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Mobius Random Encounter

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Feb 11th, 2016
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  1. (that works too)
  2. Rolandsprite
  3. Roll stealth to approach the four imps you see in this environment listening to punk rock music.
  4. Mobius_Cyvern
  5. If stealth is completely against Mobius's personality, can I just run in screaming instead?
  6. Rolandsprite
  7. Well, what you can do is scream "SNEAK ATTACK" like a jackass. This is an acceptable course of action.
  8. Mobius_Cyvern
  9. This is the perfect strategy.
  10. "SNEAK ATTTACK!!!"
  11. Rolandsprite
  12. The imps are confused.
  13. Mobius_Cyvern
  14. Mission successful
  15. Rolandsprite
  16. They hear the words "Sneak Attack," and yet the intruder is clearly making no attempt to be sneaky.
  17. Roll initiative
  18. Mobius_Cyvern
  19. !Roll 1d20+1
  20. Tyche[Dice]
  21. Mobius_Cyvern rolled : 1d20+1 --> [ 1d20=20 ]{21}
  22. Mobius_Cyvern
  23. "SNEAK ATTTACK!!!"
  24. Rolandsprite
  25. "Haha. Okay." One imp says.
  26. !roll 4#d20-1
  27. Tyche[Dice]
  28. Rolandsprite rolled : 4#d20-1 --> [ 1d20=19 ]{18}, [ 1d20=3 ]{2}, [ 1d20=16 ]{15}, [ 1d20=3 ]{2}
  29. Rolandsprite
  30. You go first, of course.
  31. Add an extra D4 to your first attack if successful
  32. Because it's a sneak attack.
  33. Mobius_Cyvern
  34. I run up to the nearest one and punch him in the face.
  35. !Roll 1d20+6
  36. Tyche[Dice]
  37. Mobius_Cyvern rolled : 1d20+6 --> [ 1d20=5 ]{11}
  38. Mobius_Cyvern
  39. (Hit?)
  40. Rolandsprite
  41. God looks at your attempt to punch him and says, "eh, why not. Roll damage."
  42. Mobius_Cyvern
  43. !Roll 1d10+7
  44. Tyche[Dice]
  45. Mobius_Cyvern rolled : 1d10+7 --> [ 1d10=2 ]{9}
  46. Mobius_Cyvern
  47. !Roll 1d4
  48. Tyche[Dice]
  49. Mobius_Cyvern rolled : 1d4 --> [ 1d4=4 ]{4}
  50. Rolandsprite
  51. His life is brought to an immediate and tragic end.
  52. "m-mother i..." DED
  53. Mobius_Cyvern
  54. "No oone cares, dude..."
  55. I turn to the next one and offhand punch him too.
  56. !Roll 1d20+6
  57. Tyche[Dice]
  58. Mobius_Cyvern rolled : 1d20+6 --> [ 1d20=15 ]{21}
  59. Rolandsprite
  60. He doesn't either; it's hard to care from underling hell
  61. You hit.
  62. Mobius_Cyvern
  63. !Roll 1d10
  64. Tyche[Dice]
  65. Mobius_Cyvern rolled : 1d10 --> [ 1d10=5 ]{5}
  66. Mobius_Cyvern
  67. I smile, and end my turn.
  68. Rolandsprite
  69. He, too, is one shot by your amazing fists of sex appeal and fury.
  70. Mobius_Cyvern
  71. "Oh, man..."
  72. "I am awesome..."
  73. Rolandsprite
  74. The other two decide to take revenge. But not before taking an entire ten rounds to bow to your greatness.
  75. !roll 2#d20-1
  76. Tyche[Dice]
  77. Rolandsprite rolled : 2#d20-1 --> [ 1d20=13 ]{12}, [ 1d20=19 ]{18}
  78. Mobius_Cyvern
  79. I spend ten rounds accepting their praise.
  80. Both hit.
  81. Rolandsprite
  82. !roll 2#d4-1
  83. Tyche[Dice]
  84. Rolandsprite rolled : 2#d4-1 --> [ 1d4=1 ]{0}, [ 1d4=4 ]{3}
  85. Rolandsprite
  86. But only one does any notable amount of damage.
  87. They both use their minors to kowtow.
  88. Mobius_Cyvern
  89. "Oh, welll now, that's just not coool..."
