Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Initialize engine version: 4.5.5p4 (1279c4722048)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx64.dll 8.17.10.1315]
- Renderer: AMD Radeon HD 8570
- Vendor: ATI
- VRAM: 2031 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UMA.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UMA.dll into Unity Child Domain
- - Completed reload, in 0.178 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- 2015-01-29T15:13:46 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2015-01-29T15:13:46 0.056 INF Initializing EAC
- 2015-01-29T15:13:46 0.060 INF EAC initialized :: Initialization completed.
- UnloadTime: 3.180609 ms
- 2015-01-29T15:13:51 5.302 INF Awake
- 2015-01-29T15:13:51 5.319 INF Version: Alpha 11 (b20) Compatibility Version: Alpha 11, OS: Windows 64 Bit
- 2015-01-29T15:13:51 5.320 INF Last played version: Alpha 11
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- 2015-01-29T15:13:51 5.343 INF Command line arguments: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie.exe
- 2015-01-29T15:13:56 9.933 INF WorldStaticData.Init() needed 3.054s
- 2015-01-29T15:13:56 9.963 INF Loading permissions file at 'C:\Users\Russell\Documents/7 Days To Die/Saves/serveradmin.xml'
- 2015-01-29T15:13:56 9.998 INF Loading permissions file done.
- 2015-01-29T15:13:56 10.038 INF Load key config check
- 2015-01-29T15:13:56 10.039 INF Load key config
- 2015-01-29T15:13:56 10.049 INF Awake done
- Unloading 5 Unused Serialized files (Serialized files now loaded: 2 / Dirty serialized files: 0)
- Unloading 280 unused Assets to reduce memory usage. Loaded Objects now: 181764.
- Total: 302.005157 ms (FindLiveObjects: 16.854376 ms CreateObjectMapping: 11.260651 ms MarkObjects: 271.708282 ms DeleteObjects: 1.360306 ms)
- 2015-01-29T15:13:56 10.530 INF [Steamworks.NET] Login ok.
- 2015-01-29T15:13:59 12.904 WRN Loaded world file from different version: 'Alpha 11(b18)'
- 2015-01-29T15:13:59 12.908 WRN Loaded world file from different version: 'Alpha 11(b18)'
- Game already exists
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2015-01-29T15:14:01 15.218 INF StartGame
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 37.59.52.176
- GamePref.ConnectToServerPort = 25004
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer = 1
- GamePref.CreateLevelDim = 6
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayNightLength = 40
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DedicatedServer = False
- GamePref.DisableNAT = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList = ZombiesRun:0;IsFavorite:True;Port:25010;IsDedicated:True;Version:Alpha 8.6;PlayerDamageGiven:2;BuildCreate:False;GameType:7DTD;CurrentPlayers:0;DayNightLength:320;EnemySenseMemory:30;GameHost:T1Server;SteamID:90091067140870152;UseNAT:False;IsPasswordProtected:False;GameMode:SurvivalMP;IP:119.252.190.193;FriendlyFire:False;PlayerDamageRecieved:2;EnemySpawnMode:3;MaxPlayers:30;DropOnDeath:2;LevelName:Navezgane;DropOnQuit:0;CountryCode:AU;CompatibilityVersion:Alpha 8.6;GameName:Australia 30 Slot Sydney Server - DEST AU Gaming;DayCount:3;Ping:27;GUID:585467951890300385;GameDifficulty:2;`ZombiesRun:0;IsFavorite:True;Port:25020;IsDedicated:True;Version:Alpha 