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Nathan Kingsley

Jan 17th, 2015
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  1. Name: Nathan Kingley
  2. Race: Human
  3.  
  4. Attributes [70]
  5. ST 11 [10]
  6. DX 11 [20]
  7. IQ 12 [40]
  8. HT 10
  9.  
  10. HP 11
  11. Will 12
  12. Per 12
  13. FP 10
  14.  
  15. Basic Lift 24
  16. Damage 1d-1/1d+1
  17.  
  18. Basic Speed 5.25
  19. Basic Move 5
  20.  
  21. Ground Move 5
  22. Water Move 1
  23.  
  24. Social Background
  25. TL: 8 [0]
  26. Cultural Familiarities:
  27. Languages: English (Native) [0].
  28.  
  29. Advantages [87]
  30. Acute Vision (1) [2]
  31. Combat Reflexes [15]
  32. Common Sense [10]
  33. Contact (Gang Informant) (Effective Skill 12) (9 or less; Somewhat Reliable) [1]
  34. Contact Group (Police Force) (Effective Skill 15) (Favor; 9 or less; Completely Reliable) [6]
  35. Danger Sense [15]
  36. Eidetic Memory (Photographic) [10]
  37. Fit [5]
  38. Hard to Kill (3) [6]
  39. Hard to Subdue (1) [2]
  40. Intuition [15]
  41.  
  42. Perks [1]
  43. Deep Sleeper [1]
  44.  
  45. Disadvantages [-15]
  46. Chronic Pain (Severe) (9 or less; 1 hour) [-5]
  47. Flashbacks (Mild) [-5]
  48. No Sense of Smell/Taste [-5]
  49.  
  50. Skills [61]
  51. Area Knowledge (local) IQ/E - IQ+1 13 [2]
  52. Armoury/TL8 (Small Arms) IQ/A - IQ-1 11 [1]
  53. Body Language (Human) Per/A - Per-1 11 [1]
  54. Brawling DX/E - DX+1 12 [2]
  55. Cooking IQ/A - IQ-1 11 [1]
  56. Criminology/TL8 IQ/A - IQ-1 11 [1]
  57. Current Affairs/TL8 (Business) IQ/E - IQ+0 12 [1]
  58. Current Affairs/TL8 (Sports) IQ/E - IQ+0 12 [1]
  59. Detect Lies Per/H - Per+0 12 [4]
  60. Diplomacy IQ/H - IQ-1 11 [2]
  61. Disguise/TL8 (Human) IQ/A - IQ-1 11 [1]
  62. Driving/TL8 (Automobile) DX/A - DX-1 10 [1]
  63. Electronics Operation/TL8 (Security) IQ/A - IQ-1 11 [1]
  64. Electronics Operation/TL8 (Surveillance) IQ/A - IQ-1 11 [1]
  65. Fast-Draw (Pistol) DX/E - DX+1 12 [1]
  66. includes: +1 from 'Combat Reflexes'
  67. Forced Entry DX/E - DX+0 11 [1]
  68. Forensics/TL8 IQ/H - IQ-2 10 [1]
  69. Guns/TL8 (Pistol) DX/E - DX+2 13 [6]
  70. Guns/TL8 (Shotgun) DX/E - DX+2 13 [4]
  71. Hobby Skill (Ships in a Bottle) DX/E - DX+0 11 [1]
  72. Holdout IQ/A - IQ+0 12 [2]
  73. Interrogation IQ/A - IQ+0 12 [2]
  74. Intimidation Will/A - Will+0 12 [2]
  75. Law (Police) IQ/H - IQ+1 13 [8]
  76. Observation Per/A - Per+1 13 [2]
  77. includes: +1 from 'Acute Vision'
  78. Photography/TL8 IQ/A - IQ-1 11 [1]
  79. Research/TL8 IQ/A - IQ+1 13 [4]
  80. Savoir-Faire (Police) IQ/E - IQ+0 12 [1]
  81. Search Per/A - Per-1 11 [1]
  82. Shadowing IQ/A - IQ+0 12 [2]
  83. Streetwise IQ/A - IQ+0 12 [2]
  84.  
  85. Stats [70] Ads [87] Disads [-15] Quirks [0] Skills [61] = Total [204]
  86.  
  87. Hand Weapons
  88.  
  89. Ranged Weapons
  90.  
  91. Armor & Possessions
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