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- spawnSaw()
- {
- if(isSubstr(GetDvar("ui_mapname"),"overgrown")||isSubStr(GetDvar("ui_mapname"),"backlot"))
- {
- turret=spawnTurret("misc_turret",self.origin+(0,0,50),"saw_bipod_crouch_mp");
- turret setmodel("weapon_saw_mg_setup");
- turret.angles = self.angles;
- turret.weaponinfo = "saw_bipod_crouch_mp";
- turret setleftarc( 70 );
- turret setrightarc( 70 );
- turret settoparc( 45 );
- turret setbottomarc( 45 );
- self iPrintln("Turret Spawned");
- }
- else
- {
- self iPrintln("Turret can only be spawned on Backlot or Overgrown");
- }
- }
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