ISmileyzI

Danganronpa Any% NG (Gentle) Speedrun Guide

Dec 9th, 2016
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  1. Danganronpa: Trigger Happy Havoc NG Gentle Speedrun Guide
  2.  
  3. General Stuff:
  4. - When referring to buttons on controller, I will be defaulting to ps3 controller, but the corresponding buttons on a different controller should work.
  5. - Keyboard/mouse when done optimally is faster due to being able to preemptively aim your mouse cursor before text is over, but I find controller is easier to operate due to the clunky keyboard controls.
  6. - Use Esc (Start on controller) to skip cutscenes.
  7. - The optimal way to speed through text is holding down Ctrl + S (or Circle + D-pad Down on controller). Holding ctrl speeds through the text itself while holding the down button speeds through background animations (such as flashbacks, character introductions, and evaluation screens after trials)
  8. - I will not specify which bullet to shoot unless you need to switch bullets for that particular nonstop debate/BTB. The numbers in parentheses show which statement the words you need to shoot is on, what keys to press to get to a piece of evidence, or what letters to shot for Hangman’s Gambits
  9. - The numbers next to the bullet time battles specify how many statements to lock onto at a time before blowing them up (3-3-3-4 would be blow up 3 statements at once, then 3 more, etc). Blowing up multiple statements at once depletes more health than doing them separately (thanks to Hasselbalch for the numbers/discovery).
  10. - MC = multiple choice, BTB = bullet time battle, ND = nonstop debate, HG = Hangman’s Gambit
  11. - For the most part, I will not specify when to skip through text, as it is through a large majority of the run, only actions other than skipping through text. So when in doubt just hold down Ctrl+S (or Circle + Down)
  12. - When listing things to examine or people to talk to, I will list them in the order that I think is optimal.
  13. - This guide for the most part can be used for higher difficulties, but will not point out if there is white noise to shoot. There may also be times where you need to switch bullets that aren’t pointed out in here and you will have to reload for some BTBs. There will also be fake panels during Closing Arguments.
  14. - You will save a lot of time by practicing the trials individually and learning to shoot the truth bullets before the statement appears
  15. - This guide uses the most up to date strats but is subject to change
  16. - If anybody has questions, feel free to whisper/PM me on Twitch at http://twitch.tv/ISmileyzI or tweet me @SmileySpeedruns
  17.  
  18. Walkthrough:
  19.  
  20. - Set reticle speed to max
  21. - From my testing, the time difference in languages is either zero or very hard to notice, so set it to whichever you prefer
  22. - Set both Action and Logic difficulty to Gentle
  23.  
  24. Prologue:
  25.  
  26. - Skip cutscene (immediately mash Esc/Start after game starts)
  27. - Don’t save
  28. - Examine: Note, Clock, Metal plates (pan left), Leave Area
  29. - Go to Main Hall
  30. - Examine/Talk: Everyone, starting with Sayaka, then Hifumi, then go from right to left, then left to right, then right to left
  31. - Don’t save, Leave area, go to gym, enter gym
  32. - Skip cutscene (after a bit of text)
  33. - After To Be Continued screen, skip cutscene
  34.  
  35. Chapter 1 Daily/Deadly Life
  36.  
  37. - Examine: Bathroom Door, Paper on wall, Door (pan right), Room Key, Lint Roller, Drawers
  38. - Leave area, Go to Dining Hall
  39. - Skip past all green text (no Re:Acts necessary)
  40. - Examine/Talk: Sayaka, Re:Act [wanted to ask you something], Clock, Sayaka (6 times, Re:Act all), Bathroom door
  41. - Leave area
  42. - Examine: Sayaka’s Room, Re:Act [favor]
  43. - Fast travel to gym (left one screen)
  44. - Examine/Talk: trophy case, sword, Sayaka, Re:Act [dream]
  45. - Skip free time tutorial, leave area
  46. - Examine/Talk: Sayaka’s room, spend time with Sayaka, no gift
  47. (MC: Crane)
  48. - Leave area, walk towards dorm entrance, Talk to Leon, spend time, no gift
  49. - Skip Free Time
  50. - Examine/Talk: Door, Taka
  51. - Leave area, go to Dining Hall, talk to Taka, Re:Act [certain murderous fiend]
  52. - Fast Travel to 1F (Main Hall)(right 1), Go to A/V Room (walk backwards)
  53. - Examine: Box, Video player
  54. - Leave area, go to Classroom 1-A (walk backwards), talk to Sayaka
  55. - Examine/Talk: Door, Sayaka, Re:Act [something really weird]
  56. - Examine: Bathroom Door, Trash Can, Drawers
  57. - Examine: Bathroom Door
  58. - Examine/Talk: Kyoko, Celeste, Junko’s Body
  59. - Leave area twice (no fast travel)
  60. - Examine/Talk: Drawers, Lint Roller, Sword, Room Key, Scratches, Sheath, Kyoko, Re:Act [something unusual], Bathroom Door, Sayaka’s Body, Numbers, Leave area, Re:Act [bloody numbers], Bathroom Door, leave area, Sayaka’s Room, Makoto’s Room
  61. - Enter Sayaka's Room (with the Makoto sign), Examine Trash Can, leave area
  62. - Go to Trash Room, Examine metal bars, Fast travel to dorms, go to dining hall
  63. - Examine/Talk: Kitchen door, knife set, leave area, Hina, leave area
  64. - Examine/Talk: Hifumi (in the dorm area), Incinerator, Shirt piece, Broken crystal ball
  65. - Fast travel to 1F (Main Hall) (right 1), Go to A/V Room, Examine video player
  66. - Fast travel to gym (right 1), enter gym, talk to hiro (mash left click or x on controller)
  67. - Enter red door, examine elevator
  68.  
  69. Chapter 1 Class Trial (skip all tutorials)
  70.  
  71. - IMPORTANT: Equip Robot Jock and Melodious Voice from skills menu (down 3, right 1, left click/x, down 3, right 1, left click/x)
  72. - Finish preparations, don’t save
  73. - ND: Didn’t even have a chance to resist (7, final)
  74. - ND: Some random knife (4)
  75. - ND: When nobody was in the d-dining hall (4)
  76. - MC: Sayaka
  77. - HG: HAIR (shoot A)
  78. - Present: Bathroom Doorknob (right 2)
  79. - ND: locked it (7)
  80. - MC: The crime took place in my room
  81. - Present: Switching Rooms (right, up 2)
  82. - ND: The room Makoto was staying in (6)
  83. - MC: Sayaka
  84. - Present: Sayaka’s Wrist (right, down 2)
  85. - ND: Switch to Replica Sword Sheath, sword-based sneak attack (4)
  86. - MC: her palms
  87. - MC: the water was off
  88. - MC: Sayaka
  89. - ND: just aren’t any clues left (2)
  90. - MC: left index finger
  91. - Select: Leon (left 3)
  92. - Present: Burnt Shirt Piece (up 2)
  93. - MC: how it was disposed of
  94. - ND: you’d have to get close to the incinerator (5)
  95. - MC: throw it
  96. - MC: Ultimate Baseball Star
  97. - Closing Argument (from right to left):
  98. o Killer attempting to enter room
  99. o Killer with sword behind them
  100. o Killer deflecting attack with sword
  101. o Sword with sparkly tip
  102. o Screwdriver and doorknob
  103. o Sayaka writing bloody message
  104. o Lint roller
  105. o Crystal ball in hand
  106. o Throwing shirt in incinerator
  107. o Burnt sleeve piece
  108. - BTB: 3-3-3-4 mash left click/triangle at end
  109. - Left click/x twice after evaluation screen, skip roulette/execution cutscenes
  110. - Don’t save
  111.  
  112. Chapter 2 Daily/Deadly Life
  113.  
