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- X session:
- $ glmark2-es2
- =======================================================
- glmark2 2014.03
- =======================================================
- OpenGL Information
- GL_VENDOR: Intel Open Source Technology Center
- GL_RENDERER: Mesa DRI Intel(R) Ivybridge Desktop
- GL_VERSION: OpenGL ES 3.0 Mesa 10.5.4
- =======================================================
- [build] use-vbo=false: FPS: 855 FrameTime: 1.170 ms
- [build] use-vbo=true: FPS: 1148 FrameTime: 0.871 ms
- [texture] texture-filter=nearest: FPS: 1020 FrameTime: 0.980 ms
- [texture] texture-filter=linear: FPS: 1007 FrameTime: 0.993 ms
- [texture] texture-filter=mipmap: FPS: 1062 FrameTime: 0.942 ms
- [shading] shading=gouraud: FPS: 901 FrameTime: 1.110 ms
- [shading] shading=blinn-phong-inf: FPS: 890 FrameTime: 1.124 ms
- [shading] shading=phong: FPS: 833 FrameTime: 1.200 ms
- [shading] shading=cel: FPS: 794 FrameTime: 1.259 ms
- [bump] bump-render=high-poly: FPS: 555 FrameTime: 1.802 ms
- [bump] bump-render=normals: FPS: 1123 FrameTime: 0.890 ms
- [bump] bump-render=height: FPS: 1091 FrameTime: 0.917 ms
- [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 505 FrameTime: 1.980 ms
- [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 302 FrameTime: 3.311 ms
- [pulsar] light=false:quads=5:texture=false: FPS: 1071 FrameTime: 0.934 ms
- [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 309 FrameTime: 3.236 ms
- [desktop] effect=shadow:windows=4: FPS: 510 FrameTime: 1.961 ms
- [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 362 FrameTime: 2.762 ms
- [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 348 FrameTime: 2.874 ms
- [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 395 FrameTime: 2.532 ms
- [ideas] speed=duration: FPS: 808 FrameTime: 1.238 ms
- [jellyfish] <default>: FPS: 593 FrameTime: 1.686 ms
- [terrain] <default>: FPS: 63 FrameTime: 15.873 ms
- [shadow] <default>: FPS: 335 FrameTime: 2.985 ms
- [refract] <default>: FPS: 100 FrameTime: 10.000 ms
- [conditionals] fragment-steps=0:vertex-steps=0: FPS: 987 FrameTime: 1.013 ms
- [conditionals] fragment-steps=5:vertex-steps=0: FPS: 926 FrameTime: 1.080 ms
- [conditionals] fragment-steps=0:vertex-steps=5: FPS: 985 FrameTime: 1.015 ms
- [function] fragment-complexity=low:fragment-steps=5: FPS: 996 FrameTime: 1.004 ms
- [function] fragment-complexity=medium:fragment-steps=5: FPS: 948 FrameTime: 1.055 ms
- [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 990 FrameTime: 1.010 ms
- [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 990 FrameTime: 1.010 ms
- [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 911 FrameTime: 1.098 ms
- =======================================================
- glmark2 Score: 748
- =======================================================
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