8.8;PlayerDamageGiven:4;BuildCreate:False;GameType:7DTD;CurrentPlayers:0;DayNightLength:99;EnemySenseMemory:5;VACEnabled:True;GameHost:krusty2009.net;SteamID:90091369716306946;UseNAT:False;IsPasswordProtected:False;GameMode:SurvivalMP;IP:150.101.56.54;FriendlyFire:False;PlayerDamageRecieved:0;EnemySpawnMode:5;MaxPlayers:32;DropOnDeath:1;LevelName:Navezgane;DropOnQuit:0;CountryCode:AU;CompatibilityVersion:Alpha 8.8;GameName:AussieMP Recruiting;DayCount:3;Ping:39;GUID:612490161604817456;GameDifficulty:4;`ZombiesRun:1;IsFavorite:True;Port:25040;IsDedicated:True;Version:Alpha 8.8;PlayerDamageGiven:2;BuildCreate:False;GameType:7DTD;CurrentPlayers:2;DayNightLength:30;EnemySenseMemory:60;VACEnabled:False;GameHost:Walking Dead Aus PVP;SteamID:90091370999515144;UseNAT:False;IsPasswordProtected:False;GameMode:SurvivalMP;IP:119.252.190.155;FriendlyFire:True;PlayerDamageRecieved:4;EnemySpawnMode:1;MaxPlayers:30;DropOnDeath:0;LevelName:Navezgane;DropOnQuit:0;CountryCode:AU;CompatibilityVersion:Alpha 8.8;GameName:Walking Dead Aus PVP;DayCount:0;Ping:20;GUID:612490232903417456;GameDifficulty:2;`ZombiesRun:0;IsFavorite:True;Port:25290;IsDedicated:True;Version:Alpha 9.0;PlayerDamageGiven:2;BuildCreate:False;GameType:7DTD;CurrentPlayers:0;DayNightLength:60;EnemySenseMemory:2;VACEnabled:True;ShowFriendPlayerOnMap:False;GameHost:Specter's Big Ballroom (Large Landclaim, Slow Expiration);SteamID:90091716169025542;UseNAT:False;GameMode:SurvivalMP;IP:64.120.44.106;FriendlyFire:False;PlayerDamageRecieved:2;EnemySpawnMode:3;LevelName:Random Gen;MaxPlayers:32;DropOnDeath:2;IsPasswordProtected:False;DropOnQuit:0;CountryCode:US;CompatibilityVersion:Alpha 9.0;GameName:Big BallRoomers;DayCount:3;Ping:320;GUID:612489549406174456;GameDifficulty:2;`ZombiesRun:0;IsFavorite:True;Port:25000;IsDedicated:True;Version:Alpha 9.1;ShowFriendPlayerOnMap:True;BuildCreate:False;GameType:7DTD;CurrentPlayers:0;DayNightLength:120;EnemySenseMemory:45;VACEnabled:True;GameHost:[66ff00]AU/NZ TBH Gaming 24/7 Server;SteamID:90091791036518400;UseNAT:False;IsPasswordProtected:False;GameMode:SurvivalMP;IP:203.143.85.218;FriendlyFire:False;PlayerDamageRecieved:2;EnemySpawnMode:3;PlayerDamageGiven:3;MaxPlayers:16;DropOnDeath:2;LevelName:Random Gen;DropOnQuit:0;CountryCode:XX;CompatibilityVersion:Alpha 9.1;GameName:[66ff00]AU/NZ TBH Gaming 24/7;DayCount:3;Ping:48;GUID:783627177866985427;GameDifficulty:2;`ZombiesRun:0;IsFavorite:True;Port:25190;IsDedicated:True;Version:Alpha 9.3;ShowFriendPlayerOnMap:True;BuildCreate:False;GameType:7DTD;CurrentPlayers:0;DayNightLength:20;EnemySenseMemory:60;VACEnabled:True;GameHost:Kombat Wombatz;SteamID:90092038776843271;UseNAT:False;IsPasswordProtected:False;GameMode:SurvivalMP;IP:27.50.71.15;FriendlyFire:False;PlayerDamageRecieved:2;EnemySpawnMode:3;PlayerDamageGiven:4;MaxPlayers:16;DropOnDeath:0;LevelName:Random Gen;DropOnQuit:0;CountryCode:AU;CompatibilityVersion:Alpha 9.3;GameName:Random;DayCount:3;Ping:36;GUID:94576614670484660;GameDifficulty:1;`ZombiesRun:0;IsFavorite:False;Port:25020;IsDedicated:True;Version:Alpha 9.3;ShowFriendPlayerOnMap:True;BuildCreate:False;GameType:7DTD;CurrentPlayers:0;DayNightLength:45;EnemySenseMemory:60;VACEnabled:True;GameHost:Azys PVE Server;SteamID:90092738609409032;UseNAT:False;IsPasswordProtected:False;GameMode:SurvivalMP;IP:103.4.17.248;FriendlyFire:False;PlayerDamageRecieved:1;EnemySpawnMode:5;PlayerDamageGiven:1;MaxPlayers:12;DropOnDeath:1;LevelName:Random