  114. - Examine bathroom door
  115. - Fast travel to 1F: Stairs to 2F (right 1)
  116. - Go to 2F
  117. - Turn left and go to pool
  118. - Examine: Boys locker room door, leave area
  119. - Go to library
  120. - Examine: letter, laptop
  121. - Leave area, go to dining hall
  122. - Fast Travel to 2F: Stairs to 1F (right 2), go to library
  123. - Skip Free Time x2
  124. - Leave area, go to dining hall
  125. - Skip Free Time x2
  126. - Leave area, go to dining hall
  127. - Talk to Mondo, Re:Act [witness]
  128. - Talk to Toko, Re:Act [g-go somewhere with me]
  129. - Talk to Byakuya
  130. - Skip Free Time
  131. - Fast Travel to Gym (left 1), examine gym door
  132. - Fast Travel to 2F: Stairs to 1F (right 2), turn left and enter pool
  133. - Examine: boys locker room door
  134. - Skip cutscene
  135. - Examine/Talk: BLOODLUST, Sakura, Dumbbell, Mondo
  136. - Examine: Boys locker room card reader
  137. - Examine/Talk: Box of drawers (pan right), Byakuya (skip past first re:act, Re:Act [basis]), Hina (Re:Act [e-mer-gen-cyy])
  138. - Examine/Talk: Hina, Toko’s Room, Byakuya)
  139. - Examine/Talk: Archive door, middle shelf, lamp, left shelf, box, right shelf, (Re:Act [reviewed them multiple times]), Byakuya
  140. - Fast travel (2 left), Go to Dining Hall, talk to Hina
  141. - Fast travel (3 right), Go to Warehouse, talk to Celestse
  142. - Fast travel (left)
  143. - Examine: Boys lockers, poster, carpet(9) - Leave
  144. - Talk to Hifumi
  145. - Examine: Girls lockers, poster, Kyoko, Chihiro, Sakura
  146. - Leave, Leave again, Go to Library
  147. - Examine: desk lamp, archive door, right shelf
  148. - Enter red door, examine elevator
  149. - Finish preparations
  150. - Don’t Save
  151.  
  152. Chapter 2 Class Trial
  153.  
  154. - ND: iron pipe (5)
  155. - ND: no proof for it (6)
  156. - MC: how the victim was positioned
  157. - HG: SCHIZO (shoot C, Z, O)
  158. - MC: her behavior changed
  159. - ND: the modus operandi matches (6)
  160. - MC: the victim’s fatal injury
  161. - MC: What was used to suspend her
  162. - MC: Because Chihiro was a girl
  163. - Select: Byakuya (left 5)
  164. - ND: Absorb before we found the body (1), Shoot The victim was Chihiro (5)
  165. - ND: I’d never seen that rope (10)
  166. - MC: the scene of the crime
  167. - Present: Two locker room posters (right 2)
  168. - Present: Boys locker room carpet (right 2, up 2)
  169. - ND: Leon’s handbook (10)
  170. - MC: the killer is a guy
  171. - ND: And only the killer (9)
  172. - ND: blue tracksuit (9)
  173. - MC: the way he talked
  174. - MC: it’s Chihiro’s
  175. - MC: by hitting its weak point
  176. - Select: Mondo (right 6)
  177. - ND: switch to Broken e-handbook, works just fine (6)
  178. - Closing Argument (from right to left):
  179. o Gym bag with tracksuit
  180. o E-handbook swiping in
  181. o Chihiro next to boys locker room
  182. o Killer with dumbbell
  183. o Zoomed in poster with bloodstain
  184. o Killer removing poster from wall
  185. o Girls locker room door
  186. o Killer putting poster on wall
  187. o Hand holding extension cord
  188. o Fingers writing BLOODLUST
  189. o Sauna with killer’s shadow
  190. o E-handbook malfunctioning
  191. - BTB: 3-3-3-2-3 Activate fever time at beginning, mash left click/triangle at end
  192. - Left click/x twice after evaluation screen, skip roulette/execution cutscenes
  193. - Don’t Save
  194.  
  195. Chapter 3 Daily/Deadly Life
  196.  
