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Perilous-Peanut

hijinx skip

Aug 20th, 2016
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  1. so twinsanity is a pretty massively broken game and it's very similar to DK64. any% skips almost everything in the game. literally. There are 4 hubs and each hub has 3 main stages, making for 12 total levels in the game all of which are decently big. any% only does 2, which are high-sea hijinx (the last level in the 2nd hub) and ant agony (the final level), all the other levels are skipped with a variety of ways.
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  3. in fact the very first level, Jungle Bungle, was always done until somewhat recently the "last feasible big skip in Twinsanity" was found, fountain skip, which lets you skip jungle bungle, the hub 1 boss and go straight to hub 2, where you would do what is called "mountain skip" to skip Ice Climb and Slip Slide Icecapades and head straight to High Sea Hijinx. Which then unlocks hub 3, and all of hub 3 is skipped again and we head straight to hub 4. Rockslide Rumble and Bandicoot Pursuit are easily skipped, enter final level, beat final boss, done.
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  5. High Sea-Hijinx must be done because at the end of the level there is a chase sequence with Rusty Walrus, which leads to a cutscene that catapults Crash to the boss fight with Dr. Brio and N. Tropy. After the boss you're booted back to the start of the second hub and you follow Cortex up to his lab and you unlock hub 3 and Cortex's airship. The second floor of Cortex's lab, where you unlock hub 3, cannot be accessed at all before hub 2 is completed as the elevator that takes you there isn't present before you finish the boss fight. Hijinx in itself is a pretty long level, however with current tricks there's no way to unlock hub 3 early.
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  7. If there was somehow a way to reach the second floor of Cortex's lab before unlocking the elevator after Hijinx, it would cut out 4 to 5 minutes off the run and make it so the game could be completed by only going to one level the entire game. That's assuming you don't miss a vital trigger necessary for progression or anything
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