiling all the while.
- >Sounds like a question, maybe she's asking how you know her name? Or what's your name?
- >Since you can't really know what she said for sure, you decide to introduce yourself anyway.
- >You bring a hand to your chest.
- "Anonymous."
- >She looks at you, slightly confused.
- >Let's try something else.
- >You point at her.
- "Lyra Heartstrings."
- >Then back at you.
- "Anonymous."
- >Confusion leaves place to sudden realisation and she happily repeats after you.
- >"Anonymous!"
- >Lyra then starts to talk. And talk. And -talk-.
- >Thankfully, she's not as bad as that pink mare you met yesterday.
- >You wonder how long it'll take her to remember you can't understand her.
- >While talking, she gestures at some saddlebags on the ground next to her, then toward some random direction.
- >And finally, she notices that you're not reacting to her words.
- >Her speech progressively slows down until it stops.
- >She then facepalms with all her might. Or is it a facehoof?
- >Whatever.
- ------------------------------------
- PART THREE
- ------------------------------------
- >Lyra hops down from the fountain and levitates the saddlebags to her back.
- >While she does that, you use that time to gather up your stuff.
- >You pocket the bits that were given to you and put back your violin and bow in their places.
- >As soon as you lock the clips on your case, an aqua glow manifests itself on the end of your sleeve and starts dragging you away.
- >Okay. So. You guess that either she's a wizard like Twilight or it's something every unicorn can do.
- >...
- >Is that really a sentence you just thought?
- >No matter, the new tension on your sleeve is strong enough to aggravate its condition.
- >The rip extends until it complete its course around your shoulder and the sleeve suddenly slides off your arm.
- >Lyra and you gasp and stare in surprise for a few seconds at the piece of cloth now magically floating inbetween the two of you.
- >You shrug and grab the sleeve in mid air, rolling it up and stashing it in one of your pockets.
- >Just because it's ripped off doesn't mean it can't get fixed, right?
- >Anyway, since you'd like to keep the rest of your shirt intact, you start following Lyra to wherever she wants to take you.
- >The marketplace.
- >Neat.
- >Now you won't have to look for it.
- >It's not as busy as you thought it would be.
- >Though, judging by the sun, it must be about six or seven in the evening.
- >Actually, you think you can see a few shops that are currently closing.
- >Why would Lyra wait so la-
- >Wait...
- >Where the hell is she now?
- >A quick look around the market reveals that she already started to make her way to few stands on your right.
- >Never a slow moment with her, uh?
- >You jog to catch up.
- >Alright so, it looks like you two are going through the fruit stands first.
- >Heh.
- >This guy is looking at you with eyes as big as the melons he's selling.
- >Lyra grabs two of the fruits with...
- >Uh...
- >How are you supposed to call that?
- >Sorcery? Wizardry? Telekinesis? Magic?
- >...
- >Melons. Floating.
- >One of them gets stashed into Lyra's saddlebag and she produces a few gold coins from her other compartment.
- >The coins drop in front the shopkeeper as she turns around to face you, the second fruit still floating next to her head.
- >The unicorn makes a few gestures and you quickly understand that she's asking about if you eat melons.
- >You give her a thumbs up and smile to answer her.
- >She raises an eyebrow and gives you a puzzled smile, while looking at your extended arm.
- >At your hand, more specifically.
- >Oh. Right.
- >Thumbs up probably aren't a thing around here, are they?
- >Well, no matter.
- >Lyra shrugs and stuffs the melon in her saddlebag.
- >Onward to the next stall.
- >The two of you repeat the same process at every stand you stop by.
- >Buy product.
- >Lyra shows it to you.
- >You nod or shake your head to answer.
- >Go to the next stall.
- >So far you learned that ponies eat fruits and vegetables, unsurprisingly;
- >Eggs, which makes sense considering the bakery you visited earlier;
- >Hay, duh;
- >And flowers, that you thought she was buying for how they looked until she snacked on one.
- >You haven't seen a single piece of meat in the entire market so far.
- >Not that you were really expecting to see some, but it wouldn't have been the craziest shit you saw in the last few days.
- >Lyra, seemingly satisfied with her purchases, yawns loudly and then points to an invisible watch.
- >Yeah, you agree that it's getting pretty late.
- >She points at you then 'draw' a house in the air and slightly tilts her head, an inquiring look on her face.
- >You're not sure if she's asking you if you want to come back with her to her home, or if you found somewhere to live.
- >Either way, you have to get your shirt fixed before it's too late.
- >You shake your head, then pull out the ripped out sleeve from your pocket along with the drawing Applebloom made you this morning.
- >After some wordless explanations, Lyra understands the situation.
- >She puts a hoof on her chin and ponder for a few seconds, before pointing at something behind you.
- >Turning around and following the hoof, you notice a red flag floating above the rest of the surrounding stalls and tents.
- >You nod and wave her goodbye as you two part ways.
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