Gen;DropOnQuit:0;CountryCode:AU;CompatibilityVersion:Alpha 9.3;GameName:Azys PVE Server;DayCount:3;Ping:23;GUID:702563902698185552;GameDifficulty:2;`ZombiesRun:0;IsFavorite:False;Port:25000;IsDedicated:True;Version:Alpha 9.3;ShowFriendPlayerOnMap:True;BuildCreate:False;GameType:7DTD;CurrentPlayers:6;DayNightLength:45;EnemySenseMemory:60;VACEnabled:True;GameHost:[FF0000][7Gamers][00FF00]LAGKILLER-NBNFIBRE;SteamID:90092837687613449;UseNAT:False;IsPasswordProtected:False;GameMode:SurvivalMP;IP:203.217.31.140;FriendlyFire:True;PlayerDamageRecieved:4;EnemySpawnMode:3;PlayerDamageGiven:2;MaxPlayers:32;DropOnDeath:0;LevelName:Random Gen;DropOnQuit:0;CountryCode:AU;CompatibilityVersion:Alpha 9.3;GameName:LTNewBeginning;DayCount:3;Ping:39;GUID:373800617764254651;GameDifficulty:4;`ZombiesRun:0;IsFavorite:False;Port:25000;IsDedicated:True;Version:Alpha 9.3;ShowFriendPlayerOnMap:True;BuildCreate:False;GameType:7DTD;CurrentPlayers:2;DayNightLength:45;EnemySenseMemory:60;VACEnabled:True;GameHost:kickass-servers.net;SteamID:90092311732420612;UseNAT:False;IsPasswordProtected:False;GameMode:SurvivalMP;IP:203.33.121.51;FriendlyFire:False;PlayerDamageRecieved:2;EnemySpawnMode:3;PlayerDamageGiven:2;MaxPlayers:25;DropOnDeath:1;LevelName:Random Gen;DropOnQuit:0;CountryCode:AU;CompatibilityVersion:Alpha 9.3;GameName:Kickassian;DayCount:3;Ping:863;GUID:418838261298526064;GameDifficulty:2;`ZombiesRun:0;IsFavorite:False;Port:25040;IsDedicated:True;Version:Alpha 9.3;ShowFriendPlayerOnMap:True;BuildCreate:True;GameType:7DTD;CurrentPlayers:0;DayNightLength:30;EnemySenseMemory:60;VACEnabled:True;GameHost:My Game Host;SteamID:90092844008546313;UseNAT:False;IsPasswordProtected:False;GameMode:SurvivalMP;IP:108.61.227.36;FriendlyFire:False;PlayerDamageRecieved:2;EnemySpawnMode:3;PlayerDamageGiven:2;MaxPlayers:8;DropOnDeath:0;LevelName:Navezgane;DropOnQuit:0;CountryCode:AU;CompatibilityVersion:Alpha 9.3;GameName:7 Days To Die GameServers.com;DayCount:3;Ping:14;GUID:9007199593147836;GameDifficulty:2;`ZombiesRun:1;IsFavorite:False;Port:25575;IsDedicated:True;Version:Alpha 9.3;PlayerDamageGiven:3;BuildCreate:True;GameType:7DTD;CurrentPlayers:1;DayNightLength:15;EnemySenseMemory:60;VACEnabled:True;ShowFriendPlayerOnMap:True;GameHost:Mutley Server;SteamID:90092842247835648;UseNAT:False;GameMode:SurvivalMP;IP:108.61.227.141;FriendlyFire:False;PlayerDamageRecieved:2;EnemySpawnMode:3;LevelName:Navezgane;MaxPlayers:8;DropOnDeath:1;IsPasswordProtected:False;DropOnQuit:0;CountryCode:AU;CompatibilityVersion:Alpha 9.3;GameName:7 Days To Die Game;DayCount:3;GUID:580964352273608020;GameDifficulty:2;`ZombiesRun:0;IsFavorite:False;Port:25585;IsDedicated:True;Version:Alpha 9.3;ShowFriendPlayerOnMap:True;BuildCreate:True;GameType:7DTD;CurrentPlayers:0;DayNightLength:30;EnemySenseMemory:15;VACEnabled:True;GameHost:bornkillers;SteamID:90092844257068039;UseNAT:False;IsPasswordProtected:False;GameMode:SurvivalMP;IP:108.61.227.142;FriendlyFire:False;PlayerDamageRecieved:0;EnemySpawnMode:1;PlayerDamageGiven:2;MaxPlayers:8;DropOnDeath:1;LevelName:Navezgane;DropOnQuit:0;CountryCode:AU;CompatibilityVersion:Alpha 9.3;GameName:7 Days To Die GameServers.com;DayCount:0;Ping:30;GUID:598978764508851569;GameDifficulty:1;`ZombiesRun:0;IsFavorite:True;Port:25010;IsDedicated:True;Version:Alpha 