Advertisement
Guest User

Untitled

a guest
Sep 14th, 2015
89
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 13.96 KB | None | 0 0
  1. 0.000 2015-09-14 13:19:59; Factorio 0.12.7 (Build 16743, win64)
  2. 0.000 Operating system: Windows 10
  3. 0.000 Program arguments: "C:\Program Files\Factorio\bin\x64\Factorio.exe"
  4. 0.000 Read data path: C:/Program Files/Factorio/data
  5. 0.000 Write data path: C:/Users/kanec/AppData/Roaming/Factorio
  6. 0.000 Binaries path: C:/Program Files/Factorio/bin
  7. 0.114 Initialised Direct3D:[2] NVIDIA GeForce GTX 780 Ti ; driver: nvd3dumx.dll 10.18.13.5582
  8. 0.115 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 780 Ti {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
  9. 0.115 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 780 Ti {0x01, [-1920,0], 1920x1080, 32bit, 60Hz}
  10. 0.115 [2]: \\.\DISPLAY3 - NVIDIA GeForce GTX 780 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  11. 0.145 Desktop composition is active.
  12. 0.145 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Screen: 2]
  13. 0.244 Loading mod core 0.0.0 (data.lua)
  14. 0.249 Loading mod base 0.12.7 (data.lua)
  15. 0.413 Loading mod EvoGUI 0.4.2 (data.lua)
  16. 0.446 Loading mod FARL 0.4.0 (data.lua)
  17. 0.485 Loading mod Landfill 2.1.6 (data.lua)
  18. 0.525 Loading mod MoreLight 1.0.0 (data.lua)
  19. 0.557 Loading mod nightvision 0.0.2 (data.lua)
  20. 0.592 Loading mod RailTanker 1.1.0 (data.lua)
  21. 0.640 Loading mod stonelegion 0.0.1 (data.lua)
  22. 0.686 Loading mod SmartTrains 0.3.66 (data.lua)
  23. 0.720 Loading mod FARL 0.4.0 (data-updates.lua)
  24. 0.757 Loading mod rso-mod 1.4.0 (data-updates.lua)
  25. 0.807 Loading mod WaiTex 0.7.1 (data-updates.lua)
  26. 0.924 Loading mod SmartTrains 0.3.66 (data-updates.lua)
  27. 1.604 Initial atlas bitmap size is 16384
  28. 1.623 Created atlas bitmap 16384x16349
  29. 2.060 Created atlas bitmap 16384x680
  30. 21.266 Info Updater.cpp:720: Downloading https://www.factorio.com/updater/get-available-versions?username=kanechart&token=<private>&apiVersion=2
  31. 21.572 0 packages available to download (experimental updates enabled).
  32. 21.607 Factorio initialised
  33. 62.888 Info Router.cpp:557: Router peerID(65535) shutting down.
  34. 62.888 Info Router.cpp:583: Router state -> Disconnected
  35. 62.888 Joining game 192.168.1.184:34197 at port 34197
  36. 62.888 Info WindowsUDPSocket.cpp:73: Opening socket at port (34197)
  37. 62.889 Info Router.cpp:583: Router state -> Connecting
  38. 62.889 Info MultiplayerManager.cpp:862: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
  39. 62.921 Info Router.cpp:583: Router state -> WaitingForAccept
  40. 63.055 Info Synchronizer.cpp:54: NetworkTick(1780797) initialized Synchronizer local peer(4) latency(9).
  41. 63.055 Info Synchronizer.cpp:494: networkTick(1780797) adding peer(0) success(true).
  42. 63.055 Info Router.cpp:583: Router state -> Connected
  43. 63.055 Info Router.cpp:766: ConnectionAccepted ownPeerID(4) nextPeerID(5)
  44. 63.055 Info MultiplayerManager.cpp:862: networkTick(1780797) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
  45. 63.072 Info Router.cpp:778: Received onPeerConnected for already connected peer(4)
  46. 63.221 Info MultiplayerManager.cpp:1324: Received peer info for peer(0) username(<server>).
  47. 63.221 Info MultiplayerManager.cpp:999: networkTick(1780806) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
  48. 63.221 Info MultiplayerManager.cpp:1324: Received peer info for peer(4) username(kanechart).
  49. 63.221 Info MultiplayerManager.cpp:999: networkTick(1780806) mapTick(-1) received stateChanged peerID(4) oldState(Ready) newState(Connecting)
  50. 63.221 Info MultiplayerManager.cpp:1324: Received peer info for peer(4) username(kanechart).
