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- /////////////////////////////////////////////////////
- // FOXANIMS //
- //-------------------------------------------------//
- #include <a_samp>
- #include <core>
- #include <float>
- #pragma tabsize 0
- #define GREEN 0x21DD00FF
- #define RED 0xE60000FF
- #define ADMIN_RED 0xFB0000FF
- #define YELLOW 0xFFFF00FF
- #define ORANGE 0xF97804FF
- #define LIGHTRED 0xFF8080FF
- #define LIGHTBLUE 0x00C2ECFF
- #define PURPLE 0xB360FDFF
- #define PLAYER_COLOR 0xFFFFFFFF
- #define BLUE 0x1229FAFF
- #define LIGHTGREEN 0x38FF06FF
- #define DARKPINK 0xE100E1FF
- #define DARKGREEN 0x008040FF
- #define ANNOUNCEMENT 0x6AF7E1FF
- #define COLOR_SYSTEM 0xEFEFF7AA
- #define GREY 0xCECECEFF
- #define PINK 0xD52DFFFF
- #define DARKGREY 0x626262FF
- #define AQUAGREEN 0x03D687FF
- #define NICESKY 0x99FFFFAA
- #define WHITE 0xFFFFFFFF
- #define COLOR_BODY 0xFDE39DAA
- #define COLOR_GREEN 0x33AA33AA
- #define COLOR_WHITE 0xFFFFFFAA
- #define COLOR_RED 0xFF0000AA
- #define COLOR_LIGHTRED 0xFF6347AA
- #define SPECIAL_ACTION_PISSING 68
- //#define DISALLOW_ANIMS_INVEHICLES //Uncomment if you don't want animations inside vehicles
- new gPlayerUsingLoopingAnim[MAX_PLAYERS];
- new gPlayerAnimLibsPreloaded[MAX_PLAYERS];
- new animation[200];
- new Text:txtAnimHelper;
- //-------------------------------------------------
- // ********** INTERNAL FUNCTIONS **********
- strtok(const string[], &index)
- {
- new length = strlen(string);
- while ((index < length) && (string[index] <= ' '))
- {
- index++;
- }
- new offset = index;
- new result[20];
- while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
- {
- result[index - offset] = string[index];
- index++;
- }
- result[index - offset] = EOS;
- return result;
- }
- //------------------------------------------------
- IsKeyJustDown(key, newkeys, oldkeys)
- {
- if((newkeys & key) && !(oldkeys & key)) return 1;
- return 0;
- }
- //-------------------------------------------------
- OnePlayAnim(playerid,animlib[],animname[], Float:Speed, looping, lockx, locky, lockz, lp)
- {
- if (gPlayerUsingLoopingAnim[playerid] == 1) TextDrawHideForPlayer(playerid,txtAnimHelper);
- ApplyAnimation(playerid, animlib, animname, Speed, looping, lockx, locky, lockz, lp);
- animation[playerid]++;
- }
- //-------------------------------------------------
- LoopingAnim(playerid,animlib[],animname[], Float:Speed, looping, lockx, locky, lockz, lp)
- {
- if (gPlayerUsingLoopingAnim[playerid] == 1) TextDrawHideForPlayer(playerid,txtAnimHelper);
- gPlayerUsingLoopingAnim[playerid] = 1;
- ApplyAnimation(playerid, animlib, animname, Speed, looping, lockx, locky, lockz, lp);
- TextDrawShowForPlayer(playerid,txtAnimHelper);
- animation[playerid]++;
- }
- //-------------------------------------------------
- StopLoopingAnim(playerid)
- {
- gPlayerUsingLoopingAnim[playerid] = 0;
- ApplyAnimation(playerid, "CARRY", "crry_prtial", 4.0, 0, 0, 0, 0, 0);
- }
- //-------------------------------------------------
- PreloadAnimLib(playerid, animlib[])
- {
- ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0);
- }
- //-------------------------------------------------
- // ********** CALLBACKS **********
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if(!gPlayerUsingLoopingAnim[playerid]) return;
- //SendClientInt(playerid, RED, "ID: %d", newkeys);
- if(IsKeyJustDown(KEY_HANDBRAKE,newkeys,oldkeys)) {
- StopLoopingAnim(playerid);
- TextDrawHideForPlayer(playerid,txtAnimHelper);
- animation[playerid] = 0;
- }
- }
- //------------------------------------------------
- public OnPlayerDeath(playerid, killerid, reason)
- {
- // if they die whilst performing a looping anim, we should reset the state
- if(gPlayerUsingLoopingAnim[playerid]) {
- gPlayerUsingLoopingAnim[playerid] = 0;
- TextDrawHideForPlayer(playerid,txtAnimHelper);
- }
- return 1;
- }
- //-------------------------------------------------
- public OnPlayerSpawn(playerid)
- {
- if(!gPlayerAnimLibsPreloaded[playerid]) {
- PreloadAnimLib(playerid,"BOMBER");
- PreloadAnimLib(playerid,"RAPPING");
- PreloadAnimLib(playerid,"SHOP");
- PreloadAnimLib(playerid,"BEACH");
- PreloadAnimLib(playerid,"SMOKING");
- PreloadAnimLib(playerid,"FOOD");
- PreloadAnimLib(playerid,"ON_LOOKERS");
- PreloadAnimLib(playerid,"DEALER");
- PreloadAnimLib(playerid,"CRACK");
- PreloadAnimLib(playerid,"CARRY");
- PreloadAnimLib(playerid,"COP_AMBIENT");
- PreloadAnimLib(playerid,"PARK");
- PreloadAnimLib(playerid,"INT_HOUSE");
- PreloadAnimLib(playerid,"FOOD");
- PreloadAnimLib(playerid,"PED");
- gPlayerAnimLibsPreloaded[playerid] = 1;
- }
- return 1;
- }
- //-------------------------------------------------
- public OnPlayerConnect(playerid)
- {
- gPlayerUsingLoopingAnim[playerid] = 0;
- gPlayerAnimLibsPreloaded[playerid] = 0;
- return 1;
- }
- //-------------------------------------------------
- public OnFilterScriptInit()
- {
- // Init our text display
- txtAnimHelper = TextDrawCreate(610.0, 400.0,
- "~b~~k~~PED_LOCK_TARGET~ ~w~to stop the animation");
- TextDrawUseBox(txtAnimHelper, 0);
- TextDrawFont(txtAnimHelper, 2);
- TextDrawSetShadow(txtAnimHelper,0); // no shadow
- TextDrawSetOutline(txtAnimHelper,1); // thickness 1
- TextDrawBackgroundColor(txtAnimHelper,0x000000FF);
- TextDrawColor(txtAnimHelper,0xFFFFFFFF);
- TextDrawAlignment(txtAnimHelper,3); // align right
- }
- public OnFilterScriptExit()
- {
- TextDrawDestroy(txtAnimHelper);
- }
- //-------------------------------------------------
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- new animid;
- new cmd[256];
- new tmp[256];
- new idx;
- new dancestyle;
- cmd = strtok(cmdtext, idx);
- // Àíèìàöèè
- if(!strcmp(cmd, "/animhelp", true))
- {
- SendClientMessage(playerid,COLOR_GREEN," ‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡ ANIMATION ‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡");
- SendClientMessage(playerid,COLOR_LIGHTRED," animation list: /animlist");
- SendClientMessage(playerid,COLOR_LIGHTRED," stopping animations: /stopani");
- SendClientMessage(playerid,COLOR_LIGHTRED," /animlist2 - /animlist3 - /animlist4");
- SendClientMessage(playerid,COLOR_GREEN," ‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡‡");
- return 1;
- }
- if(strcmp(cmd,"/animlist",true)==0)
- {
- SendClientMessage(playerid,0xAFAFAFAA,"[ANIMATIONS:]");
- SendClientMessage(playerid,0xAFAFAFAA,"/handsup /drunk /bomb /getarrestet /laugh /lookout /robman");
- SendClientMessage(playerid,0xAFAFAFAA,"/crossarms /lay /hide /vomit /animeat /wave /taichi");
- SendClientMessage(playerid,0xAFAFAFAA,"/deal /crack /smokem /smokef /groundsit /chat /dans /fucku");
- }
- if(!strcmp(cmd, "/animlist2", true))
- {
- SendClientMessage(playerid,COLOR_BODY,"/animairport, /animattractors, /animbar, /animbaseball, /animbdfire, /animbeach");
- SendClientMessage(playerid,COLOR_BODY,"/animbenchpress, /animbf, /animbiked, /animbikeh, /animbikeleap, /animbikes");
- SendClientMessage(playerid,COLOR_BODY,"/animbikev, /animbikedbz, /animbmx, /animbomber, /animbox, /animbsktball");
- SendClientMessage(playerid,COLOR_BODY,"/animbuddy, /animbus, /animcamera, /animcar, /animcarry, /animcarchat, /animcasino");
- SendClientMessage(playerid,COLOR_BODY,"/animchainsaw, /animchoppa, /animclothes, /animcoach, /animcolt, /animcopambient");
- SendClientMessage(playerid,COLOR_BODY,"/animcopdvbyz, /animcrack, /animcrib, /animdamjump, /animdancing, /animdealer");
- SendClientMessage(playerid,COLOR_BODY,"/animdildo, /animdodge, /animdozer, /animdrivebys, /animfat, /animfightb, /animfightc");
- SendClientMessage(playerid,COLOR_BODY,"/animfightd, /animfighte, /animfinale, /animfinale2, /animflame, /animflowers, /animfood, /animfreeweights");
- SendClientMessage(playerid,COLOR_BODY,"/animgangs, /animghands, /animghetto, /animgog, /animgraffity, /animgraveyard, /animgrenade, /animgym");
- SendClientMessage(playerid,COLOR_BODY,"/animhaircut, /animheist, /animinthouse, /animintoffice, /animintshop, /animjst, /animkart, /animkissing");
- return 1;
- }
- if(!strcmp(cmd, "/animlist3", true))
- {
- SendClientMessage(playerid,COLOR_BODY,"/animknife, /animlapdan, /animlapdan2, /animlapdan3, /animlowrider, /animmdchase");
- SendClientMessage(playerid,COLOR_BODY,"/animmddend, /animmedic, /animmisc, /animmtb, /animmusculcar, /animnevada");
- SendClientMessage(playerid,COLOR_BODY,"/animonlookers, /animotb, /animparachute, /animpark, /animpaulnmac, /animped");
- SendClientMessage(playerid,COLOR_BODY,"/animplayerdvbys, /animplayidles, /animpolice, /animpool, /animpoor, /animpython");
- SendClientMessage(playerid,COLOR_BODY,"/animquad, /animquadbz, /animrapping, /animrifle, /animriot, /animrobbank");
- SendClientMessage(playerid,COLOR_BODY,"/animrocket, /animrustler, /animryder, /animscratching, /animshamal, /animshop");
- SendClientMessage(playerid,COLOR_BODY,"/animshotgun, /animsilenced, /animskate, /animsmoking, /animsniper, /animspraycan");
- SendClientMessage(playerid,COLOR_BODY,"/animstrip, /animsunbathe, /animswat, /animsweet, /animswim, /animsword, /animtank, /animtattoos");
- SendClientMessage(playerid,COLOR_BODY,"/animtec, /animtrain, /animtruck, /animuzi, /animvan, /animvending, /animvortex, /animwayfarer");
- SendClientMessage(playerid,COLOR_BODY,"/animweap, /animwuzi, /animsnm, /animblowjob, /handsup, /dance, /phone");
- return 1;
- }
- if(strcmp(cmd,"/animlist4",true)==0)
- {
- SendClientMessage(playerid, YELLOW, "________________________________________________________________________________________________________________________");
- SendClientMessage(playerid,RED,"-Available Animations:");
- SendClientMessage(playerid,WHITE,"/fall - /fallback - /injured - /akick - /push - /lowbodypush - /handsup - /bomb - /drunk - /getarrested - /laugh - /sup");
- SendClientMessage(playerid,WHITE," /basket - /headbutt - /medic - /spray - /robman - /taichi - /lookout - /kiss - /cellin - /cellout - /crossarms - /lay");
- SendClientMessage(playerid,WHITE,"/deal - /crack - /smoke - /groundsit - /chat - /dance - /fucku - /strip - /hide - /vomit - /eat - /chairsit - /reload");
- SendClientMessage(playerid,WHITE,"/koface - /kostomach - /rollfall - /carjacked1 - /carjacked2 - /rcarjack1 - /rcarjack2 - /lcarjack1 - /lcarjack2 - /bat");
- SendClientMessage(playerid,WHITE,"/lifejump - /exhaust - /leftslap - /carlock - /hoodfrisked - /lightcig - /tapcig - /box - /lay2 - /chant - finger");
- SendClientMessage(playerid,WHITE,"/shouting - /knife - /cop - /elbow - /kneekick - /airkick - /gkick - /gpunch - /fstance - /lowthrow - /highthrow - /aim");
- SendClientMessage(playerid,WHITE,"/pee - /lean - /run");
- SendClientMessage(playerid, YELLOW, "¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯");
- return true;
- }
- if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
- {
- if(!strcmp(cmd, "/animairport", true))
- {
- ApplyAnimation(playerid,"AIRPORT","thrw_barl_thrw",4.1,0,1,1,1,1);
- return 1;
- }
- if(!strcmp(cmd, "/animattractors", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 3)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animat [1-3]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"Attractors","Stepsit_in",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"Attractors","Stepsit_loop",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"Attractors","Stepsit_out",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animbar", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 12)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animbar [1-12]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"BAR","Barcustom_get",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BAR","Barcustom_loop",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BAR","Barcustom_order",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BAR","Barserve_bottle",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"BAR","Barserve_give",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"BAR","Barserve_glass",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"BAR","Barserve_in",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"BAR","Barserve_loop",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"BAR","Barserve_order",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"BAR","dnk_stndF_loop",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"BAR","dnk_stndM_loop",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"BAR","BARman_idle",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animbaseball", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 11)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animbaseball [1-11]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"BASEBALL","Bat_1",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BASEBALL","Bat_2",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BASEBALL","Bat_2",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BASEBALL","Bat_4",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"BASEBALL","Bat_block",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"BASEBALL","Bat_Hit_1",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"BASEBALL","Bat_Hit_2",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"BASEBALL","Bat_Hit_3",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"BASEBALL","Bat_IDLE",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"BASEBALL","Bat_M",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"BASEBALL","BAT_PART",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animbdfire", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 13)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animfire [1-13]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"BD_FIRE","BD_Fire1",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BD_FIRE","BD_Fire2",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BD_FIRE","BD_Fire3",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BD_FIRE","BD_GF_Wave",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"BD_FIRE","BD_Panic_01",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"BD_FIRE","BD_Panic_02",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"BD_FIRE","BD_Panic_03",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"BD_FIRE","BD_Panic_04",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"BD_FIRE","BD_Panic_Loop",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"BD_FIRE","M_smklean_loop",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"BD_FIRE","M_smklean_loop",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"BD_FIRE","Playa_Kiss_03",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"BD_FIRE","wash_up",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animbeach", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 5)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animbeach [1-5]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"BEACH","bather",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BEACH","Lay_Bac_Loop",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BEACH","BD_Fire3",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BEACH","ParkSit_W_loop",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animbenchpress", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 7)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animbp [1-7]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"benchpress","gym_bp_celebrate",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"benchpress","gym_bp_down",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"benchpress","gym_bp_getoff",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"benchpress","gym_bp_geton",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"benchpress","gym_bp_up_A",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"benchpress","gym_bp_up_B",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"benchpress","gym_bp_up_smooth",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animbf", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 4)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animbf [1-4]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"BF_injection","BF_getin_LHS",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BF_injection","BF_getin_RHS",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BF_injection","BF_getout_LHS",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BF_injection","BF_getout_RHS",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animbiked", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 19)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animbiked [1-19]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"BIKED","BIKEd_Back",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BIKED","BIKEd_drivebyFT",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BIKED","BIKEd_drivebyLHS",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BIKED","BIKEd_drivebyRHS",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"BIKED","BIKEd_Fwd",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"BIKED","BIKEd_getoffBACK",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"BIKED","BIKEd_getoffLHS",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"BIKED","BIKEd_getoffRHS",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"BIKED","BIKEd_hit",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"BIKED","BIKEd_jumponL",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"BIKED","BIKEd_jumponR",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"BIKED","BIKEd_kick",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"BIKED","BIKEd_Left",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"BIKED","BIKEd_passenger",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"BIKED","BIKEd_pushes",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"BIKED","BIKEd_Ride",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"BIKED","BIKEd_Right",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"BIKED","BIKEd_shuffle",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"BIKED","BIKEd_Still",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animbikeh", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 18)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animbikeh [1-18]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"BIKEH","BIKEh_Back",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BIKEH","BIKEh_drivebyFT",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BIKEH","BIKEh_drivebyLHS",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BIKEH","BIKEh_drivebyRHS",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"BIKEH","BIKEh_Fwd",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"BIKEH","BIKEh_getoffBACK",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"BIKEH","BIKEh_getoffLHS",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"BIKEH","BIKEh_getoffRHS",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"BIKEH","BIKEh_hit",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"BIKEH","BIKEh_jumponL",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"BIKEH","BIKEh_jumponR",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"BIKEH","BIKEh_kick",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"BIKEH","BIKEh_Left",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"BIKEH","BIKEh_passenger",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"BIKEH","BIKEh_pushes",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"BIKEH","BIKEh_Ride",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"BIKEH","BIKEh_Right",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"BIKEH","BIKEh_Still",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animbikeleap", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 9)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animbikelp [1-9]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"BIKELEAP","bk_blnce_in",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BIKELEAP","bk_blnce_out",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BIKELEAP","bk_jmp",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BIKELEAP","bk_rdy_in",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"BIKELEAP","bk_rdy_out",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"BIKELEAP","struggle_cesar",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"BIKELEAP","struggle_driver",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"BIKELEAP","truck_driver",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"BIKELEAP","truck_getin",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animbikes", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 20)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animbikes [1-20]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"BIKES","BIKEs_Back",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BIKES","BIKEs_drivebyFT",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BIKES","BIKEs_drivebyLHS",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BIKES","BIKEs_drivebyRHS",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"BIKES","BIKEs_Fwd",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"BIKES","BIKEs_getoffBACK",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"BIKES","BIKEs_getoffLHS",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"BIKES","BIKEs_getoffRHS",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"BIKES","BIKEs_hit",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"BIKES","BIKEs_jumponL",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"BIKES","BIKEs_jumponR",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"BIKES","BIKEs_kick",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"BIKES","BIKEs_Left",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"BIKES","BIKEs_passenger",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"BIKES","BIKEs_pushes",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"BIKES","BIKEs_Ride",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"BIKES","BIKEs_Right",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"BIKES","BIKEs_Snatch_L",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"BIKES","BIKEs_Snatch_R",4.1,0,1,1,1,1);
