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rischayro

survivalgames config

Jul 30th, 2013
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  1. ################################################
  2. # Survival Games #
  3. # #
  4. # Developed by #
  5. # Double0negative #
  6. # #
  7. # #
  8. # http://mc-sg.org #
  9. # voidmc.com #
  10. ################################################
  11.  
  12. #Do NOT touch this!
  13. config-version: 3
  14.  
  15. #Enable debug messages
  16. debug: false
  17.  
  18. #Enables the udpdate checker. This will enabled
  19. #anyone with the perm sg.system.updatenotify to
  20. #be notified when a new update is avalible
  21. check-for-updates: true
  22.  
  23. #Set how many players are needed for the game
  24. #to auto-start. Once the player limit is reached
  25. #it will wait for x amount of seconds for
  26. #additional players. Auto start vote means that
  27. #x percent of players need to vote with /sg vote
  28. #for the game to begin
  29. auto-start-players: 2
  30. auto-start-time: 60
  31. auto-start-vote: 75
  32.  
  33. #If the player queue is enabled then if a player
  34. #tries to join a game that is not joinable
  35. #(ie ingame) the player will be added to a
  36. #queue line to join the next time the game
  37. #is open
  38. enable-player-queue: true
  39.  
  40. #If set to true, commands not associated with
  41. #the Survival Games will not be allowed to be run
  42. #by players in-game.
  43. disallow-commands: true
  44. #If disallow-commands is set to true, you can use
  45. #the cmdwhitelist section below to whitelist certain
  46. #commands.
  47. cmdwhitelist:
  48. - 'kit'
  49.  
  50. #Set how long the grace period for be after the start of
  51. #the game in seconds.
  52. grace-period: 30
  53.  
  54. #Controlls if chests should be restocked on the first
  55. #night. If set to true this will also have the side
  56. #effect of setting the world time to day at the start
  57. #of the game. This is only temporary until per-arena time
  58. #has been implemented.
  59. restock-chest: true
  60.  
  61. #Here you can control block placing and breaking.
  62. block:
  63. place:
  64. whitelist:
  65. - 18
  66. break:
  67. whitelist:
  68. - 18
  69.  
  70.  
  71.  
  72.  
  73.  
  74. #Settings for when the game nears end. This runs
  75. #when there are only x amount of players
  76. #remaining. If place chest is enabled then
  77. #when the player limit is reached, a chest
  78. #will be placed inside the radius of every
  79. #remain player containing random items for
  80. #that player. If fire-lighting is enabled
  81. #then a lighting strike will be fired at the
  82. #location of each player every x seconds to
  83. #notify the other players of their location
  84. endgame:
  85. players: 3
  86. fire-lighting:
  87. enabled: true
  88. interval: 20
  89.  
  90.  
  91. #If enabled, after x amount of time, each player
  92. #remaing will be teleported to the center of the
  93. #arena for a death match. If they have not been
  94. #killed after killtime, the game will end.
  95. deathmatch:
  96. enabled: false
  97. time: 30
  98. killtime: 5
  99.  
  100.  
  101. #Settings for connecting to and
  102. #SQL server. These settings will
  103. #be used for the online webstats
  104. #Prefix is what all tables used for
  105. #SurvivalGames will be
  106. #prefixed with. This should stay the same
  107. #for most cases.
  108. sql:
  109. host: 'localhost'
  110. port: 3306
  111. user: 'root'
  112. pass: ''
  113. database: 'survivalgames'
  114. prefix: 'sg_'
  115.  
  116.  
  117.  
  118. ###########################################################
  119. ####################### Stats ############################
  120. ###########################################################
  121.  
  122.  
  123. #Settings for the webstats. If enabled, stats
  124. #such as k/d record, wins, win streaks, kill
  125. #streaks, etc. will be saved.
  126.  
  127.  
  128. stats:
  129. enabled: true
  130. webserver:
  131. enabled: false
  132. port: 880
  133. points:
  134. kill: 10
  135. win: 100
  136. position: 7
  137. killstreak:
  138. base: 10
  139. multiplier: 2
  140. killstreak:
  141. level1: '&e{player}&7 got a Double Kill!'
  142. level2: '&e{player}&9 got a Multi Kill!'
  143. level3: '&e{player}&5 got an Ultra Kill!'
  144. level4: '&e{player}&4 got an Unbelievable Kill!'
  145. level5: '&e{player}&a&kii&4&l Unbelievable+!&a&kii'
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