  90. Rolandsprite
  91. Then they end their turns.
  92. Mobius_Cyvern
  93. (What is kowtow?)
  94. Rolandsprite
  95. (bowing, as in awe or respect)
  96. Mobius_Cyvern
  97. (Ah, alright, i am ok with this)
  98. Despite being totally ok with this, I punch them both in the face once.
  99. !Roll 2#1d20+6
  100. Tyche[Dice]
  101. Mobius_Cyvern rolled : 2#1d20+6 --> [ 1d20=15 ]{21}, [ 1d20=11 ]{17}
  102. Rolandsprite
  103. Both hit, of course
  104. Mobius_Cyvern
  105. !Roll 1d10+7
  106. Tyche[Dice]
  107. Mobius_Cyvern rolled : 1d10+7 --> [ 1d10=8 ]{15}
  108. Mobius_Cyvern
  109. !Roll 1d10+1
  110. Tyche[Dice]
  111. Mobius_Cyvern rolled : 1d10+1 --> [ 1d10=7 ]{8}
  112. Rolandsprite
  113. One shots abound.
  114. To be clear
  115. Mobius_Cyvern
  116. (I forgot the bonus damage on the last offhand punch)
  117. Rolandsprite
  118. Their HP, in the order that you struck them, was 4, 8, 8, 4
  119. Mobius_Cyvern
  120. Welp.
  121. Rolandsprite
  122. So, how about it, big guy? Think you can handle some more?
  123. Mobius_Cyvern
  124. "BRING IT ON!!!"
  125. Rolandsprite
  126. Oh, yeah, you'll be fine against CM Punk the basilisk.
  127. Mobius_Cyvern
  128. "Oh, CM Punk, eh???"
  129. Rolandsprite
  130. He wants to be champ, but he doesn't realize that you've been imbued with the spirit of the Cenageist.
  131. Mobius_Cyvern
  132. "I literallly won a boxing match, dude..."
  133. "I am the champ, it is me..."
  134. Rolandsprite
  135. "Yeah, but that's not WRESTLING." he says, sounding like a snob. Never mind the fact that he's LITERALLY GOT A UFC DEBUT COMING UP. IN REAL LIFE. A WWE SUPERSTAR IS GOING INTO THE OCTAGON. I CANNOT OVERSTATE HOW RIDICULOUS THAT IS.
  136. Roll initiative
  137. Mobius_Cyvern
  138. "Tooo long, didn't read..."
  139. !Roll 1d20+1
  140. Tyche[Dice]
  141. Mobius_Cyvern rolled : 1d20+1 --> [ 1d20=3 ]{4}
  142. Rolandsprite
  143. !roll 1d20+4 (I don't blame you)
  144. Tyche[Dice]
  145. Rolandsprite rolled : 1d20+4 (I don't blame you) --> [ 1d20=18 ]{22}
  146. Rolandsprite
  147. CM Punk shows you how they do it at WWE SUUUUUUPER SLAM in a grapple attempt
  148. !roll 1d20+7 acrobatics
  149. Tyche[Dice]
  150. Rolandsprite rolled : 1d20+7 acrobatics --> [ 1d20=8 ]{15}
  151. Mobius_Cyvern
  152. !Roll 1d20+8 athletics
  153. Tyche[Dice]
  154. Mobius_Cyvern rolled : 1d20+8 athletics --> [ 1d20=14 ]{22}
  155. Rolandsprite
  156. He fails. It is pathetic
  157. Mobius_Cyvern
  158. "Oh, so that's how you wannna play it???"
  159. Rolandsprite
  160. Hold up
  161. * Mobius_Cyvern holds up.
  162. Rolandsprite
  163. Okay yeah.
  164. You good. He ends his turn
  165. Mobius_Cyvern
  166. "Nah, bruh, I willl show you how you grappple..."
  167. I equip my conveyor belt chain, and attempt to counter grapple.
  168. !Roll 1d20+10
  169. Tyche[Dice]
  170. Mobius_Cyvern rolled : 1d20+10 --> [ 1d20=16 ]{26}
  171. Rolandsprite
  172. !roll 1d20+7
  173. Tyche[Dice]
  174. Rolandsprite rolled : 1d20+7 --> [ 1d20=2 ]{9}
  175. Rolandsprite
  176. You now have CM Punk within your grasp! Defend your title!
  177. Mobius_Cyvern
  178. "Yeah, that's right, screw you!!!"
  179. (Is it a minor action to equip my chain?)
  180. (Or can I still punch the guy?)
  181. Rolandsprite
  182. Switching weapons is a free action, so far's I can tell
  183. I allow it once per turn
  184. Mobius_Cyvern
  185. Makes sense, then I use my minor action to do the chain's 1d4 damage.
  186. !Roll 1d4
  187. Tyche[Dice]
  188. Mobius_Cyvern rolled : 1d4 --> [ 1d4=1 ]{1}
  189. Mobius_Cyvern
  190. Damage is damage, end turn.
  191. Rolandsprite
  192. He attempts to escape your grapple
  193. !roll 1d20+7
  194. Tyche[Dice]
  195. Rolandsprite rolled : 1d20+7 --> [ 1d20=20 ]{27}
  196. Mobius_Cyvern
  197. !Roll 1d20+10 to plz also crit
  198. Tyche[Dice]
  199. Mobius_Cyvern rolled : 1d20+10 to plz also crit --> [ 1d20=13 ]{23}
  200. Mobius_Cyvern
  201. Drat.
  202. Rolandsprite
  203. He's a sneaky snek! He countergrapples you!
  204. You are now firmly in his grasp. He ends his turn, out a major.
  205. Mobius_Cyvern
  206. "No way, I'm stilll the champ!!!"
  207. !Roll 1d20+8 to escape grapple.
  208. Tyche[Dice]
  209. Mobius_Cyvern rolled : 1d20+8 to escape grapple. --> [ 1d20=5 ]{13}
  210. Rolandsprite
  211. "Prove it!"
  212. !roll 1d20+7 to maintain the grapple
  213. Tyche[Dice]
  214. Rolandsprite rolled : 1d20+7 to maintain the grapple --> [ 1d20=17 ]{24}
  215. Mobius_Cyvern
  216. "In my defense, I am known to lie a lot..."
  217. Rolandsprite
  218. The basilisk faceclaws with one of his many arms
  219. !roll 1d2
  220. Tyche[Dice]
  221. Rolandsprite rolled : 1d2 --> [ 1d2=2 ]{2}
  222. Mobius_Cyvern
  223. I offhand punch the guy while I'm still here.
  224. Rolandsprite
  225. The claws deal 2 damage to himself
  226. Mobius_Cyvern
  227. Oh, ok.
  228. Rolandsprite
  229. "YEOWCH! Note to self. Do not faceclaw."
  230. ((You can still punch; I'm just goofing off))
  231. Mobius_Cyvern
  232. (Oh, ok)
  233. !Roll 1d20+6
  234. Tyche[Dice]
  235. Mobius_Cyvern rolled : 1d20+6 --> [ 1d20=2 ]{8}
  236. Rolandsprite
  237. CAN you still punch? Do you deserve to be champ? Work harder, Mobius!
  238. Mobius_Cyvern
  239. I am a failure.
  240. I cry a little, and lose 1 HP if the DM wants me to.
  241. Rolandsprite
  242. No. You lose 4 HP from the basilisk's constrict.
  243. Mobius_Cyvern
  244. That works too.
  245. Rolandsprite
  246. Then, the basilisk attempts to strangulate you
  247. !roll 2d8+2
  248. Tyche[Dice]
  249. Rolandsprite rolled : 2d8+2 --> [ 2d8=10 ]{12}
  250. Rolandsprite
  251. You probably aren't looking so hot
  252. Mobius_Cyvern
  253. 8 HP
  254. Rolandsprite
  255. You suddenly remember one of Big Boss' CQC moves that you will forget immediately after this battle.
  256. Roll athletics
  257. Mobius_Cyvern
  258. !Roll 1d20+8
  259. Tyche[Dice]
  260. Mobius_Cyvern rolled : 1d20+8 --> [ 1d20=10 ]{18}
  261. Rolandsprite
  262. Now roll acrobatics
  263. Mobius_Cyvern
  264. !Roll 1d20+1
  265. Tyche[Dice]
  266. Mobius_Cyvern rolled : 1d20+1 --> [ 1d20=13 ]{14}
  267. Rolandsprite
  268. Now roll to hit
  269. Mobius_Cyvern
  270. !Roll 1d20+6
  271. Tyche[Dice]
  272. Mobius_Cyvern rolled : 1d20+6 --> [ 1d20=8 ]{14}
  273. Rolandsprite
  274. Describing what you just did is almost impossible, but you are freed from the basilisk's grasp on account of a "grapple resistance" mechanic I just made up, and you swung him over your shoulder in a sambo suplex. Then, you punched him while he was on the ground.