- case 20: ApplyAnimation(playerid,"BIKES","BIKEs_Still",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animbikev", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 18)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animbikev [1-18]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"BIKEV","BIKEv_Back",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BIKEV","BIKEv_drivebyFT",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BIKEV","BIKEv_drivebyLHS",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BIKEV","BIKEv_drivebyRHS",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"BIKEV","BIKEv_Fwd",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"BIKEV","BIKEv_getoffBACK",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"BIKEV","BIKEv_getoffLHS",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"BIKEV","BIKEv_getoffRHS",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"BIKEV","BIKEv_hit",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"BIKEV","BIKEv_jumponL",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"BIKEV","BIKEv_jumponR",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"BIKEV","BIKEv_kick",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"BIKEV","BIKEv_Left",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"BIKEV","BIKEv_passenger",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"BIKEV","BIKEv_pushes",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"BIKEV","BIKEv_Ride",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"BIKEV","BIKEv_Right",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"BIKEV","BIKEv_Still",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animbikedbz", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 4)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animbikedbz [1-4]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"BIKE_DBZ","Pass_Driveby_BWD",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BIKE_DBZ","Pass_Driveby_FWD",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BIKE_DBZ","Pass_Driveby_LHS",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BIKE_DBZ","Pass_Driveby_RHS",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animbmx", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 18)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animbmx [1-18]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"BMX","BMX_back",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BMX","BMX_bunnyhop",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BMX","BMX_drivebyFT",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BMX","BMX_driveby_LHS",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"BMX","BMX_driveby_RHS",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"BMX","BMX_fwd",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"BMX","BMX_getoffBACK",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"BMX","BMX_pushes",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"BMX","BMX_getoffLHS",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"BMX","BMX_getoffRHS",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"BMX","BMX_jumponL",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"BMX","BMX_jumponR",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"BMX","BMX_Left",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"BMX","BMX_pedal",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"BMX","BMX_Ride",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"BMX","BMX_Right",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"BMX","BMX_sprint",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"BMX","BMX_still",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animbomber", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 6)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animbomber [1-6]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"BOMBER","BOM_Plant",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BOMBER","BOM_Plant_2Idle",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BOMBER","BOM_Plant_Crouch_In",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BOMBER","BOM_Plant_Crouch_Out",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"BOMBER","BOM_Plant_In",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"BOMBER","BOM_Plant_Loop",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animbox", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 10)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animbox [1-10]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"BOX","boxhipin",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BOX","boxhipup",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BOX","boxshdwn",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BOX","boxshup",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"BOX","bxhipwlk",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"BOX","bxhwlki",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"BOX","bxshwlk",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"BOX","bxshwlki",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"BOX","bxwlko",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"BOX","catch_box",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animbsktball", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 41)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animbasket [1-41]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"BSKTBALL","BBALL_def_jump_shot",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BSKTBALL","BBALL_def_loop",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BSKTBALL","BBALL_def_stepL",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BSKTBALL","BBALL_def_stepR",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"BSKTBALL","BBALL_Dnk",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"BSKTBALL","BBALL_Dnk_Gli",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"BSKTBALL","BBALL_Dnk_Gli_O",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"BSKTBALL","BBALL_Dnk_Lnch",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"BSKTBALL","BBALL_Dnk_Lnch_O",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"BSKTBALL","BBALL_Dnk_Lnd",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"BSKTBALL","BBALL_Dnk_O",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"BSKTBALL","BBALL_idle",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"BSKTBALL","BBALL_idle2",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"BSKTBALL","BBALL_idle2_O",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"BSKTBALL","BBALL_idleloop",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"BSKTBALL","BBALL_idleloop_O",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"BSKTBALL","BBALL_idle_O",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"BSKTBALL","BBALL_Jump_Cancel",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"BSKTBALL","BBALL_Jump_Cancel_0",4.1,0,1,1,1,1);
- case 20: ApplyAnimation(playerid,"BSKTBALL","BBALL_Jump_End",4.1,0,1,1,1,1);
- case 21: ApplyAnimation(playerid,"BSKTBALL","BBALL_Jump_Shot",4.1,0,1,1,1,1);
- case 22: ApplyAnimation(playerid,"BSKTBALL","BBALL_Jump_Shot_O",4.1,0,1,1,1,1);
- case 23: ApplyAnimation(playerid,"BSKTBALL","BBALL_Net_Dnk_O",4.1,0,1,1,1,1);
- case 24: ApplyAnimation(playerid,"BSKTBALL","BBALL_pickup",4.1,0,1,1,1,1);
- case 25: ApplyAnimation(playerid,"BSKTBALL","BBALL_pickup_O",4.1,0,1,1,1,1);
- case 26: ApplyAnimation(playerid,"BSKTBALL","BBALL_react_miss",4.1,0,1,1,1,1);
- case 27: ApplyAnimation(playerid,"BSKTBALL","BBALL_react_score",4.1,0,1,1,1,1);
- case 28: ApplyAnimation(playerid,"BSKTBALL","BBALL_run",4.1,0,1,1,1,1);
- case 29: ApplyAnimation(playerid,"BSKTBALL","BBALL_run_O",4.1,0,1,1,1,1);
- case 30: ApplyAnimation(playerid,"BSKTBALL","BBALL_SkidStop_L",4.1,0,1,1,1,1);
- case 31: ApplyAnimation(playerid,"BSKTBALL","BBALL_SkidStop_L_O",4.1,0,1,1,1,1);
- case 32: ApplyAnimation(playerid,"BSKTBALL","BBALL_SkidStop_R",4.1,0,1,1,1,1);
- case 33: ApplyAnimation(playerid,"BSKTBALL","BBALL_SkidStop_R_O",4.1,0,1,1,1,1);
- case 34: ApplyAnimation(playerid,"BSKTBALL","BBALL_walk",4.1,0,1,1,1,1);
- case 35: ApplyAnimation(playerid,"BSKTBALL","BBALL_WalkStop_L",4.1,0,1,1,1,1);
- case 36: ApplyAnimation(playerid,"BSKTBALL","BBALL_WalkStop_L_O",4.1,0,1,1,1,1);
- case 37: ApplyAnimation(playerid,"BSKTBALL","BBALL_WalkStop_R",4.1,0,1,1,1,1);
- case 38: ApplyAnimation(playerid,"BSKTBALL","BBALL_WalkStop_R_O",4.1,0,1,1,1,1);
- case 39: ApplyAnimation(playerid,"BSKTBALL","BBALL_walk_O",4.1,0,1,1,1,1);
- case 40: ApplyAnimation(playerid,"BSKTBALL","BBALL_walk_start",4.1,0,1,1,1,1);
- case 41: ApplyAnimation(playerid,"BSKTBALL","BBALL_walk_start_O",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animbuddy", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 5)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animbuddy [1-5]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"BUDDY","buddy_crouchfire",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BUDDY","buddy_crouchreload",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BUDDY","buddy_fire",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BUDDY","buddy_fire_poor",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"BUDDY","buddy_reload",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animbus", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 9)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animbus [1-9]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"BUS","BUS_close",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BUS","BUS_getin_LHS",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BUS","BUS_getin_RHS",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BUS","BUS_getout_LHS",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"BUS","BUS_getout_RHS",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"BUS","BUS_jacked_LHS",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"BUS","BUS_open",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"BUS","BUS_open_RHS",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"BUS","BUS_pullout_LHS",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animcamera", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 14)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animcamera [1-14]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"CAMERA","camcrch_cmon",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"CAMERA","camcrch_idleloop",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"CAMERA","camcrch_stay",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"CAMERA","camcrch_to_camstnd",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"CAMERA","camstnd_cmon",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"CAMERA","camstnd_idleloop",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"CAMERA","camstnd_lkabt",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"CAMERA","camstnd_to_camcrch",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"CAMERA","piccrch_in",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"CAMERA","piccrch_out",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"CAMERA","piccrch_take",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"CAMERA","picstnd_in",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"CAMERA","picstnd_out",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"CAMERA","picstnd_take",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animcar", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 11)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animcar [1-11]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"CAR","Fixn_Car_Loop",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"CAR","Fixn_Car_Out",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"CAR","flag_drop",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"CAR","Sit_relaxed",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"CAR","Tap_hand",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"CAR","Tyd2car_bump",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"CAR","Tyd2car_high",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"CAR","Tyd2car_low",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"CAR","Tyd2car_med",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"CAR","Tyd2car_TurnL",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"CAR","Tyd2car_TurnR",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animcarry", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 7)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animcarry [1-7]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"CARRY","crry_prtial",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"CARRY","liftup",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"CARRY","liftup05",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"CARRY","liftup105",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"CARRY","putdwn",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"CARRY","putdwn05",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"CARRY","putdwn105",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animcarchat", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 21)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animcarchat [1-21]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"CAR_CHAT","carfone_in",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"CAR_CHAT","carfone_loopA",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"CAR_CHAT","carfone_loopA_to_B",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"CAR_CHAT","carfone_loopB",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"CAR_CHAT","carfone_loopB_to_A",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"CAR_CHAT","carfone_out",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc1_BL",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc1_BR",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc1_FL",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc1_FR",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc2_FL",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc3_BR",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc3_FL",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc3_FR",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc4_BL",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc4_BR",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc4_FL",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"CAR_CHAT","CAR_Sc4_FR",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"CAR_CHAT","car_talkm_in",4.1,0,1,1,1,1);
- case 20: ApplyAnimation(playerid,"CAR_CHAT","car_talkm_loop",4.1,0,1,1,1,1);
- case 21: ApplyAnimation(playerid,"CAR_CHAT","car_talkm_out",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animcasino", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 25)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animcasino [1-25]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"CASINO","cards_in",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"CASINO","cards_loop",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"CASINO","cards_lose",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"CASINO","cards_out",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"CASINO","cards_pick_01",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"CASINO","cards_pick_02",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"CASINO","cards_raise",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"CASINO","cards_win",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"CASINO","dealone",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"CASINO","manwinb",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"CASINO","manwind",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"CASINO","Roulette_bet",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"CASINO","Roulette_in",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"CASINO","Roulette_loop",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"CASINO","Roulette_lose",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"CASINO","Roulette_out",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"CASINO","Roulette_win",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"CASINO","Slot_bet_01",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"CASINO","Slot_bet_02",4.1,0,1,1,1,1);
- case 20: ApplyAnimation(playerid,"CASINO","Slot_in",4.1,0,1,1,1,1);
- case 21: ApplyAnimation(playerid,"CASINO","Slot_lose_out",4.1,0,1,1,1,1);
- case 22: ApplyAnimation(playerid,"CASINO","Slot_Plyr",4.1,0,1,1,1,1);
- case 23: ApplyAnimation(playerid,"CASINO","Slot_wait",4.1,0,1,1,1,1);
- case 24: ApplyAnimation(playerid,"CASINO","Slot_win_out",4.1,0,1,1,1,1);
- case 25: ApplyAnimation(playerid,"CASINO","wof",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animchainsaw", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 11)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animsaw [1-11]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"CHAINSAW","CSAW_1",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"CHAINSAW","CSAW_2",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"CHAINSAW","CSAW_3",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"CHAINSAW","CSAW_G",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_1",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_2",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_3",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"CHAINSAW","csaw_part",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"CHAINSAW","IDLE_csaw",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"CHAINSAW","WEAPON_csaw",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"CHAINSAW","WEAPON_csawlo",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animchoppa", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 18)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animchoppa [1-18]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"CHOPPA","CHOPPA_back",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"CHOPPA","CHOPPA_bunnyhop",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"CHOPPA","CHOPPA_drivebyFT",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"CHOPPA","CHOPPA_driveby_LHS",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"CHOPPA","CHOPPA_driveby_RHS",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"CHOPPA","CHOPPA_fwd",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"CHOPPA","CHOPPA_getoffBACK",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"CHOPPA","CHOPPA_getoffLHS",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"CHOPPA","CHOPPA_getoffRHS",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"CHOPPA","CHOPPA_jumponL",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"CHOPPA","CHOPPA_jumponR",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"CHOPPA","CHOPPA_Left",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"CHOPPA","CHOPPA_pedal",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"CHOPPA","CHOPPA_Pushes",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"CHOPPA","CHOPPA_ride",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"CHOPPA","CHOPPA_Right",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"CHOPPA","CHOPPA_sprint",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"CHOPPA","CHOPPA_Still",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animclothes", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 13)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animclothes [1-13]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"CLOTHES","CLO_Buy",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"CLOTHES","CLO_In",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"CLOTHES","CLO_Out",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_Hat",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_In",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_In_O",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_Legs",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_Loop",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_Out",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_Out_O",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_Shoes",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_Torso",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"CLOTHES","CLO_Pose_Watch",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animcoach", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 6)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animcoach [1-6]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"COACH","COACH_inL",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"COACH","COACH_inR",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"COACH","COACH_opnL",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"COACH","COACH_opnR",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"COACH","COACH_outL",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"COACH","COACH_outR",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animcolt", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 7)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animcolt [1-7]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"COLT45","2guns_crouchfire",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"COLT45","colt45_crouchfire",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"COLT45","colt45_crouchreload",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"COLT45","colt45_fire",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"COLT45","colt45_fire_2hands",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"COLT45","colt45_reload",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"COLT45","sawnoff_reload",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animcopambient", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 12)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animcopa [1-12]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"COP_AMBIENT","Copbrowse_in",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"COP_AMBIENT","Copbrowse_loop",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"COP_AMBIENT","Copbrowse_nod",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"COP_AMBIENT","Copbrowse_out",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"COP_AMBIENT","Copbrowse_shake",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"COP_AMBIENT","Coplook_in",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"COP_AMBIENT","Coplook_loop",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"COP_AMBIENT","Coplook_nod",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"COP_AMBIENT","Coplook_out",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"COP_AMBIENT","Coplook_shake",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"COP_AMBIENT","Coplook_think",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"COP_AMBIENT","Coplook_watch",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animcopdvbyz", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 4)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animcopdvb [1-4]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"COP_DVBYZ","COP_Dvby_B",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"COP_DVBYZ","COP_Dvby_FT",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"COP_DVBYZ","COP_Dvby_L",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"COP_DVBYZ","COP_Dvby_R",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animcrack", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 10)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animcrack[1-10]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"CRACK","Bbalbat_Idle_01",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"CRACK","Bbalbat_Idle_02",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"CRACK","crckdeth1",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"CRACK","crckdeth2",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"CRACK","crckdeth3",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"CRACK","crckdeth4",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"CRACK","crckidle1",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"CRACK","crckidle2",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"CRACK","crckidle3",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"CRACK","crckidle4",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animcrib", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 5)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animcrib [1-5]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"CRIB","CRIB_Console_Loop",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"CRIB","CRIB_Use_Switch",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"CRIB","PED_Console_Loop",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"CRIB","PED_Console_Loose",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"CRIB","PED_Console_Win",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animdamjump", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 5)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animdamjump [1-5]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"DAM_JUMP","DAM_Dive_Loop",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"DAM_JUMP","DAM_Land",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"DAM_JUMP","DAM_Launch",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"DAM_JUMP","Jump_Roll",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"DAM_JUMP","SF_JumpWall",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animdancing", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 13)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animdance [1-13]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"DANCING","bd_clap",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"DANCING","bd_clap1",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"DANCING","dance_loop",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"DANCING","DAN_Down_A",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"DANCING","DAN_Left_A",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"DANCING","DAN_Loop_A",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"DANCING","DAN_Right_A",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"DANCING","DAN_Up_A",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"DANCING","dnce_M_a",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"DANCING","dnce_M_b",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"DANCING","dnce_M_c",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"DANCING","dnce_M_d",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"DANCING","dnce_M_e",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animdealer", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 7)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animdealer [1-7]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"DEALER","DEALER_DEAL",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"DEALER","DEALER_IDLE",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"DEALER","DEALER_IDLE_01",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"DEALER","DEALER_IDLE_02",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"DEALER","DEALER_IDLE_03",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"DEALER","DRUGS_BUY",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"DEALER","shop_pay",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animdildo", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 