Young698

DAnims

May 25th, 2013
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  1. /* @Sa-mp
  2. Filterscript
  3. DAnimation
  4. Danimation stands for
  5. DAniel Animation
  6. ----------------------------------
  7. ___________Warning____________
  8. 1.Do not Change the credits
  9. 2.Do not edit and re realease it
  10. 3.Do not Change any thing
  11. ----------------------------------
  12. ____________Introduction__________
  13. "DANIMATION" Stands For"DanielAnimation"
  14. This Filterscripts has been realeased by Our team
  15. World's Of Samp Scripters www.Sampscripts.webs.com
  16. This Filterscript is By Daniel Jack
  17. ------------------------------------
  18. ______________Company_____________
  19. Name : World of sa-mp scripters
  20. Web : Addreas : Sampscripts.webs.com or Www.sampscripts.weebly.com
  21. Forum : Woss.createaforum.com
  22. We have a server Also
  23. HostName: LAnd of paradiseFunTimeServer
  24. Addreas/ip : 66.85.148.157:7777
  25. ---------------------------------------------------------------------------------------------------------------------
  26.  
  27.  
  28.  
  29.  
  30.  
  31.  
  32. */
  33.  
  34. #define FILTERSCRIPT
  35. #include <a_samp>
  36. #if defined FILTERSCRIPT
  37.  
  38. public OnFilterScriptInit()
  39. {
  40. print("\n--------------------------------------");
  41. print(" Blank Filterscript by your name here");
  42. print("--------------------------------------\n");
  43. return 1;
  44. }
  45.  
  46. public OnFilterScriptExit()
  47. {
  48. return 1;
  49. }
  50.  
  51. #else
  52.  
  53. main()
  54. {
  55. print("\n----------------------------------");
  56. print(" Blank Gamemode by your name here");
  57. print("----------------------------------\n");
  58. }
  59.  
  60. #endif
  61.  
  62. public OnPlayerCommandText(playerid, cmdtext[])
  63. {
  64. if (strcmp(cmdtext, "/relax", true)==0)
  65. {
  66. ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0);
  67. return 1;
  68. }
  69. else if (strcmp(cmdtext, "/handsup", true)==0)
  70. {
  71. if (GetPlayerState(playerid)== 1)
  72. {
  73. SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
  74. }
  75. return 1;
  76. }
  77. else if (strcmp(cmdtext, "/bomb", true)==0)
  78. {
  79. if (GetPlayerState(playerid)== 1)
  80. {
  81. ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
  82. }
  83. return 1;
  84. }
  85. else if (strcmp(cmdtext, "/robman", true)==0)
  86. {
  87. if (GetPlayerState(playerid)== 1)
  88. {
  89. ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
  90. }
  91. return 1;
  92. }
  93. else if (strcmp(cmdtext, "/wank", true)==0)
  94. {
  95. if (GetPlayerState(playerid)== 1)
  96. {
  97. ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
  98. }
  99. return 1;
  100. }
  101. else if (strcmp(cmdtext, "/crossarms", true)==0)
  102. {
  103. if (GetPlayerState(playerid)== 1)
  104. {
  105. ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
  106. }
  107. return 1;
  108. }
  109. else if (strcmp(cmdtext, "/taichi", true)==0)
  110. {
  111. if (GetPlayerState(playerid)== 1)
  112. {
  113. ApplyAnimation(playerid,"PARK","Tai_Chi_Loop",4.0,1,0,0,0,0);
  114. }
  115. return 1;
  116. }
  117. else if (strcmp(cmdtext, "/spank", true)==0)
  118. {
  119. if (GetPlayerState(playerid)== 1)
  120. {
  121. ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0);
  122. }
  123. return 1;
  124. }
  125. else if (strcmp(cmdtext, "/wave", true)==0)
  126. {
  127. if (GetPlayerState(playerid)== 1)
  128. {
  129. ApplyAnimation(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0);
  130. }
  131. return 1;
  132. }
  133. else if (strcmp(cmdtext, "/sick", true)==0)
  134. {
  135. if (GetPlayerState(playerid)== 1)
  136. {
  137. ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0);
  138. }
  139. return 1;
  140. }
  141. else if (strcmp(cmdtext, "/scared", true)==0)
  142. {
  143. if (GetPlayerState(playerid)== 1)
  144. {
  145. ApplyAnimation(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0);
  146. }
  147. return 1;
  148. }
  149. else if (strcmp(cmdtext, "/talk", true)==0)
