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Factorio Crash

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Jul 24th, 2016
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  1. 0.000 2016-07-23 21:43:49; Factorio 0.13.10 (build 23530, linux64, headless)
  2. 0.031 Operating system: Linux (Debian 8)
  3. 0.031 Program arguments: "/home/factorio/bin/x64/factorio" "--config" "/home/factorio/config/config.ini" "--port" "34197" "--start-server" "/home/factorio/saves/MCUK.zip" "--autosave-interval" "5" "--autosave-slots" "3" "--latency-ms" "150"
  4. 0.031 Read data path: /home/factorio/data
  5. 0.031 Write data path: /home/factorio
  6. 0.031 Binaries path: /home/factorio/bin
  7. 0.038 Running in headless mode
  8. 0.104 Loading mod core 0.0.0 (data.lua)
  9. 0.108 Loading mod base 0.13.10 (data.lua)
  10. 0.222 Loading mod bobconfig 0.13.1 (data.lua)
  11. 0.272 Loading mod bobinserters 0.13.1 (data.lua)
  12. 0.328 Loading mod boblibrary 0.13.1 (data.lua)
  13. 0.401 Loading mod Warehousing 0.0.10 (data.lua)
  14. 0.463 Loading mod bobenemies 0.13.1 (data.lua)
  15. 0.516 Loading mod bobores 0.13.1 (data.lua)
  16. 0.593 Loading mod bobtech 0.13.0 (data.lua)
  17. 0.654 Loading mod bobplates 0.13.2 (data.lua)
  18. 0.749 Loading mod bobassembly 0.13.0 (data.lua)
  19. 0.818 Loading mod bobelectronics 0.13.1 (data.lua)
  20. 0.896 Loading mod bobgreenhouse 0.13.1 (data.lua)
  21. 0.967 Loading mod boblogistics 0.13.4 (data.lua)
  22. 1.087 Loading mod bobmining 0.13.1 (data.lua)
  23. 1.168 Loading mod bobpower 0.13.1 (data.lua)
  24. 1.263 Loading mod bobrevamp 0.13.0 (data.lua)
  25. 1.412 Loading mod bobmodules 0.13.0 (data.lua)
  26. 1.527 Loading mod bobwarfare 0.13.4 (data.lua)
  27. 1.643 Loading mod bobconfig 0.13.1 (data-updates.lua)
  28. 1.765 Loading mod bobinserters 0.13.1 (data-updates.lua)
  29. 1.860 Loading mod bobenemies 0.13.1 (data-updates.lua)
  30. 1.987 Loading mod bobores 0.13.1 (data-updates.lua)
  31. 2.079 Loading mod bobtech 0.13.0 (data-updates.lua)
  32. 2.175 Loading mod bobplates 0.13.2 (data-updates.lua)
  33. 2.328 Loading mod bobassembly 0.13.0 (data-updates.lua)
  34. 2.424 Loading mod bobelectronics 0.13.1 (data-updates.lua)
  35. 2.519 Loading mod bobgreenhouse 0.13.1 (data-updates.lua)
  36. 2.617 Loading mod boblogistics 0.13.4 (data-updates.lua)
  37. 2.767 Loading mod bobmining 0.13.1 (data-updates.lua)
  38. 2.903 Loading mod bobpower 0.13.1 (data-updates.lua)
  39. 3.073 Loading mod bobrevamp 0.13.0 (data-updates.lua)
  40. 3.242 Loading mod bobmodules 0.13.0 (data-updates.lua)
  41. 3.342 Loading mod bobwarfare 0.13.4 (data-updates.lua)
  42. 3.442 Loading mod bobelectronics 0.13.1 (data-final-fixes.lua)
  43. 3.561 Checksum for core: 3471280900
  44. 3.561 Checksum for mod base: 2047920495
  45. 3.561 Checksum for mod bobconfig: 3903115925
  46. 3.561 Checksum for mod bobinserters: 452709652
  47. 3.561 Checksum for mod boblibrary: 3719200648
  48. 3.561 Checksum for mod bobtechsave: 0
  49. 3.561 Checksum for mod Warehousing: 3149064619
  50. 3.561 Checksum for mod bobenemies: 236131212
  51. 3.561 Checksum for mod bobores: 3064781262
  52. 3.561 Checksum for mod bobtech: 84910783
  53. 3.561 Checksum for mod bobplates: 996338412
  54. 3.561 Checksum for mod bobassembly: 73411764
  55. 3.561 Checksum for mod bobelectronics: 718470343
  56. 3.561 Checksum for mod bobgreenhouse: 1429899959
  57. 3.561 Checksum for mod boblogistics: 2182177295
  58. 3.561 Checksum for mod bobmining: 3435149013
  59. 3.561 Checksum for mod bobpower: 2782224193
  60. 3.561 Checksum for mod bobrevamp: 1272453139
  61. 3.561 Checksum for mod bobmodules: 2066445511
  62. 3.561 Checksum for mod bobwarfare: 1061803940
  63. 4.180 Custom inputs active: 0
  64. 4.181 Factorio initialised
  65. 4.182 Info Router.cpp:558: Router peerID(65535) shutting down.
