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Nov 29th, 2015
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  1. 01:48:37: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
  2. 01:48:37: -------------------------------
  3. 01:48:37: CPU Name: Intel(R) Celeron(R) CPU G530 @ 2.40GHz
  4. 01:48:37: CPU Speed: 2395MHz
  5. 01:48:37: Physical Memory: 8172MB Total, 4316MB Free
  6. 01:48:37: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 2, total cores 2
  7. 01:48:37: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 01:48:37: Windows Version: 10.0 Build 10240 (revision 16384)
  9. 01:48:37: Aero is Enabled
  10. 01:48:37: -------------------------------
  11. 01:48:37: OBS Modules:
  12. 01:48:37: Base Address Module
  13. 01:48:37: 00000000C1A40000 OBS.exe
  14. 01:48:37: 000000002A8B0000 OBSApi.dll
  15. 01:48:37: 0000000030CE0000 DShowPlugin.dll
  16. 01:48:37: 0000000030AC0000 GraphicsCapture.dll
  17. 01:48:37: 0000000030780000 NoiseGate.dll
  18. 01:48:37: 0000000030020000 PSVPlugin.dll
  19. 01:48:37: 000000002FFF0000 scenesw.dll
  20. 01:48:37: ------------------------------------------
  21. 01:48:37: Adapter 1
  22. 01:48:37: Video Adapter: NVIDIA GeForce GTX 650
  23. 01:48:37: Video Adapter Dedicated Video Memory: 1019936768
  24. 01:48:37: Video Adapter Shared System Memory: 4284921856
  25. 01:48:37: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  26. 01:48:37: =====Stream Start: 2015-11-30, 01:48:37===============================================
  27. 01:48:37: Multithreaded optimizations: Off
  28. 01:48:37: Base resolution: 1280x720
  29. 01:48:37: Output resolution: 1280x720
  30. 01:48:37: ------------------------------------------
  31. 01:48:37: Loading up D3D10 on NVIDIA GeForce GTX 650 (Adapter 1)...
  32. 01:48:39: ------------------------------------------
  33. 01:48:39: Audio Format: 48000 Hz
  34. 01:48:39: ------------------------------------------
  35. 01:48:39: Audio Channels: 2 Ch
  36. 01:48:39: Playback device {0.0.0.00000000}.{cc88f5dc-1fd5-444a-ac35-34d69e9bf010}
  37. 01:48:39: ------------------------------------------
  38. 01:48:39: Using desktop audio input: Kaiuttimet (Realtek High Definition Audio)
  39. 01:48:39: Global Audio time adjust: 0
  40. 01:48:39: ------------------------------------------
  41. 01:48:39: Audio Encoding: AAC
  42. 01:48:39: bitrate: 64
  43. 01:48:39: Using Monitor Capture
  44. 01:48:39: Scene buffering time set to 400
  45. 01:48:39: ------------------------------------------
  46. 01:48:39: Video Encoding: x264
  47. 01:48:39: fps: 45
  48. 01:48:39: width: 1280, height: 720
  49. 01:48:39: preset: ultrafast
  50. 01:48:39: profile: main
  51. 01:48:39: keyint: 90
  52. 01:48:39: CBR: yes
  53. 01:48:39: CFR: yes
  54. 01:48:39: max bitrate: 3000
  55. 01:48:39: buffer size: 3000
  56. 01:48:39: ------------------------------------------
  57. 01:53:23: FlushBufferedVideo: Flushing 17 packets over 356 ms
  58. 01:53:23: Total frames encoded: 12778, total frames duplicated: 1454 (11.38%)
  59. 01:53:23: Number of frames skipped due to encoder lag: 839 (6.57%)
  60. 01:53:23: Total frames rendered: 11827, number of late frames: 157 (1.33%) (it's okay for some frames to be late)
  61. 01:53:24:
  62. 01:53:24: Profiler time results:
  63. 01:53:24:
  64. 01:53:24: ==============================================================
  65. 01:53:24: video thread frame - [100%] [avg time: 2.05 ms] [children: 63%] [unaccounted: 37%]
  66. 01:53:24: | scene->Preprocess - [16.2%] [avg time: 0.332 ms]
  67. 01:53:24: | GPU download and conversion - [46.8%] [avg time: 0.96 ms] [children: 45.6%] [unaccounted: 1.22%]
  68. 01:53:24: | | flush - [8.39%] [avg time: 0.172 ms]
  69. 01:53:24: | | CopyResource - [0.195%] [avg time: 0.004 ms]
  70. 01:53:24: | | conversion to 4:2:0 - [37%] [avg time: 0.759 ms] [children: 36.3%] [unaccounted: 0.683%]
  71. 01:53:24: | | | Convert444toNV12 - [36.3%] [avg time: 0.745 ms]
  72. 01:53:24: encoder thread frame - [100%] [avg time: 3.972 ms] [children: 0.151%] [unaccounted: 99.8%]
  73. 01:53:24: | sending stuff out - [0.151%] [avg time: 0.006 ms]
  74. 01:53:24: ==============================================================
  75. 01:53:24:
  76. 01:53:24:
  77. 01:53:24: Profiler CPU results:
  78. 01:53:24:
  79. 01:53:24: ==============================================================
  80. 01:53:24: video thread frame - [cpu time: avg 1.26 ms, total 14906.3 ms] [avg calls per frame: 1]
  81. 01:53:24: | scene->Preprocess - [cpu time: avg 0.048 ms, total 578.125 ms] [avg calls per frame: 1]
  82. 01:53:24: | GPU download and conversion - [cpu time: avg 0.807 ms, total 9546.88 ms] [avg calls per frame: 1]
  83. 01:53:24: | | flush - [cpu time: avg 0.093 ms, total 1109.38 ms] [avg calls per frame: 1]
  84. 01:53:24: | | CopyResource - [cpu time: avg 0.005 ms, total 62.5 ms] [avg calls per frame: 1]
  85. 01:53:24: | | conversion to 4:2:0 - [cpu time: avg 0.693 ms, total 8187.5 ms] [avg calls per frame: 1]
  86. 01:53:24: | | | Convert444toNV12 - [cpu time: avg 0.684 ms, total 8078.13 ms] [avg calls per frame: 1]
  87. 01:53:24: encoder thread frame - [cpu time: avg 0.527 ms, total 6734.38 ms] [avg calls per frame: 1]
  88. 01:53:24: | sending stuff out - [cpu time: avg 0.002 ms, total 31.25 ms] [avg calls per frame: 1]
  89. 01:53:24: ==============================================================
  90. 01:53:24:
  91. 01:53:24: =====Stream End: 2015-11-30, 01:53:24=================================================
  92. 01:57:10: Terminating 0x4dc4
  93.  
  94.  
  95. Last game capture log:
  96. 2015-11-30, 01:16:55: we're booting up:
  97. 01:16:55: CaptureThread: attached to process javaw.exe
  98. 01:16:55: GL Present
  99. 01:16:55: DirectDraw capture: Windows 8 not supported yet
  100. 01:16:55: (half life scientist) everything.. seems to be in order
  101. 01:16:55: SwapBuffers(3053525778) Called
  102. 01:16:55: NV Capture available
  103. 01:16:55: FBO available
  104. 01:16:55: setting up gl data
  105. 01:16:56: share device: 1147399888
  106. 01:16:56: share texture: 555562928
  107. 01:16:56: share device handle: 2539832718
  108. 01:16:56: share texture handle: 3894151650
  109. 01:16:56: DoGLGPUHook: success
  110. 01:16:56: wglSwapBuffers(3053525778) Called
  111. 01:17:41: stop requested, terminating gl capture
  112. 01:17:41: ---------------------- Cleared OpenGL Capture ----------------------
  113. 01:17:41: share device: 1054101728
  114. 01:17:41: share texture: 1151770864
  115. 01:17:41: share device handle: 2539832270
  116. 01:17:41: share texture handle: 2431542466
  117. 01:17:41: DoGLGPUHook: success
  118. 01:17:41: wglSwapBuffers(3053525778) Called
  119. 01:17:41: setting up gl data
  120. 01:17:41: SwapBuffers(3053525778) Called
  121. 01:17:44: DirectDraw capture: Windows 8 not supported yet
  122. 01:20:22: stop requested, terminating gl capture
  123. 01:20:22: ---------------------- Cleared OpenGL Capture ----------------------
  124. 01:20:22: share device: 1050695264
  125. 01:20:22: share texture: 1151770864
  126. 01:20:22: share device handle: 2539832718
  127. 01:20:22: share texture handle: 3818342930
  128. 01:20:22: DoGLGPUHook: success
  129. 01:20:22: wglSwapBuffers(3053525778) Called
  130. 01:20:22: setting up gl data
  131. 01:20:22: SwapBuffers(3053525778) Called
  132. 01:20:22: DirectDraw capture: Windows 8 not supported yet
  133. 01:28:40: stop requested, terminating gl capture
  134. 01:28:40: ---------------------- Cleared OpenGL Capture ----------------------
  135. 01:28:40: share device: 1050695264
  136. 01:28:40: share texture: 1151780720
  137. 01:28:40: share device handle: 2539832718
  138. 01:28:40: share texture handle: 3818359698
  139. 01:28:40: DoGLGPUHook: success
  140. 01:28:40: wglSwapBuffers(3053525778) Called
  141. 01:28:40: setting up gl data
  142. 01:28:40: SwapBuffers(3053525778) Called
  143. 01:28:44: DirectDraw capture: Windows 8 not supported yet
  144. 01:37:23: stop requested, terminating gl capture
  145. 01:37:23: ---------------------- Cleared OpenGL Capture ----------------------
  146. 01:37:23: share device: 1050695264
  147. 01:37:23: share texture: 1151778608
  148. 01:37:23: share device handle: 2539832270
  149. 01:37:23: share texture handle: 3818340930
  150. 01:37:23: DoGLGPUHook: success
  151. 01:37:23: wglSwapBuffers(3053525778) Called
  152. 01:37:23: setting up gl data
  153. 01:37:23: SwapBuffers(3053525778) Called
  154. 01:37:24: DirectDraw capture: Windows 8 not supported yet
  155. 01:38:17: stop requested, terminating gl capture
  156. 01:38:17: ---------------------- Cleared OpenGL Capture ----------------------
  157. 01:38:17: share device: 1050695264
  158. 01:38:17: share texture: 1151770160
  159. 01:38:17: share device handle: 2539827854
  160. 01:38:17: share texture handle: 3818351314
  161. 01:38:17: DoGLGPUHook: success
  162. 01:38:17: wglSwapBuffers(3053525778) Called
  163. 01:38:17: setting up gl data
  164. 01:38:17: SwapBuffers(3053525778) Called
  165. 01:38:18: DirectDraw capture: Windows 8 not supported yet
  166. 01:40:18: wglDeleteContext Called
  167. 01:40:19: ---------------------- Cleared OpenGL Capture ----------------------
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