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- material preset_11_bodyMatL
- {
- technique
- {
- pass
- {
- ambient 0.5 0.5 0.5 1
- texture_unit
- {
- texture scroll.png
- scroll_anim 1.0 1.0
- }
- }
- pass
- {
- ambient 0.5 0.5 0.5 1
- scene_blend alpha_blend
- texture_unit
- {
- texture preset_11body.jpg
- }
- }
- }
- }
- material preset_11_bodyMatR
- {
- technique
- {
- pass
- {
- ambient 0.5 0.5 0.5 1
- texture_unit
- {
- texture scroll.png
- scroll_anim 1.0 1.0
- }
- }
- pass
- {
- ambient 0.5 0.5 0.5 1
- scene_blend alpha_blend
- texture_unit
- {
- texture preset_11body.jpg
- }
- }
- }
- }
- material preset_11_headMatL
- {
- technique
- {
- pass
- {
- ambient 0.5 0.5 0.5 1
- texture_unit
- {
- texture scroll.png
- scroll_anim 1.0 1.0
- }
- }
- pass
- {
- ambient 0.5 0.5 0.5 1
- scene_blend alpha_blend
- texture_unit
- {
- texture preset_11head.png
- }
- }
- pass
- {
- emissive 1.0 1.0 1.0 1
- scene_blend alpha_blend
- texture_unit
- {
- texture preset_11headglow.png
- }
- }
- }
- }
- material preset_11_headMatR
- {
- technique
- {
- pass
- {
- ambient 0.5 0.5 0.5 1
- texture_unit
- {
- texture scroll.png
- scroll_anim 1.0 1.0
- }
- }
- pass
- {
- ambient 0.5 0.5 0.5 1
- scene_blend alpha_blend
- texture_unit
- {
- texture preset_11head.png
- }
- }
- pass
- {
- emissive 1.0 1.0 1.0 1
- scene_blend alpha_blend
- texture_unit
- {
- texture preset_11headglow.png
- }
- }
- }
- }
- material preset_11_eyeMatL
- {
- technique
- {
- pass
- {
- cull_hardware none
- cull_software none
- texture_unit
- {
- texture preset_11eye.jpg
- }
- }
- }
- }
- material preset_11_eyeMatR
- {
- technique
- {
- pass
- {
- cull_hardware none
- cull_software none
- texture_unit
- {
- texture preset_11eye.jpg
- }
- }
- }
- }
- material preset_11_tailMat
- {
- technique
- {
- pass
- {
- ambient 0.5 0.5 0.5 1
- texture_unit
- {
- texture scroll.png
- scroll_anim 1.0 1.0
- }
- }
- pass
- {
- ambient 0.5 0.5 0.5 1
- scene_blend alpha_blend
- texture_unit
- {
- texture preset_11tail.jpg
- }
- }
- }
- }
- material preset_11_maneMat
- {
- technique
- {
- pass
- {
- cull_hardware none
- cull_software none
- ambient 0.5 0.5 0.5 1
- texture_unit
- {
- texture preset_11mane.png
- }
- }
- }
- }
- material preset_11_equipMatL
- {
- technique
- {
- pass
- {
- texture_unit
- {
- texture preset_11equip.jpg
- }
- }
- }
- }
- material preset_11_equipMatR
- {
- technique
- {
- pass
- {
- texture_unit
- {
- texture preset_11equip.jpg
- }
- }
- }
- }
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