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BonesKung

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Dec 8th, 2014
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  1. Initialize engine version: 4.5.5p4 (1279c4722048)
  2. Forcing GfxDevice: 4
  3. NullGfxDevice:
  4. Version: NULL 1.0 [1.0]
  5. Renderer: Null Device
  6. Vendor: Unity Technologies
  7. Begin MonoManager ReloadAssembly
  8. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  9. Loading C:\steamcmd\7dtd\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  10. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  11. Loading C:\steamcmd\7dtd\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  12. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  13. Loading C:\steamcmd\7dtd\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  14. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  15. Loading C:\steamcmd\7dtd\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  16. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  17. Loading C:\steamcmd\7dtd\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  18. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  19. Loading C:\steamcmd\7dtd\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  20. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  21. Loading C:\steamcmd\7dtd\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  22. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  23. Loading C:\steamcmd\7dtd\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  24. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  25. Loading C:\steamcmd\7dtd\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  26. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  27. Loading C:\steamcmd\7dtd\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  28. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  29. Loading C:\steamcmd\7dtd\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  30. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  31. Loading C:\steamcmd\7dtd\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  32. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\UMA.dll (this message is harmless)
  33. Loading C:\steamcmd\7dtd\7DaysToDie_Data\Managed\UMA.dll into Unity Child Domain
  34. - Completed reload, in 0.085 seconds
  35. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  36. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  37. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  38. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  39. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  40. The file 'C:/steamcmd/7dtd/7DaysToDie_Data/level0' is corrupted! Remove it and launch unity again!
  41. [Position out of bounds! 382732 > 382728]
  42.  
  43. (Filename: Line: 273)
  44.  
  45. UnloadTime: 2.558425 ms
  46. 2014-12-09T08:10:09 0.000 Version: Alpha 10.2 (b5) Compatibility Version: Alpha 10.2, OS: Windows 64 Bit
  47.  
  48. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  49.  
  50. 2014-12-09T08:10:09 0.012 Last played version: Alpha 10.2
  51.  
  52. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  53.  
  54. 2014-12-09T08:10:09 0.033 Command line arguments: C:\steamcmd\7dtd\7DaysToDie.exe -quit -batchmode -nographics -configfile=C:\steamcmd\7dtd\serverconfig.xml -dedicated
  55.  
  56. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  57.  
  58. 2014-12-09T08:10:09 0.036 Parsing server configfile: C:\steamcmd\7dtd\serverconfig.xml
  59.  
  60. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  61.  
  62. 2014-12-09T08:10:09 0.091 Parsing server configfile successfully completed
  63.  
  64. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  65.  
  66. 2014-12-09T08:10:09 0.092 Starting dedicated server level=Random Gen game name=IndieGame-Thailand
  67.  
  68. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  69.  
  70. 2014-12-09T08:10:09 0.093 Maximum allowed players: 100
  71.  
  72. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  73.  
  74. 2014-12-09T08:10:09 0.094 Game mode: GameModeSurvivalMP
  75.  
  76. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  77.  
  78. Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  79.  
  80. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 8107.
  81. Total: 9.598007 ms (FindLiveObjects: 0.303530 ms CreateObjectMapping: 0.202679 ms MarkObjects: 8.633150 ms DeleteObjects: 0.028565 ms)
  82.  
  83. The file 'C:/steamcmd/7dtd/7DaysToDie_Data/level1' is corrupted! Remove it and launch unity again!
  84. [Position out of bounds! 185172 > 185168]
  85.  
  86. (Filename: Line: 273)
  87.  
  88. The file 'C:/steamcmd/7dtd/7DaysToDie_Data/level1' is corrupted! Remove it and launch unity again!
  89. [Position out of bounds! 185728 > 185724]
  90.  
  91. (Filename: Line: 273)
  92.  
  93. UnloadTime: 6.028210 ms
  94. Platform assembly: C:\steamcmd\7dtd\7DaysToDie_Data\Managed\7dtd-server-fixes.dll (this message is harmless)
  95. 2014-12-09T08:10:11 1.869 Awake
  96.  
  97. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  98.  
  99. GamePref.AdminFileName = serveradmin.xml
  100.  
  101. GamePref.AirDropFrequency = 48
  102.  
  103. GamePref.AutopilotMode = 0
  104.  
  105. GamePref.BlockDurabilityModifier = 100
  106.  
  107. GamePref.BuildCreate = False
  108.  
  109. GamePref.ConnectToServerIP = 127.0.0.1
  110.  
  111. GamePref.ConnectToServerPort = 26900
  112.  
  113. GamePref.ControlPanelEnabled = False
  114.  
  115. GamePref.ControlPanelPort = 8080
  116.  
  117. GamePref.CraftTimer = 2
  118.  