  51. 63.221 Info MultiplayerManager.cpp:999: networkTick(1780806) mapTick(-1) received stateChanged peerID(4) oldState(Connecting) newState(Connecting)
  52. 63.221 Info MultiplayerManager.cpp:999: networkTick(1780806) mapTick(-1) received stateChanged peerID(4) oldState(Connecting) newState(VerifyingConnection)
  53. 63.388 Info MultiplayerManager.cpp:862: networkTick(1780816) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
  54. 63.538 Info MultiplayerManager.cpp:999: networkTick(1780825) mapTick(-1) received stateChanged peerID(4) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  55. 63.688 Info MultiplayerManager.cpp:999: networkTick(1780834) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  56. 64.005 Info MultiplayerManager.cpp:999: networkTick(1780853) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  57. 64.005 Info MultiplayerManager.cpp:999: networkTick(1780853) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  58. 64.271 Info MultiplayerManager.cpp:999: networkTick(1780869) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  59. 64.272 Downloading file C:/Users\kanec\AppData\Roaming\Factorio\temp\mp-download.zip (3718877 B, 7394 blocks)
  60. 64.272 Info MultiplayerManager.cpp:862: networkTick(1780869) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  61. 64.272 Info NetworkInputHandler.cpp:40: mapTick(256092) networkTick(1780869) initialized NetworkInputHandler local peer(4).
  62. 64.272 Info NetworkInputHandler.cpp:491: expectedMapTick(256092) adding peer(0).
  63. 64.273 Info Synchronizer.cpp:407: NetworkTick(1780869) mapTick(256092) applying 13 pending tickClosures
  64. 64.273 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
  65. 64.273 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(4)
  66. 64.273 Info MultiplayerManager.cpp:1511: networkTick(1780869) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
  67. 64.411 Finished download (0 s, 3.7 MB, 27 MB/s)
  68. 64.422 Info MultiplayerManager.cpp:999: networkTick(1780878) mapTick(-1) received stateChanged peerID(4) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  69. 64.422 Info MultiplayerManager.cpp:1058: networkTick(1780878) mapTick(-1) map download finished creating scenario
  70. 64.422 Info MultiplayerManager.cpp:862: networkTick(1780878) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  71. 64.422 Loading map C:/Users\kanec\AppData\Roaming\Factorio\temp\mp-download.zip
  72. 64.449 Info Scenario.cpp:160: Map version 0.12.7-3
  73. 64.572 Info MultiplayerManager.cpp:999: networkTick(1780887) mapTick(-1) received stateChanged peerID(4) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  74. 64.722 Info MultiplayerManager.cpp:999: networkTick(1780896) mapTick(256092) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  75. 64.722 Info MultiplayerManager.cpp:862: networkTick(1780896) mapTick(256092) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
  76. 64.856 Info MultiplayerManager.cpp:999: networkTick(1780905) mapTick(256092) received stateChanged peerID(4) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  77. 64.856 Info MultiplayerManager.cpp:1170: networkTick(1780905) mapTick(256092) stopping mapAlign
  78. 64.856 Info MultiplayerManager.cpp:1663: performing map align task (SendPlayerJoinGameAlignTask)
  79. 64.856 Info MultiplayerManager.cpp:862: networkTick(1780905) mapTick(256092) changing state from(InGameWaitingForOthers) to(InGame)
  80. 64.856 Info MultiplayerManager.cpp:1485: networkTick(1780905) mapTick(256092) peerID(4) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  81. ((peerID(4) state(InGameWaitingForOthers) mapAlignTick(-1))
  82. )
  83. 65.006 Info MultiplayerManager.cpp:999: networkTick(1780914) mapTick(256101) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  84. 65.006 Info MultiplayerManager.cpp:999: networkTick(1780914) mapTick(256101) received stateChanged peerID(4) oldState(InGameWaitingForOthers) newState(InGame)
  85. 65.040 Info NetworkInputHandler.cpp:712: mapTick(256104) networkTick(1780917) connecting to player(kanechart).
  86. 65.040 Info NetworkInputHandler.cpp:570: assigning playerIndex(0) to peer(4)
  87. 65.040 Info GameActionHandler.cpp:1938: MapTick(256104) processed PlayerJoinGame peerID(4) playerIndex(0) mode(connect)
  88. 362.880 Info MultiplayerManager.cpp:1485: networkTick(1798787) mapTick(273940) peerID(4) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
  89. ((peerID(4) state(InGame) mapAlignTick(-1))
  90. )