  150. {
  151. if (GetPlayerState(playerid)== 1)
  152. {
  153. ApplyAnimation(playerid,"PED","IDLE_CHAT",1.800001, 1, 1, 1, 1, 13000);
  154. }
  155. return 1;
  156. }
  157. else if (strcmp(cmdtext, "/kiss", true)==0)
  158. {
  159. if (GetPlayerState(playerid)== 1)
  160. {
  161. ApplyAnimation(playerid,"KISSING", "Grlfrd_Kiss_02", 1.800001, 1, 0, 0, 1, 600);
  162. }
  163. return 1;
  164. }
  165. else if (strcmp(cmdtext, "/sit", true)==0)
  166. {
  167. if (GetPlayerState(playerid)== 1)
  168. {
  169. ApplyAnimation(playerid,"INT_OFFICE", "OFF_Sit_Bored_Loop", 1.800001, 1, 0, 0, 1, 600);
  170. }
  171. return 1;
  172. }
  173. else if (strcmp(cmdtext, "/fucku", true)==0)
  174. {
  175. if (GetPlayerState(playerid)== 1)
  176. {
  177. ApplyAnimation(playerid,"ped", "fucku", 4.1, 0, 1, 1, 1, 1 );
  178. }
  179. return 1;
  180. }
  181. else if (strcmp(cmdtext, "/cocaine", true)==0)
  182. {
  183. if (GetPlayerState(playerid)== 1)
  184. {
  185. ApplyAnimation(playerid,"CRACK", "crckdeth2", 1.800001, 1, 0, 0, 1, 600);
  186. }
  187. return 1;
  188. }
  189. else if (strcmp(cmdtext, "/rocky", true)==0)
  190. {
  191. if (GetPlayerState(playerid)== 1)
  192. {
  193. ApplyAnimation(playerid,"GYMNASIUM", "GYMshadowbox", 1.800001, 1, 0, 0, 1, 600);
  194. }
  195. return 1;
  196. }
  197. else if (strcmp(cmdtext, "/smoke", true)==0)
  198. {
  199. if (GetPlayerState(playerid)== 1)
  200. {
  201. ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);
  202. }
  203. return 1;
  204. }
  205. else if (strcmp("/beach", cmdtext, true, 10) == 0)
  206. {
  207. if (GetPlayerState(playerid)== 1)
  208. {
  209. ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1);
  210. }
  211. return 1;
  212. }
  213. else if (strcmp("/lookout", cmdtext, true, 10) == 0)
  214. {
  215. if (GetPlayerState(playerid)== 1)
  216. {
  217. ApplyAnimation(playerid,"ON_LOOKERS","lkup_in",4.1,0,1,1,1,1);
  218. }
  219. return 1;
  220. }
  221. else if (strcmp("/circle", cmdtext, true, 10) == 0)
  222. {
  223. if (GetPlayerState(playerid)== 1)
  224. {
  225. ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_2",4.1,0,1,1,1,1);
  226. }
  227. return 1;
  228. }
  229. else if (strcmp("/medic", cmdtext, true, 10) == 0)
  230. {
  231. if (GetPlayerState(playerid)== 1)
  232. {
  233. ApplyAnimation(playerid,"MEDIC","CPR",4.1,0,1,1,1,1);
  234. }
  235. return 1;
  236. }
  237. else if (strcmp("/chat", cmdtext, true, 10) == 0)
  238. {
  239. if (GetPlayerState(playerid)== 1)
  240. {
  241. ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,0,1,1,1,1);
  242. }
  243. return 1;
  244. }
  245. else if (strcmp("/die", cmdtext, true, 10) == 0)
  246. {
  247. if (GetPlayerState(playerid)== 1)
  248. {
  249. ApplyAnimation(playerid,"PED","BIKE_fallR",4.1,0,1,1,1,1);
  250. }
  251. return 1;
  252. }
  253. else if (strcmp("/slapa", cmdtext, true, 10) == 0)
  254. {
  255. if (GetPlayerState(playerid)== 1)
  256. {
  257. ApplyAnimation(playerid,"PED","BIKE_elbowL",4.1,0,1,1,1,1);
  258. }
  259. return 1;
  260. }
  261. else if (strcmp("/rofl", cmdtext, true, 10) == 0)
  262. {
  263. if (GetPlayerState(playerid)== 1)
  264. {
  265. ApplyAnimation(playerid,"PED","Crouch_Roll_L",4.1,0,1,1,1,1);
  266. }
  267. return 1;
  268. }
  269. else if (strcmp("/glitched", cmdtext, true, 10) == 0)
  270. {
  271. if (GetPlayerState(playerid)== 1)
  272. {
  273. ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_O",4.1,0,1,1,1,1);
  274. }
  275. return 1;
  276. }
  277. else if (strcmp("/fakefire", cmdtext, true, 10) == 0)
  278. {
  279. if (GetPlayerState(playerid)== 1)
  280. {
  281. ApplyAnimation(playerid,"SILENCED","SilenceCrouchfire",4.1,0,1,1,1,1);
  282. }
  283. return 1;
  284. }
  285. else if (strcmp("/fart", cmdtext, true, 10) == 0)
  286. {
  287. if (GetPlayerState(playerid)== 1)
  288. {
  289. PlayerPlaySound(playerid, 1147, 0.0, 0.0, 0.0);
  290. }
  291. return 1;
  292. }
  293. else if (strcmp("/vomit", cmdtext, true) == 0)
  294. {
  295. if (GetPlayerState(playerid)== 1)
  296. {
  297. ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0); // Vomit BAH!
