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- Preloaded type GtkListStore
- Preloaded type GtkWindow
- Preloaded type GtkVBox
- Preloaded type GtkImage
- Preloaded type GtkNotebook
- Preloaded type GtkHBox
- Preloaded type GtkFrame
- Preloaded type GtkAlignment
- Preloaded type GtkTreeView
- Preloaded type GtkLabel
- Preloaded type GtkCheckButton
- Preloaded type GtkScrolledWindow
- Preloaded type GtkComboBox
- Stacktrace:
- Native stacktrace:
- /run/media/vadim/45e797a1-ea40-4ad4-bb9c-fc25f8b9bdc0/SUPERHOT/game/SUPERHOT_Data/Mono/x86_64/libmono.so(+0x91772) [0x7f71b1300772]
- /run/media/vadim/45e797a1-ea40-4ad4-bb9c-fc25f8b9bdc0/SUPERHOT/game/SUPERHOT_Data/Mono/x86_64/libmono.so(+0x348e4) [0x7f71b12a38e4]
- /usr/lib/libpthread.so.0(+0x10e80) [0x7f71b5fdae80]
- ./SUPERHOT.x86_64() [0x8006d0]
- ./SUPERHOT.x86_64() [0x69e52e]
- ./SUPERHOT.x86_64() [0x820d3d]
- ./SUPERHOT.x86_64() [0x81b7ce]
- ./SUPERHOT.x86_64() [0xb9cef3]
- ./SUPERHOT.x86_64() [0xb9cfd5]
- ./SUPERHOT.x86_64() [0xb59805]
- ./SUPERHOT.x86_64() [0xb59971]
- ./SUPERHOT.x86_64() [0x854b5f]
- ./SUPERHOT.x86_64() [0x8579f3]
- ./SUPERHOT.x86_64() [0x85c3b0]
- ./SUPERHOT.x86_64() [0x85c49b]
- ./SUPERHOT.x86_64() [0x4c1817]
- ./SUPERHOT.x86_64() [0x7881b7]
- ./SUPERHOT.x86_64() [0x46852d]
- /usr/lib/libc.so.6(__libc_start_main+0xf0) [0x7f71b47b3710]
- ./SUPERHOT.x86_64() [0x4726a9]
- Debug info from gdb:
- ptrace: Операция не позволена.
- No threads.
- =================================================================
- Got a SIGSEGV while executing native code. This usually indicates
- a fatal error in the mono runtime or one of the native libraries
- used by your application.
- =================================================================
- ed 0.000000
- /dev/input/js0: axis 16: raw -32767, mapped 0.000000
- /dev/input/js0: axis 17: raw -32767, mapped 0.000000
- /dev/input/js0: axis 18: raw -32767, mapped 0.000000
- /dev/input/js0: axis 19: raw -32767, mapped 0.000000
- /dev/input/js0: axis 20: raw -32767, mapped 0.000000
- /dev/input/js0: axis 21: raw -32767, mapped 0.000000
- /dev/input/js0: axis 22: raw -32767, mapped 0.000000
- /dev/input/js0: axis 23: raw -32767, mapped 0.000000
- /dev/input/js0: axis 24: raw -32767, mapped 0.000000
- /dev/input/js0: axis 25: raw -32767, mapped 0.000000
- /dev/input/js0: axis 26: raw -32767, mapped 0.000000
- /dev/input/js0: axis 27: raw -32767, mapped 0.000000
- /dev/input/js0: axis 28: raw -32767, mapped 0.000000
- Assigning joystick 1
- Selecting FBConfig
- GLX_FBCONFIG_ID=135
- GLX_BUFFER_SIZE=32
- GLX_DOUBLEBUFFER=1
- GLX_RED_SIZE=8
- GLX_GREEN_SIZE=8
- GLX_BLUE_SIZE=8
- GLX_ALPHA_SIZE=8
- GLX_DEPTH_SIZE=24
- GLX_STENCIL_SIZE=8
- GLX_SAMPLES_ARB=0
- GLX_SAMPLE_BUFFERS_ARB=0
- GLX_STEREO=0
- GLX_CONFIG_CAVEAT=NONE
- Desktop is 1920 x 1080 @ 60 Hz
- Initialize engine version: 5.3.0f4 (2524e04062b4)
- GfxDevice: creating device client; threaded=1
- GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_framebuffer_sRGB GLX_EXT_create_context_es2_profile GLX_MESA_copy_sub_buffer GLX_MESA_multithread_makecurrent GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap GLX_INTEL_swap_event
- Setting maxVSyncInterval to 4
- Renderer: Gallium 0.4 on AMD PITCAIRN (DRM 2.43.0, LLVM 3.7.1)
- Vendor: X.Org
- Version: 4.1 Mesa 11.1.2
- GLES: 0
- GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_pinned_memory GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebu
- ffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_texture_barrier GL_AR
- B_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_
- 11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_window_pos GL_ATI_blend_equation_separate GL_ATI_draw_buffers GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color
- GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_KHR_context_flush_control GL_KHR_debug GL_MESA_pack_invert GL_MESA_texture_signed_rgba GL_MESA_window_pos GL_NV_blend_square GL_N
- V_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vdpau_interop GL_OES_EGL_image GL_OES_read_format GL_S3_s3tc GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays
- OPENGL LOG: Creating OpenGL 4.1 graphics device
- FMOD failed to get number of drivers ... An error occured that wasn't supposed to. Contact support.
- (Filename: Line: 533)
- FMOD failed to get number of drivers ... An error occured that wasn't supposed to. Contact support.
- (Filename: Line: 533)
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