  197. - Fast Travel to 2F: Stairs to 3F (right 2)
  198. - Turn around, go upstairs
  199. - Go to rec room, leave area
  200. - Go to art room, talk to Hifumi, Re:Act [sculpting tools]
  201. - Examine door
  202. - Examine photo on ground, then fast travel to 3F: Physics Lab
  203. - Enter Physics Lab
  204. - Examine/Talk: Air Purifier, Camera (pan right), open door
  205. - Examine/Talk: Kyoko, Hiro, Taka, Hina, Sakura, Celeste, Hifumi (Re:Act [anime characters]) (don’t talk to Toko), Celeste(Re:Act [bothering me]), Hina (Re:Act [the truth])
  206. - Examine/Talk: Locker, Laptop
  207. - Skip cutscene (in gym)
  208. - Leave area, go to dining hall
  209. - Skip free time
  210. - Examine door, leave area, go to bathhouse
  211. - Leave area, go to dining hall
  212. - Examine/Talk: Kyoko, (Re:Act [the same mistake]), Hifumi
  213. - Skip free time x2
  214. - Leave area, go to dining hall
  215. - Skip free time x2
  216. - Pan right, examine note by door
  217. - Talk to Kyoko
  218. - Enter and exit classroom 1-B and classroom 1-A
  219. - Examine/Talk: Celeste, hammer, Re:act [serious problem]
  220. - Examine/Talk: Hifumi, hammer
  221. - Enter and exit boys bathroom
  222. - Enter nurse’s office, skip cutscene, examine hammer
  223. - Go to physics lab, enter room in back, skip cutscene
  224. - Examine/Talk: Toko, hammer
  225. - Enter and exit physics lab, rec room
  226. - Go to art room, enter repository, skip cutscene
  227. - Examine/Talk: Hammers on wall, Taka’s body, Hina, Blue dolly, Hifumi’s body Byakuya, attempt to leave area
  228. - Fast travel to 3F: Physics Lab, enter the lab and the room in back
  229. - Examine/Talk: Bloodstain, Tarps
  230. - Fast travel to 1F: Main Hall (left 2), go to Nurse’s Office
  231. - Examine/Talk: Celeste, Trash can in back, leave area
  232. - Fast travel - (Q, right-up-right-up-right), Go to Hiro’s Room
  233. - Examine boxes, leave area
  234. - Examine/Talk: People in the back, Kyoko, Hiro
  235. - Fast Travel - (E, up), Go to art room, repository
  236. - Talk to Kyoko twice
  237. - Enter red door, examine elevator
  238. - Don’t Save
  239. - Finish preparations
  240.  
  241. Chapter 3 Class Trial
  242.  
  243. - ND: blueprints (2)
  244. - MC: Hiro
  245. - Present: Blue Tarp (down 1)
  246. - Present: Repository Dolly (down 2)
  247. - BTB: 3-3-3-4 Activate fever time at beginning, Spam left click/triangle at end
  248. - ND: bend over (7)
  249. - MC: You can’t take it off by yourself
  250. - ND: Absorb what order (4), shoot the numbering (7)
  251. - HG: WRISTWATCH (Shoot I S A H)
  252. - ND: Absorb someone else’s discovery (10, final), shoot dead body had been found (7)
  253. - MC: When both bodies were rediscovered
  254. - ND: was no notable difference (9)
  255. - Present: Glasses Cleaning Cloth (right 1, down 2)
  256. - MC: Hifumi
  257. - Present: The Note Hifumi Had (up 2)
  258. - MC: Taka
  259. - ND: Switch to Broken Wristwatch, nothing to do with Tick Tock (8, final)
  260. - Present: Kiyotaka’s Scrap of Paper (up 3)
  261. - ND: one of the Justice Hammers (11)
  262. - ND: absorb two murders (7, final), shoot impossible (4)
  263. - Select Celeste (left 4)
  264. - MC: encountering the suspicious individual
  265. - ND: Absorb so strange (9, final), shoot those guys (6)
  266. - MC: Hifumi is dragging the suspect away
  267. - ND: Switch to Robo Justice Costume, stand up straight (7)
  268. - MC: He said people’s last names
  269. - ND: Switch to e-Handbook, no way to contradict me (10)
  270. - Closing Argument (from right to left):
  271. o Hifumi’s sweating face
  272. o Clock saying 1 o’clock
  273. o Hiro grabbing his head
  274. o Killer with camera
  275. o Other clock
  276. o Justice Hammer 4
  277. o Justice Hammer 2
  278. o Justice Hammer 3
  279. o Hifumi pushing dolly
  280. o Bloody hammer
  281. - Left click/press x twice after evaluation screen, skip roulette/execution cutscenes
  282.  
  283. Chapter 3 Post-Trial
  284.  
  285. - Enter boy’s bathroom
  286. - Examine: Back right wall, back wall, bookshelf, bookshelf
  287. - Enter gym
  288. - Don’t Save
  289.  
  290. Chapter 4 Daily/Deadly Life
  291.  