9.3;PlayerDamageGiven:2;BuildCreate:False;GameType:7DTD;CurrentPlayers:0;DayNightLength:45;EnemySenseMemory:30;VACEnabled:True;ShowFriendPlayerOnMap:True;GameHost:Aussie PVP/PVE;SteamID:90092843955225603;UseNAT:False;GameMode:SurvivalMP;IP:108.61.227.36;FriendlyFire:True;PlayerDamageRecieved:2;EnemySpawnMode:2;LevelName:Navezgane;MaxPlayers:8;DropOnDeath:1;IsPasswordProtected:False;DropOnQuit:0;CountryCode:AU;CompatibilityVersion:Alpha 9.3;GameName:[New] AUSSIE SERVER PVP/PVE;DayCount:3;Ping:28;GUID:882705527119248368;GameDifficulty:2;`
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = False
- GamePref.GameDifficulty = 2
- GamePref.GameMode = GameModeSurvivalSP
- GamePref.GameName = A11b20respawn
- GamePref.GameVersion = Alpha 11
- GamePref.GameWorld = Random Gen
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 50
- GamePref.LandClaimDecayMode = 2
- GamePref.LandClaimExpiryTime = 5
- GamePref.LandClaimOfflineDurabilityModifier = 256
- GamePref.LandClaimOnlineDurabilityModifier = 256
- GamePref.LandClaimSize = 31
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer = 1
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedZombies = 60
- GamePref.NightPercentage = 35
- GamePref.OptionsAA = 0
- GamePref.OptionsAmbientVolumeLevel = 0.2950093
- GamePref.OptionsDeferredLighting = False
- GamePref.OptionsFieldOfView = 60
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.25
- GamePref.OptionsMicVolumeLevel = 0.6720001
- GamePref.OptionsMouseSensitivity = 6
- GamePref.OptionsMusicVolumeLevel = 0.002580936
- GamePref.OptionsOverallAudioVolumeLevel = 0.5555155
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Female/Player_female
- GamePref.OptionsReflectiveWater = False
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197991460515
- GamePref.PlayerName = ChaplainRoo42
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Russell\Documents/7 Days To Die/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer = 1
- GameStat.CurrentRoundIx = 0
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer = 1
- GameStat.NightPercentage = 50
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2015-01-29T15:14:01 15.382 INF StartAsServer
- 2015-01-29T15:14:01 15.385 INF createWorld: Random Gen, A11b20respawn, GameModeSurvivalSP
- 2015-01-29T15:14:01 15.417 INF Started thread thread_Regenerating
- 2015-01-29T15:14:01 15.538 INF World.Load: Random Gen
- 2015-01-29T15:14:01 15.632 INF Started thread thread_Pathfinder
- 2015-01-29T15:14:02 16.251 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2015-01-29T15:14:02 16.255 INF Started thread thread_GenerateChunks
- 2015-01-29T15:14:03 16.848 INF Loading rwgmixer.xml
- 2015-01-29T15:14:03 16.914 INF Loading and parsing of generator took 80ms
- 2015-01-29T15:14:03 16.942 INF createWorld() done
- 2015-01-29T15:14:03 16.943 INF Loading players.xml
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not supported
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- Warning: (UnityEngine.Object:Internal_CloneSingle --> vp_FPCamera:OnEnable -> vp_TargetEvent.Register) Target object is null.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Warning: (UnityEngine.Object:Internal_CloneSingle --> vp_FPCamera:OnEnable -> vp_TargetEvent.Register) Target object is null.
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- 2015-01-29T15:14:03 17.236 INF Created player with id=11763
- 2015-01-29T15:14:03 17.294 INF Adding observed entity: 1, (33.5, 65.3, 24.5), 6
- 2015-01-29T15:14:03 17.302 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
- 2015-01-29T15:14:03 17.318 INF StartGame done
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
- Settings changed
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Microphone (IDT High Definition Audio CODEC)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Platform assembly: C:\Program Files (x86)\Steam\SteamApps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Security.dll (this message is harmless)
- 2015-01-29T15:14:04 18.278 INF [Steamworks.NET] GameServer.Init successful
- 2015-01-29T15:14:05 19.178 INF [Steamworks.NET] Create Lobby
- 2015-01-29T15:14:05 19.187 INF [Steamworks.NET] GameServer.LogOn successful
- 2015-01-29T15:14:05 19.504 INF [Steamworks.NET] Lobby creation succeeded
- 2015-01-29T15:14:05 19.515 INF [Steamworks.NET] Lobby entered: 109775241803890360
- 2015-01-29T15:14:33 47.373 INF Time: 0.58m FPS: 19.75 Heap: 290.0MB Max: 290.0MB Chunks: 225 CGO: 150 Ply: 1 Zom: 140 Ent: 154 (254) Items: 20
- 2015-01-29T15:14:56 70.567 INF GMSG: Player ChaplainRoo42 died
- 2015-01-29T15:15:03 77.368 INF Time: 1.08m FPS: 45.33 Heap: 222.1MB Max: 290.0MB Chunks: 225 CGO: 185 Ply: 1 Zom: 103 Ent: 115 (291) Items: 53
- 2015-01-29T15:15:06 80.501 INF 1. Spawn pos: sleeping bag SpawnPoint (884.0, 68.0, -298.0)/0.0
- 2015-01-29T15:15:33 107.719 INF Time: 1.58m FPS: 60.70 Heap: 276.5MB Max: 290.0MB Chunks: 226 CGO: 166 Ply: 1 Zom: 71 Ent: 84 (284) Items: 53
- 2015-01-29T15:16:03 137.728 INF Time: 2.08m FPS: 60.56 Heap: 298.6MB Max: 298.6MB Chunks: 226 CGO: 166 Ply: 1 Zom: 68 Ent: 80 (284) Items: 53
- 2015-01-29T15:16:28 162.663 INF 3. Spawn pos: start point SpawnPoint (-593.9, 64.0, -366.6)/-121.7
- 2015-01-29T15:16:29 163.609 INF Player respawned, wellness reduced to 70
- 2015-01-29T15:16:34 168.028 INF Time: 2.58m FPS: 59.65 Heap: 326.8MB Max: 326.8MB Chunks: 226 CGO: 99 Ply: 1 Zom: 69 Ent: 81 (285) Items: 53
- 2015-01-29T15:16:54 188.667 INF Disconnect
- 2015-01-29T15:16:54 188.668 INF [NET] DisconnectedFromServer: Server shut down
- 2015-01-29T15:16:54 188.669 INF SaveAndCleanupWorld
- 2015-01-29T15:16:55 188.874 INF Saving 0 of chunks took 20ms
- 2015-01-29T15:16:55 188.885 INF World.Unload
- 2015-01-29T15:16:55 189.190 INF Exited thread thread_GenerateChunks
- 2015-01-29T15:16:55 189.237 INF Exited thread thread_Pathfinder
- 2015-01-29T15:16:55 189.240 INF World.Cleanup
- 2015-01-29T15:16:55 189.241 INF Exited thread thread_Regenerating
- 2015-01-29T15:17:42 235.935 INF OnApplicationQuit
- 2015-01-29T15:17:42 235.946 INF Cleanup
- 2015-01-29T15:17:42 235.962 INF [Steamworks.NET] Stopping server
- Unloading 2 Unused Serialized files (Serialized files now loaded: 2 / Dirty serialized files: 0)
- Unloading 23822 unused Assets to reduce memory usage. Loaded Objects now: 214537.
- Total: 335.831757 ms (FindLiveObjects: 26.863411 ms CreateObjectMapping: 18.971363 ms MarkObjects: 104.390045 ms DeleteObjects: 184.894333 ms)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement