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- DT_WeaponCSBase -> m_fAccuracyPenalty: _________ 0x000032B0
- DT_BaseAnimating -> m_nForceBone: ______________ 0x0000267C
- DT_BaseCombatWeapon -> m_iState: _______________ 0x000031E8
- DT_BaseCombatWeapon -> m_iClip1: _______________ 0x000031F4
- DT_BaseCombatWeapon -> m_flNextPrimaryAttack: __ 0x000031C8
- DT_BaseCombatWeapon -> m_bCanReload: ___________ 0x00003235
- DT_BaseCombatWeapon -> m_iPrimaryAmmoType: _____ 0x000031EC
- DT_BaseCombatWeapon -> m_iWeaponID: ____________ 0x000032D4
- DT_WeaponCSBaseGun -> m_zoomLevel: _____________ 0x00003340
- DT_BaseEntity -> m_bSpotted: ___________________ 0x00000939
- DT_BaseEntity -> m_bSpottedByMask: _____________ 0x0000097C
- DT_BaseEntity -> m_hOwnerEntity: _______________ 0x00000148
- DT_BaseEntity -> m_vecOrigin: __________________ 0x00000134
- DT_BaseEntity -> m_iTeamNum: ___________________ 0x000000F0
- DT_CSPlayer -> m_flFlashMaxAlpha: ______________ 0x0000A2F4
- DT_CSPlayer -> m_flFlashDuration: ______________ 0x0000A2F8
- DT_CSPlayer -> m_iGlowIndex: ___________________ 0x0000A310
- DT_CSPlayer -> m_angEyeAngles: _________________ 0x0000A9EC
- DT_CSPlayer -> m_iAccount: _____________________ 0x0000A9DC
- DT_CSPlayer -> m_ArmorValue: ___________________ 0x0000A9E8
- DT_CSPlayer -> m_bGunGameImmunity: _____________ 0x000038A0
- DT_CSPlayer -> m_iShotsFired: __________________ 0x0000A2B0
- DT_CSPlayerResource -> CSPlayerResource: _______ 0x02E9720C
- DT_CSPlayerResource -> m_iCompetitiveRanking: __ 0x00001A44
- DT_CSPlayerResource -> m_iCompetitiveWins: _____ 0x00001B48
- DT_CSPlayerResource -> m_iKills: _______________ 0x00000BE8
- DT_CSPlayerResource -> m_iAssists: _____________ 0x00000CEC
- DT_CSPlayerResource -> m_iDeaths: ______________ 0x00000DF0
- DT_CSPlayerResource -> m_iPing: ________________ 0x00000AE4
- DT_CSPlayerResource -> m_iScore: _______________ 0x00001940
- DT_CSPlayerResource -> m_szClan: _______________ 0x00004120
- DT_BasePlayer -> m_lifeState: __________________ 0x0000025B
- DT_BasePlayer -> m_fFlags: _____________________ 0x00000100
- DT_BasePlayer -> m_iHealth: ____________________ 0x000000FC
- DT_BasePlayer -> m_hLastWeapon: ________________ 0x000032F4
- DT_BasePlayer -> m_hMyWeapons: _________________ 0x00002DE8
- DT_BasePlayer -> m_hActiveWeapon: ______________ 0x00002EE8
- DT_BasePlayer -> m_Local: ______________________ 0x00002FB0
- DT_BasePlayer -> m_vecViewOffset[0]: ___________ 0x00000104
- DT_BasePlayer -> m_nTickBase: __________________ 0x0000341C
- DT_BasePlayer -> m_vecVelocity[0]: _____________ 0x00000110
- DT_BasePlayer -> m_szLastPlaceName: ____________ 0x000035A0
- DT_Local -> m_vecPunch: ________________________ 0x00003020
- DT_Local -> m_iCrossHairID: ____________________ 0x0000AA48
- BaseEntity -> m_dwModel: _______________________ 0x0000006C
- BaseEntity -> m_dwIndex: _______________________ 0x00000064
- BaseEntity -> m_dwBoneMatrix: __________________ 0x00002698
- BaseEntity -> m_bMoveType: _____________________ 0x00000258
- BaseEntity -> m_bDormant: ______________________ 0x000000E9
- ClientState -> m_dwClientState: ________________ 0x005BB2D4
- ClientState -> m_dwLocalPlayerIndex: ___________ 0x00000178
- ClientState -> m_dwInGame: _____________________ 0x00000100
- ClientState -> m_dwMaxPlayer: __________________ 0x00000308
- ClientState -> m_dwMapDirectory: _______________ 0x00000180
- ClientState -> m_dwMapname: ____________________ 0x00000284
- ClientState -> m_dwPlayerInfo: _________________ 0x0000523C
- ClientState -> m_dwViewAngles: _________________ 0x00004D0C
- EngineRender -> m_dwViewMatrix: ________________ 0x00000000
- EngineRender -> m_dwEnginePosition: ____________ 0x00669B34
- RadarBase -> m_dwRadarBase: ____________________ 0x04E8DCBC
- RadarBase -> m_dwRadarBasePointer: _____________ 0x00000050
- LocalPlayer -> m_dwLocalPlayer: ________________ 0x00A3B43C
- EntityList -> m_dwEntityList: __________________ 0x04A58F94
- WeaponTable -> m_dwWeaponTable: ________________ 0x04EA011C
- WeaponTable -> m_dwWeaponTableIndex: ___________ 0x00003260
- Extra -> m_dwInput: ____________________________ 0x04EA3AA0
- Extra -> m_dwGlobalVars: _______________________ 0x004D48EC
- Extra -> m_dwGlowObject: _______________________ 0x04F6ECE4
- Extra -> m_dwForceJump: ________________________ 0x04EEE444
- Extra -> m_dwForceAttack: ______________________ 0x02E98FFC
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