  91. Factorio crashed. Generating symbolized stacktrace, please wait ...
  92. c:\temp\factorio-492cc159\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
  93. c:\temp\factorio-492cc159\src\util\logger.cpp (283): Logger::writeStacktrace
  94. c:\temp\factorio-492cc159\src\util\logger.cpp (337): Logger::logStacktrace
  95. c:\temp\factorio-492cc159\src\util\crashhandler.cpp (81): CrashHandler::writeStackTrace
  96. c:\temp\factorio-492cc159\src\util\crashhandler.cpp (90): CrashHandler::SehHandler
  97. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD647402CE)
  98. 00007FFD647402CE (KERNELBASE): (filename not available): UnhandledExceptionFilter
  99. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD678A8992)
  100. 00007FFD678A8992 (ntdll): (filename not available): memset
  101. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD67893F66)
  102. 00007FFD67893F66 (ntdll): (filename not available): _C_specific_handler
  103. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD678A633D)
  104. 00007FFD678A633D (ntdll): (filename not available): _chkstk
  105. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD67823C00)
  106. 00007FFD67823C00 (ntdll): (filename not available): RtlWalkFrameChain
  107. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD678A544A)
  108. 00007FFD678A544A (ntdll): (filename not available): KiUserExceptionDispatcher
  109. c:\temp\factorio-492cc159\src\entity\entitywithowner.cpp (60): EntityWithOwner::setForce
  110. c:\temp\factorio-492cc159\src\entity\entitywithforce.cpp (125): EntityWithForce::setForce
  111. c:\temp\factorio-492cc159\src\entity\character.cpp (2620): Character::setForce
  112. c:\temp\factorio-492cc159\src\controller\charactercontroller.cpp (535): CharacterController::setForce
  113. c:\temp\factorio-492cc159\src\player.cpp (893): Player::setForce
  114. c:\temp\factorio-492cc159\src\script\luaplayer.cpp (554): LuaPlayer::luaWriteForce
  115. c:\temp\factorio-492cc159\src\script\luabinder.hpp (149): LuaBinder<LuaEquipmentGrid>::findAndCallMethod
  116. c:\temp\factorio-492cc159\src\script\luaplayer.cpp (210): LuaPlayer::luaNewIndex
  117. c:\temp\factorio-492cc159\src\script\luabinder.hpp (300): LuaBinder<LuaGameScript>::callWrapper
  118. c:\temp\factorio-492cc159\libraries\lua\ldo.c (320): luaD_precall
  119. c:\temp\factorio-492cc159\libraries\lua\ldo.c (392): luaD_call
  120. c:\temp\factorio-492cc159\libraries\lua\lvm.c (104): callTM
  121. c:\temp\factorio-492cc159\libraries\lua\lvm.c (168): luaV_settable
  122. c:\temp\factorio-492cc159\libraries\lua\lvm.c (603): luaV_execute
  123. c:\temp\factorio-492cc159\libraries\lua\lapi.c (920): f_call
  124. c:\temp\factorio-492cc159\libraries\lua\ldo.c (133): luaD_rawrunprotected
  125. c:\temp\factorio-492cc159\src\script\luagamescript.cpp (860): LuaGameScript::runLuaCommand
  126. c:\temp\factorio-492cc159\src\script\luacontext.cpp (151): LuaContext::runLuaCommand
  127. c:\temp\factorio-492cc159\src\commandprocessor.cpp (108): CommandProcessor::executeCommand
  128. c:\temp\factorio-492cc159\src\commandprocessor.cpp (47): CommandProcessor::process
  129. c:\temp\factorio-492cc159\src\gameactionhandler.cpp (1724): GameActionHandler::writeToConsole
  130. c:\temp\factorio-492cc159\src\gameactionhandler.cpp (210): GameActionHandler::actionPerformed
  131. c:\temp\factorio-492cc159\src\input\inputhandler.cpp (39): InputHandler::flushToListeners
  132. c:\temp\factorio-492cc159\src\input\inputhandler.cpp (33): InputHandler::flushActions
  133. c:\temp\factorio-492cc159\src\net\networkinputhandler.hpp (66): NetworkInputHandler::flushActions
  134. c:\temp\factorio-492cc159\src\net\networkinputhandler.cpp (285): NetworkInputHandler::tryToApplyHeartbeats
  135. c:\temp\factorio-492cc159\src\net\networkinputhandler.cpp (192): NetworkInputHandler::update
  136. c:\temp\factorio-492cc159\src\net\multiplayermanager.cpp (663): MultiplayerManager::updateMultiplayerInputInternal
  137. c:\temp\factorio-492cc159\src\net\multiplayermanager.cpp (633): MultiplayerManager::updateMultiplayerInput
  138. c:\temp\factorio-492cc159\src\mainloop.cpp (259): MainLoop::gameUpdateStep
  139. c:\temp\factorio-492cc159\src\mainloop.cpp (355): MainLoop::updateLoop
  140. c:\boost_1_58_0\boost\function\function_template.hpp (160): boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<void,void (__cdecl*)(ThreadBarrier * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64,bool * __ptr64,bool),boost::_bi::list5<boost::_bi::value<ThreadBarrier * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<boost::chrono::time_point<boost::chrono::steady_clock,boost::chrono::duration<__int64,boost::ratio<1,1000000000> > > * __ptr64>,boost::_bi::value<bool * __ptr64>,boost::_bi::value<bool> > >,void>::invoke
  141. c:\temp\factorio-492cc159\src\util\thread.cpp (34): Thread::loop
  142. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF774B055C3)
  143. 00007FF774B055C3 (Factorio): (filename not available): boost::`anonymous namespace'::thread_start_function
  144. f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
  145. f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
  146. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD64EF2D92)
  147. 00007FFD64EF2D92 (KERNEL32): (filename not available): BaseThreadInitThunk
  148. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD67819F64)
  149. 00007FFD67819F64 (ntdll): (filename not available): RtlUserThreadStart
  150. 644.753 Error Util.cpp:46: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement