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TheInsidiousOne

Rainbow Fighters - cards made by DB_Dragon_General - fixes

Jul 11th, 2018
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  1. Rainbow Fighter Xiahou Dun
  2. Level 4/FIRE
  3. Warrior/Spirit/Effect
  4. Cannot be Special Summoned. During your Main Phase, you can Normal Summon 1 Spirit monster in addition to your Normal Summon/Set, and if you do, that monster does not have to activate its effect that returns it to the hand during the End Phase. (You can only gain this effect once per turn.) If you opponent summons a monster: You can discard this card; negate the summon, and if you do, destroy it. If this card is discarded: You can banish this card from the GY; add 1 Spirit monster from your deck to your hand, but you cannot add cards from the deck to the hand for the rest of the turn. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
  5. 1900/900
  6.  
  7. Rainbow Fighter Ma Chao
  8. Level 4/EARTH
  9. Warrior/Tuner/Spirit/Effect
  10. Cannot be Special Summoned. If this card is Normal Summoned: You can draw 1 card. If you control a Spirit monster: You can Normal Summon this card in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If your opponent adds a card(s) to their hand outside of the normal Draw Phase: You can discard this card; draw 2 cards. If this card is discarded: You can banish this card from the GY; add 1 Spirit monster from your deck to your hand, but you cannot add "Rainbow Fighter Ma Chao" from your deck to your hand except by drawing until the end of your next turn. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
  11. 1600/2000
  12.  
  13. Rainbow Fighter Yu Ji
  14. Level 4/LIGHT
  15. Warrior/Spirit/Effect
  16. Cannot be Special Summoned. If this card is Normal Summoned: You can target 1 face-up card on the field; negate its effects until the End Phase. During your opponent’s Main Phase (Quick Effect): You can discard this card, then target 1 Effect monster your opponent controls; negate the selected monster’s effects until the end of this turn. If this card is discarded: You can banish this card from the GY; add 1 Spirit monster from your deck to your hand, but you cannot add cards from the deck to the hand for the rest of the turn. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
  17. 1500/1500
  18.  
  19. Rainbow Fighter Ji Ling
  20. Level 4/WIND
  21. Warrior/Spirit/Effect
  22. Cannot be Special Summoned. If this card is Normal Summoned: You can target 1 face-up card on the field; return it to the deck. (Quick Effect): You can discard this card, then target 1 face-up card on the field; return it to the hand. If this card is discarded: You can banish this card from the GY; add 1 Spirit monster from your deck to your hand, but you cannot add "Rainbow Fighter Ji Ling" from your deck to your hand except by drawing until the end of your next turn. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
  23. 1800/1200
  24.  
  25. Rainbow Fighter Yan Liang
  26. Level 4/WATER
  27. Warrior/Spirit/Tuner/Effect
  28. Cannot be Special Summoned. If this card is Normal Summoned: You can discard 1 Spirit monster; draw 2 cards. (Quick Effect): You can discard this card, then target 1 face-up monster on the field; change the selected monster to face-down Defense Position. If this card is discarded: You can banish this card from the GY; add 1 Spirit monster from your deck to your hand, but you cannot add cards from the deck to the hand for the rest of the turn. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
  29. 1200/2100
  30.  
  31. Rainbow Fighter Hua Xiong
  32. Warrior/Spirit/Effect
  33. Cannot be Special Summoned. If this card is Normal Summoned: You can target up to 2 face-down cards; the selected cards cannot activate in response to this effect and cannot be activated until the end of the turn. If a Spell or Trap card is activated: You can discard this card; negate the activation and destroy it, then if you have a card with the same name in your GY, you can set that card to your Spell/Trap Zone, but banish it when it leaves the field. If this card is discarded: You can banish this card from the GY; add 1 Spirit monster from your deck to your hand, but you cannot add "Rainbow Fighter Hua Xiong" from your deck to your hand except by drawing until the end of your next turn. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
  34. 1800/1900
  35.  
  36. Rainbow Fighter Taishi Ci
  37. Level 8/FIRE
  38. Warrior/Synchro/Pendulum/Effect
  39. Scale 3
  40. If a Spirit monster returns to the hand: You can draw 1 card, then discard 1 card.
  41. ----
  42. 1 Tuner monster + 1+ non-Tuner Spirit monsters
  43. If this card destroys a monster in battle: You can discard 1 Spirit monster; inflict damage to your opponent equal to the number of banished Spirit monsters x 500. If this card in the Monster Zone is destroyed: You can target 1 of your banished Spirit monsters, or 1 Spirit monster in your GY; add it to your hand, then place this card in your Pendulum Zone.
  44. 2700/1000
  45.  
  46. Rainbow Fighter Gan Ning
  47. Rank 4/EARTH
  48. Scale 8
  49. Spirit monsters do not have to activate their effects during the End Phase that returns them to the hand. You can target 1 Spirit monster in your GY; add it to your hand, then destroy this card. You can only use this effect of "Xyz Rainbow Fighter" once per turn.
  50. ----
  51. If you can Pendulum Summon Level 4, you can Pendulum Summon this monster. (Quick Effect): You can detach 1 Xyz Material from this card; add 1 banished Spirit monster to your hand. You can only use this effect of "Xyz Rainbow Fighter" once per turn. If this card in the Monster Zone is destroyed: You can target 1 of your banished Spirit monsters, or 1 Spirit monster in your GY; add it to your hand, then place this card in your Pendulum Zone.
  52. 2200/2500
  53.  
  54. Rainbow Fighter Huang Gai
  55. Link-2/WATER
  56. Bottom-Right, Bottom-Left
  57. Scale 3
  58. If a Spirit monster returns to the hand: You can draw 1 card, then discard 1 card.
  59. ----
  60. 2 Spirit monsters
  61. If you can Pendulum Summon Level 4, you can Pendulum Summon this card. If this card is Link Summoned: You can Special Summon up to 2 Spirit monsters from your hand whose total Levels equals 8 or less, ignoring their Summoning Conditions. If this card in the Monster Zone is destroyed: You can destroy all cards in your Pendulum Zones (if any), then place this card and 1 face-up "Rainbow Fighter" card in your Extra Deck in your Pendulum Zones.
  62. 1800/Link-2
  63.  
  64. Rainbow Fighter Prism Alliance
  65. Normal Spell
  66. Reveal 1 Spirit monster in your hand; draw 2 cards, then discard the revealed card.
  67.  
  68. Rainbow Fighter Prism Recovery
  69. Normal Trap
  70. Add 1 banished Spirit monster to your hand.
  71.  
  72. Rainbow Fighter Prism Salvation
  73. Quick-Play Spell
  74. Target up to 3 banished Spirit monsters; your opponent selects 1 at random for you to add to your hand, also shuffle the remainder back into the deck.
  75.  
  76. Rainbow Fighter Prism Finisher
  77. Quick-Play Spell card
  78. Discard 1 Spirit monster; all "Rainbow Fighter" cards you control gain 500 ATK for each banished Spirit monster with a different Attribute until the End Phase, but at the end of the current phase, return all monsters you control to the hand. You can only activate 1 "Rainbow Fighter Prism Finisher" per turn.
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