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- Reaction Armor [based off Sakuretsu Armor]
- Normal Trap Card
- (1) When an opponent's monster declares an attack on a Level 4 or lower monster you control: Target the attacking monster; it loses 400 ATK.
- Vortex Hole
- Normal Trap Card
- (1) Target 1 monster your opponent controls whose current ATK is less than its original ATK; it loses 300 ATK. You can only activate 1 "Vortex Hole" per turn.
- Body Stomping [based off Raised Body Heat]
- Normal Spell Card
- (1) Special Summon 1 Level 2 EARTH Dragon monster from your hand, but it cannot activate its effect(s), also it is destroyed in the End Phase of this turn. You can only activate 1 "Body Stomping" per turn.
- Torpedo Summon
- Normal Trap Card
- (1) If you control no monsters: Target 1 WATER monster in your GY; place it to your Spell & Trap Zone.
- Card Demolition
- Normal Spell Card
- Destiny Draw (During your Draw Phase, if your Life Points are 2000 or less: Instead of conducting your usual draw, you can add 1 card with "Destiny Draw" ability from your Deck to your hand. You can only use a "Destiny Draw" ability once per Duel.)
- Ultimate (You can only use 1 card with "Ultimate" ability in your Deck.)
- ----
- (1) Each player discards their entire hand, then draws the same number of cards they discarded.
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