  292. - Fast travel to 3F: Stairs to 4F (right 3)
  293. - Turn around right and go up the stairs
  294. - Examine data center
  295. - Enter music room, talk to Kyoko (MC: don’t tell her), leave area
  296. - Go to office, examine photo on ground, leave area
  297. - Examine headmaster’s room
  298. - Go to chem lab, examine shelves
  299. - Examine/Talk: Sakura, Hiro, Hina, Kyoko
  300. - Go to bath house
  301. - Examine/Talk: Genocide Jill, Laptop
  302. - Leave area, go to dining hall
  303. - Talk to Sakura
  304. - Skip free time x2
  305. - Fast travel to gym (left 1), enter gym
  306. - Skip cutscene
  307. - Leave area, go to dining hall
  308. - Skip free time x2
  309. - Leave area, go to dining hall
  310. - Talk to Hina (Re:Act [fight])
  311. - Talk to Kyoko twice (Re:Act [that issue], Re:Act [something else])
  312. - Examine laptop (MC: The secret room)
  313. - Fast travel to 2F: Stairs to 1F (right 2)
  314. - Enter boys bathroom
  315. - Examine/Talk: Back right wall, desk
  316. - Examine front door, talk to Hina
  317. - Skip cutscene
  318. - Examine/Talk: candy wrapper, Sakura’s body, red broken glass, locker, Monokuma bottles, bloodstain near magazine shelf, Hina, Kyoko, Byakuya, chair, protein shake, door, leave area
  319. - Examine/Talk: Toko’s room (Re:Act [talk]), Hiro’s room (Re:Act [need something])
  320. - Fast Travel to 3F: Stairs to 2F (right 3)
  321. - Enter rec room
  322. - Examine/Talk: Sakura’s body, magazine shelf, Monokuma bottles
  323. - Fast Travel to 4F: Stairs to 5F (E, right-up-right)
  324. - Enter Chem lab
  325. - Examine/Talk: Shelves, Shelf B, Shelf C, broken bottle, yellow powder, footprints, Shelf A
  326. - Enter red door, examine elevator
  327. - Don’t Save
  328. - Finish preparations
  329.  
  330. Chapter 4 Class Trial
  331.  
  332. - ND: the only reason you have (7)
  333. - ND: I never saw her (7)
  334. - MC: When Sakura got that candy
  335. - MC: On the magazine shelf
  336. - ND: Absorb magazine shelf (5), shoot Ogre’s body was discovered (2)
  337. - BTB: 3-4-2-4 Activate fever time at beginning, Spam left click/triangle at end
  338. - MC: Why the magazine was hidden
  339. - MC: Toko
  340. - ND: Switch to Kyoko’s Examination Summary, just once (6)
  341. - HG: CHESS PIECE (Shoot E S E)
  342. - MC: It was broken
  343. - Present: Monokuma Bottle Experiment (up 5)
  344. - MC: Sakura’s second attacker
  345. - BTB: 2-3-4-4 Activate fever time at beginning, Switch to Locker Handprint at end
  346. - ND: in front of the shelf (9, final)
  347. - Present: Magazine Shelf Bloodstain (down 3)
  348. - MC: I saw it for myself
  349. - ND: the shot to her head (6)
  350. - MC: Section A
  351. - HG: PROTEIN DRINK (Shoot R T E D N K)
  352. - MC: A protein drink
  353. - Present: Footprints in the Powder (up 1)
  354. - MC: Makoto and Hina
  355. - ND: Switch to Footprints in the Powder, from Section C to Section A (6)
  356. - MC: The rec room window
  357. - MC: Section A of the shelf
  358. - ND: the rec room was unlocked (9, final)
  359. - MC: Sakura
  360. - BTB: 2-1-4-3-3-2 Activate fever time at beginning, Spam left click/triangle at end
  361. - Select Sakura (right 4)
  362. - MC: Sakura wanted to create the locked room
  363. - Closing Argument (from right to left):
  364. o Byakuya
  365. o Toko hiding in locker
  366. o Breaking bottle with knight (horse)
  367. o Toko dying message
  368. o Toko peeking out of locker
  369. o Upside-down magazine
  370. o Breaking bottle with queen
  371. o Sakura’s bloody hand holding poison bottle
  372. o Hand putting poison bottle away
  373. o Hand taking protein bottle out
  374. - Left click/press x twice after evaluation screen, skip roulette/execution cutscenes
  375.  
  376. Chapter 4 Post-Trial
  377.  
  378. - Talk to Kyoko (Re:Act [favor]), leave area (don’t fast travel)
  379. - Don’t Save
  380.  
  381. Chapter 5 Daily/Deadly Life
  382.  