9)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animdildo [1-9]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"DILDO","DILDO_1",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"DILDO","DILDO_2",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"DILDO","DILDO_3",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"DILDO","DILDO_block",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"DILDO","DILDO_G",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"DILDO","DILDO_Hit_1",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"DILDO","DILDO_Hit_2",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"DILDO","DILDO_Hit_3",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"DILDO","DILDO_IDLE",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animdodge", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 4)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animdodge [1-4]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"DODGE","Cover_Dive_01",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"DODGE","Cover_Dive_02",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"DODGE","Crushed",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"DODGE","Crush_Jump",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animdozer", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 10)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animdozer [1-10]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"DOZER","DOZER_Align_LHS",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"DOZER","DOZER_Align_RHS",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"DOZER","DOZER_getin_LHS",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"DOZER","DOZER_getin_RHS",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"DOZER","DOZER_getout_LHS",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"DOZER","DOZER_getout_RHS",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"DOZER","DOZER_Jacked_LHS",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"DOZER","DOZER_Jacked_RHS",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"DOZER","DOZER_pullout_LHS",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"DOZER","DOZER_pullout_RHS",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animdrivebys", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 8)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animdrivebys [1-8]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"DRIVEBYS","Gang_DrivebyLHS",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"DRIVEBYS","Gang_DrivebyLHS_Bwd",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"DRIVEBYS","Gang_DrivebyLHS_Fwd",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"DRIVEBYS","Gang_DrivebyRHS",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"DRIVEBYS","Gang_DrivebyRHS_Bwd",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"DRIVEBYS","Gang_DrivebyRHS_Fwd",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"DRIVEBYS","Gang_DrivebyTop_LHS",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"DRIVEBYS","Gang_DrivebyTop_RHS",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animfat", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 18)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animfat [1-18]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"FAT","FatIdle",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"FAT","FatIdle_armed",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"FAT","FatIdle_Csaw",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"FAT","FatIdle_Rocket",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"FAT","FatRun",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"FAT","FatRun_armed",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"FAT","FatRun_Csaw",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"FAT","FatRun_Rocket",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"FAT","FatSprint",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"FAT","FatWalk",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"FAT","FatWalkstart",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"FAT","FatWalkstart_Csaw",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"FAT","FatWalkSt_armed",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"FAT","FatWalkSt_Rocket",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"FAT","FatWalk_armed",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"FAT","FatWalk_Csaw",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"FAT","FatWalk_Rocket",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"FAT","IDLE_tired",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animfightb", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 10)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animfightb [1-10]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"FIGHT_B","FightB_1",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"FIGHT_B","FightB_2",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"FIGHT_B","FightB_3",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"FIGHT_B","FightB_block",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"FIGHT_B","FightB_G",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"FIGHT_B","FightB_IDLE",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"FIGHT_B","FightB_M",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"FIGHT_B","HitB_1",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"FIGHT_B","HitB_2",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"FIGHT_B","HitB_3",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animfightc", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 12)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animfightc [1-12]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"FIGHT_C","FightC_1",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"FIGHT_C","FightC_2",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"FIGHT_C","FightC_3",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"FIGHT_C","FightC_block",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"FIGHT_C","FightC_blocking",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"FIGHT_C","FightC_G",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"FIGHT_C","FightC_IDLE",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"FIGHT_C","FightC_M",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"FIGHT_C","FightC_Spar",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"FIGHT_C","HitC_1",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"FIGHT_C","HitC_2",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"FIGHT_C","HitC_3",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animfightd", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 10)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animfightd [1-10]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"FIGHT_D","FightD_1",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"FIGHT_D","FightD_2",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"FIGHT_D","FightD_3",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"FIGHT_D","FightD_block",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"FIGHT_D","FightD_G",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"FIGHT_D","FightD_IDLE",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"FIGHT_D","FightD_M",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"FIGHT_D","HitD_1",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"FIGHT_D","HitD_2",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"FIGHT_D","HitD_3",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animfighte", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 4)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animfighte [1-4]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"FIGHT_E","FightKick",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"FIGHT_E","FightKick_B",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"FIGHT_E","Hit_fightkick",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"FIGHT_E","Hit_fightkick_B",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animfinale", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 16)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animfinale [1-16]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"FINALE","FIN_Climb_In",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"FINALE","FIN_Cop1_ClimbOut2",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"FINALE","FIN_Cop1_Loop",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"FINALE","FIN_Cop1_Stomp",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"FINALE","FIN_Hang_L",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"FINALE","FIN_Hang_Loop",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"FINALE","FIN_Hang_R",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"FINALE","FIN_Hang_L",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"FINALE","FIN_Jump_On",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"FINALE","FIN_Land_Car",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"FINALE","FIN_Land_Die",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"FINALE","FIN_LegsUp",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"FINALE","FIN_LegsUp_L",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"FINALE","FIN_LegsUp_Loop",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"FINALE","FIN_LegsUp_R",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"FINALE","FIN_Let_Go",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animfinale2", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 8)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animfinale2 [1-8]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"FINALE2","FIN_Cop1_ClimbOut",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"FINALE2","FIN_Cop1_Fall",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"FINALE2","FIN_Cop1_Loop",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"FINALE2","FIN_Cop1_Shot",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"FINALE2","FIN_Cop1_Swing",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"FINALE2","FIN_Cop2_ClimbOut",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"FINALE2","FIN_Switch_P",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"FINALE2","FIN_Switch_S",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animflame", true))
- {
- ApplyAnimation(playerid,"FLAME","FLAME_fire",4.1,0,1,1,1,1);
- return 1;
- }
- if(!strcmp(cmd, "/animflowers", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 3)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animflowers [1-3]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"Flowers","Flower_attack",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"Flowers","Flower_attack_M",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"Flowers","Flower_Hit",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animfood", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 33)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animfood [1-33]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"FOOD","EAT_Burger",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"FOOD","EAT_Chicken",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"FOOD","EAT_Pizza",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"FOOD","EAT_Vomit_P",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"FOOD","EAT_Vomit_SK",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"FOOD","FF_Dam_Bkw",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"FOOD","FF_Dam_Fwd",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"FOOD","FF_Dam_Left",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"FOOD","FF_Dam_Right",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"FOOD","FF_Die_Bkw",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"FOOD","FF_Die_Fwd",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"FOOD","FF_Die_Left",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"FOOD","FF_Die_Right",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"FOOD","FF_Sit_Eat1",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"FOOD","FF_Sit_Eat2",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"FOOD","FF_Sit_Eat3",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"FOOD","FF_Sit_In",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"FOOD","FF_Sit_In_L",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"FOOD","FF_Sit_In_R",4.1,0,1,1,1,1);
- case 20: ApplyAnimation(playerid,"FOOD","FF_Sit_Look",4.1,0,1,1,1,1);
- case 21: ApplyAnimation(playerid,"FOOD","FF_Sit_Loop",4.1,0,1,1,1,1);
- case 22: ApplyAnimation(playerid,"FOOD","FF_Sit_Out_180",4.1,0,1,1,1,1);
- case 23: ApplyAnimation(playerid,"FOOD","FF_Sit_Out_L_180",4.1,0,1,1,1,1);
- case 24: ApplyAnimation(playerid,"FOOD","FF_Sit_Out_R_180",4.1,0,1,1,1,1);
- case 25: ApplyAnimation(playerid,"FOOD","SHP_Thank",4.1,0,1,1,1,1);
- case 26: ApplyAnimation(playerid,"FOOD","SHP_Tray_In",4.1,0,1,1,1,1);
- case 27: ApplyAnimation(playerid,"FOOD","SHP_Tray_Lift",4.1,0,1,1,1,1);
- case 28: ApplyAnimation(playerid,"FOOD","SHP_Tray_Lift_In",4.1,0,1,1,1,1);
- case 29: ApplyAnimation(playerid,"FOOD","SHP_Tray_Lift_Loop",4.1,0,1,1,1,1);
- case 30: ApplyAnimation(playerid,"FOOD","SHP_Tray_Lift_Out",4.1,0,1,1,1,1);
- case 31: ApplyAnimation(playerid,"FOOD","SHP_Tray_Out",4.1,0,1,1,1,1);
- case 32: ApplyAnimation(playerid,"FOOD","SHP_Tray_Pose",4.1,0,1,1,1,1);
- case 33: ApplyAnimation(playerid,"FOOD","SHP_Tray_Return",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animfreeweights", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 9)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animfw [1-9]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"Freeweights","gym_barbell",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"Freeweights","gym_free_A",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"Freeweights","gym_free_B",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"Freeweights","gym_free_celebrate",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"Freeweights","gym_free_down",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"Freeweights","gym_free_loop",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"Freeweights","gym_free_pickup",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"Freeweights","gym_free_putdown",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"Freeweights","gym_free_up_smooth",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animgangs", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 33)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animgangs [1-33]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"GANGS","DEALER_DEAL",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"GANGS","DEALER_IDLE",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"GANGS","drnkbr_prtl",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"GANGS","drnkbr_prtl_F",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"GANGS","DRUGS_BUY",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"GANGS","hndshkaa",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"GANGS","hndshkba",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"GANGS","hndshkca",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"GANGS","hndshkcb",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"GANGS","hndshkda",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"GANGS","hndshkea",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"GANGS","hndshkfa",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"GANGS","hndshkfa_swt",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"GANGS","Invite_No",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"GANGS","Invite_Yes",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"GANGS","leanIDLE",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"GANGS","leanIN",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"GANGS","leanOUT",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"GANGS","prtial_gngtlkA",4.1,0,1,1,1,1);
- case 20: ApplyAnimation(playerid,"GANGS","prtial_gngtlkB",4.1,0,1,1,1,1);
- case 21: ApplyAnimation(playerid,"GANGS","prtial_gngtlkCt",4.1,0,1,1,1,1);
- case 22: ApplyAnimation(playerid,"GANGS","prtial_gngtlkD",4.1,0,1,1,1,1);
- case 23: ApplyAnimation(playerid,"GANGS","prtial_gngtlkE",4.1,0,1,1,1,1);
- case 24: ApplyAnimation(playerid,"GANGS","prtial_gngtlkF",4.1,0,1,1,1,1);
- case 25: ApplyAnimation(playerid,"GANGS","prtial_gngtlkG",4.1,0,1,1,1,1);
- case 26: ApplyAnimation(playerid,"GANGS","prtial_gngtlkH",4.1,0,1,1,1,1);
- case 27: ApplyAnimation(playerid,"GANGS","prtial_hndshk_01",4.1,0,1,1,1,1);
- case 28: ApplyAnimation(playerid,"GANGS","prtial_hndshk_biz_01",4.1,0,1,1,1,1);
- case 29: ApplyAnimation(playerid,"GANGS","shake_cara",4.1,0,1,1,1,1);
- case 30: ApplyAnimation(playerid,"GANGS","shake_carK",4.1,0,1,1,1,1);
- case 31: ApplyAnimation(playerid,"GANGS","shake_carSH",4.1,0,1,1,1,1);
- case 32: ApplyAnimation(playerid,"GANGS","smkcig_prtl",4.1,0,1,1,1,1);
- case 33: ApplyAnimation(playerid,"GANGS","smkcig_prtl_F",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animghands", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 20)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animghands [1-20]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"GHANDS","gsign1",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"GHANDS","gsign1LH",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"GHANDS","gsign2",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"GHANDS","gsign2LH",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"GHANDS","gsign3",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"GHANDS","gsign3LH",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"GHANDS","gsign4",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"GHANDS","gsign4LH",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"GHANDS","gsign5",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"GHANDS","gsign5LH",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"GHANDS","LHGsign1",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"GHANDS","LHGsign2",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"GHANDS","LHGsign3",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"GHANDS","LHGsign4",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"GHANDS","LHGsign5",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"GHANDS","RHGsign1",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"GHANDS","RHGsign2",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"GHANDS","RHGsign3",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"GHANDS","RHGsign4",4.1,0,1,1,1,1);
- case 20: ApplyAnimation(playerid,"GHANDS","RHGsign5",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animghetto", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 7)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animghettodb [1-7]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"GHETTO_DB","GDB_Car2_PLY",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"GHETTO_DB","GDB_Car2_SMO",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"GHETTO_DB","GDB_Car2_SWE",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"GHETTO_DB","GDB_Car_PLY",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"GHETTO_DB","GDB_Car_RYD",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"GHETTO_DB","GDB_Car_SMO",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"GHETTO_DB","GDB_Car_SWE",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animgog", true))
- {
- ApplyAnimation(playerid,"goggles","goggles_put_on",4.1,0,1,1,1,1);
- return 1;
- }
- if(!strcmp(cmd, "/animgraffity", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 2)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animgraffity [1-2]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"GRAFFITI","graffiti_Chkout",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"GRAFFITI","spraycan_fire",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animgraveyard", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 3)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animgreya [1-3]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"GRAVEYARD","mrnF_loop",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"GRAVEYARD","mrnM_loop",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"GRAVEYARD","prst_loopa",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(strcmp(cmd, "/animgrenade", true) == 0)
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 3)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animgren [1-3]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"GRENADE","WEAPON_start_throw",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"GRENADE","WEAPON_throw",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"GRENADE","WEAPON_throwu",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animgym", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 24)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animgym [1-24]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"GYMNASIUM","GYMshadowbox",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"GYMNASIUM","gym_bike_celebrate",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"GYMNASIUM","gym_bike_fast",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"GYMNASIUM","gym_bike_faster",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"GYMNASIUM","gym_bike_getoff",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"GYMNASIUM","gym_bike_geton",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"GYMNASIUM","gym_bike_pedal",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"GYMNASIUM","gym_bike_slow",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"GYMNASIUM","gym_bike_still",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"GYMNASIUM","gym_jog_falloff",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"GYMNASIUM","gym_shadowbox",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"GYMNASIUM","gym_tread_celebrate",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"GYMNASIUM","gym_tread_falloff",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"GYMNASIUM","gym_tread_getoff",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"GYMNASIUM","gym_tread_geton",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"GYMNASIUM","gym_tread_jog",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"GYMNASIUM","gym_tread_sprint",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"GYMNASIUM","gym_tread_tired",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"GYMNASIUM","gym_tread_walk",4.1,0,1,1,1,1);
- case 20: ApplyAnimation(playerid,"GYMNASIUM","gym_walk_falloff",4.1,0,1,1,1,1);
- case 21: ApplyAnimation(playerid,"GYMNASIUM","Pedals_fast",4.1,0,1,1,1,1);
- case 22: ApplyAnimation(playerid,"GYMNASIUM","Pedals_med",4.1,0,1,1,1,1);
- case 23: ApplyAnimation(playerid,"GYMNASIUM","Pedals_slow",4.1,0,1,1,1,1);
- case 24: ApplyAnimation(playerid,"GYMNASIUM","Pedals_still",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animhaircut", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 13)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animhaircut [1-13]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"HAIRCUTS","BRB_Beard_01",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"HAIRCUTS","BRB_Buy",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"HAIRCUTS","BRB_Cut",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"HAIRCUTS","BRB_Cut_In",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"HAIRCUTS","BRB_Cut_Out",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"HAIRCUTS","BRB_Hair_01",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"HAIRCUTS","BRB_Hair_02",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"HAIRCUTS","BRB_In",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"HAIRCUTS","BRB_Out",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"HAIRCUTS","BRB_Loop",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"HAIRCUTS","BRB_Sit_In",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"HAIRCUTS","BRB_Sit_Loop",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"HAIRCUTS","BRB_Sit_Out",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animheist", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 10)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animheist [1-10]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"HEIST9","CAS_G2_GasKO",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"HEIST9","swt_wllpk_L",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"HEIST9","swt_wllpk_L_back",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"HEIST9","swt_wllpk_R",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"HEIST9","swt_wllpk_R_back",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"HEIST9","swt_wllshoot_in_L",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"HEIST9","swt_wllshoot_in_R",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"HEIST9","swt_wllshoot_out_L",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"HEIST9","swt_wllshoot_out_R",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"HEIST9","Use_SwipeCard",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animinthouse", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 10)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animinthouse [1-10]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"INT_HOUSE","BED_In_L",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"INT_HOUSE","BED_In_R",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"INT_HOUSE","BED_Loop_L",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"INT_HOUSE","BED_Loop_R",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"INT_HOUSE","BED_Out_L",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"INT_HOUSE","BED_Out_R",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"INT_HOUSE","LOU_In",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"INT_HOUSE","LOU_Loop",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"INT_HOUSE","LOU_Out",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"INT_HOUSE","wash_up",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animintoffice", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 10)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animintoffice [1-10]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"INT_OFFICE","FF_Dam_Fwd",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_2Idle_180",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Bored_Loop",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Crash",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Drink",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Idle_Loop",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_In",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Read",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Type_Loop",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"INT_OFFICE","OFF_Sit_Watch",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animintshop", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 8)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animintshop [1-8]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"INT_SHOP","shop_cashier",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"INT_SHOP","shop_in",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"INT_SHOP","shop_lookA",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"INT_SHOP","shop_lookB",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"INT_SHOP","shop_loop",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"INT_SHOP","shop_out",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"INT_SHOP","shop_pay",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"INT_SHOP","shop_shelf",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animjst", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 4)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animjst [1-4]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"JST_BUISNESS","girl_01",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"JST_BUISNESS","girl_02",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"JST_BUISNESS","player_01",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"JST_BUISNESS","smoke_01",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animkart", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 4)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animkart [1-4]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"KART","KART_getin_LHS",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"KART","KART_getin_RHS",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"KART","KART_getout_LHS",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"KART","KART_getout_RHS",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animkissing", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 15)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animkissing [1-15]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"KISSING","BD_GF_Wave",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"KISSING","gfwave2",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"KISSING","GF_CarArgue_01",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"KISSING","GF_CarArgue_02",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"KISSING","GF_CarSpot",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"KISSING","GF_StreetArgue_01",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"KISSING","GF_StreetArgue_02",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"KISSING","gift_get",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"KISSING","gift_give",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"KISSING","Grlfrd_Kiss_01",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"KISSING","Grlfrd_Kiss_02",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"KISSING","Grlfrd_Kiss_03",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"KISSING","Playa_Kiss_01",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"KISSING","Playa_Kiss_02",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"KISSING","Playa_Kiss_03",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animknife", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 16)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animknife [1-16]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"KNIFE","KILL_Knife_Ped_Damage",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"KNIFE","KILL_Knife_Ped_Die",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"KNIFE","KILL_Knife_Player",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"KNIFE","KILL_Partial",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"KNIFE","knife_1",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"KNIFE","knife_2",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"KNIFE","knife_3",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"KNIFE","knife_4",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"KNIFE","knife_block",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"KNIFE","Knife_G",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"KNIFE","knife_hit_1",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"KNIFE","knife_hit_2",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"KNIFE","knife_hit_3",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"KNIFE","knife_IDLE",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"KNIFE","knife_part",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"KNIFE","WEAPON_knifeidle",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animlapdan", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 2)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animlapdan [1-2]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"LAPDAN1","LAPDAN_D",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"LAPDAN1","LAPDAN_P",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animlapdan2", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 2)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animlapdan [1-2]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"LAPDAN2","LAPDAN_D",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"LAPDAN2","LAPDAN_P",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animlapdan3", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 2)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animlapdan [1-2]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"LAPDAN3","LAPDAN_D",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"LAPDAN3","LAPDAN_P",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animlowrider", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 39)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animlowrider [1-39]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"LOWRIDER","F_smklean_loop",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"LOWRIDER","lrgirl_bdbnce",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"LOWRIDER","lrgirl_hair",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"LOWRIDER","lrgirl_hurry",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"LOWRIDER","lrgirl_idleloop",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"LOWRIDER","lrgirl_idle_to_l0",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l0_bnce",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l0_loop",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l0_to_l1",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l12_to_l0",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l1_bnce",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l1_loop",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l1_to_l2",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l2_bnce",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l2_loop",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l2_to_l3",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l345_to_l1",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l3_bnce",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l3_loop",4.1,0,1,1,1,1);
- case 20: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l3_to_l4",4.1,0,1,1,1,1);
- case 21: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l4_bnce",4.1,0,1,1,1,1);
- case 22: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l4_loop",4.1,0,1,1,1,1);
- case 23: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l4_to_l5",4.1,0,1,1,1,1);
- case 24: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l5_bnce",4.1,0,1,1,1,1);
- case 25: ApplyAnimation(playerid,"LOWRIDER","lrgirl_l5_loop",4.1,0,1,1,1,1);
- case 26: ApplyAnimation(playerid,"LOWRIDER","M_smklean_loop",4.1,0,1,1,1,1);
- case 27: ApplyAnimation(playerid,"LOWRIDER","M_smkstnd_loop",4.1,0,1,1,1,1);
- case 28: ApplyAnimation(playerid,"LOWRIDER","prtial_gngtlkB",4.1,0,1,1,1,1);
- case 29: ApplyAnimation(playerid,"LOWRIDER","prtial_gngtlkC",4.1,0,1,1,1,1);
- case 30: ApplyAnimation(playerid,"LOWRIDER","prtial_gngtlkD",4.1,0,1,1,1,1);
- case 31: ApplyAnimation(playerid,"LOWRIDER","prtial_gngtlkE",4.1,0,1,1,1,1);
- case 32: ApplyAnimation(playerid,"LOWRIDER","prtial_gngtlkF",4.1,0,1,1,1,1);
- case 33: ApplyAnimation(playerid,"LOWRIDER","prtial_gngtlkG",4.1,0,1,1,1,1);
- case 34: ApplyAnimation(playerid,"LOWRIDER","prtial_gngtlkH",4.1,0,1,1,1,1);
- case 35: ApplyAnimation(playerid,"LOWRIDER","RAP_A_Loop",4.1,0,1,1,1,1);
- case 36: ApplyAnimation(playerid,"LOWRIDER","RAP_B_Loop",4.1,0,1,1,1,1);
- case 37: ApplyAnimation(playerid,"LOWRIDER","RAP_C_Loop",4.1,0,1,1,1,1);
- case 38: ApplyAnimation(playerid,"LOWRIDER","Sit_relaxed",4.1,0,1,1,1,1);
- case 39: ApplyAnimation(playerid,"LOWRIDER","Tap_hand",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animmdchase", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 25)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animmdchase [1-25]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"MD_CHASE","Carhit_Hangon",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"MD_CHASE","Carhit_Tumble",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"MD_CHASE","donutdrop",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"MD_CHASE","Fen_Choppa_L1",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"MD_CHASE","Fen_Choppa_L2",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"MD_CHASE","Fen_Choppa_L3",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"MD_CHASE","Fen_Choppa_R1",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"MD_CHASE","Fen_Choppa_R2",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"MD_CHASE","Fen_Choppa_R3",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"MD_CHASE","Hangon_Stun_loop",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"MD_CHASE","Hangon_Stun_Turn",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_2_HANG",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Jmp_BL",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Jmp_F",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Lnd_BL",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Lnd_Die_BL",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Lnd_Die_F",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Lnd_F",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Lnd_Roll",4.1,0,1,1,1,1);
- case 20: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Lnd_Roll_F",4.1,0,1,1,1,1);
- case 21: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Punch",4.1,0,1,1,1,1);
- case 22: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Punch_F",4.1,0,1,1,1,1);
- case 23: ApplyAnimation(playerid,"MD_CHASE","MD_BIKE_Shot_F",4.1,0,1,1,1,1);
- case 24: ApplyAnimation(playerid,"MD_CHASE","MD_HANG_Lnd_Roll",4.1,0,1,1,1,1);
- case 25: ApplyAnimation(playerid,"MD_CHASE","MD_HANG_Loop",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animmddend", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 8)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animmddend [1-8]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"MD_END","END_SC1_PLY",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"MD_END","END_SC1_RYD",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"MD_END","END_SC1_SMO",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"MD_END","END_SC1_SWE",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"MD_END","END_SC2_PLY",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"MD_END","END_SC2_RYD",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"MD_END","END_SC2_SMO",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"MD_END","END_SC2_SWE",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animmedic", true))
- {
- ApplyAnimation(playerid,"MEDIC","CPR",4.1,0,1,1,1,1);
- return 1;
- }
- if(!strcmp(cmd, "/animmisc", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 41)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animms [1-41]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"MISC","bitchslap",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"MISC","BMX_celebrate",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"MISC","BMX_comeon",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"MISC","bmx_idleloop_01",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"MISC","bmx_idleloop_02",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"MISC","bmx_talkleft_in",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"MISC","bmx_talkleft_loop",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"MISC","bmx_talkleft_out",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"MISC","bmx_talkright_in",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"MISC","bmx_talkright_loop",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"MISC","bmx_talkright_out",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"MISC","bng_wndw",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"MISC","bng_wndw_02",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"MISC","Case_pickup",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"MISC","door_jet",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"MISC","GRAB_L",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"MISC","GRAB_R",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"MISC","Hiker_Pose",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"MISC","Hiker_Pose_L",4.1,0,1,1,1,1);
- case 20: ApplyAnimation(playerid,"MISC","Idle_Chat_02",4.1,0,1,1,1,1);
- case 21: ApplyAnimation(playerid,"MISC","KAT_Throw_K",4.1,0,1,1,1,1);
- case 22: ApplyAnimation(playerid,"MISC","KAT_Throw_O",4.1,0,1,1,1,1);
- case 23: ApplyAnimation(playerid,"MISC","KAT_Throw_P",4.1,0,1,1,1,1);
- case 24: ApplyAnimation(playerid,"MISC","PASS_Rifle_O",4.1,0,1,1,1,1);
- case 25: ApplyAnimation(playerid,"MISC","PASS_Rifle_Ped",4.1,0,1,1,1,1);
- case 26: ApplyAnimation(playerid,"MISC","PASS_Rifle_Ply",4.1,0,1,1,1,1);
- case 27: ApplyAnimation(playerid,"MISC","pickup_box",4.1,0,1,1,1,1);
- case 28: ApplyAnimation(playerid,"MISC","Plane_door",4.1,0,1,1,1,1);
- case 29: ApplyAnimation(playerid,"MISC","Plane_exit",4.1,0,1,1,1,1);
- case 30: ApplyAnimation(playerid,"MISC","Plane_hijack",4.1,0,1,1,1,1);
- case 31: ApplyAnimation(playerid,"MISC","Plunger_01",4.1,0,1,1,1,1);
- case 32: ApplyAnimation(playerid,"MISC","Plyrlean_loop",4.1,0,1,1,1,1);
- case 33: ApplyAnimation(playerid,"MISC","plyr_shkhead",4.1,0,1,1,1,1);
- case 34: ApplyAnimation(playerid,"MISC","Run_Dive",4.1,0,1,1,1,1);
- case 35: ApplyAnimation(playerid,"MISC","Scratchballs_01",4.1,0,1,1,1,1);
- case 36: ApplyAnimation(playerid,"MISC","SEAT_LR",4.1,0,1,1,1,1);
- case 37: ApplyAnimation(playerid,"MISC","Seat_talk_01",4.1,0,1,1,1,1);
- case 38: ApplyAnimation(playerid,"MISC","Seat_talk_02",4.1,0,1,1,1,1);
- case 39: ApplyAnimation(playerid,"MISC","SEAT_watch",4.1,0,1,1,1,1);
- case 40: ApplyAnimation(playerid,"MISC","smalplane_door",4.1,0,1,1,1,1);
- case 41: ApplyAnimation(playerid,"MISC","smlplane_door",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animmtb", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 18)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animmtb [1-18]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"MTB","MTB_back",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"MTB","MTB_bunnyhop",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"MTB","MTB_drivebyFT",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"MTB","MTB_driveby_LHS",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"MTB","MTB_driveby_RHS",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"MTB","MTB_fwd",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"MTB","MTB_getoffBACK",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"MTB","MTB_pushes",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"MTB","MTB_getoffLHS",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"MTB","MTB_getoffRHS",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"MTB","MTB_jumponL",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"MTB","MTB_jumponR",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"MTB","MTB_Left",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"MTB","MTB_pedal",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"MTB","MTB_Ride",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"MTB","MTB_Right",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"MTB","MTB_sprint",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"MTB","MTB_still",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animmusculcar", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 17)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animmusculcar [1-17]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"MUSCULAR","MscleWalkst_armed",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"MUSCULAR","MscleWalkst_Csaw",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"MUSCULAR","Mscle_rckt_run",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"MUSCULAR","Mscle_rckt_walkst",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"MUSCULAR","Mscle_run_Csaw",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"MUSCULAR","MuscleIdle",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"MUSCULAR","MuscleIdle_armed",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"MUSCULAR","MuscleIdle_Csaw",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"MUSCULAR","MuscleIdle_rocket",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"MUSCULAR","MuscleRun",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"MUSCULAR","MuscleRun_armed",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"MUSCULAR","MuscleSprint",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"MUSCULAR","MuscleWalk",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"MUSCULAR","MuscleWalkstart",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"MUSCULAR","MuscleWalk_armed",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"MUSCULAR","Musclewalk_Csaw",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"MUSCULAR","Musclewalk_rocket",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animnevada", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 2)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animnevada [1-2]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"NEVADA","NEVADA_getin",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"NEVADA","NEVADA_getout",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animonlookers", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 29)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animlookers [1-29]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"ON_LOOKERS","lkaround_in",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"ON_LOOKERS","lkaround_loop",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"ON_LOOKERS","lkaround_out",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"ON_LOOKERS","lkup_in",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"ON_LOOKERS","lkup_loop",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"ON_LOOKERS","lkup_out",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"ON_LOOKERS","lkup_point",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"ON_LOOKERS","panic_cower",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"ON_LOOKERS","panic_hide",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"ON_LOOKERS","panic_in",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"ON_LOOKERS","panic_loop",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"ON_LOOKERS","panic_out",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"ON_LOOKERS","panic_point",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"ON_LOOKERS","panic_shout",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"ON_LOOKERS","Pointup_in",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"ON_LOOKERS","Pointup_loop",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"ON_LOOKERS","Pointup_out",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"ON_LOOKERS","Pointup_shout",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"ON_LOOKERS","point_in",4.1,0,1,1,1,1);
- case 20: ApplyAnimation(playerid,"ON_LOOKERS","point_loop",4.1,0,1,1,1,1);
- case 21: ApplyAnimation(playerid,"ON_LOOKERS","point_out",4.1,0,1,1,1,1);
- case 22: ApplyAnimation(playerid,"ON_LOOKERS","shout_01",4.1,0,1,1,1,1);
- case 23: ApplyAnimation(playerid,"ON_LOOKERS","shout_02",4.1,0,1,1,1,1);
- case 24: ApplyAnimation(playerid,"ON_LOOKERS","shout_in",4.1,0,1,1,1,1);
- case 25: ApplyAnimation(playerid,"ON_LOOKERS","shout_loop",4.1,0,1,1,1,1);
- case 26: ApplyAnimation(playerid,"ON_LOOKERS","shout_out",4.1,0,1,1,1,1);
- case 27: ApplyAnimation(playerid,"ON_LOOKERS","wave_in",4.1,0,1,1,1,1);
- case 28: ApplyAnimation(playerid,"ON_LOOKERS","wave_loop",4.1,0,1,1,1,1);
- case 29: ApplyAnimation(playerid,"ON_LOOKERS","wave_out",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animotb", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 11)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animotb [1-11]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"OTB","betslp_in",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"OTB","betslp_lkabt",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"OTB","betslp_loop",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"OTB","betslp_out",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"OTB","betslp_tnk",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"OTB","wtchrace_cmon",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"OTB","wtchrace_in",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"OTB","wtchrace_loop",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"OTB","wtchrace_lose",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"OTB","wtchrace_out",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"OTB","wtchrace_win",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animparachute", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 22)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animpara [1-22]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"PARACHUTE","FALL_skyDive",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"PARACHUTE","FALL_SkyDive_Accel",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"PARACHUTE","FALL_skyDive_DIE",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"PARACHUTE","FALL_SkyDive_L",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"PARACHUTE","FALL_SkyDive_R",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"PARACHUTE","PARA_decel",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"PARACHUTE","PARA_decel_O",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"PARACHUTE","PARA_float",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"PARACHUTE","PARA_float_O",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"PARACHUTE","PARA_Land",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"PARACHUTE","PARA_Land_O",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"PARACHUTE","PARA_Land_Water",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"PARACHUTE","PARA_Land_Water_O",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"PARACHUTE","PARA_open",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"PARACHUTE","PARA_open_O",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"PARACHUTE","PARA_Rip_Land_O",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"PARACHUTE","PARA_Rip_Loop_O",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"PARACHUTE","PARA_Rip_O",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"PARACHUTE","PARA_steerL",4.1,0,1,1,1,1);
- case 20: ApplyAnimation(playerid,"PARACHUTE","PARA_steerL_O",4.1,0,1,1,1,1);
- case 21: ApplyAnimation(playerid,"PARACHUTE","PARA_steerR",4.1,0,1,1,1,1);
- case 22: ApplyAnimation(playerid,"PARACHUTE","PARA_steerR_O",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animpark", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 3)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animpark [1-3]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"PARK","Tai_Chi_in",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"PARK","Tai_Chi_Loop",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"PARK","Tai_Chi_Out",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animpaulnmac", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 12)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animpaulnmac [1-12]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"PAULNMAC","Piss_in",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"PAULNMAC","Piss_loop",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"PAULNMAC","Piss_out",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"PAULNMAC","PnM_Argue1_A",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"PAULNMAC","PnM_Argue1_B",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"PAULNMAC","PnM_Argue2_A",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"PAULNMAC","PnM_Argue2_B",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"PAULNMAC","PnM_Loop_A",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"PAULNMAC","PnM_Loop_B",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"PAULNMAC","wank_in",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"PAULNMAC","wank_loop",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"PAULNMAC","wank_out",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animped", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 295)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animped [1-295]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"PED","abseil",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"PED","ARRESTgun",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"PED","ATM",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"PED","BIKE_elbowL",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"PED","BIKE_elbowR",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"PED","BIKE_fallR",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"PED","BIKE_fall_off",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"PED","BIKE_pickupL",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"PED","BIKE_pickupR",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"PED","BIKE_pullupL",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"PED","BIKE_pullupR",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"PED","bomber",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"PED","CAR_alignHI_LHS",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"PED","CAR_alignHI_RHS",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"PED","CAR_align_LHS",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"PED","CAR_align_RHS",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"PED","CAR_closedoorL_LHS",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"PED","CAR_closedoorL_RHS",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"PED","CAR_closedoor_LHS",4.1,0,1,1,1,1);
- case 20: ApplyAnimation(playerid,"PED","CAR_closedoor_RHS",4.1,0,1,1,1,1);
- case 21: ApplyAnimation(playerid,"PED","CAR_close_LHS",4.1,0,1,1,1,1);
- case 22: ApplyAnimation(playerid,"PED","CAR_close_RHS",4.1,0,1,1,1,1);
- case 23: ApplyAnimation(playerid,"PED","CAR_crawloutRHS",4.1,0,1,1,1,1);
- case 24: ApplyAnimation(playerid,"PED","CAR_dead_LHS",4.1,0,1,1,1,1);
- case 25: ApplyAnimation(playerid,"PED","CAR_dead_RHS",4.1,0,1,1,1,1);
- case 26: ApplyAnimation(playerid,"PED","CAR_doorlocked_LHS",4.1,0,1,1,1,1);
- case 27: ApplyAnimation(playerid,"PED","CAR_doorlocked_RHS",4.1,0,1,1,1,1);
- case 28: ApplyAnimation(playerid,"PED","CAR_fallout_LHS",4.1,0,1,1,1,1);
- case 29: ApplyAnimation(playerid,"PED","CAR_fallout_RHS",4.1,0,1,1,1,1);
- case 30: ApplyAnimation(playerid,"PED","CAR_getinL_LHS",4.1,0,1,1,1,1);
- case 31: ApplyAnimation(playerid,"PED","CAR_getinL_RHS",4.1,0,1,1,1,1);
- case 32: ApplyAnimation(playerid,"PED","CAR_getin_LHS",4.1,0,1,1,1,1);
- case 33: ApplyAnimation(playerid,"PED","CAR_getin_RHS",4.1,0,1,1,1,1);
- case 34: ApplyAnimation(playerid,"PED","CAR_getoutL_LHS",4.1,0,1,1,1,1);
- case 35: ApplyAnimation(playerid,"PED","CAR_getoutL_RHS",4.1,0,1,1,1,1);
- case 36: ApplyAnimation(playerid,"PED","CAR_getout_LHS",4.1,0,1,1,1,1);
- case 37: ApplyAnimation(playerid,"PED","CAR_getout_RHS",4.1,0,1,1,1,1);
- case 38: ApplyAnimation(playerid,"PED","car_hookertalk",4.1,0,1,1,1,1);
- case 39: ApplyAnimation(playerid,"PED","CAR_jackedLHS",4.1,0,1,1,1,1);
- case 40: ApplyAnimation(playerid,"PED","CAR_jackedRHS",4.1,0,1,1,1,1);
- case 41: ApplyAnimation(playerid,"PED","CAR_jumpin_LHS",4.1,0,1,1,1,1);
- case 42: ApplyAnimation(playerid,"PED","CAR_LB",4.1,0,1,1,1,1);
- case 43: ApplyAnimation(playerid,"PED","CAR_LB_pro",4.1,0,1,1,1,1);
- case 44: ApplyAnimation(playerid,"PED","CAR_LB_weak",4.1,0,1,1,1,1);
- case 45: ApplyAnimation(playerid,"PED","CAR_LjackedLHS",4.1,0,1,1,1,1);
- case 46: ApplyAnimation(playerid,"PED","CAR_LjackedRHS",4.1,0,1,1,1,1);
- case 47: ApplyAnimation(playerid,"PED","CAR_Lshuffle_RHS",4.1,0,1,1,1,1);
- case 48: ApplyAnimation(playerid,"PED","CAR_Lsit",4.1,0,1,1,1,1);
- case 49: ApplyAnimation(playerid,"PED","CAR_open_LHS",4.1,0,1,1,1,1);
- case 50: ApplyAnimation(playerid,"PED","CAR_open_RHS",4.1,0,1,1,1,1);
- case 51: ApplyAnimation(playerid,"PED","CAR_pulloutL_LHS",4.1,0,1,1,1,1);
- case 52: ApplyAnimation(playerid,"PED","CAR_pulloutL_RHS",4.1,0,1,1,1,1);
- case 53: ApplyAnimation(playerid,"PED","CAR_pullout_LHS",4.1,0,1,1,1,1);
- case 54: ApplyAnimation(playerid,"PED","CAR_pullout_RHS",4.1,0,1,1,1,1);
- case 55: ApplyAnimation(playerid,"PED","CAR_Qjacked",4.1,0,1,1,1,1);
- case 56: ApplyAnimation(playerid,"PED","CAR_rolldoor",4.1,0,1,1,1,1);
- case 57: ApplyAnimation(playerid,"PED","CAR_rolldoorLO",4.1,0,1,1,1,1);
- case 58: ApplyAnimation(playerid,"PED","CAR_rollout_LHS",4.1,0,1,1,1,1);
- case 59: ApplyAnimation(playerid,"PED","CAR_rollout_RHS",4.1,0,1,1,1,1);
- case 60: ApplyAnimation(playerid,"PED","CAR_shuffle_RHS",4.1,0,1,1,1,1);
- case 61: ApplyAnimation(playerid,"PED","CAR_sit",4.1,0,1,1,1,1);
- case 62: ApplyAnimation(playerid,"PED","CAR_sitp",4.1,0,1,1,1,1);
- case 63: ApplyAnimation(playerid,"PED","CAR_sitpLO",4.1,0,1,1,1,1);
- case 64: ApplyAnimation(playerid,"PED","CAR_sit_pro",4.1,0,1,1,1,1);
- case 65: ApplyAnimation(playerid,"PED","CAR_sit_weak",4.1,0,1,1,1,1);
- case 66: ApplyAnimation(playerid,"PED","CAR_tune_radio",4.1,0,1,1,1,1);
- case 67: ApplyAnimation(playerid,"PED","CLIMB_idle",4.1,0,1,1,1,1);
- case 68: ApplyAnimation(playerid,"PED","CLIMB_jump",4.1,0,1,1,1,1);
- case 69: ApplyAnimation(playerid,"PED","CLIMB_jump2fall",4.1,0,1,1,1,1);
- case 70: ApplyAnimation(playerid,"PED","CLIMB_jump_B",4.1,0,1,1,1,1);
- case 71: ApplyAnimation(playerid,"PED","CLIMB_Pull",4.1,0,1,1,1,1);
- case 72: ApplyAnimation(playerid,"PED","CLIMB_Stand",4.1,0,1,1,1,1);
- case 73: ApplyAnimation(playerid,"PED","CLIMB_Stand_finish",4.1,0,1,1,1,1);
- case 74: ApplyAnimation(playerid,"PED","cower",4.1,0,1,1,1,1);
- case 75: ApplyAnimation(playerid,"PED","Crouch_Roll_L",4.1,0,1,1,1,1);
- case 76: ApplyAnimation(playerid,"PED","Crouch_Roll_R",4.1,0,1,1,1,1);
- case 77: ApplyAnimation(playerid,"PED","DAM_armL_frmBK",4.1,0,1,1,1,1);
- case 78: ApplyAnimation(playerid,"PED","DAM_armL_frmFT",4.1,0,1,1,1,1);
- case 79: ApplyAnimation(playerid,"PED","DAM_armL_frmLT",4.1,0,1,1,1,1);
- case 80: ApplyAnimation(playerid,"PED","DAM_armR_frmBK",4.1,0,1,1,1,1);
- case 81: ApplyAnimation(playerid,"PED","DAM_armR_frmFT",4.1,0,1,1,1,1);
- case 82: ApplyAnimation(playerid,"PED","DAM_armR_frmRT",4.1,0,1,1,1,1);
- case 83: ApplyAnimation(playerid,"PED","DAM_LegL_frmBK",4.1,0,1,1,1,1);
- case 84: ApplyAnimation(playerid,"PED","DAM_LegL_frmFT",4.1,0,1,1,1,1);
- case 85: ApplyAnimation(playerid,"PED","DAM_LegL_frmLT",4.1,0,1,1,1,1);
- case 86: ApplyAnimation(playerid,"PED","DAM_LegR_frmBK",4.1,0,1,1,1,1);
- case 87: ApplyAnimation(playerid,"PED","DAM_LegR_frmFT",4.1,0,1,1,1,1);
- case 88: ApplyAnimation(playerid,"PED","DAM_LegR_frmRT",4.1,0,1,1,1,1);
- case 89: ApplyAnimation(playerid,"PED","DAM_stomach_frmBK",4.1,0,1,1,1,1);
- case 90: ApplyAnimation(playerid,"PED","DAM_stomach_frmFT",4.1,0,1,1,1,1);
- case 91: ApplyAnimation(playerid,"PED","DAM_stomach_frmLT",4.1,0,1,1,1,1);
- case 92: ApplyAnimation(playerid,"PED","DAM_stomach_frmRT",4.1,0,1,1,1,1);
- case 93: ApplyAnimation(playerid,"PED","DOOR_LHinge_O",4.1,0,1,1,1,1);
- case 94: ApplyAnimation(playerid,"PED","DOOR_RHinge_O",4.1,0,1,1,1,1);
- case 95: ApplyAnimation(playerid,"PED","DrivebyL_L",4.1,0,1,1,1,1);
- case 96: ApplyAnimation(playerid,"PED","DrivebyL_R",4.1,0,1,1,1,1);
- case 97: ApplyAnimation(playerid,"PED","Driveby_L",4.1,0,1,1,1,1);
- case 98: ApplyAnimation(playerid,"PED","Driveby_R",4.1,0,1,1,1,1);
- case 99: ApplyAnimation(playerid,"PED","DRIVE_BOAT",4.1,0,1,1,1,1);
- case 100: ApplyAnimation(playerid,"PED","DRIVE_BOAT_back",4.1,0,1,1,1,1);
- case 101: ApplyAnimation(playerid,"PED","DRIVE_BOAT_L",4.1,0,1,1,1,1);
- case 102: ApplyAnimation(playerid,"PED","DRIVE_BOAT_R",4.1,0,1,1,1,1);
- case 103: ApplyAnimation(playerid,"PED","Drive_L",4.1,0,1,1,1,1);
- case 104: ApplyAnimation(playerid,"PED","Drive_LO_l",4.1,0,1,1,1,1);
- case 105: ApplyAnimation(playerid,"PED","Drive_LO_R",4.1,0,1,1,1,1);
- case 106: ApplyAnimation(playerid,"PED","Drive_L_pro",4.1,0,1,1,1,1);
- case 107: ApplyAnimation(playerid,"PED","Drive_L_pro_slow",4.1,0,1,1,1,1);
- case 108: ApplyAnimation(playerid,"PED","Drive_L_slow",4.1,0,1,1,1,1);
- case 109: ApplyAnimation(playerid,"PED","Drive_L_weak",4.1,0,1,1,1,1);
- case 110: ApplyAnimation(playerid,"PED","Drive_L_weak_slow",4.1,0,1,1,1,1);
- case 111: ApplyAnimation(playerid,"PED","Drive_R",4.1,0,1,1,1,1);
- case 112: ApplyAnimation(playerid,"PED","Drive_R_pro",4.1,0,1,1,1,1);
- case 113: ApplyAnimation(playerid,"PED","Drive_R_pro_slow",4.1,0,1,1,1,1);
- case 114: ApplyAnimation(playerid,"PED","Drive_R_slow",4.1,0,1,1,1,1);
- case 115: ApplyAnimation(playerid,"PED","Drive_R_weak",4.1,0,1,1,1,1);
- case 116: ApplyAnimation(playerid,"PED","Drive_R_weak_slow",4.1,0,1,1,1,1);
- case 117: ApplyAnimation(playerid,"PED","Drive_truck",4.1,0,1,1,1,1);
- case 118: ApplyAnimation(playerid,"PED","DRIVE_truck_back",4.1,0,1,1,1,1);
- case 119: ApplyAnimation(playerid,"PED","DRIVE_truck_L",4.1,0,1,1,1,1);
- case 120: ApplyAnimation(playerid,"PED","DRIVE_truck_R",4.1,0,1,1,1,1);
- case 121: ApplyAnimation(playerid,"PED","Drown",4.1,0,1,1,1,1);
- case 122: ApplyAnimation(playerid,"PED","DUCK_cower",4.1,0,1,1,1,1);
- case 123: ApplyAnimation(playerid,"PED","endchat_01",4.1,0,1,1,1,1);
- case 124: ApplyAnimation(playerid,"PED","endchat_02",4.1,0,1,1,1,1);
- case 125: ApplyAnimation(playerid,"PED","endchat_03",4.1,0,1,1,1,1);
- case 126: ApplyAnimation(playerid,"PED","EV_dive",4.1,0,1,1,1,1);
- case 127: ApplyAnimation(playerid,"PED","EV_step",4.1,0,1,1,1,1);
- case 128: ApplyAnimation(playerid,"PED","facanger",4.1,0,1,1,1,1);
- case 129: ApplyAnimation(playerid,"PED","facanger",4.1,0,1,1,1,1);
- case 130: ApplyAnimation(playerid,"PED","facgum",4.1,0,1,1,1,1);
- case 131: ApplyAnimation(playerid,"PED","facsurp",4.1,0,1,1,1,1);
- case 132: ApplyAnimation(playerid,"PED","facsurpm",4.1,0,1,1,1,1);
- case 133: ApplyAnimation(playerid,"PED","factalk",4.1,0,1,1,1,1);
- case 134: ApplyAnimation(playerid,"PED","facurios",4.1,0,1,1,1,1);
- case 135: ApplyAnimation(playerid,"PED","FALL_back",4.1,0,1,1,1,1);
- case 136: ApplyAnimation(playerid,"PED","FALL_collapse",4.1,0,1,1,1,1);
- case 137: ApplyAnimation(playerid,"PED","FALL_fall",4.1,0,1,1,1,1);
- case 138: ApplyAnimation(playerid,"PED","FALL_front",4.1,0,1,1,1,1);
- case 139: ApplyAnimation(playerid,"PED","FALL_glide",4.1,0,1,1,1,1);
- case 140: ApplyAnimation(playerid,"PED","FALL_land",4.1,0,1,1,1,1);
- case 141: ApplyAnimation(playerid,"PED","FALL_skyDive",4.1,0,1,1,1,1);
- case 142: ApplyAnimation(playerid,"PED","Fight2Idle",4.1,0,1,1,1,1);
- case 143: ApplyAnimation(playerid,"PED","FightA_1",4.1,0,1,1,1,1);
- case 144: ApplyAnimation(playerid,"PED","FightA_2",4.1,0,1,1,1,1);
- case 145: ApplyAnimation(playerid,"PED","FightA_3",4.1,0,1,1,1,1);
- case 146: ApplyAnimation(playerid,"PED","FightA_block",4.1,0,1,1,1,1);
- case 147: ApplyAnimation(playerid,"PED","FightA_G",4.1,0,1,1,1,1);
- case 148: ApplyAnimation(playerid,"PED","FightA_M",4.1,0,1,1,1,1);
- case 149: ApplyAnimation(playerid,"PED","FIGHTIDLE",4.1,0,1,1,1,1);
- case 150: ApplyAnimation(playerid,"PED","FightShB",4.1,0,1,1,1,1);
- case 151: ApplyAnimation(playerid,"PED","FightShF",4.1,0,1,1,1,1);
- case 152: ApplyAnimation(playerid,"PED","FightSh_BWD",4.1,0,1,1,1,1);
- case 153: ApplyAnimation(playerid,"PED","FightSh_FWD",4.1,0,1,1,1,1);
- case 154: ApplyAnimation(playerid,"PED","FightSh_Left",4.1,0,1,1,1,1);
- case 155: ApplyAnimation(playerid,"PED","FightSh_Right",4.1,0,1,1,1,1);
- case 156: ApplyAnimation(playerid,"PED","flee_lkaround_01",4.1,0,1,1,1,1);
- case 157: ApplyAnimation(playerid,"PED","FLOOR_hit",4.1,0,1,1,1,1);
- case 158: ApplyAnimation(playerid,"PED","FLOOR_hit_f",4.1,0,1,1,1,1);
- case 159: ApplyAnimation(playerid,"PED","fucku",4.1,0,1,1,1,1);
- case 160: ApplyAnimation(playerid,"PED","gang_gunstand",4.1,0,1,1,1,1);
- case 161: ApplyAnimation(playerid,"PED","gas_cwr",4.1,0,1,1,1,1);
- case 162: ApplyAnimation(playerid,"PED","getup",4.1,0,1,1,1,1);
- case 163: ApplyAnimation(playerid,"PED","getup_front",4.1,0,1,1,1,1);
- case 164: ApplyAnimation(playerid,"PED","gum_eat",4.1,0,1,1,1,1);
- case 165: ApplyAnimation(playerid,"PED","GunCrouchBwd",4.1,0,1,1,1,1);
- case 166: ApplyAnimation(playerid,"PED","GunCrouchFwd",4.1,0,1,1,1,1);
- case 167: ApplyAnimation(playerid,"PED","GunMove_BWD",4.1,0,1,1,1,1);
- case 168: ApplyAnimation(playerid,"PED","GunMove_FWD",4.1,0,1,1,1,1);
- case 169: ApplyAnimation(playerid,"PED","GunMove_L",4.1,0,1,1,1,1);
- case 170: ApplyAnimation(playerid,"PED","GunMove_R",4.1,0,1,1,1,1);
- case 171: ApplyAnimation(playerid,"PED","Gun_2_IDLE",4.1,0,1,1,1,1);
- case 172: ApplyAnimation(playerid,"PED","GUN_BUTT",4.1,0,1,1,1,1);
- case 173: ApplyAnimation(playerid,"PED","GUN_BUTT_crouch",4.1,0,1,1,1,1);
- case 174: ApplyAnimation(playerid,"PED","Gun_stand",4.1,0,1,1,1,1);
- case 175: ApplyAnimation(playerid,"PED","handscower",4.1,0,1,1,1,1);
- case 176: ApplyAnimation(playerid,"PED","handsup",4.1,0,1,1,1,1);
- case 177: ApplyAnimation(playerid,"PED","HitA_1",4.1,0,1,1,1,1);
- case 178: ApplyAnimation(playerid,"PED","HitA_2",4.1,0,1,1,1,1);
- case 179: ApplyAnimation(playerid,"PED","HitA_3",4.1,0,1,1,1,1);
- case 180: ApplyAnimation(playerid,"PED","HIT_back",4.1,0,1,1,1,1);
- case 181: ApplyAnimation(playerid,"PED","HIT_behind",4.1,0,1,1,1,1);
- case 182: ApplyAnimation(playerid,"PED","HIT_front",4.1,0,1,1,1,1);
- case 183: ApplyAnimation(playerid,"PED","HIT_GUN_BUTT",4.1,0,1,1,1,1);
- case 184: ApplyAnimation(playerid,"PED","HIT_L",4.1,0,1,1,1,1);
- case 185: ApplyAnimation(playerid,"PED","HIT_R",4.1,0,1,1,1,1);
- case 186: ApplyAnimation(playerid,"PED","HIT_walk",4.1,0,1,1,1,1);
- case 187: ApplyAnimation(playerid,"PED","HIT_wall",4.1,0,1,1,1,1);
- case 188: ApplyAnimation(playerid,"PED","Idlestance_fat",4.1,0,1,1,1,1);
- case 189: ApplyAnimation(playerid,"PED","idlestance_old",4.1,0,1,1,1,1);
- case 190: ApplyAnimation(playerid,"PED","IDLE_armed",4.1,0,1,1,1,1);
- case 191: ApplyAnimation(playerid,"PED","IDLE_chat",4.1,0,1,1,1,1);
- case 192: ApplyAnimation(playerid,"PED","IDLE_csaw",4.1,0,1,1,1,1);
- case 193: ApplyAnimation(playerid,"PED","Idle_Gang1",4.1,0,1,1,1,1);
- case 194: ApplyAnimation(playerid,"PED","IDLE_HBHB",4.1,0,1,1,1,1);
- case 195: ApplyAnimation(playerid,"PED","IDLE_ROCKET",4.1,0,1,1,1,1);
- case 196: ApplyAnimation(playerid,"PED","IDLE_stance",4.1,0,1,1,1,1);
- case 197: ApplyAnimation(playerid,"PED","IDLE_taxi",4.1,0,1,1,1,1);
- case 198: ApplyAnimation(playerid,"PED","IDLE_tired",4.1,0,1,1,1,1);
- case 199: ApplyAnimation(playerid,"PED","Jetpack_Idle",4.1,0,1,1,1,1);
- case 200: ApplyAnimation(playerid,"PED","JOG_femaleA",4.1,0,1,1,1,1);
- case 201: ApplyAnimation(playerid,"PED","JOG_maleA",4.1,0,1,1,1,1);
- case 202: ApplyAnimation(playerid,"PED","JUMP_glide",4.1,0,1,1,1,1);
- case 203: ApplyAnimation(playerid,"PED","JUMP_land",4.1,0,1,1,1,1);
- case 204: ApplyAnimation(playerid,"PED","JUMP_launch",4.1,0,1,1,1,1);
- case 205: ApplyAnimation(playerid,"PED","JUMP_launch_R",4.1,0,1,1,1,1);
- case 206: ApplyAnimation(playerid,"PED","KART_drive",4.1,0,1,1,1,1);
- case 207: ApplyAnimation(playerid,"PED","KART_L",4.1,0,1,1,1,1);
- case 208: ApplyAnimation(playerid,"PED","KART_LB",4.1,0,1,1,1,1);
- case 209: ApplyAnimation(playerid,"PED","KART_R",4.1,0,1,1,1,1);
- case 210: ApplyAnimation(playerid,"PED","KD_left",4.1,0,1,1,1,1);
- case 211: ApplyAnimation(playerid,"PED","KD_right",4.1,0,1,1,1,1);
- case 212: ApplyAnimation(playerid,"PED","KO_shot_face",4.1,0,1,1,1,1);
- case 213: ApplyAnimation(playerid,"PED","KO_shot_front",4.1,0,1,1,1,1);
- case 214: ApplyAnimation(playerid,"PED","KO_shot_stom",4.1,0,1,1,1,1);
- case 215: ApplyAnimation(playerid,"PED","KO_skid_back",4.1,0,1,1,1,1);
- case 216: ApplyAnimation(playerid,"PED","KO_skid_front",4.1,0,1,1,1,1);
- case 217: ApplyAnimation(playerid,"PED","KO_spin_L",4.1,0,1,1,1,1);
- case 218: ApplyAnimation(playerid,"PED","KO_spin_R",4.1,0,1,1,1,1);
- case 219: ApplyAnimation(playerid,"PED","pass_Smoke_in_car",4.1,0,1,1,1,1);
- case 220: ApplyAnimation(playerid,"PED","phone_in",4.1,0,1,1,1,1);
- case 221: ApplyAnimation(playerid,"PED","phone_out",4.1,0,1,1,1,1);
- case 222: ApplyAnimation(playerid,"PED","phone_talk",4.1,0,1,1,1,1);
- case 223: ApplyAnimation(playerid,"PED","Player_Sneak",4.1,0,1,1,1,1);
- case 224: ApplyAnimation(playerid,"PED","Player_Sneak_walkstart",4.1,0,1,1,1,1);
- case 225: ApplyAnimation(playerid,"PED","roadcross",4.1,0,1,1,1,1);
- case 226: ApplyAnimation(playerid,"PED","roadcross_female",4.1,0,1,1,1,1);
- case 227: ApplyAnimation(playerid,"PED","roadcross_gang",4.1,0,1,1,1,1);
- case 228: ApplyAnimation(playerid,"PED","roadcross_old",4.1,0,1,1,1,1);
- case 229: ApplyAnimation(playerid,"PED","run_1armed",4.1,0,1,1,1,1);
- case 230: ApplyAnimation(playerid,"PED","run_armed",4.1,0,1,1,1,1);
- case 231: ApplyAnimation(playerid,"PED","run_civi",4.1,0,1,1,1,1);
- case 232: ApplyAnimation(playerid,"PED","run_csaw",4.1,0,1,1,1,1);
- case 233: ApplyAnimation(playerid,"PED","run_fat",4.1,0,1,1,1,1);
- case 234: ApplyAnimation(playerid,"PED","run_fatold",4.1,0,1,1,1,1);
- case 235: ApplyAnimation(playerid,"PED","run_gang1",4.1,0,1,1,1,1);
- case 236: ApplyAnimation(playerid,"PED","run_left",4.1,0,1,1,1,1);
- case 237: ApplyAnimation(playerid,"PED","run_old",4.1,0,1,1,1,1);
- case 238: ApplyAnimation(playerid,"PED","run_player",4.1,0,1,1,1,1);
- case 239: ApplyAnimation(playerid,"PED","run_right",4.1,0,1,1,1,1);
- case 240: ApplyAnimation(playerid,"PED","run_rocket",4.1,0,1,1,1,1);
- case 241: ApplyAnimation(playerid,"PED","Run_stop",4.1,0,1,1,1,1);
- case 242: ApplyAnimation(playerid,"PED","Run_stopR",4.1,0,1,1,1,1);
- case 243: ApplyAnimation(playerid,"PED","Run_Wuzi",4.1,0,1,1,1,1);
- case 244: ApplyAnimation(playerid,"PED","SEAT_down",4.1,0,1,1,1,1);
- case 245: ApplyAnimation(playerid,"PED","SEAT_idle",4.1,0,1,1,1,1);
- case 246: ApplyAnimation(playerid,"PED","SEAT_up",4.1,0,1,1,1,1);
- case 247: ApplyAnimation(playerid,"PED","SHOT_leftP",4.1,0,1,1,1,1);
- case 248: ApplyAnimation(playerid,"PED","SHOT_partial",4.1,0,1,1,1,1);
- case 249: ApplyAnimation(playerid,"PED","SHOT_partial_B",4.1,0,1,1,1,1);
- case 250: ApplyAnimation(playerid,"PED","SHOT_rightP",4.1,0,1,1,1,1);
- case 251: ApplyAnimation(playerid,"PED","Shove_Partial",4.1,0,1,1,1,1);
- case 252: ApplyAnimation(playerid,"PED","Smoke_in_car",4.1,0,1,1,1,1);
- case 253: ApplyAnimation(playerid,"PED","sprint_civi",4.1,0,1,1,1,1);
- case 254: ApplyAnimation(playerid,"PED","sprint_panic",4.1,0,1,1,1,1);
- case 255: ApplyAnimation(playerid,"PED","Sprint_Wuzi",4.1,0,1,1,1,1);
- case 256: ApplyAnimation(playerid,"PED","swat_run",4.1,0,1,1,1,1);
- case 257: ApplyAnimation(playerid,"PED","Swim_Tread",4.1,0,1,1,1,1);
- case 258: ApplyAnimation(playerid,"PED","Tap_hand",4.1,0,1,1,1,1);
- case 259: ApplyAnimation(playerid,"PED","Tap_handP",4.1,0,1,1,1,1);
- case 260: ApplyAnimation(playerid,"PED","turn_180",4.1,0,1,1,1,1);
- case 261: ApplyAnimation(playerid,"PED","Turn_L",4.1,0,1,1,1,1);
- case 262: ApplyAnimation(playerid,"PED","Turn_R",4.1,0,1,1,1,1);
- case 263: ApplyAnimation(playerid,"PED","WALK_armed",4.1,0,1,1,1,1);
- case 264: ApplyAnimation(playerid,"PED","WALK_civi",4.1,0,1,1,1,1);
- case 265: ApplyAnimation(playerid,"PED","WALK_csaw",4.1,0,1,1,1,1);
- case 266: ApplyAnimation(playerid,"PED","Walk_DoorPartial",4.1,0,1,1,1,1);
- case 267: ApplyAnimation(playerid,"PED","WALK_drunk",4.1,0,1,1,1,1);
- case 268: ApplyAnimation(playerid,"PED","WALK_fat",4.1,0,1,1,1,1);
- case 269: ApplyAnimation(playerid,"PED","WALK_fatold",4.1,0,1,1,1,1);
- case 270: ApplyAnimation(playerid,"PED","WALK_gang1",4.1,0,1,1,1,1);
- case 271: ApplyAnimation(playerid,"PED","WALK_gang2",4.1,0,1,1,1,1);
- case 272: ApplyAnimation(playerid,"PED","WALK_old",4.1,0,1,1,1,1);
- case 273: ApplyAnimation(playerid,"PED","WALK_player",4.1,0,1,1,1,1);
- case 274: ApplyAnimation(playerid,"PED","WALK_rocket",4.1,0,1,1,1,1);
- case 275: ApplyAnimation(playerid,"PED","WALK_shuffle",4.1,0,1,1,1,1);
- case 276: ApplyAnimation(playerid,"PED","WALK_start",4.1,0,1,1,1,1);
- case 277: ApplyAnimation(playerid,"PED","WALK_start_armed",4.1,0,1,1,1,1);
- case 278: ApplyAnimation(playerid,"PED","WALK_start_csaw",4.1,0,1,1,1,1);
- case 279: ApplyAnimation(playerid,"PED","WALK_start_rocket",4.1,0,1,1,1,1);
- case 280: ApplyAnimation(playerid,"PED","Walk_Wuzi",4.1,0,1,1,1,1);
- case 281: ApplyAnimation(playerid,"PED","WEAPON_crouch",4.1,0,1,1,1,1);
- case 282: ApplyAnimation(playerid,"PED","woman_idlestance",4.1,0,1,1,1,1);
- case 283: ApplyAnimation(playerid,"PED","woman_run",4.1,0,1,1,1,1);
- case 284: ApplyAnimation(playerid,"PED","WOMAN_runbusy",4.1,0,1,1,1,1);
- case 285: ApplyAnimation(playerid,"PED","WOMAN_runfatold",4.1,0,1,1,1,1);
- case 286: ApplyAnimation(playerid,"PED","woman_runpanic",4.1,0,1,1,1,1);
- case 287: ApplyAnimation(playerid,"PED","WOMAN_runsexy",4.1,0,1,1,1,1);
- case 288: ApplyAnimation(playerid,"PED","WOMAN_walkbusy",4.1,0,1,1,1,1);
- case 289: ApplyAnimation(playerid,"PED","WOMAN_walkfatold",4.1,0,1,1,1,1);
- case 290: ApplyAnimation(playerid,"PED","WOMAN_walknorm",4.1,0,1,1,1,1);
- case 291: ApplyAnimation(playerid,"PED","WOMAN_walkold",4.1,0,1,1,1,1);
- case 292: ApplyAnimation(playerid,"PED","WOMAN_walkpro",4.1,0,1,1,1,1);
- case 293: ApplyAnimation(playerid,"PED","WOMAN_walksexy",4.1,0,1,1,1,1);
- case 294: ApplyAnimation(playerid,"PED","WOMAN_walkshop",4.1,0,1,1,1,1);
- case 295: ApplyAnimation(playerid,"PED","XPRESSscratch",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animplayerdvbys", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 4)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animplayerdvbys [1-4]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"PLAYER_DVBYS","Plyr_DrivebyBwd",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"PLAYER_DVBYS","Plyr_DrivebyFwd",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"PLAYER_DVBYS","Plyr_DrivebyLHS",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"PLAYER_DVBYS","Plyr_DrivebyRHS",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animplayidles", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 5)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animplayidles [1-5]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"PLAYIDLES","shift",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"PLAYIDLES","shldr",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"PLAYIDLES","stretch",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"PLAYIDLES","strleg",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"PLAYIDLES","time",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animpolice", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 10)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animpolice [1-10]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"POLICE","CopTraf_Away",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"POLICE","CopTraf_Come",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"POLICE","CopTraf_Left",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"POLICE","CopTraf_Stop",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"POLICE","COP_getoutcar_LHS",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"POLICE","Cop_move_FWD",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"POLICE","crm_drgbst_01",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"POLICE","Door_Kick",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"POLICE","plc_drgbst_01",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"POLICE","plc_drgbst_02",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animpool", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 21)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animpool [1-21]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"POOL","POOL_ChalkCue",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"POOL","POOL_Idle_Stance",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"POOL","POOL_Long_Shot",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"POOL","POOL_Long_Shot_O",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"POOL","POOL_Long_Start",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"POOL","POOL_Long_Start_O",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"POOL","POOL_Med_Shot",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"POOL","POOL_Med_Shot_O",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"POOL","POOL_Med_Start",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"POOL","POOL_Med_Start_O",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"POOL","POOL_Place_White",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"POOL","POOL_Short_Shot",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"POOL","POOL_Short_Shot_O",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"POOL","POOL_Short_Start",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"POOL","POOL_Short_Start_O",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"POOL","POOL_Walk",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"POOL","POOL_Walk_Start",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"POOL","POOL_XLong_Shot",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"POOL","POOL_XLong_Shot_O",4.1,0,1,1,1,1);
- case 20: ApplyAnimation(playerid,"POOL","POOL_XLong_Start",4.1,0,1,1,1,1);
- case 21: ApplyAnimation(playerid,"POOL","POOL_XLong_Start_O",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animpoor", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 2)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animpoor [1-2]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"POOR","WINWASH_Start",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"POOR","WINWASH_Wash2Beg",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animpython", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 5)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animpython [1-5]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"PYTHON","python_crouchfire",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"PYTHON","python_crouchreload",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"PYTHON","python_fire",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"PYTHON","python_fire_poor",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"PYTHON","python_reload",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animquad", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 17)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animquad [1-17]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"QUAD","QUAD_back",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"QUAD","QUAD_driveby_FT",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"QUAD","QUAD_driveby_LHS",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"QUAD","QUAD_driveby_RHS",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"QUAD","QUAD_FWD",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"QUAD","QUAD_getoff_B",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"QUAD","QUAD_getoff_LHS",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"QUAD","QUAD_getoff_RHS",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"QUAD","QUAD_geton_LHS",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"QUAD","QUAD_geton_RHS",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"QUAD","QUAD_hit",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"QUAD","QUAD_kick",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"QUAD","QUAD_Left",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"QUAD","QUAD_passenger",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"QUAD","QUAD_reverse",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"QUAD","QUAD_ride",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"QUAD","QUAD_Right",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animquadbz", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 4)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animquadbz [1-4]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"QUAD_DBZ","Pass_Driveby_BWD",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"QUAD_DBZ","Pass_Driveby_FWD",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"QUAD_DBZ","Pass_Driveby_LHS",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"QUAD_DBZ","Pass_Driveby_RHS",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animrapping", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 8)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animrapping [1-8]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"RAPPING","Laugh_01",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"RAPPING","RAP_A_IN",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"RAPPING","RAP_A_Loop",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"RAPPING","RAP_A_OUT",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"RAPPING","RAP_B_IN",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"RAPPING","RAP_B_Loop",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"RAPPING","RAP_B_OUT",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"RAPPING","RAP_C_Loop",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animrifle", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 5)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animrifle [1-5]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"RIFLE","RIFLE_crouchfire",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"RIFLE","RIFLE_crouchload",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"RIFLE","RIFLE_fire",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"RIFLE","RIFLE_fire_poor",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"RIFLE","RIFLE_load",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animriot", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 7)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animriot [1-7]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"RIOT","RIOT_ANGRY",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"RIOT","RIOT_ANGRY_B",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"RIOT","RIOT_challenge",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"RIOT","RIOT_CHANT",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"RIOT","RIOT_FUKU",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"RIOT","RIOT_PUNCHES",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"RIOT","RIOT_shout",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animrobbank", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 5)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animrobbank [1-5]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"ROB_BANK","CAT_Safe_End",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"ROB_BANK","CAT_Safe_Open",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"ROB_BANK","CAT_Safe_Open_O",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"ROB_BANK","CAT_Safe_Rob",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"ROB_BANK","SHP_HandsUp_Scr",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animrocket", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 5)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animrocket [1-5]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"ROCKET","idle_rocket",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"ROCKET","RocketFire",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"ROCKET","run_rocket",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"ROCKET","walk_rocket",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"ROCKET","WALK_start_rocket",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animrustler", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 5)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animrustler [1-5]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"RUSTLER","Plane_align_LHS",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"RUSTLER","Plane_close",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"RUSTLER","Plane_getin",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"RUSTLER","Plane_getout",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"RUSTLER","Plane_open",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animryder", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 16)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animryder [1-16]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"RYDER","RYD_Beckon_01",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"RYDER","RYD_Beckon_02",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"RYDER","RYD_Beckon_03",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"RYDER","RYD_Die_PT1",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"RYDER","RYD_Die_PT2",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"RYDER","Van_Crate_L",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"RYDER","Van_Crate_R",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"RYDER","Van_Fall_L",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"RYDER","Van_Fall_R",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"RYDER","Van_Lean_L",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"RYDER","Van_Lean_R",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"RYDER","VAN_PickUp_E",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"RYDER","VAN_PickUp_S",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"RYDER","Van_Stand",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"RYDER","Van_Stand_Crate",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"RYDER","Van_Throw",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animscratching", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 12)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animscratching [1-12]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"SCRATCHING","scdldlp",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"SCRATCHING","scdlulp",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"SCRATCHING","scdrdlp",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"SCRATCHING","scdrulp",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"SCRATCHING","sclng_l",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"SCRATCHING","sclng_r",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"SCRATCHING","scmid_l",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"SCRATCHING","scmid_r",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"SCRATCHING","scshrtl",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"SCRATCHING","scshrtr",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"SCRATCHING","sc_ltor",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"SCRATCHING","sc_rtol",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animshamal", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 4)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animshamal [1-4]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"SHAMAL","SHAMAL_align",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"SHAMAL","SHAMAL_getin_LHS",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"SHAMAL","SHAMAL_getout_LHS",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"SHAMAL","SHAMAL_open",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animshop", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 25)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animshop [1-25]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"SHOP","ROB_2Idle",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"SHOP","ROB_Loop",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"SHOP","ROB_Loop_Threat",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"SHOP","ROB_Shifty",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"SHOP","ROB_StickUp_In",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"SHOP","SHP_Duck",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"SHOP","SHP_Duck_Aim",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"SHOP","SHP_Duck_Fire",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"SHOP","SHP_Gun_Aim",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"SHOP","SHP_Gun_Duck",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"SHOP","SHP_Gun_Fire",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"SHOP","SHP_Gun_Grab",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"SHOP","SHP_Gun_Threat",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"SHOP","SHP_HandsUp_Scr",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"SHOP","SHP_Jump_Glide",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"SHOP","SHP_Jump_Land",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"SHOP","SHP_Jump_Launch",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"SHOP","SHP_Rob_GiveCash",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"SHOP","SHP_Rob_HandsUp",4.1,0,1,1,1,1);
- case 20: ApplyAnimation(playerid,"SHOP","SHP_Rob_React",4.1,0,1,1,1,1);
- case 21: ApplyAnimation(playerid,"SHOP","SHP_Serve_End",4.1,0,1,1,1,1);
- case 22: ApplyAnimation(playerid,"SHOP","SHP_Serve_Idle",4.1,0,1,1,1,1);
- case 23: ApplyAnimation(playerid,"SHOP","SHP_Serve_Loop",4.1,0,1,1,1,1);
- case 24: ApplyAnimation(playerid,"SHOP","SHP_Serve_Start",4.1,0,1,1,1,1);
- case 25: ApplyAnimation(playerid,"SHOP","Smoke_RYD",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animshotgun", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 3)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animshotgun [1-3]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"SHOTGUN","shotgun_crouchfire",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"SHOTGUN","shotgun_fire",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"SHOTGUN","shotgun_fire_poor",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animsilenced", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 4)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animsilenced [1-4]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"SILENCED","CrouchReload",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"SILENCED","SilenceCrouchfire",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"SILENCED","Silence_fire",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"SILENCED","Silence_reload",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animskate", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 3)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animskate [1-3]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"SKATE","skate_idle",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"SKATE","skate_run",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"SKATE","skate_sprint",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animsmoking", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 8)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animsmoking [1-8]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"SMOKING","F_smklean_loop",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"SMOKING","M_smklean_loop",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"SMOKING","M_smkstnd_loop",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"SMOKING","M_smk_drag",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"SMOKING","M_smk_in",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"SMOKING","M_smk_loop",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"SMOKING","M_smk_out",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"SMOKING","M_smk_tap",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animsniper", true))
- {
- ApplyAnimation(playerid,"SNIPER","WEAPON_sniper",4.1,0,1,1,1,1);
- return 1;
- }
- if(!strcmp(cmd, "/animspraycan", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 2)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animspraycan [1-2]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"SPRAYCAN","spraycan_fire",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"SPRAYCAN","spraycan_full",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animstrip", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 20)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animstrip [1-20]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"STRIP","PLY_CASH",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"STRIP","PUN_CASH",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"STRIP","PUN_HOLLER",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"STRIP","PUN_LOOP",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"STRIP","strip_A",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"STRIP","strip_B",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"STRIP","strip_C",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"STRIP","strip_D",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"STRIP","strip_E",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"STRIP","strip_F",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"STRIP","strip_G",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"STRIP","STR_A2B",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"STRIP","STR_B2A",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"STRIP","STR_B2C",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"STRIP","STR_C1",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"STRIP","STR_C2",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"STRIP","STR_C2B",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"STRIP","STR_Loop_A",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"STRIP","STR_Loop_B",4.1,0,1,1,1,1);
- case 20: ApplyAnimation(playerid,"STRIP","STR_Loop_C",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animsunbathe", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 18)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animbath [1-18]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"SUNBATHE","batherdown",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"SUNBATHE","batherup",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"SUNBATHE","Lay_Bac_in",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"SUNBATHE","Lay_Bac_out",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"SUNBATHE","ParkSit_M_IdleA",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"SUNBATHE","ParkSit_M_IdleB",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"SUNBATHE","ParkSit_M_IdleC",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"SUNBATHE","ParkSit_M_in",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"SUNBATHE","ParkSit_M_out",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"SUNBATHE","ParkSit_W_idleA",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"SUNBATHE","ParkSit_W_idleB",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"SUNBATHE","ParkSit_W_idleC",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"SUNBATHE","ParkSit_W_in",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"SUNBATHE","ParkSit_W_out",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"SUNBATHE","SBATHE_F_LieB2Sit",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"SUNBATHE","SBATHE_F_Out",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"SUNBATHE","SitnWait_in_W",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"SUNBATHE","SitnWait_out_W",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animswat", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 23)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animswat 1");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"SWAT","Rail_fall",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animsweet", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 7)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animsweet [1-7]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"SWEET","ho_ass_slapped",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"SWEET","LaFin_Player",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"SWEET","LaFin_Sweet",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"SWEET","plyr_hndshldr_01",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"SWEET","sweet_ass_slap",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"SWEET","sweet_hndshldr_01",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"SWEET","Sweet_injuredloop",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animswim", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 7)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animswim [1-7]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"SWIM","Swim_Breast",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"SWIM","SWIM_crawl",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"SWIM","Swim_Dive_Under",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"SWIM","Swim_Glide",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"SWIM","Swim_jumpout",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"SWIM","Swim_Tread",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"SWIM","Swim_Under",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animsword", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 10)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animsword [1-10]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"SWORD","sword_1",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"SWORD","sword_2",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"SWORD","sword_3",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"SWORD","sword_4",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"SWORD","sword_block",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"SWORD","Sword_Hit_1",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"SWORD","Sword_Hit_2",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"SWORD","Sword_Hit_3",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"SWORD","sword_IDLE",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"SWORD","sword_part",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animtank", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 6)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animtank [1-6]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"TANK","TANK_align_LHS",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"TANK","TANK_close_LHS",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"TANK","TANK_doorlocked",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"TANK","TANK_getin_LHS",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"TANK","TANK_getout_LHS",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"TANK","TANK_open_LHS",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animtattoos", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 57)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animtattoos [1-57]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"TATTOOS","TAT_ArmL_In_O",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"TATTOOS","TAT_ArmL_In_P",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"TATTOOS","TAT_ArmL_In_T",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"TATTOOS","TAT_ArmL_Out_O",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"TATTOOS","TAT_ArmL_Out_P",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"TATTOOS","TAT_ArmL_Out_T",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"TATTOOS","TAT_ArmL_Pose_O",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"TATTOOS","TAT_ArmL_Pose_P",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"TATTOOS","TAT_ArmL_Pose_T",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"TATTOOS","TAT_ArmR_In_O",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"TATTOOS","TAT_ArmR_In_P",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"TATTOOS","TAT_ArmR_In_T",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"TATTOOS","TAT_ArmR_Out_O",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"TATTOOS","TAT_ArmR_Out_P",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"TATTOOS","TAT_ArmR_Out_T",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"TATTOOS","TAT_ArmR_Pose_O",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"TATTOOS","TAT_ArmR_Pose_P",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"TATTOOS","TAT_ArmR_Pose_T",4.1,0,1,1,1,1);