  66. 4.182 Info Router.cpp:594: Router state -> Disconnected
  67. 4.236 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
  68. 4.236 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
  69. 4.236 Loading map /home/factorio/saves/MCUK.zip
  70. 4.256 Info Scenario.cpp:127: Map version 0.13.10-6
  71. 5.797 Checksum for script /home/factorio/temp/currently-playing/control.lua: 900459546
  72. 5.800 Checksum for script __bobinserters__/control.lua: 3045059913
  73. 5.801 Checksum for script __bobtechsave__/control.lua: 1098752798
  74. 5.802 Checksum for script __Warehousing__/control.lua: 3153892539
  75. 5.803 Checksum for script __bobores__/control.lua: 3583780511
  76. 5.805 Checksum for script __boblogistics__/control.lua: 1944473365
  77. 5.836 Info PosixUDPSocket.cpp:50: Opening socket at port 34197
  78. 5.836 Info Router.cpp:594: Router state -> Connected
  79. 5.836 Info Synchronizer.cpp:56: NetworkTick(0) initialized Synchronizer local peer(0) latency(9).
  80. 5.836 Hosting game at port 34197, peerID 0, session magic 1357
  81. 5.836 Info HttpSharedState.cpp:45: Downloading https://auth.factorio.com/generate-server-padlock
  82. 7.036 Info HttpSharedState.cpp:104: Status code: 200
  83. 7.036 Info AuthServerConnector.cpp:106: Obtained serverPadlock for serverHash (B3B93Dy47W2qlImTqL68pkxgX5cVJpcP) from the auth server.
  84. 7.036 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(14436001) changing state from(CreatingGame) to(InGame)
  85. 7.036 Info NetworkInputHandler.cpp:45: mapTick(14436001) networkTick(0) initialized NetworkInputHandler local peer(0).
  86. 7.037 Error InterruptibleStdioStream.cpp:52: Reading stdin failed
  87. 7.203 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
  88. 7.203 Info MultiplayerManager.cpp:1143: networkTick(9) mapTick(14436001) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
  89. 7.203 Info MultiplayerManager.cpp:1143: networkTick(9) mapTick(14436001) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
  90. 66965.602 Connection request(type(ConnectionRequest) applicationVersion(0.13.10 (build 23530, linux64, headless)) activeMods((Warehousing 0.0.10) (base 0.13.10) (bobassembly 0.13.0) (bobconfig 0.13.1) (bobelectronics 0.13.1) (bobenemies 0.13.1) (bobgreenhouse 0.13.1) (bobinserters 0.13.1) (boblibrary 0.13.1) (boblogistics 0.13.4) (bobmining 0.13.1) (bobmodules 0.13.0) (bobores 0.13.1) (bobplates 0.13.2) (bobpower 0.13.1) (bobrevamp 0.13.0) (bobtech 0.13.0) (bobtechsave 0.13.0) (bobwarfare 0.13.4) ) hasPassword(no) connectionRequestID(37336)) from(94.192.0.203:37861)
  91. 66965.607 Refusing connection for address(94.192.0.203:37861). User verification is required for this game.
