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  1. Initialize engine version: 4.6.1f1 (d1db7a1b5196)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.5012]
  5. Renderer: NVIDIA GeForce GTX 750
  6. Vendor: NVIDIA
  7. VRAM: 974 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  23. Loading C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  24. Platform assembly: C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\Photon3Unity3D.dll (this message is harmless)
  25. Loading C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
  26. Platform assembly: C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\Boo.Lang.dll (this message is harmless)
  27. Loading C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\Boo.Lang.dll into Unity Child Domain
  28. Platform assembly: C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  29. Loading C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\UnityScript.Lang.dll into Unity Child Domain
  30. - Completed reload, in 0.064 seconds
  31. desktop: 1024x768 85Hz; virtual: 1024x768 at 0,0
  32. <RI> Initializing input.
  33.  
  34. <RI> Input initialized.
  35.  
  36. Platform assembly: C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\System.Core.dll (this message is harmless)
  37. Platform assembly: C:\Users\gunawan\Desktop\AoTTGAC_Data\Managed\System.dll (this message is harmless)
  38. The referenced script on this Behaviour is missing!
  39.  
  40. (Filename: Line: 1788)
  41.  
  42. The referenced script on this Behaviour is missing!
  43.  
  44. (Filename: Line: 1788)
  45.  
  46. The referenced script on this Behaviour is missing!
  47.  
  48. (Filename: Line: 1788)
  49.  
  50. The referenced script on this Behaviour is missing!
  51.  
  52. (Filename: Line: 1788)
  53.  
  54. The referenced script on this Behaviour is missing!
  55.  
  56. (Filename: Line: 1788)
  57.  
  58. The referenced script on this Behaviour is missing!
  59.  
  60. (Filename: Line: 1788)
  61.  
  62. Connect() failed: System.Net.Sockets.SocketException: No connection could be made because the target machine actively refused it.
  63.  
  64.  
  65.  
  66. at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean requireSocketPolicy) [0x00000] in <filename unknown>:0
  67.  
  68. at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP) [0x00000] in <filename unknown>:0
  69.  
  70. at System.Net.Sockets.Socket.Connect (System.Net.IPAddress address, Int32 port) [0x00000] in <filename unknown>:0
  71.  
  72. at ExitGames.Client.Photon.SocketUdp.DnsAndConnect () [0x00000] in <filename unknown>:0
  73.  
  74. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  75.  
  76. OnFailedToConnectToPhoton : ExceptionOnConnect
  77.  
  78. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  79.  
  80. Can't execute Disconnect() while not connected. Nothing changed. State: PeerCreated
  81.  
  82. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  83.  
  84. Can't execute Disconnect() while not connected. Nothing changed. State: PeerCreated
  85.  
  86. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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