  298. PlayerPlaySound(playerid, 1169, 0.0, 0.0, 0.0);
  299. }
  300. return 1;
  301. }
  302. else if (strcmp("/drunk", cmdtext, true, 10) == 0)
  303. {
  304. if (GetPlayerState(playerid)== 1)
  305. {
  306. ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);
  307. }
  308. return 1;
  309. }
  310. else if (strcmp("/getin", cmdtext, true) == 0)
  311. {
  312. if (GetPlayerState(playerid)== 1)
  313. {
  314. ApplyAnimation(playerid,"NEVADA","NEVADA_getin",4.1,0,1,1,1,1);
  315. }
  316. return 1;
  317. }
  318. else if (strcmp("/funnywalk", cmdtext, true) == 0)
  319. {
  320. if (GetPlayerState(playerid)== 1)
  321. {
  322. ApplyAnimation(playerid,"WUZI","Wuzi_Walk",4.1,0,1,1,1,1);
  323. }
  324. return 1;
  325. }
  326. else if (strcmp("/kickass", cmdtext, true) == 0)
  327. {
  328. if (GetPlayerState(playerid)== 1)
  329. {
  330. ApplyAnimation(playerid,"FIGHT_E","Hit_fightkick",4.1,0,1,1,1,1);
  331. }
  332. return 1;
  333. }
  334. if(strcmp("/cell", cmdtext, true) == 0)
  335. {
  336. SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USECELLPHONE);
  337. return 1;
  338. }
  339. if (strcmp("/laugh", cmdtext, true) == 0)
  340. {
  341. ApplyAnimation(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0, 0); // Laugh
  342. return 1;
  343. }
  344. if (strcmp("/eat", cmdtext, true) == 0)
  345. {
  346. ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0); // Eat Burger
  347. return 1;
  348. }
  349. if(strcmp("/injured", cmdtext, true) == 0)
  350. {
  351. ApplyAnimation(playerid, "SWEET", "Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0);
  352. return 1;
  353. }
  354. if (strcmp("/slapass", cmdtext, true) == 0)
  355. {
  356. ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0); // Ass Slapping
  357. return 1;
  358. }
  359. if (strcmp("/laydown", cmdtext, true) == 0)
  360. {
  361. ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0); // Lay down
  362. return 1;
  363. }
  364. if (strcmp("/arrest", cmdtext, true) == 0)
  365. {
  366. ApplyAnimation(playerid,"ped", "ARRESTgun", 4.0, 0, 1, 1, 1, -1); // Gun Arrest
  367. return 1;
  368. }
  369. if(strcmp("/carjack", cmdtext, true) == 0)
  370. {
  371. ApplyAnimation(playerid,"PED","CAR_jackedLHS",4.0,0,1,1,1,0);
  372. return 1;
  373. }
  374. else if (strcmp(cmdtext, "/stopanim", true)==0)
  375. {
  376. ClearAnimations(playerid);
  377. return 1;
  378. }
  379. if(strcmp("/bj1", cmdtext, true) == 0)
  380. {
  381. ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_END_W",4.0,0,1,1,1,0);
  382. return 1;
  383. }
  384. if(strcmp("/bj2", cmdtext, true) == 0)
  385. {
  386. ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_END_P",4.0,0,1,1,1,0);
  387. return 1;
  388. }
  389. if(strcmp("/bj3", cmdtext, true) == 0)
  390. {
  391. ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_LOOP_W",4.0,0,1,1,1,0);
  392. return 1;
  393. }
  394. if(strcmp("/animswat", cmdtext, true) == 0)
  395. {
  396. ApplyAnimation(playerid,"SWAT","gnstwall_injurd",4.0,0,1,1,1,0);
  397. return 1;
  398. }
  399. if(strcmp("/animswat2", cmdtext, true) == 0)