- case 19: ApplyAnimation(playerid,"TATTOOS","TAT_Back_In_O",4.1,0,1,1,1,1);
- case 20: ApplyAnimation(playerid,"TATTOOS","TAT_Back_In_P",4.1,0,1,1,1,1);
- case 21: ApplyAnimation(playerid,"TATTOOS","TAT_Back_In_T",4.1,0,1,1,1,1);
- case 22: ApplyAnimation(playerid,"TATTOOS","TAT_Back_Out_O",4.1,0,1,1,1,1);
- case 23: ApplyAnimation(playerid,"TATTOOS","TAT_Back_Out_P",4.1,0,1,1,1,1);
- case 24: ApplyAnimation(playerid,"TATTOOS","TAT_Back_Out_T",4.1,0,1,1,1,1);
- case 25: ApplyAnimation(playerid,"TATTOOS","TAT_Back_Pose_O",4.1,0,1,1,1,1);
- case 26: ApplyAnimation(playerid,"TATTOOS","TAT_Back_Pose_P",4.1,0,1,1,1,1);
- case 27: ApplyAnimation(playerid,"TATTOOS","TAT_Back_Pose_T",4.1,0,1,1,1,1);
- case 28: ApplyAnimation(playerid,"TATTOOS","TAT_Back_Sit_In_P",4.1,0,1,1,1,1);
- case 29: ApplyAnimation(playerid,"TATTOOS","TAT_Back_Sit_Loop_P",4.1,0,1,1,1,1);
- case 30: ApplyAnimation(playerid,"TATTOOS","TAT_Back_Sit_Out_P",4.1,0,1,1,1,1);
- case 31: ApplyAnimation(playerid,"TATTOOS","TAT_Bel_In_O",4.1,0,1,1,1,1);
- case 32: ApplyAnimation(playerid,"TATTOOS","TAT_Bel_In_T",4.1,0,1,1,1,1);
- case 33: ApplyAnimation(playerid,"TATTOOS","TAT_Bel_Out_O",4.1,0,1,1,1,1);
- case 34: ApplyAnimation(playerid,"TATTOOS","TAT_Bel_Out_T",4.1,0,1,1,1,1);
- case 35: ApplyAnimation(playerid,"TATTOOS","TAT_Bel_Pose_O",4.1,0,1,1,1,1);
- case 36: ApplyAnimation(playerid,"TATTOOS","TAT_Bel_Pose_T",4.1,0,1,1,1,1);
- case 37: ApplyAnimation(playerid,"TATTOOS","TAT_Che_In_O",4.1,0,1,1,1,1);
- case 38: ApplyAnimation(playerid,"TATTOOS","TAT_Che_In_P",4.1,0,1,1,1,1);
- case 39: ApplyAnimation(playerid,"TATTOOS","TAT_Che_In_T",4.1,0,1,1,1,1);
- case 40: ApplyAnimation(playerid,"TATTOOS","TAT_Che_Out_O",4.1,0,1,1,1,1);
- case 41: ApplyAnimation(playerid,"TATTOOS","TAT_Che_Out_P",4.1,0,1,1,1,1);
- case 42: ApplyAnimation(playerid,"TATTOOS","TAT_Che_Out_T",4.1,0,1,1,1,1);
- case 43: ApplyAnimation(playerid,"TATTOOS","TAT_Che_Pose_O",4.1,0,1,1,1,1);
- case 44: ApplyAnimation(playerid,"TATTOOS","TAT_Che_Pose_P",4.1,0,1,1,1,1);
- case 45: ApplyAnimation(playerid,"TATTOOS","TAT_Che_Pose_T",4.1,0,1,1,1,1);
- case 46: ApplyAnimation(playerid,"TATTOOS","TAT_Drop_O",4.1,0,1,1,1,1);
- case 47: ApplyAnimation(playerid,"TATTOOS","TAT_Idle_Loop_O",4.1,0,1,1,1,1);
- case 48: ApplyAnimation(playerid,"TATTOOS","TAT_Idle_Loop_T",4.1,0,1,1,1,1);
- case 49: ApplyAnimation(playerid,"TATTOOS","TAT_Sit_In_O",4.1,0,1,1,1,1);
- case 50: ApplyAnimation(playerid,"TATTOOS","TAT_Sit_In_P",4.1,0,1,1,1,1);
- case 51: ApplyAnimation(playerid,"TATTOOS","TAT_Sit_In_T",4.1,0,1,1,1,1);
- case 52: ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Loop_O",4.1,0,1,1,1,1);
- case 53: ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Loop_P",4.1,0,1,1,1,1);
- case 54: ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Loop_T",4.1,0,1,1,1,1);
- case 55: ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_O",4.1,0,1,1,1,1);
- case 56: ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_P",4.1,0,1,1,1,1);
- case 57: ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_T",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(strcmp(cmd, "/animtec", true) == 0)
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 4)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animtec [1-4]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"TEC","TEC_crouchfire",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"TEC","TEC_crouchreload",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"TEC","TEC_fire",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"TEC","TEC_reload",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animtrain", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 4)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animtrain [1-4]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"TRAIN","tran_gtup",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"TRAIN","tran_hng",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"TRAIN","tran_ouch",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"TRAIN","tran_stmb",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animtruck", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 17)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animtruck [1-17]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"TRUCK","TRUCK_ALIGN_LHS",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"TRUCK","TRUCK_ALIGN_RHS",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"TRUCK","TRUCK_closedoor_LHS",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"TRUCK","TRUCK_closedoor_RHS",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"TRUCK","TRUCK_close_LHS",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"TRUCK","TRUCK_close_RHS",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"TRUCK","TRUCK_getin_LHS",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"TRUCK","TRUCK_getin_RHS",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"TRUCK","TRUCK_getout_LHS",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"TRUCK","TRUCK_getout_RHS",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"TRUCK","TRUCK_jackedLHS",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"TRUCK","TRUCK_jackedRHS",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"TRUCK","TRUCK_open_LHS",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"TRUCK","TRUCK_open_RHS",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"TRUCK","TRUCK_pullout_LHS",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"TRUCK","TRUCK_pullout_RHS",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"TRUCK","TRUCK_Shuffle",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animuzi", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 5)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animuzi [1-5]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"UZI","UZI_crouchfire",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"UZI","UZI_crouchreload",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"UZI","UZI_fire",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"UZI","UZI_fire_poor",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"UZI","UZI_reload",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animvan", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 8)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animvan [1-8]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"VAN","VAN_close_back_LHS",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"VAN","VAN_close_back_RHS",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"VAN","VAN_getin_Back_LHS",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"VAN","VAN_getin_Back_RHS",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"VAN","VAN_getout_back_LHS",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"VAN","VAN_getout_back_RHS",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"VAN","VAN_open_back_LHS",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"VAN","VAN_open_back_RHS",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animvending", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 6)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animvending [1-6]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"VENDING","VEND_Drink2_P",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"VENDING","VEND_Drink_P",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"VENDING","vend_eat1_P",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"VENDING","VEND_Eat_P",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"VENDING","VEND_Use",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"VENDING","VEND_Use_pt2",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animvortex", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 4)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animvortex [1-4]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"VORTEX","CAR_jumpin_LHS",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"VORTEX","CAR_jumpin_RHS",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"VORTEX","vortex_getout_LHS",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"VORTEX","vortex_getout_RHS",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animwayfarer", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 18)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animway [1-18]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"WAYFARER","WF_Back",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"WAYFARER","WF_drivebyFT",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"WAYFARER","WF_drivebyLHS",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"WAYFARER","WF_drivebyRHS",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"WAYFARER","WF_Fwd",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"WAYFARER","WF_getoffBACK",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"WAYFARER","WF_getoffLHS",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"WAYFARER","WF_getoffRHS",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"WAYFARER","WF_hit",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"WAYFARER","WF_jumponL",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"WAYFARER","WF_jumponR",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"WAYFARER","WF_kick",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"WAYFARER","WF_Left",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"WAYFARER","WF_passenger",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"WAYFARER","WF_pushes",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"WAYFARER","WF_Ride",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"WAYFARER","WF_Right",4.1,0,1,1,1,1);
- case 18: ApplyAnimation(playerid,"WAYFARER","WF_Still",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animweap", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 17)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animweap [1-17]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"WEAPONS","SHP_1H_Lift",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"WEAPONS","SHP_1H_Lift_End",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"WEAPONS","SHP_1H_Ret",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"WEAPONS","SHP_1H_Ret_S",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"WEAPONS","SHP_2H_Lift",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"WEAPONS","SHP_2H_Lift_End",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"WEAPONS","SHP_2H_Ret",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"WEAPONS","SHP_2H_Ret_S",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"WEAPONS","SHP_Ar_Lift",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"WEAPONS","SHP_Ar_Lift_End",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"WEAPONS","SHP_Ar_Ret",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"WEAPONS","SHP_Ar_Ret_S",4.1,0,1,1,1,1);
- case 13: ApplyAnimation(playerid,"WEAPONS","SHP_G_Lift_In",4.1,0,1,1,1,1);
- case 14: ApplyAnimation(playerid,"WEAPONS","SHP_G_Lift_Out",4.1,0,1,1,1,1);
- case 15: ApplyAnimation(playerid,"WEAPONS","SHP_Tray_In",4.1,0,1,1,1,1);
- case 16: ApplyAnimation(playerid,"WEAPONS","SHP_Tray_Out",4.1,0,1,1,1,1);
- case 17: ApplyAnimation(playerid,"WEAPONS","SHP_Tray_Pose",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animwuzi", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 12)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animwuzi [1-12]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"WUZI","CS_Dead_Guy",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"WUZI","CS_Plyr_pt1",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"WUZI","CS_Plyr_pt2",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"WUZI","CS_Wuzi_pt1",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"WUZI","CS_Wuzi_pt2",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"WUZI","Walkstart_Idle_01",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"WUZI","Wuzi_follow",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"WUZI","Wuzi_Greet_Plyr",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"WUZI","Wuzi_Greet_Wuzi",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"WUZI","Wuzi_grnd_chk",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"WUZI","Wuzi_stand_loop",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"WUZI","Wuzi_Walk",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animsnm", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 8)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animsnm [1-8]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"SNM","SPANKING_IDLEW",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"SNM","SPANKING_IDLEP",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"SNM","SPANKINGW",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"SNM","SPANKINGP",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"SNM","SPANKEDW",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"SNM","SPANKEDP",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"SNM","SPANKING_ENDW",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"SNM","SPANKING_ENDP",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/animblowjob", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 12)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /animblowjob [1-12]");
- return 1;
- }
- switch(animid)
- {
- case 1: ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_START_P",4.1,0,1,1,1,1);
- case 2: ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_START_W",4.1,0,1,1,1,1);
- case 3: ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_LOOP_P",4.1,0,1,1,1,1);
- case 4: ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_LOOP_W",4.1,0,1,1,1,1);
- case 5: ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_END_P",4.1,0,1,1,1,1);
- case 6: ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_END_W",4.1,0,1,1,1,1);
- case 7: ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_START_P",4.1,0,1,1,1,1);
- case 8: ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_START_W",4.1,0,1,1,1,1);
- case 9: ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_LOOP_P",4.1,0,1,1,1,1);
- case 10: ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_LOOP_W",4.1,0,1,1,1,1);
- case 11: ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_END_P",4.1,0,1,1,1,1);
- case 12: ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_END_W",4.1,0,1,1,1,1);
- }
- return 1;
- }
- if(!strcmp(cmd, "/handsup", true))
- {
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
- return 1;
- }
- if(!strcmp(cmd, "/dance", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 4)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /dance [1-4]");
- return 1;
- }
- switch(animid)
- {
- case 1: SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1);
- case 2: SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE2);
- case 3: SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE3);
- case 4: SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE4);
- }
- return 1;
- }
- if(!strcmp(cmd, "/phone", true))
- {
- tmp = strtok(cmdtext, idx);
- animid = strval(tmp);
- if(!strlen(tmp)||animid < 1 || animid > 2)
- {
- SendClientMessage(playerid,COLOR_SYSTEM," Syntax: /phone [1-2]");
- return 1;
- }
- switch(animid)
- {
- case 1: SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE);
- case 2: SetPlayerSpecialAction(playerid,SPECIAL_ACTION_STOPUSECELLPHONE);
- }
- return 1;
- }
- // carjacked
- if(strcmp(cmd, "/carjacked1", true) == 0) {
- LoopingAnim(playerid,"PED","CAR_jackedLHS",4.0,0,1,1,1,0);
- return 1;
- }
- // carjacked
- if(strcmp(cmd, "/carjacked2", true) == 0) {
- LoopingAnim(playerid,"PED","CAR_jackedRHS",4.0,0,1,1,1,0);
- return 1;
- }
- #if defined DISALLOW_ANIMS_INVEHICLES
- if (GetPlayerState(playerid) == PLAYER_STATE_ONFOOT) return SendClientMessage(playerid, RED, "You are not allowed to use animations inside a vehicle");
- #endif
- // HANDSUP
- if(strcmp(cmd, "/handsup", true) == 0) {
- //SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
- LoopingAnim(playerid, "ROB_BANK","SHP_HandsUp_Scr", 4.0, 0, 1, 1, 1, 0);
- return 1;
- }
- // CELLPHONE IN
- if(strcmp(cmd, "/cellin", true) == 0) {
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE);
- return 1;
- }
- // CELLPHONE OUT
- if(strcmp(cmd, "/cellout", true) == 0) {
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_STOPUSECELLPHONE);
- return 1;
- }
- // Drunk
- if(strcmp(cmd, "/drunk", true) == 0) {
- LoopingAnim(playerid,"PED","WALK_DRUNK",4.1,1,1,1,1,1);
- return 1;
- }
- // Place a Bomb
- if (strcmp("/bomb", cmdtext, true) == 0) {
- ClearAnimations(playerid);
- LoopingAnim(playerid, "BOMBER","BOM_Plant_Loop",4.0,1,0,0,1,0); // Place Bomb
- return 1;
- }
- // Police Arrest
- if (strcmp("/getarrested", cmdtext, true) == 0) {
- LoopingAnim(playerid,"ped", "ARRESTgun", 4.0, 0, 1, 1, 1, -1); // Gun Arrest
- return 1;
- }
- // Laugh
- if (strcmp("/laugh", cmdtext, true) == 0) {
- OnePlayAnim(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0, 0); // Laugh
- return 1;
- }
- // Rob Lookout
- if (strcmp("/lookout", cmdtext, true) == 0) {
- OnePlayAnim(playerid, "SHOP", "ROB_Shifty", 4.0, 0, 0, 0, 0, 0); // Rob Lookout
- return 1;
- }
- // Rob Threat
- if (strcmp("/robman", cmdtext, true) == 0) {
- LoopingAnim(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0); // Rob
- return 1;
- }
- // Arms crossed
- if (strcmp("/crossarms", cmdtext, true) == 0) {
- LoopingAnim(playerid, "COP_AMBIENT", "Coplook_loop", 4.0, 0, 1, 1, 1, -1); // Arms crossed
- return 1;
- }
- // Lay Down
- if (strcmp("/lay", cmdtext, true) == 0) {
- LoopingAnim(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0); // Lay down
- return 1;
- }
- // Take Cover
- if (strcmp("/hide", cmdtext, true) == 0) {
- LoopingAnim(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0); // Taking Cover
- return 1;
- }
- // Vomit
- if (strcmp("/vomit", cmdtext, true) == 0) {
- OnePlayAnim(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0); // Vomit BAH!
- return 1;
- }
- // Eat Burger
- if (strcmp("/eat", cmdtext, true) == 0) {
- OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0); // Eat Burger
- return 1;
- }
- // Wave
- if (strcmp("/wave", cmdtext, true) == 0) {
- LoopingAnim(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0); // Wave
- return 1;
- }
- // Slap Ass
- if (strcmp("/slapass", cmdtext, true) == 0) {
- OnePlayAnim(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0); // Ass Slapping
- return 1;
- }
- // Dealer
- if (strcmp("/deal", cmdtext, true) == 0) {
- OnePlayAnim(playerid, "DEALER", "DEALER_DEAL", 4.0, 0, 0, 0, 0, 0); // Deal Drugs
- return 1;
- }
- // Crack Dieing
- if (strcmp("/crack", cmdtext, true) == 0) {
- LoopingAnim(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0); // Dieing of Crack
- return 1;
- }
- // Smoking animations
- if(strcmp(cmd, "/smoke", true) == 0)
- {
- if (!strlen(cmdtext[7])) return SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /smoke [1-4]");
- switch (cmdtext[7])
- {
- case '1': LoopingAnim(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0); // male
- case '2': LoopingAnim(playerid,"SMOKING", "F_smklean_loop", 4.0, 1, 0, 0, 0, 0); //female
- case '3': LoopingAnim(playerid,"SMOKING","M_smkstnd_loop", 4.0, 1, 0, 0, 0, 0); // standing-fucked
- case '4': LoopingAnim(playerid,"SMOKING","M_smk_out", 4.0, 1, 0, 0, 0, 0); // standing
- default: SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /smoke [1-4]");
- }
- return 1;
- }
- // Sit
- if (strcmp("/groundsit", cmdtext, true) == 0 || strcmp("/gro", cmdtext, true) == 0) {
- LoopingAnim(playerid,"BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0); // Sit
- return 1;
- }
- // Idle Chat
- if(strcmp(cmd, "/chat", true) == 0) {
- LoopingAnim(playerid,"PED","IDLE_CHAT",4.0,1,0,0,1,1);
- return 1;
- }
- // Fucku
- if(strcmp(cmd, "/fucku", true) == 0) {
- OnePlayAnim(playerid,"PED","fucku",4.0,0,0,0,0,0);
- return 1;
- }
- // TaiChi
- if(strcmp(cmd, "/taichi", true) == 0) {
- LoopingAnim(playerid,"PARK","Tai_Chi_Loop",4.0,1,0,0,0,0);
- return 1;
- }
- // ChairSit
- if(strcmp(cmd, "/chairsit", true) == 0) {
- LoopingAnim(playerid,"PED","SEAT_down",4.1,0,1,1,1,0);
- return 1;
- }
- // Fall on the ground
- if(strcmp(cmd, "/fall", true) == 0) {
- LoopingAnim(playerid,"PED","KO_skid_front",4.1,0,1,1,1,0);
- return 1;
- }
- // Fall
- if(strcmp(cmd, "/fallback", true) == 0) {
- LoopingAnim(playerid, "PED","FLOOR_hit_f", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- // kiss
- if(strcmp(cmd, "/kiss", true) == 0) {
- LoopingAnim(playerid, "KISSING", "Playa_Kiss_02", 3.0, 1, 1, 1, 1, 0);
- return 1;
- }
- // Injujred
- if(strcmp(cmd, "/injured", true) == 0) {
- LoopingAnim(playerid, "SWEET", "Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0);
- return 1;
- }
- // Homie animations
- if(strcmp(cmd, "/sup", true) == 0)
- {
- if (!strlen(cmdtext[5])) return SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /sup [1-3]");
- switch (cmdtext[5])
- {
- case '1': OnePlayAnim(playerid,"GANGS","hndshkba",4.0,0,0,0,0,0);
- case '2': OnePlayAnim(playerid,"GANGS","hndshkda",4.0,0,0,0,0,0);
- case '3': OnePlayAnim(playerid,"GANGS","hndshkfa_swt",4.0,0,0,0,0,0);
- default: SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /sup [1-3]");
- }
- return 1;
- }
- // Rap animations
- if(strcmp(cmd, "/rap", true) == 0)
- {
- if (!strlen(cmdtext[5])) return SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /rap [1-4]");
- switch (cmdtext[5])
- {
- case '1': LoopingAnim(playerid,"RAPPING","RAP_A_Loop",4.0,1,0,0,0,0);
- case '2': LoopingAnim(playerid,"RAPPING","RAP_C_Loop",4.0,1,0,0,0,0);
- case '3': LoopingAnim(playerid,"GANGS","prtial_gngtlkD",4.0,1,0,0,0,0);
- case '4': LoopingAnim(playerid,"GANGS","prtial_gngtlkH",4.0,1,0,0,1,1);
- default: SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /rap [1-4]");
- }
- return 1;
- }
- // Violence animations
- if(strcmp(cmd, "/push", true) == 0) {
- OnePlayAnim(playerid,"GANGS","shake_cara",4.0,0,0,0,0,0);
- return 1;
- }
- if(strcmp(cmd, "/akick", true) == 0) {
- OnePlayAnim(playerid,"POLICE","Door_Kick",4.0,0,0,0,0,0);
- return 1;
- }
- if(strcmp(cmd, "/lowbodypush", true) == 0) {
- OnePlayAnim(playerid,"GANGS","shake_carSH",4.0,0,0,0,0,0);
- return 1;
- }
- // Spray
- if(strcmp(cmd, "/spray", true) == 0) {
- OnePlayAnim(playerid,"SPRAYCAN","spraycan_full",4.0,0,0,0,0,0);
- return 1;
- }
- // Headbutt
- if(strcmp(cmd, "/headbutt", true) == 0) {
- OnePlayAnim(playerid,"WAYFARER","WF_Fwd",4.0,0,0,0,0,0);
- return 1;
- }
- // Medic
- if(strcmp(cmd, "/medic", true) == 0) {
- OnePlayAnim(playerid,"MEDIC","CPR",4.0,0,0,0,0,0);
- return 1;
- }
- // KO Face
- if(strcmp(cmd, "/koface", true) == 0) {
- LoopingAnim(playerid,"PED","KO_shot_face",4.0,0,1,1,1,0);
- return 1;
- }
- // KO Stomach
- if(strcmp(cmd, "/kostomach", true) == 0) {
- LoopingAnim(playerid,"PED","KO_shot_stom",4.0,0,1,1,1,0);
- return 1;
- }
- // Jump for your life!
- if(strcmp(cmd, "/lifejump", true) == 0) {
- LoopingAnim(playerid,"PED","EV_dive",4.0,0,1,1,1,0);
- return 1;
- }
- // Exhausted
- if(strcmp(cmd, "/exhaust", true) == 0) {
- LoopingAnim(playerid,"PED","IDLE_tired",3.0,1,0,0,0,0);
- return 1;
- }
- // Left big slap
- if(strcmp(cmd, "/leftslap", true) == 0) {
- OnePlayAnim(playerid,"PED","BIKE_elbowL",4.0,0,0,0,0,0);
- return 1;
- }
- // Big fall
- if(strcmp(cmd, "/rollfall", true) == 0) {
- LoopingAnim(playerid,"PED","BIKE_fallR",4.0,0,1,1,1,0);
- return 1;
- }
- // Locked
- if(strcmp(cmd, "/carlock", true) == 0) {
- OnePlayAnim(playerid,"PED","CAR_doorlocked_LHS",4.0,0,0,0,0,0);
- return 1;
- }
- // carjack
- if(strcmp(cmd, "/rcarjack1", true) == 0) {
- OnePlayAnim(playerid,"PED","CAR_pulloutL_LHS",4.0,0,0,0,0,0);
- return 1;
- }
- // carjack
- if(strcmp(cmd, "/lcarjack1", true) == 0) {
- OnePlayAnim(playerid,"PED","CAR_pulloutL_RHS",4.0,0,0,0,0,0);
- return 1;
- }
- // carjack
- if(strcmp(cmd, "/rcarjack2", true) == 0) {
- OnePlayAnim(playerid,"PED","CAR_pullout_LHS",4.0,0,0,0,0,0);
- return 1;
- }
- // carjack
- if(strcmp(cmd, "/lcarjack2", true) == 0) {
- OnePlayAnim(playerid,"PED","CAR_pullout_RHS",4.0,0,0,0,0,0);
- return 1;
- }
- // Hood frisked
- if(strcmp(cmd, "/hoodfrisked", true) == 0) {
- LoopingAnim(playerid,"POLICE","crm_drgbst_01",4.0,0,1,1,1,0);
- return 1;
- }
- // Lighting cigarette
- if(strcmp(cmd, "/lightcig", true) == 0) {
- OnePlayAnim(playerid,"SMOKING","M_smk_in",3.0,0,0,0,0,0);
- return 1;
- }
- // Tap cigarette
- if(strcmp(cmd, "/tapcig", true) == 0) {
- OnePlayAnim(playerid,"SMOKING","M_smk_tap",3.0,0,0,0,0,0);
- return 1;
- }
- // Bat stance
- if(strcmp(cmd, "/bat", true) == 0) {
- LoopingAnim(playerid,"BASEBALL","Bat_IDLE",4.0,1,1,1,1,0);
- return 1;
- }
- // Boxing
- if(strcmp(cmd, "/box", true) == 0) {
- LoopingAnim(playerid,"GYMNASIUM","GYMshadowbox",4.0,1,1,1,1,0);
- return 1;
- }
- // Lay 2
- if(strcmp(cmd, "/lay2", true) == 0) {
- LoopingAnim(playerid,"SUNBATHE","Lay_Bac_in",3.0,0,1,1,1,0);
- return 1;
- }
- // Gogogo
- if(strcmp(cmd, "/chant", true) == 0) {
- LoopingAnim(playerid,"RIOT","RIOT_CHANT",4.0,1,1,1,1,0);
- return 1;
- }
- // Finger
- if(strcmp(cmd, "/finger", true) == 0) {
- OnePlayAnim(playerid,"RIOT","RIOT_FUKU",2.0,0,0,0,0,0);
- return 1;
- }
- // Shouting
- if(strcmp(cmd, "/shouting", true) == 0) {
- LoopingAnim(playerid,"RIOT","RIOT_shout",4.0,1,0,0,0,0);
- return 1;
- }
- // Cop stance
- if(strcmp(cmd, "/cop", true) == 0) {
- OnePlayAnim(playerid,"SWORD","sword_block",50.0,0,1,1,1,1);
- return 1;
- }
- // Elbow
- if(strcmp(cmd, "/elbow", true) == 0) {
- OnePlayAnim(playerid,"FIGHT_D","FightD_3",4.0,0,1,1,0,0);
- return 1;
- }
- // Knee kick
- if(strcmp(cmd, "/kneekick", true) == 0) {
- OnePlayAnim(playerid,"FIGHT_D","FightD_2",4.0,0,1,1,0,0);
- return 1;
- }
- // Fight stance
- if(strcmp(cmd, "/fstance", true) == 0) {
- LoopingAnim(playerid,"FIGHT_D","FightD_IDLE",4.0,1,1,1,1,0);
- return 1;
- }
- // Ground punch
- if(strcmp(cmd, "/gpunch", true) == 0) {
- OnePlayAnim(playerid,"FIGHT_B","FightB_G",4.0,0,0,0,0,0);
- return 1;
- }
- // Air kick
- if(strcmp(cmd, "/airkick", true) == 0) {
- OnePlayAnim(playerid,"FIGHT_C","FightC_M",4.0,0,1,1,0,0);
- return 1;
- }
- // Ground kick
- if(strcmp(cmd, "/gkick", true) == 0) {
- OnePlayAnim(playerid,"FIGHT_D","FightD_G",4.0,0,0,0,0,0);
- return 1;
- }
- // Low throw
- if(strcmp(cmd, "/lowthrow", true) == 0) {
- OnePlayAnim(playerid,"GRENADE","WEAPON_throwu",3.0,0,0,0,0,0);
- return 1;
- }
- // Ground kick
- if(strcmp(cmd, "/highthrow", true) == 0) {
- OnePlayAnim(playerid,"GRENADE","WEAPON_throw",4.0,0,0,0,0,0);
- return 1;
- }
- // Deal stance
- if(strcmp(cmd, "/dealstance", true) == 0) {
- LoopingAnim(playerid,"DEALER","DEALER_IDLE",4.0,1,0,0,0,0);
- return 1;
- }
- // Deal stance
- if(strcmp(cmd, "/pee", true) == 0) {
- SetPlayerSpecialAction(playerid, SPECIAL_ACTION_PISSING);
- return 1;
- }
- // Knife animations
- if(strcmp(cmd, "/knife", true) == 0)
- {
- if (!strlen(cmdtext[7])) return SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /knife [1-4]");
- switch (cmdtext[7])
- {
- case '1': LoopingAnim(playerid,"KNIFE","KILL_Knife_Ped_Damage",4.0,0,1,1,1,0);
- case '2': LoopingAnim(playerid,"KNIFE","KILL_Knife_Ped_Die",4.0,0,1,1,1,0);
- case '3': OnePlayAnim(playerid,"KNIFE","KILL_Knife_Player",4.0,0,0,0,0,0);
- case '4': LoopingAnim(playerid,"KNIFE","KILL_Partial",4.0,0,1,1,1,1);
- default: SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /knife [1-4]");
- }
- return 1;
- }
- // Basket-ball
- if(strcmp(cmd, "/basket", true) == 0)
- {
- if (!strlen(cmdtext[8])) return SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /basket [1-6]");
- switch (cmdtext[8])
- {
- case '1': LoopingAnim(playerid,"BSKTBALL","BBALL_idleloop",4.0,1,0,0,0,0);
- case '2': OnePlayAnim(playerid,"BSKTBALL","BBALL_Jump_Shot",4.0,0,0,0,0,0);
- case '3': OnePlayAnim(playerid,"BSKTBALL","BBALL_pickup",4.0,0,0,0,0,0);
- case '4': LoopingAnim(playerid,"BSKTBALL","BBALL_run",4.1,1,1,1,1,1);
- case '5': LoopingAnim(playerid,"BSKTBALL","BBALL_def_loop",4.0,1,0,0,0,0);
- case '6': LoopingAnim(playerid,"BSKTBALL","BBALL_Dnk",4.0,1,0,0,0,0);
- default: SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /basket [1-6]");
- }
- return 1;
- }
- // Reloading guns
- if(strcmp(cmd, "/reload", true) == 0)
- {
- if (!strlen(cmdtext[8])) return SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /reload [deagle/smg/ak/m4]");
- if (strcmp("deagle",cmdtext[8],true) == 0)
- {
- OnePlayAnim(playerid,"COLT45","colt45_reload",4.0,0,0,0,0,1);
- }
- else if (strcmp("smg",cmdtext[8],true) == 0 || strcmp("ak",cmdtext[8],true) == 0 || strcmp("m4",cmdtext[8],true) == 0)
- {
- OnePlayAnim(playerid,"UZI","UZI_reload",4.0,0,0,0,0,0);
- }
- else SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /reload [deagle/smg/ak/m4]");
- return 1;
- }
- if(strcmp(cmd, "/gwalk", true) == 0)
- {
- if (!strlen(cmdtext[6])) return SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /gwalk [1/2]");
- new style = strval(cmdtext[6]);
- if (style == 1)
- {
- LoopingAnim(playerid,"PED","WALK_gang1",4.1,1,1,1,1,1);
- }
- else if (style == 2)
- {
- LoopingAnim(playerid,"PED","WALK_gang2",4.1,1,1,1,1,1);
- }
- else SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /gwalk [1/2]");
- return 1;
- }
- //Aiming animation
- if(strcmp(cmd, "/aim", true) == 0)
- {
- if (!strlen(cmdtext[5])) return SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /aim [1-.]");
- switch (cmdtext[5])
- {
- case '1': LoopingAnim(playerid,"PED","gang_gunstand",4.0,1,1,1,1,1);
- case '2': LoopingAnim(playerid,"PED","Driveby_L",4.0,0,1,1,1,1);
- case '3': LoopingAnim(playerid,"PED","Driveby_R",4.0,0,1,1,1,1);
- default: SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /aim [1-3]");
- }
- return 1;
- }
- // Leaning animation
- if(strcmp(cmd, "/lean", true) == 0)
- {
- if (!strlen(cmdtext[6])) return SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /lean [1-2]");
- switch (cmdtext[6])
- {
- case '1': LoopingAnim(playerid,"GANGS","leanIDLE",4.0,0,1,1,1,0);
- case '2': LoopingAnim(playerid,"MISC","Plyrlean_loop",4.0,0,1,1,1,0);
- default: SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /lean [1-2]");
- }
- return 1;
- }
- if(strcmp(cmd, "/run", true) == 0)
- {
- LoopingAnim(playerid,"PED","sprint_civi",floatstr(cmdtext[5]),1,1,1,1,1);
- printf("%f",floatstr(cmdtext[5]));
- return 1;
- }
- // Clear
- if(strcmp(cmd, "/clear", true) == 0) {
- //ClearAnimations(playerid);
- ApplyAnimation(playerid, "CARRY", "crry_prtial", 1.0, 0, 0, 0, 0, 0);
- return 1;
- }
- // Strip
- if(strcmp(cmd, "/strip", true) == 0)
- {
- if (!strlen(cmdtext[7])) return SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /strip [A-G]");
- switch (cmdtext[7])
- {
- case 'a', 'A': LoopingAnim(playerid,"STRIP", "strip_A", 4.1, 1, 1, 1, 1, 1 );
- case 'b', 'B': LoopingAnim(playerid,"STRIP", "strip_B", 4.1, 1, 1, 1, 1, 1 );
- case 'c', 'C': LoopingAnim(playerid,"STRIP", "strip_C", 4.1, 1, 1, 1, 1, 1 );
- case 'd', 'D': LoopingAnim(playerid,"STRIP", "strip_D", 4.1, 1, 1, 1, 1, 1 );
- case 'e', 'E': LoopingAnim(playerid,"STRIP", "strip_E", 4.1, 1, 1, 1, 1, 1 );
- case 'f', 'F': LoopingAnim(playerid,"STRIP", "strip_F", 4.1, 1, 1, 1, 1, 1 );
- case 'g', 'G': LoopingAnim(playerid,"STRIP", "strip_G", 4.1, 1, 1, 1, 1, 1 );
- default: SendClientMessage(playerid,0xEFEFF7AA,"USAGE: /strip [A-G]");
- }
- return 1;
- }
- /* Would allow people to troll... but would be cool as a script
- controlled function
- // Bed Sleep R
- if(strcmp(cmd, "/inbedright", true) == 0) {
- LoopingAnim(playerid,"INT_HOUSE","BED_Loop_R",4.0,1,0,0,0,0);
- return 1;
- }
- // Bed Sleep L
- if(strcmp(cmd, "/inbedleft", true) == 0) {
- LoopingAnim(playerid,"INT_HOUSE","BED_Loop_L",4.0,1,0,0,0,0);
- return 1;
- }*/
- // START DANCING
- if(strcmp(cmd, "/dance", true) == 0) {
- // Get the dance style param
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp)) {
- SendClientMessage(playerid,0xFF0000FF,"USAGE: /dance [style 1-4]");
- return 1;
- }
- dancestyle = strval(tmp);
- if(dancestyle < 1 || dancestyle > 4) {
- SendClientMessage(playerid,0xFF0000FF,"USAGE: /dance [style 1-4]");
- return 1;
- }
- if(dancestyle == 1) {
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1);
- } else if(dancestyle == 2) {
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE2);
- } else if(dancestyle == 3) {
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE3);
- } else if(dancestyle == 4) {
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE4);
- }
- return 1;
- }
- // HANDSUP
- if(strcmp(cmd, "/handsup", true) == 0) {
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
- return 1;
- }
- // CELLPHONE IN
- if(strcmp(cmd, "/cellin", true) == 0) {
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE);
- return 1;
- }
- // CELLPHONE OUT
- if(strcmp(cmd, "/cellout", true) == 0) {
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_STOPUSECELLPHONE);
- return 1;
- }
- // Drunk
- if(strcmp(cmd, "/drunk", true) == 0) {
- LoopingAnim(playerid,"PED","WALK_DRUNK",4.0,1,1,1,1,0);
- return 1;
- }
- // Place a Bomb
- if (strcmp("/bomb", cmdtext, true) == 0) {
- ClearAnimations(playerid);
- OnePlayAnim(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0); // Place Bomb
- return 1;
- }
- // Police Arrest
- if (strcmp("/getarrestet", cmdtext, true, 7) == 0) {
- LoopingAnim(playerid,"ped", "ARRESTgun", 4.0, 0, 1, 1, 1, -1); // Gun Arrest
- return 1;
- }
- // Laugh
- if (strcmp("/laugh", cmdtext, true) == 0) {
- OnePlayAnim(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0, 0); // Laugh
- return 1;
- }
- // Rob Lookout
- if (strcmp("/lookout", cmdtext, true) == 0) {
- OnePlayAnim(playerid, "SHOP", "ROB_Shifty", 4.0, 0, 0, 0, 0, 0); // Rob Lookout
- return 1;
- }
- // Rob Threat
- if (strcmp("/robman", cmdtext, true) == 0) {
- LoopingAnim(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0); // Rob
- return 1;
- }
- // Arms crossed
- if (strcmp("/crossarms", cmdtext, true) == 0) {
- LoopingAnim(playerid, "COP_AMBIENT", "Coplook_loop", 4.0, 0, 1, 1, 1, -1); // Arms crossed
- return 1;
- }
- // Lay Down
- if (strcmp("/lay", cmdtext, true, 6) == 0) {
- LoopingAnim(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0); // Lay down
- return 1;
- }
- // Take Cover
- if (strcmp("/hide", cmdtext, true, 3) == 0) {
- LoopingAnim(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0); // Taking Cover
- return 1;
- }
- // Vomit
- if (strcmp("/vomit", cmdtext, true) == 0) {
- OnePlayAnim(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0); // Vomit BAH!
- return 1;
- }
- // Eat Burger
- if (strcmp("/animeat", cmdtext, true) == 0) {
- OnePlayAnim(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0); // Eat Burger
- return 1;
- }
- // Wave
- if (strcmp("/wave", cmdtext, true) == 0) {
- LoopingAnim(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0); // Wave
- return 1;
- }
- // Slap Ass
- if (strcmp("/slap", cmdtext, true) == 0) {
- OnePlayAnim(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0); // Ass Slapping
- return 1;
- }
- // Dealer
- if (strcmp("/deal", cmdtext, true) == 0) {
- OnePlayAnim(playerid, "DEALER", "DEALER_DEAL", 4.0, 0, 0, 0, 0, 0); // Deal Drugs
- return 1;
- }
- // Crack Dieing
- if (strcmp("/crack", cmdtext, true, 6) == 0) {
- LoopingAnim(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0); // Dieing of Crack
- return 1;
- }
- // Male Smoking
- if (strcmp("/smokem", cmdtext, true, 4) == 0) {
- LoopingAnim(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0); // Smoke
- return 1;
- }
- // Female Smoking
- if (strcmp("/smokef", cmdtext, true) == 0) {
- LoopingAnim(playerid, "SMOKING", "F_smklean_loop", 4.0, 1, 0, 0, 0, 0); // Female Smoking
- return 1;
- }
- // Sit
- if (strcmp("/groundsit", cmdtext, true, 4) == 0) {
- LoopingAnim(playerid,"BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0); // Sit
- return 1;
- }
- // Idle Chat
- if(strcmp(cmd, "/chat", true) == 0) {
- OnePlayAnim(playerid,"PED","IDLE_CHAT",4.0,0,0,0,0,0);
- return 1;
- }
- // Fucku
- if(strcmp(cmd, "/fucku", true) == 0) {
- OnePlayAnim(playerid,"PED","fucku",4.0,0,0,0,0,0);
- return 1;
- }
- // TaiChi
- if(strcmp(cmd, "/taichi", true) == 0) {
- LoopingAnim(playerid,"PARK","Tai_Chi_Loop",4.0,1,0,0,0,0);
- return 1;
- }
- // ChairSit
- if(strcmp(cmd, "/chairsit", true) == 0) {
- LoopingAnim(playerid,"BAR","dnk_stndF_loop",4.0,1,0,0,0,0);
- return 1;
- }
- /* Would allow people to troll... but would be cool as a script
- controlled function
- // Bed Sleep R
- if(strcmp(cmd, "/inbedright", true) == 0) {
- LoopingAnim(playerid,"INT_HOUSE","BED_Loop_R",4.0,1,0,0,0,0);
- return 1;
- }
- // Bed Sleep L
- if(strcmp(cmd, "/inbedleft", true) == 0) {
- LoopingAnim(playerid,"INT_HOUSE","BED_Loop_L",4.0,1,0,0,0,0);
- return 1;
- }*/
- // START DANCING
- if(strcmp(cmd, "/dans", true) == 0) {
- // Get the dance style param
- tmp = strtok(cmdtext, idx);
- if(!strlen(tmp)) {
- SendClientMessage(playerid,0xFF0000FF,"[KULLANIM:] /dans [stil 1-4]");
- return 1;
- }
- dancestyle = strval(tmp);
- if(dancestyle < 1 || dancestyle > 4) {
- SendClientMessage(playerid,0xFF0000FF,"[KULLANIM:] /dans [stil 1-4]");
- return 1;
- }
- if(dancestyle == 1) {
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1);
- } else if(dancestyle == 2) {
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE2);
- } else if(dancestyle == 3) {
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE3);
- } else if(dancestyle == 4) {
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE4);
- }
- return 1;
- }
- if(strcmp(cmd,"/stopani",true)==0)
- {
- if(IsPlayerConnected(playerid))
- {
- ClearAnimations(playerid);
- }
- return 1;
- }
- }
- return 0;
- }
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