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- class Socket_Reciever
- {
- tag = "SOCK";
- class SQL_Socket
- {
- file = "core\session";
- class requestReceived {};
- class dataQuery {};
- class insertPlayerInfo {};
- class updateRequest {};
- class syncData {};
- class updatePartial {};
- };
- };
- class Life_Client_Core
- {
- tag = "life";
- class Master_Directory
- {
- file = "core";
- class setupActions {};
- class setupEVH {};
- class initCiv {};
- class initCop {};
- class initMedic {};
- class welcomeNotification {};
- };
- class Admin
- {
- file = "core\admin";
- class admininfo {};
- class adminid {};
- class admingetID {};
- class adminMenu {};
- class adminQuery {};
- class adminSpectate {};
- class adminTeleport {};
- class adminTpHere {};
- class adminDebugCon {};
- class adminCompensate {};
- class adminGodMode {};
- class adminFreeze {};
- class adminMarkers {};
- };
- class Medical_System
- {
- file = "core\medical";
- class onPlayerKilled {};
- class onPlayerRespawn {};
- class respawned {};
- class revivePlayer {};
- class revived {};
- class medicMarkers {};
- class requestMedic {};
- class medicRequest {};
- class deathScreen {};
- class medicLoadout {};
- class medicSirenLights {};
- class medicLights {};
- };
- class Actions
- {
- file = "core\actions";
- class buyLicense {};
- class healHospital {};
- class pushVehicle {};
- class repairTruck {};
- class serviceChopper {};
- class catchFish {};
- class catchTurtle {};
- class dpFinish {};
- class dropFishingNet {};
- class getDPMission {};
- class postBail {};
- class processAction {};
- class arrestAction {};
- class escortAction {};
- class impoundAction {};
- class pulloutAction {};
- class putInCar {};
- class stopEscorting {};
- class restrainAction {};
- class searchAction {};
- class searchVehAction {};
- class unrestrain {};
- class pickupItem {};
- class pickupMoney {};
- class ticketAction {};
- class packupSpikes {};
- class storeVehicle {};
- class robAction {};
- class captureHideout {};
- class gather {};
- // Heal
- class heal {};
- // Surrender
- class surrender {};
- //Test de Drug
- class drugtestAction {};
- class extinguishJoint {};
- //Playsound
- class playSound {};
- // Voler Dep
- class robShops {};
- // Nuke
- class killNuke {};
- class seqScientist {};
- class processNuke {};
- };
- class Housing
- {
- file = "core\housing";
- class buyHouse {};
- class getBuildingPositions {};
- class houseMenu {};
- class lightHouse {};
- class lightHouseAction {};
- class sellHouse {};
- class initHouses {};
- class copBreakDoor {};
- class raidHouse {};
- class lockupHouse {};
- class copHouseOwner {};
- class lockHouse {};
- };
- class Config
- {
- file = "core\config";
- class licensePrice {};
- class vehicleColorCfg {};
- class vehicleColorStr {};
- class vehicleListCfg {};
- class licenseType {};
- class eatFood {};
- class varHandle {};
- class varToStr {};
- class impoundPrice {};
- class itemWeight {};
- class taxRate {};
- class virt_shops {};
- class vehShopLicenses {};
- class vehicleAnimate {};
- class weaponShopCfg {};
- class vehicleWeightCfg {};
- class houseConfig {};
- //Clothing Store Configs
- class clothing_cop {};
- class clothing_bruce {};
- class clothing_reb {};
- class clothing_dive {};
- class clothing_kart {};
- class clothing_med {};
- };
- class Player_Menu
- {
- file = "core\pmenu";
- class wantedList {};
- class wantedInfo {};
- class wantedMenu {};
- class pardon {};
- class giveItem {};
- class giveMoney {};
- class p_openMenu {};
- class p_updateMenu {};
- class removeItem {};