  400. {
  401. ApplyAnimation(playerid,"SWAT","JMP_Wall1m_180",4.0,0,1,1,1,0);
  402. return 1;
  403. }
  404. if(strcmp("/animswat3", cmdtext, true) == 0)
  405. {
  406. ApplyAnimation(playerid,"SWAT","Rail_fall",4.0,0,1,1,1,0);
  407. return 1;
  408. }
  409. if(strcmp("/animswat4", cmdtext, true) == 0)
  410. {
  411. ApplyAnimation(playerid,"SWAT","Rail_fall_crawl",4.0,0,1,1,1,0);
  412. return 1;
  413. }
  414. if(strcmp("/animswat5", cmdtext, true) == 0)
  415. {
  416. ApplyAnimation(playerid,"SWAT","swt_breach_01",4.0,0,1,1,1,0);
  417. return 1;
  418. }
  419. if(strcmp("/animswat6", cmdtext, true) == 0)
  420. {
  421. ApplyAnimation(playerid,"SWAT","swt_breach_02",4.0,0,1,1,1,0);
  422. return 1;
  423. }
  424. if(strcmp("/strip", cmdtext, true) == 0)
  425. {
  426. ApplyAnimation(playerid,"STRIP","strip_A",4.0,0,1,1,1,0);
  427. return 1;
  428. }
  429. if(strcmp("/strip2", cmdtext, true) == 0)
  430. {
  431. ApplyAnimation(playerid,"STRIP","strip_B",4.0,0,1,1,1,0);
  432. return 1;
  433. }
  434. if(strcmp("/strip3", cmdtext, true) == 0)
  435. {
  436. ApplyAnimation(playerid,"STRIP","strip_C",4.0,0,1,1,1,0);
  437. return 1;
  438. }
  439. if(strcmp("/strip4", cmdtext, true) == 0)
  440. {
  441. ApplyAnimation(playerid,"STRIP","strip_D",4.0,0,1,1,1,0);
  442. return 1;
  443. }
  444. if(strcmp("/stri5", cmdtext, true) == 0)
  445. {
  446. ApplyAnimation(playerid,"STRIP","strip_E",4.0,0,1,1,1,0);
  447. return 1;
  448. }
  449. if(strcmp("/Baseball", cmdtext, true) == 0)
  450. {
  451. ApplyAnimation(playerid,"BASEBALL","Bat_1",4.0,0,1,1,1,0);
  452. return 1;
  453. }
  454. if(strcmp("/baseball2", cmdtext, true) == 0)
  455. {
  456. ApplyAnimation(playerid,"BASEBALL","Bat_2",4.0,0,1,1,1,0);
  457. return 1;
  458. }
  459. if (strcmp("/anims", cmdtext, true, 5) == 0)
  460. {
  461. SendClientMessage(playerid, 0xFFFF00AA, ">--------------DANIMATION-----------<for stoping the anim /stopanim or otherwise LMB or enter or Space");
  462. SendClientMessage(playerid, 0xFFFF00AA , ".::/relax /handsup /bomb /robman /wank /crossarms /taichi /spank /wave /sick /scared /talk /kiss /sit /fucku");
  463. SendClientMessage(playerid, 0xFFFF00AA , ".::/cocaine /rocky /smoke /beach /lookout /circle /circle /chat /die /slapa /rofl /glitched /fakefire /fart");
  464. SendClientMessage(playerid, 0xFFFF00AA , ".::/vomit /drunk /getin /funnywalk /kickass /cell /laugh /eat /injured /slapass /laydown /arrest /carjack /bj1");
  465. SendClientMessage(playerid, 0xFFFF00AA , ".::/bj2 /bj3 /animswat /animswat2 /animswat3 /animswat4 /animswat5 /animswat6 /strip /strip2 /strip3 /strip4 /stri5");
  466. SendClientMessage(playerid, 0xFFFF00AA , ".::/Baseball /baseball2::.----------------------------------------------------------------------------------------><");
  467. return 1;
  468. }
  469. return 0;
  470. }
  471. public OnPlayerConnect(playerid)
  472. {
  473. SendClientMessage(playerid,0xFFFF00AA,"This Server is using DAnims Type /anims to see the Animation list");
  474. return 1;
  475. }
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