  383. - Fast Travel to 4F: Stairs to 5F (right 4)
  384. - Turn around and go up the stairs
  385. - Go to Classroom 5-C (down the hallway to the right)
  386. - Examine/Talk: body outlines, bloodstain, leave area
  387. - Examine bio lab door
  388. - Fast Travel to 5F: Garden
  389. - Examine/Talk: Giant flower, shed, pickaxe, leave area, Hiro, sprinkler controls, chicken coop, leave area x2
  390. - Turn around and enter dojo
  391. - Examine/Talk: Kyoko, trees on the left
  392. - Examine/Talk: Kyoko, Hina (Re:Act [the layout of the school]), Byakuya, Toko, Hiro x3 (Re:Act all)
  393. - Examine front door
  394. - Talk to Kyoko
  395. - Skip cutscene during Monokuma Theater
  396. - Leave area, go to dining hall
  397. - Skip free time x2
  398. - Examine drawers
  399. - Leave area, go to dining hall, talk to Hina (Re:Act [everyone else])
  400. - Fast travel to gym (left 1), enter gym, talk to Hiro
  401. - Go to and examine headmaster’s room
  402. - Skip cutscene
  403. - Examine/Talk: Body, Body, Key
  404. - Fast travel to 4F: Stairs to 3F (left 1)
  405. - Examine data center x2
  406. - Examine/Talk: Desk with computers, Monokuma door, screen with map on it, TV to the right
  407. - Examine/Talk: Body, abdomen, hand, chest, legs, step away from body, bomb fragments, Hina, sprinkler controls, chicken coop, knife, Byakuya (Re:Act [talk]), Hiro, shed, dirty tarp, leave area, Byakuya
  408. - Fast Travel to gym (right 1), enter gym
  409. - Examine broken Monokuma
  410. - Fast Travel to 5F: Garden (left 1)
  411. - Enter garden, talk to Byakuya
  412. - Talk to Byakuya, enter Kyoko’s Room
  413. - Examine/Talk: Byakuya, wooden square key, bed
  414. - Examine locker #6 (pan right)
  415. - Talk to Byakuya
  416. - Enter red door, talk to Kyoko, examine elevator
  417. - Don’t Save
  418. - Finish preparations
  419.  
  420. Chapter 5 Class Trial
  421.  
  422. - MC: Kyoko’s gloves
  423. - ND: Switch to Fake Nails, must’ve been wearing gloves (7)
  424. - ND: Switch to Tattoo on the Right Hand, we can’t identify the body (6)
  425. - Present: Mukuro Ikusaba’s Profile (up 1, left 1)
  426. - HG: WOLF (Shoot F)
  427. - MC: Makoto and Kyoko
  428. - MC: At 9 o’clock
  429. - ND: Switch to Sprinklers, 10 o’clock at night (2, comes up fast)
  430. - BTB: all 3s Activate fever time at beginning, Spam left click/triangle at end
  431. - Present: Tarp (right 1, down 3)
  432. - ND: Switch to Body Before the Explosion, didn’t get dirty (9, final)
  433. - Present: Chicken Coop Chickens (right 2, up 2)
  434. - ND: Switch to Disguised Dead Body, getting stabbed (8)
  435. - Present: Monokuma File #5 (mash right click/triangle)
  436. - Present: Fragments Near the Dead Body (right 1, up 2)
  437. - ND: Absorb hit on the back of her head (8), shoot The victim’s fatal injury (2)
  438. - Present: Titanium Arrows (up 4)
  439. - ND: Switch to Bloody Duct Tape, too thin (8, statement gets smaller)
  440. - Present: Woodblock Key (right 3)
  441. - ND: Absorb the locker key in my own room (11), shoot There’s proof (7)
  442. - MC: Let it go
  443.  
  444. Chapter 5 Post-Trial
  445.  
  446. - Examine/Talk: Door, pile of trash, Kyoko x2 (Re:Act everything BUT [2nd floor of the dorms])
  447. - Don’t Save
  448.  
  449. Chapter 6 Deadly Life
  450.  