  119. GamePref.CreateLevelDim = 8
  120.  
  121. GamePref.CreateLevelName = My Level
  122.  
  123. GamePref.CreativeMenuEnabled = False
  124.  
  125. GamePref.DayCount = 3
  126.  
  127. GamePref.DayNightLength = 40
  128.  
  129. GamePref.DebugMenuEnabled = False
  130.  
  131. GamePref.DebugMenuShowTasks = False
  132.  
  133. GamePref.DebugStopEnemiesMoving = False
  134.  
  135. GamePref.DedicatedServer = True
  136.  
  137. GamePref.DisableNAT = True
  138.  
  139. GamePref.DropOnDeath = 2
  140.  
  141. GamePref.DropOnQuit = 0
  142.  
  143. GamePref.DynamicSpawner =
  144.  
  145. GamePref.EACEnabled = False
  146.  
  147. GamePref.EnemyDifficulty = 0
  148.  
  149. GamePref.EnemySenseMemory = 15
  150.  
  151. GamePref.EnemySpawnMode = 4
  152.  
  153. GamePref.FavoriteServersList =
  154.  
  155. GamePref.FragLimit = 20
  156.  
  157. GamePref.FriendlyFire = False
  158.  
  159. GamePref.GameDifficulty = 2
  160.  
  161. GamePref.GameMode = GameModeSurvivalMP
  162.  
  163. GamePref.GameName = IndieGame-Thailand
  164.  
  165. GamePref.GameVersion = Alpha 10.2
  166.  
  167. GamePref.GameWorld = Random Gen
  168.  
  169. GamePref.JoiningOptions = True
  170.  
  171. GamePref.LandClaimDeadZone = 50
  172.  
  173. GamePref.LandClaimDecayMode = 2
  174.  
  175. GamePref.LandClaimExpiryTime = 7
  176.  
  177. GamePref.LandClaimOfflineDurabilityModifier = 32
  178.  
  179. GamePref.LandClaimOnlineDurabilityModifier = 32
  180.  
  181. GamePref.LandClaimSize = 32
  182.  
  183. GamePref.LootAbundance = 100
  184.  
  185. GamePref.LootRespawnDays = 7
  186.  
  187. GamePref.LootTimer = 2
  188.  
  189. GamePref.MatchLength = 10
  190.  
  191. GamePref.MaxSpawnedZombies = 80
  192.  
  193. GamePref.NightPercentage = 33
  194.  
  195. GamePref.OptionsAA = 1
  196.  
  197. GamePref.OptionsAmbientVolumeLevel = 0.5
  198.  
  199. GamePref.OptionsDeferredLighting = True
  200.  
  201. GamePref.OptionsFieldOfView = 60
  202.  
  203. GamePref.OptionsImageEffects = False
  204.  
  205. GamePref.OptionsInvertMouse = False
  206.  
  207. GamePref.OptionsLODDistance = 0.6
  208.  
  209. GamePref.OptionsMicVolumeLevel = 0.75
  210.  
  211. GamePref.OptionsMouseSensitivity = 6
  212.  
  213. GamePref.OptionsMusicVolumeLevel = 0.2
  214.  
  215. GamePref.OptionsOverallAudioVolumeLevel = 1
  216.  
  217. GamePref.OptionsPlayerModel = playerMale
  218.  
  219. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  220.  
  221. GamePref.OptionsReflectiveWater = True
  222.  
  223. GamePref.OptionsShadowDistance = 2
  224.  
  225. GamePref.OptionsTextureQuality = 0
  226.  
  227. GamePref.OptionsViewDistance = 9
  228.  
  229. GamePref.OptionsVoiceChatEnabled = False
  230.  
  231. GamePref.OptionsVoiceVolumeLevel = 0.75
  232.  
  233. GamePref.PlayerAutologin = False
  234.  
  235. GamePref.PlayerId =
  236.  
  237. GamePref.PlayerName = Player
  238.  
  239. GamePref.PlayerToken =
  240.  
  241. GamePref.RebuildMap = False
  242.  
  243. GamePref.SaveGameFolder = C:/save7dtd-s/
  244.  
  245. GamePref.SelectionContextMode = 0
  246.  
  247. GamePref.SelectionOperationMode = 0
  248.  
  249. GamePref.ServerDescription = เพิ่มพื้นที่ใหม่ๆค่ะ, ของในเข็มขัดไม่ตก
  250.  
  251. GamePref.ServerIP =
  252.  
  253. GamePref.ServerIsPublic = True
  254.  
  255. GamePref.ServerMaxPlayerCount = 100
  256.  
  257. GamePref.ServerName = IndieGame-Thailand - PVP/PVE [World Edition]
  258.  
  259. GamePref.ServerPort = 26900
  260.  
  261. GamePref.ServerWebsiteURL =
  262.  