- class useItem {};
- class cellphone {};
- class keyMenu {};
- class keyGive {};
- class keyDrop {};
- class s_onSliderChange {};
- class updateViewDistance {};
- class settingsMenu {};
- class settingsInit {};
- // New cell_phone
- class cellphone2 {};
- //SmartPhone
- class inventory {};
- class money {};
- class licenses {};
- class wantedadd2 {};
- class wanted2 {};
- };
- class Functions
- {
- file = "core\functions";
- class calWeightDiff {};
- class fetchCfgDetails {};
- class handleInv {};
- class hudSetup {};
- class hudUpdate {};
- class tazeSound {};
- class animSync {};
- class simDisable {};
- class keyHandler {};
- class dropItems {};
- class handleDamage {};
- class numberText {};
- class handleItem {};
- class accType {};
- class receiveItem {};
- class giveDiff {};
- class receiveMoney {};
- class playerTags {};
- class clearVehicleAmmo {};
- class pullOutVeh {};
- class nearUnits {};
- class actionKeyHandler {};
- class playerCount {};
- class fetchDeadGear {};
- class loadDeadGear {};
- class isnumeric {};
- class escInterupt {};
- class onTakeItem {};
- class fetchVehInfo {};
- class pushObject {};
- class onFired {};
- class revealObjects {};
- class nearestDoor {};
- class inventoryClosed {};
- class inventoryOpened {};
- class isUIDActive {};
- class saveGear {};
- class loadGear {};
- class stripDownPlayer {};
- //Random
- class randomRound {};
- class random {};
- //Empty Fuel
- class emptyFuel {};
- // Show Progress
- class showProgress {};
- //BipBIP Arriere Camion
- class BipBipCamion {};
- //abort
- class abortAction {};
- // Nuke
- class soundNukeAlarm {};
- class soundNukeAlarm2 {};
- };
- class Network
- {
- file = "core\functions\network";
- class broadcast {};
- class MP {};
- class MPexec {};
- class netSetVar {};
- class corpse {};
- class jumpFnc {};
- class soundDevice {};
- class setFuel {};
- class setTexture {};
- class say3D {};
- };
- class Civilian
- {
- file = "core\civilian";
- class jailMe {};
- class jail {};
- class tazed {};
- class knockedOut {};
- class knockoutAction {};
- class robReceive {};
- class robPerson {};
- class removeLicenses {};
- class demoChargeTimer {};
- class civLoadout {};
- class freezePlayer {};
- // Nuke
- class attackCentral {};
- class addCancelNuke {};
- };
- class Vehicle
- {
- file = "core\vehicle";
- class colorVehicle {};
- class openInventory {};
- class lockVehicle {};
- class vehicleOwners {};
- class vehStoreItem {};
- class vehTakeItem {};
- class vehInventory {};
- class vInteractionMenu {};
- class vehicleWeight {};
- class deviceMine {};
- class addVehicle2Chain {};
- };
- class Cop
- {
- file = "core\cop";
- class copMarkers {};
- class copLights {};
- class vehInvSearch {};
- class copSearch {};
- class bountyReceive {};
- class searchClient {};
- class restrain {};
- class ticketGive {};
- class ticketPay {};
- class ticketPrompt {};
- class spikeStripEffect {};
- class radar {};
- class questionDealer {};
- class copInteractionMenu {};
- class sirenLights {};
- class licenseCheck {};
- class licensesRead {};
- class repairDoor {};
- class doorAnimate {};
- class fedCamDisplay {};
- class copLoadout {};
- class ticketPaid {};
- //Uniform
- class updateClothing {};
- class playSiren {};
- //Jail time
- class showArrestDialog {};
- class arrestDialog_Arrest {};
- // enlever objets a terre
- class seizeObjects {};
- // Nuke
- class cancelNuke {};
- };
- class Gangs
- {
- file = "core\gangs";
- class initGang {};
- class createGang {};
- class gangCreated {};
- class gangMenu {};
- class gangKick {};
- class gangLeave {};
- class gangNewLeader {};
- class gangUpgrade {};
- class gangInvitePlayer {};
- class gangInvite {};
- class gangDisband {};
- class gangDisbanded {};
- class gangSelect {};
- class gangMarkers {};
- //OLD GANG
- class createGangOld {};
- class gangBrowser {};
- class gangManagement {};
- class gangMenuOld {};
- class joinGang {};
- class kickGang {};
- class leaveGang {};
- class setGangLeader {};
- class lockGang {};
- class unlockGang {};
- };
- class Shops
- {
- file = "core\shops";
- class atmMenu {};
- class buyClothes {};
- class changeClothes {};
- class clothingMenu {};
- class clothingFilter {};
- class vehicleShopMenu {};
- class vehicleShopLBChange {};
- class vehicleShopBuy {};
- class weaponShopFilter {};
- class weaponShopMenu {};
- class weaponShopSelection {};
- class weaponShopBuySell {};
- class virt_buy {};
- class virt_menu {};
- class virt_update {};
- class virt_sell {};
- class chopShopMenu {};
- class chopShopSelection {};
- class chopShopSell {};
- };
- class Items
- {
- file = "core\items";
- class pickaxeUse {};
- class lockpick {};
- class spikeStrip {};
- class jerryRefuel {};
- class flashbang {};
- class boltcutter {};
- class blastingCharge {};
- class defuseKit {};
- class storageBox {};
- //Dug effect
- class useHeroin {};
- class useKokain {};
- class useKokain2{};
- class useMarihuana {};
- class weedSmoke {};
- //Car Alarm
- class CarAlarmSound {};
- //Archeologie
- class pinceauutilisation {};
- //epaves
- class searchWreck {};
- //gant
- class gantuse {};
- };
- class Dialog_Controls
- {
- file = "dialog\function";
- class setMapPosition {};
- class displayHandler {};
- class spawnConfirm {};
- class spawnMenu {};
- class spawnPointCfg {};
- class spawnPointSelected {};
- class progressBar {};
- class impoundMenu {};
- class unimpound {};
- class sellGarage {};
- class bankDeposit {};
- class bankWithdraw {};
- class bankTransfer {};
- class garageLBChange {};
- class safeInventory {};
- class safeOpen {};
- class safeTake {};
- class safeFix {};
- class vehicleGarage {};
- class gangDeposit {};
- // Custom own garage for Linox
- class vehicleGarage2 {};
- class unimpound2 {};
- class garageLBChange2 {};
- class vehicleGarage3 {};
- class unimpound3 {};
- class garageLBChange3 {};
- class vehicleGarage4 {};
- class unimpound4 {};
- class garageLBChange4 {};
- // Assurance
- class InsureCar {};
- class InsureCar2 {};
- class InsureCar3 {};
- //Sell POPO et medic
- class sellGarage2 {};
- class sellGarage3 {};
- };
- class Scripts
- {
- file = "Scripts";
- class earplugInit {};
- class statusBar {};
- };
- class Market
- {
- file = "core\market";
- class openMarketView;
- class refreshMarketView;
- class marketShortView;
- class marketBuy;
- class marketSell;
- class marketGetBuyPrice;
- class marketGetSellPrice;
- class marketconfiguration;
- class marketReset;
- class marketChange;
- class marketGetRow;
- class marketGetPriceRow;
- class marketSetPriceRow;
- };
- class CopPlaceables
- {
- file = "core\cop\roadblock";
- class placeablesInit {};
- class placeablesMenu {};
- class placeablesRemoveAll {};
- class placeablePlace {};
- class placeableCancel {};
- class placeablesPlaceComplete {};
- class facinit {};
- };
- class CopPlaceablesMEDIC
- {
- file = "core\medical\MedicPlaceables";
- class placeablesInitMEDIC {};
- class placeablesMenuMEDIC {};
- class placeablesRemoveAllMEDIC {};
- class placeablePlaceMEDIC {};
- class placeableCancelMEDIC {};
- class placeablesPlaceCompleteMEDIC {};
- };
- };
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