  451. - Examine/Talk: Kyoko, door
  452. - Talk to Kyoko
  453. - Fast Travel to gym (left 1), enter gym
  454. - Talk to Kyoko (Re:Act [let down their guard])
  455. - Fast Travel to dorms (right 1), go to dining hall
  456. - Talk to Kyoko x2 (Re:Act all)
  457. - Fast Travel to Dorms: Stairs to 2F (right-right-right)(on the same screen)
  458. - Turn around and go upstairs
  459. - Go to Headmaster’s Office (at the end of the hall)
  460. - Examine/Talk: indentation in wall (Re:Act [how to open it]), computer x2, open passageway, present, Kyoko, photograph, desk to the right (Re:Act [favor]), leave area
  461. - Go to locker room (door with giraffe on it)
  462. - Examine/Talk: 3rd closed locker from the right x2 (back lockers), notebook, back away, closed locker (left lockers, pan left), pile of notebooks, back away
  463. - Fast Travel to 4F: Stairs to 3F (right 4)
  464. - Go to data center
  465. - Examine/Talk: Monokuma door, screens in the middle, leave area, Monokuma, Monokuma door, leave area
  466. - Go to headmaster’s room, talk to Byakuya (Re:Act all)
  467. - Fast Travel to 5F: Garden (right 1)
  468. - Enter garden
  469. - Examine/Talk: Shed, Dirty tarp, leave area x2
  470. - Turn around and enter dojo
  471. - Fast Travel to 5F (Bio Lab)
  472. - Enter Bio Lab
  473. - Examine/Talk: Lit lockers, unlit lockers, desk, lit lockers, leave area
  474. - Enter gym
  475. - Skip cutscene, examine envelope on floor
  476. - Fast Travel to 5F: Bio Lab (left 1)
  477. - Enter Bio Lab
  478. - Examine/Talk: Toko, Open locker (Re:Act [Mukuro’s body]), lit lockers, tarps, Kyoko x2 (Re:Act all)
  479. - Fast Travel to 1F: Main Hall (left 4)
  480. - Enter A/V Room, examine video player
  481. - Enter red door, examine elevator
  482. - Don’t Save
  483. - Finish preparations
  484.  
  485. Chapter 6 Class Trial
  486.  
  487. - ND: Switch to Group Photo, the three of us (10, final, statement spins around)
  488. - MC: The ones who got the photos
  489. - HG: AMNESIA (shoot M S A)
  490. - ND: Switch to Interview DVD, I remember everything (5)
  491. - ND: Switch to Monokuma Control Room, a million miles away (11)
  492. - MC: The other wounds
  493. - ND: All those wounds in battle (4, statement spins around)
  494. - MC: The mastermind
  495. - ND: Absorb it was Mukuro Ikusaba (3), shoot right hand (7)
  496. - MC: The bio lab
  497. - Present: Tarp (down 3)
  498. - BTB: 5-5-5-1 Activate fever time at beginning, Switch to Bio Lab Lights at the end
  499. - MC: Ten lights
  500. - MC: The same person was killed twice
  501. - ND: Absorb Junko Enoshima (3), shoot murdered twice (12, final)
  502. - ND: Switch to Mukuro Ikusaba’s Profile, wasn’t Mukuro (2, comes up fast)
  503. - Select Junko (right 3)
  504. - HG: REPLACED (shoot E L C D)
  505. - MC: They switched at the beginning
  506. - Present Interview DVD (up 2)
  507. - BTB: 1-2-3-4-5-1 Activate fever time at beginning, Switch to Group Photo at end
  508. - MC: Junko’s face
  509. - Closing Argument (from right to left):
  510. o Junko and Mukuro
  511. o Killer removing body
  512. o Knife
  513. o Kyoko surprising killer (Kyoko in foreground)
  514. o Killer running away from Kyoko (Kyoko in background)
  515. o Killer removing mask
  516. o Unexploded body
  517. o Exploded body
  518. - MC: No thanks
  519. - MC: Before arriving at school
  520. - MC: The motives Monokuma came up with
  521. - MC: Human connections
  522. - MC: The past
  523. - MC: Greed
  524. - MC: Betrayal
  525. - ND: Switch to Genocide Jack’s Memory, nobody can remember anything (10)
  526. - MC: The Togami family fell
  527. - MC: Our life at Hope’s Peak
  528. - ND: Switch to Locker Notebook, a single class (6)
  529. - MC: When I fainted
  530. - MC: The headmaster
  531. - HG: HIJACK (shoot I J)
  532. - ND: Absorb hope (2) x5, shoot … … … (5, 9, 13, 16, 19)
  533. - BTB: 3-2-3-3-3-2-3 Spam left click/triangle at end
  534. - Left click/x twice after evaluation screen, skip roulette/execution cutscenes
  535. - Don’t Save
  536.  
  537. Epilogue
  538.  
  539. - Skip final cutscene before credits
  540. - GG
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