Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- /*
- File: fn_pullOutVeh.sqf
- Author: Bryan "Tonic" Boardwine
- Description:
- */
- if (player getVariable "restrained") then {
- detach player;
- player setVariable["Escorting",false,true];
- player setVariable["transporting",false,true];
- life_disable_getOut = false;
- player action ["Eject", vehicle player];
- titleText[localize "STR_NOTF_PulledOut","PLAIN"];
- titleFadeOut 4;
- life_disable_getIn = true;
- } else {
- player action ["Eject", vehicle player];
- titleText[localize "STR_NOTF_PulledOut","PLAIN"];
- titleFadeOut 4;
- };
- if (player getVariable "restrainedCiv") then {
- detach player;
- player setVariable["Escorting",false,true];
- player setVariable["transporting",false,true];
- life_disable_getOut = false;
- player action ["Eject", vehicle player];
- titleText[localize "STR_NOTF_PulledOut","PLAIN"];
- titleFadeOut 4;
- life_disable_getIn = true;
- } else {
- player action ["Eject", vehicle player];
- titleText[localize "STR_NOTF_PulledOut","PLAIN"];
- titleFadeOut 4;
- };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement