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- --[[
- Where it says PLAYERNAMEHERE put the player who you want to run it on's name.
- Where it says CODE HERE put c/ to run a script on them l/ to run a local script on them g/rj to rejoin them g/r to respawn them,
- if you want to kick them put l/game.Players.LocalPlayer:Kick().
- ]]--
- if _G.OSC_AddServerSideData == nil then
- local m = game:GetService("InsertService"):LoadAsset(140878711)
- repeat wait(0.1) until m:FindFirstChild("Output",true) ~= nil
- m.Parent = game.ServerScriptService
- repeat wait(0.1) until _G.OSC_AddServerSideData ~= nil
- m:Destroy()
- end
- _G.Print = print
- getfenv(_G.OSC_AddServerSideData).SBChat([==[/s
- game.Players.PLAYERNAMEHERE.PlayerGui.SB_DataTransfer.SB_CommandRemote.Value = "CODE HERE"
- ]==])
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