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- public string GameName { get; set; }
- public string GameDesc { get; set; }
- public int GamePlayers { get; set; }
- public int GameCounter { get; set; }
- public int GameToken { get; set; }
- public int LobbyId { get; set; }
- public int GameId { get; set; }
- public bool Online { get; set; }
- public void CycleServer()
- {
- GameName = "SKYWARS";
- GameDesc = "SkyWars is where Skyblock meets PvP.";
- foreach (GameClient Client in MercuryEnvironment.GetGame().GetClientManager().clients.Values)
- {
- if (GameId == 0)
- {
- if (LobbyId != 0)
- {
- if (GamePlayers < 8)
- {
- if (Client.GetHabbo().GameData.GameToken == LobbyId)
- {
- Client.SendWhisper("SKYWARS will begin soon, waiting for [" + GamePlayers + "] out of [8] Players.");
- }
- }
- else
- {
- Client.SendWhisper("SKYWARS Enough players are now in the lobby, the game will begin soon.");
- TokenUtility TokenUtility = new TokenUtility();
- GameId = TokenUtility.GetToken();
- GameName = "SKYWARS";
- MapUtility.PrepareMap(GameId, GameName);
- if (Client.GetHabbo().CurrentRoom != null)
- {
- Client.GetMessageHandler().PrepareRoomForUser(Convert.ToUInt32(GameId), "");
- LobbyId = 0;
- }
- }
- }
- }
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