  263. GamePref.ShowFriendPlayerOnMap = True
  264.  
  265. GamePref.TelnetEnabled = True
  266.  
  267. GamePref.TelnetPort = 8081
  268.  
  269. GamePref.ZombiePlayers = True
  270.  
  271. GamePref.ZombiesRun = 0
  272.  
  273. GameStat.AirDropFrequency = 0
  274.  
  275. GameStat.BlockDurabilityModifier = 1
  276.  
  277. GameStat.CraftTimer = 1
  278.  
  279. GameStat.CurrentRoundIx = 0
  280.  
  281. GameStat.DayLimitActive = False
  282.  
  283. GameStat.DayLimitThisRound = 0
  284.  
  285. GameStat.Difficulty = 2
  286.  
  287. GameStat.DropOnDeath = 1
  288.  
  289. GameStat.DropOnQuit = 0
  290.  
  291. GameStat.EnemyCount = 0
  292.  
  293. GameStat.EnemyDifficulty = Normal
  294.  
  295. GameStat.EnemySenseMemory = 60
  296.  
  297. GameStat.EnemySpawnMode = 3
  298.  
  299. GameStat.FragLimitActive = False
  300.  
  301. GameStat.FragLimitThisRound = 0
  302.  
  303. GameStat.GameDifficulty = 2
  304.  
  305. GameStat.GameModeId = 0
  306.  
  307. GameStat.GameState = 0
  308.  
  309. GameStat.GlobalMessageToShow =
  310.  
  311. GameStat.IsCreativeMenuEnabled = False
  312.  
  313. GameStat.IsFlyingEnabled = False
  314.  
  315. GameStat.IsFriendlyFire = True
  316.  
  317. GameStat.IsPlayerCollisionEnabled = True
  318.  
  319. GameStat.IsPlayerDamageEnabled = True
  320.  
  321. GameStat.IsResetMapOnRestart = False
  322.  
  323. GameStat.IsSaveSupplyCrates = True
  324.  
  325. GameStat.IsSpawnEnemies = True
  326.  
  327. GameStat.IsSpawnNearOtherPlayer = False
  328.  
  329. GameStat.IsTeleportEnabled = False
  330.  
  331. GameStat.IsVersionCheckDone = False
  332.  
  333. GameStat.LandClaimDeadZone = 30
  334.  
  335. GameStat.LandClaimDecayMode = 0
  336.  
  337. GameStat.LandClaimExpiryTime = 3
  338.  
  339. GameStat.LandClaimOfflineDurabilityModifier = 32
  340.  
  341. GameStat.LandClaimOnlineDurabilityModifier = 32
  342.  
  343. GameStat.LandClaimSize = 7
  344.  
  345. GameStat.LoadScene =
  346.  
  347. GameStat.LootTimer = 1
  348.  
  349. GameStat.NightPercentage = 50
  350.  
  351. GameStat.ScoreDiedMultiplier = -5
  352.  
  353. GameStat.ScorePlayerKillMultiplier = 1
  354.  
  355. GameStat.ScoreZombieKillMultiplier = 1
  356.  
  357. GameStat.ShowAllPlayersOnMap = False
  358.  
  359. GameStat.ShowFriendPlayerOnMap = True
  360.  
  361. GameStat.ShowSpawnWindow = False
  362.  
  363. GameStat.ShowWindow =
  364.  
  365. GameStat.ShowZombieCounter = False
  366.  
  367. GameStat.TimeLimitActive = False
  368.  
  369. GameStat.TimeLimitThisRound = 0
  370.  
  371. GameStat.TimeOfDayIncPerSec = 20
  372.  
  373. GameStat.ZombieHordeMeter = False
  374.  
  375. 2014-12-09T08:10:11 1.904 Dedicated server only build
  376.  
  377. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  378.  
  379. 2014-12-09T08:10:11 2.022 S default
  380.  
  381. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  382.  
  383. NullReferenceException: Object reference not set to an instance of an object
  384. at 0AAAA.5AAAA (System.String _bundleName, System.String _objName) [0x00000] in <filename unknown>:0
  385.  
  386. at GameManager.Awake () [0x00000] in <filename unknown>:0
  387.  
  388. (Filename: Line: -1)
  389.  
  390. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  391.  
  392. Unloading 577 unused Assets to reduce memory usage. Loaded Objects now: 6463.
  393. Total: 9.662052 ms (FindLiveObjects: 0.290120 ms CreateObjectMapping: 0.500412 ms MarkObjects: 6.339353 ms DeleteObjects: 2.048095 ms)
  394.  
  395. 2014-12-09T08:10:11 2.122 Load key config check
  396.  
  397. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  398.  
  399. 2014-12-09T08:10:11 2.123 Load key config
  400.  
  401. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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