Advertisement
Guest User

Untitled

a guest
Oct 4th, 2015
65
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.83 KB | None | 0 0
  1. class Socket_Reciever
  2. {
  3. tag = "SOCK";
  4. class SQL_Socket
  5. {
  6. file = "core\session";
  7. class requestReceived {};
  8. class dataQuery {};
  9. class insertPlayerInfo {};
  10. class updateRequest {};
  11. class syncData {};
  12. class updatePartial {};
  13. };
  14. };
  15.  
  16. class Life_Client_Core
  17. {
  18. tag = "life";
  19.  
  20. class Master_Directory
  21. {
  22. file = "core";
  23. class setupActions {};
  24. class setupEVH {};
  25. class initCiv {};
  26. class initCop {};
  27. class initMedic {};
  28. class welcomeNotification {};
  29. };
  30.  
  31. class Admin
  32. {
  33. file = "core\admin";
  34. class admininfo {};
  35. class adminid {};
  36. class admingetID {};
  37. class adminMenu {};
  38. class adminQuery {};
  39. class adminSpectate {};
  40. class adminTeleport {};
  41. class adminTpHere {};
  42. class adminDebugCon {};
  43. class adminCompensate {};
  44. class adminGodMode {};
  45. class adminFreeze {};
  46. class adminMarkers {};
  47. };
  48.  
  49. class Medical_System
  50. {
  51. file = "core\medical";
  52. class onPlayerKilled {};
  53. class onPlayerRespawn {};
  54. class respawned {};
  55. class revivePlayer {};
  56. class revived {};
  57. class medicMarkers {};
  58. class requestMedic {};
  59. class medicRequest {};
  60. class deathScreen {};
  61. class medicLoadout {};
  62. class medicSirenLights {};
  63. class medicLights {};
  64. };
  65.  
  66. class Actions
  67. {
  68. file = "core\actions";
  69. class buyLicense {};
  70. class healHospital {};
  71. class pushVehicle {};
  72. class repairTruck {};
  73. class serviceChopper {};
  74. class catchFish {};
  75. class catchTurtle {};
  76. class dpFinish {};
  77. class dropFishingNet {};
  78. class getDPMission {};
  79. class postBail {};
  80. class processAction {};
  81. class arrestAction {};
  82. class escortAction {};
  83. class impoundAction {};
  84. class pulloutAction {};
  85. class putInCar {};
  86. class stopEscorting {};
  87. class restrainAction {};
  88. class searchAction {};
  89. class searchVehAction {};
  90. class unrestrain {};
  91. class pickupItem {};
  92. class pickupMoney {};
  93. class ticketAction {};
  94. class packupSpikes {};
  95. class storeVehicle {};
  96. class robAction {};
  97. class captureHideout {};
  98. class gather {};
  99. // Heal
  100. class heal {};
  101. // Surrender
  102. class surrender {};
  103. //Test de Drug
  104. class drugtestAction {};
  105. class extinguishJoint {};
  106. //Playsound
  107. class playSound {};
  108. // Voler Dep
  109. class robShops {};
  110. // Nuke
  111. class killNuke {};
  112. class seqScientist {};
  113. class processNuke {};
  114. };
  115.  
  116. class Housing
  117. {
  118. file = "core\housing";
  119. class buyHouse {};
  120. class getBuildingPositions {};
  121. class houseMenu {};
  122. class lightHouse {};
  123. class lightHouseAction {};
  124. class sellHouse {};
  125. class initHouses {};
  126. class copBreakDoor {};
  127. class raidHouse {};
  128. class lockupHouse {};
  129. class copHouseOwner {};
  130. class lockHouse {};
  131. };
  132.  
  133. class Config
  134. {
  135. file = "core\config";
  136. class licensePrice {};
  137. class vehicleColorCfg {};
  138. class vehicleColorStr {};
  139. class vehicleListCfg {};
  140. class licenseType {};
  141. class eatFood {};
  142. class varHandle {};
  143. class varToStr {};
  144. class impoundPrice {};
  145. class itemWeight {};
  146. class taxRate {};
  147. class virt_shops {};
  148. class vehShopLicenses {};
  149. class vehicleAnimate {};
  150. class weaponShopCfg {};
  151. class vehicleWeightCfg {};
  152. class houseConfig {};
  153.  
  154. //Clothing Store Configs
  155. class clothing_cop {};
  156. class clothing_bruce {};
  157. class clothing_reb {};
  158. class clothing_dive {};
  159. class clothing_kart {};
  160. class clothing_med {};
  161. };
  162.  