  92. 66966.167 Connection request(type(ConnectionRequest) applicationVersion(0.13.10 (build 23530, linux64, headless)) activeMods((Warehousing 0.0.10) (base 0.13.10) (bobassembly 0.13.0) (bobconfig 0.13.1) (bobelectronics 0.13.1) (bobenemies 0.13.1) (bobgreenhouse 0.13.1) (bobinserters 0.13.1) (boblibrary 0.13.1) (boblogistics 0.13.4) (bobmining 0.13.1) (bobmodules 0.13.0) (bobores 0.13.1) (bobplates 0.13.2) (bobpower 0.13.1) (bobrevamp 0.13.0) (bobtech 0.13.0) (bobtechsave 0.13.0) (bobwarfare 0.13.4) ) hasPassword(no) connectionRequestID(18478)) from(94.192.0.203:48811)
  93. 66966.167 Info Router.cpp:687: NetworkTick(4017547) replying to connectionRequest for address(94.192.0.203:48811).
  94. 66966.319 Info Router.cpp:913: networkTick(4017556) adding peer(1) address(94.192.0.203:48811) sending connectionAccept(true)
  95. 66966.319 Info Router.cpp:721: networkTick(4017556) sending connectionAccept to address(94.192.0.203:48811) connectionRequestID(18478) newPeerID(1)
  96. 66966.319 Info Synchronizer.cpp:522: networkTick(4017556) adding peer(1) success(true).
  97. 66966.501 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
  98. 66966.501 Info MultiplayerManager.cpp:1143: networkTick(4017565) mapTick(14436012) received stateChanged peerID(0) oldState(InGame) newState(InGame)
  99. 66966.501 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(CobaltSparkz).
  100. 66966.501 Info MultiplayerManager.cpp:1143: networkTick(4017565) mapTick(14436012) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
  101. 66966.501 Info NetworkInputHandler.cpp:524: expectedMapTick(14436012) adding peer(1).
  102. 66966.501 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(CobaltSparkz).
  103. 66966.501 Info MultiplayerManager.cpp:1143: networkTick(4017565) mapTick(14436012) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
  104. 66966.501 Info MultiplayerManager.cpp:1143: networkTick(4017565) mapTick(14436012) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
  105. 66966.817 Info MultiplayerManager.cpp:1143: networkTick(4017584) mapTick(14436013) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  106. 66966.817 Info MultiplayerManager.cpp:996: networkTick(4017584) mapTick(14436013) changing state from(InGame) to(InGameAligning)
  107. 66966.817 Info MultiplayerManager.cpp:1818: networkTick(4017584) mapTick(14436013) starting mapAlign
  108. 66966.967 Info MultiplayerManager.cpp:1143: networkTick(4017593) mapTick(14436013) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  109. 66966.967 Info MultiplayerManager.cpp:1752: networkTick(4017593) mapTick(14436013) sending mapAlignAction
  110. 66967.117 Info MultiplayerManager.cpp:1390: networkTick(4017602) mapTick(14436013) received MapAlignAction from peer(0), mapAlignTick(14436014) appliedTickClosuresCount(0)
  111. 66967.117 Info MultiplayerManager.cpp:1834: networkTick(4017603) mapTick(14436013) mapAlign finished targetTick(14436014) updating map and running the tasks ...
  112. 66967.117 Info MultiplayerManager.cpp:1706: networkTick(4017603) mapTick(14436013) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(14436014))
  113. ((peerID(1) state(ConnectedWaitingForMap) mapAlignTick(-1))
  114. )
  115. 66967.118 Info MultiplayerManager.cpp:1853: maptick(14436014) crc before applying all ticks: -1847513550
  116. 66967.118 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(14436014) lastTickApplied(14436002) referenceMapTick(14436014) networkTick(4017603)
  117. 66967.118 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(14436003) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  118. 66967.118 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(14436004) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  119. 66967.118 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(14436005) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  120. 66967.118 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(14436006) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  121. 66967.118 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(14436007) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  122. 66967.118 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(14436008) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  123. 66967.118 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(14436009) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  124. 66967.118 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(14436010) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  125. 66967.118 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(14436011) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  126. 66967.118 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(14436012) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  127. 66967.118 Info MultiplayerManager.cpp:1861: maptick(14436014) crc after applying all ticks: -1847513550
  128. 66967.118 Info MultiplayerManager.cpp:996: networkTick(4017603) mapTick(14436014) changing state from(InGameAligning) to(InGameAligned)
  129. 66967.118 Info MultiplayerManager.cpp:996: networkTick(4017603) mapTick(14436014) changing state from(InGameAligned) to(InGameSavingMap)
  130. 66967.284 Info MultiplayerManager.cpp:1143: networkTick(4017612) mapTick(14436014) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  131. 66967.284 Info MultiplayerManager.cpp:1143: networkTick(4017612) mapTick(14436014) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  132. 66968.051 Info MultiplayerManager.cpp:996: networkTick(4017659) mapTick(14436014) changing state from(InGameSavingMap) to(InGameSendingMap)
  133. 66968.089 Info MultiplayerManager.cpp:1260: MapTick(14436014) Serving map(/home/factorio/temp/mp-download.zip) for peer(1) size(15407149) crc(1309659831)
  134. 66968.217 Info MultiplayerManager.cpp:1143: networkTick(4017668) mapTick(14436014) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  135. 66968.367 Info MultiplayerManager.cpp:1143: networkTick(4017677) mapTick(14436014) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  136. 66972.301 Info MultiplayerManager.cpp:1143: networkTick(4017913) mapTick(14436014) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  137. 66972.301 Canceling serving for peer 1
  138. 66972.301 Info MultiplayerManager.cpp:996: networkTick(4017913) mapTick(14436014) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  139. 66972.451 Info MultiplayerManager.cpp:1143: networkTick(4017922) mapTick(14436014) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  140. 66973.851 Info MultiplayerManager.cpp:1143: networkTick(4018006) mapTick(14436014) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  141. 66973.851 Info MultiplayerManager.cpp:1342: networkTick(4018006) mapTick(14436014) stopping mapAlign
  142. 66973.851 Info MultiplayerManager.cpp:996: networkTick(4018006) mapTick(14436014) changing state from(InGameWaitingForOthers) to(InGame)
  143. 66973.851 Info MultiplayerManager.cpp:1706: networkTick(4018006) mapTick(14436014) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
  144. ((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
  145. )
  146. 66974.001 Info MultiplayerManager.cpp:1143: networkTick(4018015) mapTick(14436023) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  147. 66974.001 Info MultiplayerManager.cpp:1143: networkTick(4018015) mapTick(14436023) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  148. 66974.035 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(1)
  149. 66974.035 Info GameActionHandler.cpp:2704: MapTick(14436026) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
  150. 67032.601 Error CrashHandler.cpp:184: Received SIGSEGV
  151. Factorio crashed. Generating symbolized stacktrace, please wait ...
  152. 67032.623 Warning Logger.cpp:356: Couldn't symbolize stacktrace: (resolving symbol failed: fread)
  153.  
  154. #0 0x80de7d
  155. #1 0x4fcaeb
  156. #2 0x4fcd64
  157. #3 0x6ded159ef0e0
  158. #4 0x578490
  159. #5 0xb1ca9f
  160. #6 0xbed7cb
  161. #7 0xbef5cc
  162. #8 0xbfe3a8
  163. #9 0xc1c3f0
  164. #10 0xc8b8d3
  165. #11 0x6ded159dbb45
  166. #12 0x406379
  167. 67032.653 Warning Logger.cpp:356: Couldn't symbolize stacktrace: (resolving symbol failed: fread)
  168.  
  169. 67032.653 Error CrashHandler.cpp:85: Map tick at moment of crash: 14439509
  170. 67032.653 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  171. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
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