  275. Mobius_Cyvern
  276. "Wow, I am just tthe best..."
  277. "I clearly deserve this victory..."
  278. Rolandsprite
  279. I also realize I've been using the wrong grapple up till now, but I digress.
  280. !roll 1d4+8 damage sambo suplex
  281. Tyche[Dice]
  282. Rolandsprite rolled : 1d4+8 damage sambo suplex --> [ 1d4=3 ]{11}
  283. Mobius_Cyvern
  284. (So, i hit him with a punch?)
  285. Rolandsprite
  286. Yes. Roll that damage
  287. Mobius_Cyvern
  288. (Main hand or offhand?)
  289. Rolandsprite
  290. Ehhhhhh mainhand. I'm not really that fixated on following the rules when you have 7 HP left
  291. 8. whatever
  292. Mobius_Cyvern
  293. !Roll 1d10+7
  294. Tyche[Dice]
  295. Mobius_Cyvern rolled : 1d10+7 --> [ 1d10=7 ]{14}
  296. Rolandsprite
  297. haha! With a loud CRUNCH, you have defeated CM Punk, and have defended your title in the WWE SUPER GENERIC ENVIRONMENT SLAAAAAAAAAM!
  298. Mobius_Cyvern
  299. YEEEAAAAAHHHHHH
  300. I CLEARLY EARNED THIS VICTORY.
  301. Rolandsprite
  302. Y-yeah. N-no tomfoolery, here. Just... just gain 115 XP and a TBD amount of grist
  303. Mobius_Cyvern
  304. (I feel like I shouldn't get grist from this guy, since i clearly did not earn this victory)
  305. (or maybe no EXP)
  306. (or maybe both, idk)
  307. (you're the temp DM, it's up to you)
  308. Rolandsprite
  309. Well...
  310. Without him, you actually got enough XP to level up
  311. 40 imp+ 20 Ogre
  312. Mobius_Cyvern
  313. one of them was an ogre?
  314. Rolandsprite
  315. What I'll do is, don't take the XP. He'll roll grist as though he were an ogre.
  316. Ah! Right.
  317. Yeah. He'll roll grist and you take XP as though he were an ogre
  318. Mobius_Cyvern
  319. ah, ok
  320. Rolandsprite
  321. Sound fair?
  322. Mobius_Cyvern
  323. yep
  324. Rolandsprite
  325. !roll 3d6+40
  326. Tyche[Dice]
  327. Rolandsprite rolled : 3d6+40 --> [ 3d6=10 ]{50}
  328. Rolandsprite
  329. !roll 4d10+40
  330. Tyche[Dice]
  331. Rolandsprite rolled : 4d10+40 --> [ 4d10=36 ]{76}
  332. Rolandsprite
  333. !roll 1d10+10 T1
  334. Tyche[Dice]
  335. Rolandsprite rolled : 1d10+10 T1 --> [ 1d10=4 ]{14}
  336. Rolandsprite
  337. !roll 1d2
  338. Tyche[Dice]
  339. Rolandsprite rolled : 1d2 --> [ 1d2=2 ]{2}
  340. Rolandsprite
  341. !roll 2d8 T2
  342. Tyche[Dice]
  343. Rolandsprite rolled : 2d8 T2 --> [ 2d8=13 ]{13}
  344. Rolandsprite
  345. !roll 4#d2
  346. Tyche[Dice]
  347. Rolandsprite rolled : 4#d2 --> [ 1d2=1 ]{1}, [ 1d2=2 ]{2}, [ 1d2=1 ]{1}, [ 1d2=1 ]{1}
  348. Rolandsprite
  349. !roll 2d8 T1
  350. Tyche[Dice]
  351. Rolandsprite rolled : 2d8 T1 --> [ 2d8=7 ]{7}
  352. Rolandsprite
  353. 21 T1, 126 build, 13 T2
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