  163. class Player_Menu
  164. {
  165. file = "core\pmenu";
  166. class wantedList {};
  167. class wantedInfo {};
  168. class wantedMenu {};
  169. class pardon {};
  170. class giveItem {};
  171. class giveMoney {};
  172. class p_openMenu {};
  173. class p_updateMenu {};
  174. class removeItem {};
  175. class useItem {};
  176. class cellphone {};
  177. class keyMenu {};
  178. class keyGive {};
  179. class keyDrop {};
  180. class s_onSliderChange {};
  181. class updateViewDistance {};
  182. class settingsMenu {};
  183. class settingsInit {};
  184. // New cell_phone
  185. class cellphone2 {};
  186. //SmartPhone
  187. class inventory {};
  188. class money {};
  189. class licenses {};
  190. class wantedadd2 {};
  191. class wanted2 {};
  192. };
  193.  
  194. class Functions
  195. {
  196. file = "core\functions";
  197. class calWeightDiff {};
  198. class fetchCfgDetails {};
  199. class handleInv {};
  200. class hudSetup {};
  201. class hudUpdate {};
  202. class tazeSound {};
  203. class animSync {};
  204. class simDisable {};
  205. class keyHandler {};
  206. class dropItems {};
  207. class handleDamage {};
  208. class numberText {};
  209. class handleItem {};
  210. class accType {};
  211. class receiveItem {};
  212. class giveDiff {};
  213. class receiveMoney {};
  214. class playerTags {};
  215. class clearVehicleAmmo {};
  216. class pullOutVeh {};
  217. class nearUnits {};
  218. class actionKeyHandler {};
  219. class playerCount {};
  220. class fetchDeadGear {};
  221. class loadDeadGear {};
  222. class isnumeric {};
  223. class escInterupt {};
  224. class onTakeItem {};
  225. class fetchVehInfo {};
  226. class pushObject {};
  227. class onFired {};
  228. class revealObjects {};
  229. class nearestDoor {};
  230. class inventoryClosed {};
  231. class inventoryOpened {};
  232. class isUIDActive {};
  233. class saveGear {};
  234. class loadGear {};
  235. class stripDownPlayer {};
  236. //Random
  237. class randomRound {};
  238. class random {};
  239. //Empty Fuel
  240. class emptyFuel {};
  241. // Show Progress
  242. class showProgress {};
  243. //BipBIP Arriere Camion
  244. class BipBipCamion {};
  245. //abort
  246. class abortAction {};
  247. // Nuke
  248. class soundNukeAlarm {};
  249. class soundNukeAlarm2 {};
  250. };
  251.  
  252. class Network
  253. {
  254. file = "core\functions\network";
  255. class broadcast {};
  256. class MP {};
  257. class MPexec {};
  258. class netSetVar {};
  259. class corpse {};
  260. class jumpFnc {};
  261. class soundDevice {};
  262. class setFuel {};
  263. class setTexture {};
  264. class say3D {};
  265. };
  266.  
  267. class Civilian
  268. {
  269. file = "core\civilian";
  270. class jailMe {};
  271. class jail {};
  272. class tazed {};
  273. class knockedOut {};
  274. class knockoutAction {};
  275. class robReceive {};
  276. class robPerson {};
  277. class removeLicenses {};
  278. class demoChargeTimer {};
  279. class civLoadout {};
  280. class freezePlayer {};
  281. // Nuke
  282. class attackCentral {};
  283. class addCancelNuke {};
  284. };
  285.  
  286. class Vehicle
  287. {
  288. file = "core\vehicle";
  289. class colorVehicle {};
  290. class openInventory {};
  291. class lockVehicle {};
  292. class vehicleOwners {};
  293. class vehStoreItem {};
  294. class vehTakeItem {};
  295. class vehInventory {};
  296. class vInteractionMenu {};
  297. class vehicleWeight {};
  298. class deviceMine {};
  299. class addVehicle2Chain {};
  300. };
  301.  
  302. class Cop
  303. {
  304. file = "core\cop";
  305. class copMarkers {};
  306. class copLights {};
  307. class vehInvSearch {};
  308. class copSearch {};
  309. class bountyReceive {};
  310. class searchClient {};
  311. class restrain {};
  312. class ticketGive {};
  313. class ticketPay {};
  314. class ticketPrompt {};
  315. class spikeStripEffect {};
  316. class radar {};
  317. class questionDealer {};
  318. class copInteractionMenu {};
  319. class sirenLights {};
  320. class licenseCheck {};
  321. class licensesRead {};
  322. class repairDoor {};
  323. class doorAnimate {};
  324. class fedCamDisplay {};
  325. class copLoadout {};
  326. class ticketPaid {};
  327. //Uniform
  328. class updateClothing {};
  329. class playSiren {};
  330. //Jail time
  331. class showArrestDialog {};
  332. class arrestDialog_Arrest {};
  333. // enlever objets a terre
  334. class seizeObjects {};
  335. // Nuke
  336. class cancelNuke {};
  337. };
  338.  
  339. class Gangs
  340. {
  341. file = "core\gangs";
  342. class initGang {};
  343. class createGang {};
  344. class gangCreated {};
  345. class gangMenu {};
  346. class gangKick {};
  347. class gangLeave {};
  348. class gangNewLeader {};
  349. class gangUpgrade {};
  350. class gangInvitePlayer {};
  351. class gangInvite {};
  352. class gangDisband {};
  353. class gangDisbanded {};
  354.  
  355. class gangSelect {};
  356. class gangMarkers {};
  357.  
  358. //OLD GANG
  359. class createGangOld {};
  360. class gangBrowser {};
  361. class gangManagement {};
  362. class gangMenuOld {};
  363. class joinGang {};
  364. class kickGang {};
  365. class leaveGang {};
  366. class setGangLeader {};
  367. class lockGang {};
  368. class unlockGang {};
  369. };
  370.  
  371. class Shops
  372. {
  373. file = "core\shops";
  374. class atmMenu {};
  375. class buyClothes {};
  376. class changeClothes {};
  377. class clothingMenu {};
  378. class clothingFilter {};
  379. class vehicleShopMenu {};
  380. class vehicleShopLBChange {};
  381. class vehicleShopBuy {};
  382. class weaponShopFilter {};
  383. class weaponShopMenu {};
  384. class weaponShopSelection {};
  385. class weaponShopBuySell {};
  386. class virt_buy {};
  387. class virt_menu {};
  388. class virt_update {};
  389. class virt_sell {};
  390. class chopShopMenu {};
  391. class chopShopSelection {};
  392. class chopShopSell {};
  393. };
  394.  
  395. class Items
  396. {
  397. file = "core\items";
  398. class pickaxeUse {};
  399. class lockpick {};
  400. class spikeStrip {};
  401. class jerryRefuel {};
  402. class flashbang {};
  403. class boltcutter {};
  404. class blastingCharge {};
  405. class defuseKit {};
  406. class storageBox {};
  407. //Dug effect
  408. class useHeroin {};
  409. class useKokain {};
  410. class useKokain2{};
  411. class useMarihuana {};
  412. class weedSmoke {};
  413. //Car Alarm
  414. class CarAlarmSound {};
  415. //Archeologie
  416. class pinceauutilisation {};
  417. //epaves
  418. class searchWreck {};
  419. //gant
  420. class gantuse {};
  421.  
  422. };
  423.  
  424. class Dialog_Controls
  425. {
  426. file = "dialog\function";
  427. class setMapPosition {};
  428. class displayHandler {};
  429. class spawnConfirm {};
  430. class spawnMenu {};
  431. class spawnPointCfg {};
  432. class spawnPointSelected {};
  433. class progressBar {};
  434. class impoundMenu {};
  435. class unimpound {};
  436. class sellGarage {};
  437. class bankDeposit {};
  438. class bankWithdraw {};
  439. class bankTransfer {};
  440. class garageLBChange {};
  441. class safeInventory {};
  442. class safeOpen {};
  443. class safeTake {};
  444. class safeFix {};
  445. class vehicleGarage {};
  446. class gangDeposit {};
  447. // Custom own garage for Linox
  448. class vehicleGarage2 {};
  449. class unimpound2 {};
  450. class garageLBChange2 {};
  451. class vehicleGarage3 {};
  452. class unimpound3 {};
  453. class garageLBChange3 {};
  454. class vehicleGarage4 {};
  455. class unimpound4 {};
  456. class garageLBChange4 {};
  457. // Assurance
  458. class InsureCar {};
  459. class InsureCar2 {};
  460. class InsureCar3 {};
  461. //Sell POPO et medic
  462. class sellGarage2 {};
  463. class sellGarage3 {};
  464. };
  465.  
  466. class Scripts
  467. {
  468. file = "Scripts";
  469. class earplugInit {};
  470. class statusBar {};
  471. };
  472.  
  473. class Market
  474. {
  475. file = "core\market";
  476.  
  477. class openMarketView;
  478. class refreshMarketView;
  479. class marketShortView;
  480. class marketBuy;
  481. class marketSell;
  482. class marketGetBuyPrice;
  483. class marketGetSellPrice;
  484. class marketconfiguration;
  485. class marketReset;
  486. class marketChange;
  487. class marketGetRow;
  488. class marketGetPriceRow;
  489. class marketSetPriceRow;
  490. };
  491.  
  492. class CopPlaceables
  493. {
  494. file = "core\cop\roadblock";
  495. class placeablesInit {};
  496. class placeablesMenu {};
  497. class placeablesRemoveAll {};
  498. class placeablePlace {};
  499. class placeableCancel {};
  500. class placeablesPlaceComplete {};
  501. class facinit {};
  502. };
  503.  
  504. class CopPlaceablesMEDIC
  505. {
  506. file = "core\medical\MedicPlaceables";
  507. class placeablesInitMEDIC {};
  508. class placeablesMenuMEDIC {};
  509. class placeablesRemoveAllMEDIC {};
  510. class placeablePlaceMEDIC {};
  511. class placeableCancelMEDIC {};
  512. class placeablesPlaceCompleteMEDIC {};
  513. };
  514. };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement