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- [ParseCmdLine] command-line args: "/home/griffith/.spring/engine/103.0/spring "/home/griffith/.springlobby/script.txt""
- Using configuration source: "/home/griffith/.config/spring/springsettings.cfg"
- ============== <User Config> ==============
- 3DTrees = 0
- AdvUnitShading = 0
- BumpWaterReflection = 0
- BumpWaterRefraction = 0
- BumpWaterShoreWaves = 0
- BumpWaterTexSizeReflection = 0
- BumpWaterUseDepthTexture = 0
- CamMode = 5
- GrassDetail = 0
- GroundDecals = 0
- GroundDetail = 20
- InputTextGeo = 0.26 0.73 0.02 0.028
- LastSelectedMap = unified_battlefield_v0
- LastSelectedMod = Spring: 1944 test-4767-bd735ee
- LastSelectedScript = C.R.A.I.G.
- LastSelectedSetting = UsePBO
- MaxNanoParticles = 100
- MaxParticles = 100
- ShadowMapSize = 1024
- Shadows = 0
- SmoothLines = 0
- SmoothPoints = 0
- TreeRadius = 600
- UnitIconDist = 250
- UnitLodDist = 100
- UsePBO = 0
- VSync = -1
- XResolution = 1280
- YResolution = 960
- ============== </User Config> ==============
- Available log sections: SkyBox, Font, LuaSocket, Net, KeyBindings, CSMFGroundTextures, CregSerializer, RoamMeshDrawer, GameServer, BumpWater, DynWater, OBJParser, ArchiveScanner, ModelRenderContainer, CrashHandler, FarTextureHandler, Shader, Model, Path, Texture, GroundMoveType, Piece, AutohostInterface, Sound, VFS, DecalsDrawerGL4
- Enabled log sections: Sound(Notice)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 103.0
- Build Environment: boost-105600, GNU libstdc++ version 20150623
- Compiler Version: gcc-4.8.5
- Operating System: Linux 4.4.0-36-generic #55-Ubuntu SMP Thu Aug 11 18:01:55 UTC 2016 x86_64
- Word Size: 64-bit (native mode)
- CPU Clock: std::chrono::high_resolution_clock
- Physical CPU Cores: 8
- Logical CPU Cores: 8
- [CMyMath::Init] CPU SSE mask: 1023, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 1, SSE 5.0A: 1
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes on Display 1 x:0 y:0 1920x1080:
- 720x400, 640x480, 720x480, 720x576, 800x600, 832x624, 1280x720, 1024x768, 1280x800, 1152x864, 1440x900, 1600x900, 1280x1024, 1680x1050, 1920x1080
- SDL version: linked 2.0.4; compiled 2.0.1
- GL version: 4.5.13448 Compatibility Profile Context 16.30.3
- GL vendor: ATI Technologies Inc.
- GL renderer: AMD Radeon (TM) RX 480 Graphics
- GLSL version: 4.50
- GLEW version: 1.9.0
- Video RAM: total 3051MB, available 3705MB
- SwapInterval: 0
- GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 16384, compress MIP-map textures: 0
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
- maximum drawbuffers: 8, maximum recommended indices/vertices: 2147483647/2147483647
- number of UniformBufferBindings: 90 (559236kB)
- VSync disabled
- [InitOpenGL] video mode set to 1280x1024:24bit @60Hz
- [WatchDogInstall] Installed (HangTimeout: 10sec)
- [WatchDog] registering controls for thread [main]
- [ThreadPool::SetThreadCount][1] #wanted=8 #current=1 #max=8
- [ThreadPool::SetThreadCount][2] #threads=7
- Using read-write data directory: /home/griffith/.config/spring/
- Using read-only data directory: /home/griffith/.spring/
- Using read-only data directory: /home/griffith/.spring/engine/103.0/
- Scanning: /home/griffith/.spring/engine/103.0/base
- Scanning: /home/griffith/.spring/maps
- Scanning: /home/griffith/.spring/packages
- CArchiveScanner: 0 ms
- [f=-000001] [Sound] OpenAL info:
- [f=-000001] [Sound] Available Devices:
- [f=-000001] [Sound] Internes Audio Analog Stereo
- [f=-000001] [Sound] HDA ATI HDMI Digital Stereo (HDMI)
- [f=-000001] [Sound] Device: OpenAL Soft
- [f=-000001] [Sound] Vendor: OpenAL Community
- [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
- [f=-000001] [Sound] Renderer: OpenAL Soft
- [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
- [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
- [f=-000001] [Sound] EFX Enabled: yes
- [f=-000001] [Sound] Max Sounds: 128
- [f=-000001] [WatchDog] registering controls for thread [audio]
- [f=-000001] Joysticks found: 0
- [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=4 #current=8 #max=8
- [f=-000001] [ThreadPool::SetThreadCount][2] #threads=3
- [f=-000001] [Threading] Main thread CPU affinity mask set: 248
- [f=-000001] [StartScript] Loading StartScript from: /home/griffith/.springlobby/script.txt
- [f=-000001] Hosting on: :8452
- [f=-000001] Connecting to local server
- [f=-000001] [AddGameSetupArchivesToVFS] using map: unified_battlefield_v0
- [f=-000001] Checksums: game=0x65E5F7E4 map=0xF9B57735
- [f=-000001] Binding UDP socket to IP (v6) :: () port 8452
- [f=-000001] [UDPListener] successfully bound socket on port 8452
- [f=-000001] PreGame::StartServer: 54 ms
- [f=-000001] [InitOpenGL] video mode set to 1280x1024:24bit @60Hz
- [f=-000001] [AddGameSetupArchivesToVFS] using map: unified_battlefield_v0
- [f=-000001] [AddGameSetupArchivesToVFS] using game: Balanced Annihilation V9.42 (archive: 52f3c81dd9763f9d222bdab20bc27ac9.sdp)
- [f=-000001] Recording demo to: /home/griffith/.config/spring/demos/20160907_190213_unified_battlefield_v0_103.sdfz
- [f=-000001] PreGame::GameDataReceived: 30 ms
- [f=-000001] [PreGame::UpdateClientNet] user number 0 (team 1, allyteam 0)
- [f=-000001] [LuaIntro] Searching for new Widgets
- [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
- [f=-000001] [LuaIntro] Found new widget "SpringLogo"
- [f=-000001] [LuaIntro] Found new widget "LoadTexture"
- [f=-000001] [LuaIntro] Found new widget "LoadProgress"
- [f=-000001] [LuaIntro] Found new widget "Main"
- [f=-000001] [LuaIntro] Found new widget "Music"
- [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=-000001] [LuaIntro] Loading widget: Engine Taskbar Stuff <engine_taskbar_control.lua>
- [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=-000001] [LuaIntro] Loading widget: Main <main.lua>
- [f=-000001] [LuaIntro] Loading widget: Music <music.lua>
- [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=-000001] [WatchDog] registering controls for thread [load]
- [f=-000001] Parsing Map Information
- [f=-000001] Loading SMF
- [f=-000001] Loading Map (103 MB)
- [f=-000001] Loading Radar Icons
- [f=-000001] Loading GameData Definitions
- [f=-000001] [defs.lua] loading all *Defs tables: 106ms
- [f=-000001] Game::LoadDefs (GameData): 133 ms
- [f=-000001] Loading Sound Definitions
- [f=-000001] [Sound] parsed 28 sounds from gamedata/sounds.lua
- [f=-000001] Game::LoadDefs (Sound): 1 ms
- [f=-000001] Creating Smooth Height Mesh
- [f=-000001] SmoothHeightMesh::MakeSmoothMesh: 57 ms
- [f=-000001] Creating QuadField & CEGs
- [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 11
- [f=-000001] FBO::maxSamples: 8
- [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
- [f=-000001] Creating Unit Textures
- [f=-000001] Creating Sky
- [f=-000001] Loading Weapon Definitions
- [f=-000001] Loading Unit Definitions
- [f=-000001] Warning: too many unit categories (32), skipping sub
- [f=-000001] Loading Feature Definitions
- [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=-000001] Initializing Map Features
- [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type ""
- [f=-000001] Creating ShadowHandler
- [f=-000001] Creating GroundDrawer
- [f=-000001] Loading Map Tiles
- [f=-000001] Loading Square Textures
- [f=-000001] CSMFGroundTextures::ConvolveHeightMap: 4 ms
- [f=-000001] Switching to ROAM Mesh Rendering
- [f=-000001] Creating TreeDrawer
- [f=-000001] Loaded DecalsDrawer: off
- [f=-000001] Creating ProjectileDrawer & UnitDrawer
- [f=-000001] Creating Projectile Textures
- [f=-000001] Creating Water
- [f=-000001] Game::LoadInterface (Camera&Mouse): 61 ms
- [f=-000001] Game::LoadInterface (Console): 1 ms
- [f=-000001] InfoTexture: shaders
- [f=-000001] Loading LuaRules
- [f=-000001] Loaded synced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- [f=-000001] Loaded synced gadget: Rez Exp <unit_rez_exp.lua>
- [f=-000001] Loaded synced gadget: Stats <api_damage_stats.lua>
- [f=-000001] Loaded synced gadget: ranks api <api_ranks.lua>
- [f=-000001] gaia_critters.lua: gadget:Initialize() Game.mapName=unified_battlefield_v0
- [f=-000001] no critter config for this map
- [f=-000001] Loaded synced gadget: gaia critter units <gaia_critters.lua>
- [f=-000001] Loaded synced gadget: CameraBroadcast <camera_lockcamera.lua>
- [f=-000001] Loaded synced gadget: Awards <gui_awards.lua>
- [f=-000001] Loaded synced gadget: Newbie Info <gui_newbie_info.lua>
- [f=-000001] Loaded synced gadget: Activity Broadcast <activity_broadcast.lua>
- [f=-000001] Loaded synced gadget: Air Release <unit_air_release_manager.lua>
- [f=-000001] Loaded synced gadget: Air Transports Handler <air_transports.lua>
- [f=-000001] Loaded synced gadget: Air Transports fix <air_transports_fix.lua>
- [f=-000001] Loaded synced gadget: AirPlantParents <unit_air_plants.lua>
- [f=-000001] Loaded synced gadget: Ally Selected Units <cmd_selected_units.lua>
- [f=-000001] Loaded synced gadget: Bet Engine <cmd_bet_engine.lua>
- [f=-000001] Loaded synced gadget: Bomber Control <unit_bomber_control.lua>
- [f=-000001] Loaded synced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
- [f=-000001] Loaded synced gadget: Com Counter <mo_com_counter.lua>
- [f=-000001] Loaded synced gadget: Commander Blast <unit_commander_blast.lua>
- [f=-000001] Loaded synced gadget: Commando Watch <unit_commando_watch.lua>
- [f=-000001] Loaded synced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
- [f=-000001] Loaded synced gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
- [f=-000001] Loaded synced gadget: Death Messages <game_death_messages.lua>
- [f=-000001] Loaded synced gadget: Debris Damage <unit_debris_damage.lua>
- [f=-000001] Loaded synced gadget: Depthcharge splash <fx_depthcharge_splash.lua>
- [f=-000001] Loaded synced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
- [f=-000001] Loaded synced gadget: DirectControl <unit_direct_control.lua>
- [f=-000001] Loaded synced gadget: Don't target flyover nukes <unit_interceptors.lua>
- [f=-000001] Loaded synced gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=-000001] Loaded synced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=-000001] Loaded synced gadget: Energy Conversion <game_energy_conversion.lua>
- [f=-000001] Loaded synced gadget: FPS Broadcast <fps_broadcast.lua>
- [f=-000001] Loaded synced gadget: FinishedBuilding <unit_finished_building.lua>
- [f=-000001] Loaded synced gadget: Fortification Walls <unit_fort_walls.lua>
- [f=-000001] Loaded synced gadget: Game End <game_end.lua>
- [f=-000001] Loaded synced gadget: Initial Spawn <game_initial_spawn.lua>
- [f=-000001] Loaded synced gadget: Juno Damage <unit_juno_damage.lua>
- [f=-000001] Loaded synced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
- [f=-000001] Loaded synced gadget: Lua unit script framework <unit_script.lua>
- [f=-000001] Loaded synced gadget: LuaUI Reload <cmd_luaui_reload.lua>
- [f=-000001] Loaded synced gadget: Maverick Exp <unit_maverick_exp.lua>
- [f=-000001] Loaded synced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
- [f=-000001] Loaded synced gadget: Napalm <lups_napalm.lua>
- [f=-000001] Loaded synced gadget: No Land Damage <unit_no_land_damage.lua>
- [f=-000001] Loaded synced gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=-000001] Loaded synced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
- [f=-000001] Loaded synced gadget: Nonblocking mines <unit_nonblocking_mines.lua>
- [f=-000001] Loaded synced gadget: Paralyze Damage Multiplier <unit_paralyze_damage_multiplier.lua>
- [f=-000001] Loaded synced gadget: Passive Builders v3 <unit_passive_builders.lua>
- [f=-000001] Loaded synced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
- [f=-000001] Loaded synced gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
- [f=-000001] Loaded synced gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
- [f=-000001] Loaded synced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
- [f=-000001] Loaded synced gadget: Prevent outside-of-map hax <unit_prevent_aircraft_hax.lua>
- [f=-000001] Loaded synced gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=-000001] Loaded synced gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=-000001] Loaded synced gadget: Shockwaves <lups_shockwaves.lua>
- [f=-000001] Loaded synced gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
- [f=-000001] Loaded synced gadget: Stun Control <unit_stun_control.lua>
- [f=-000001] Loaded synced gadget: Stun Energy Storage <unit_stun_energy_storage.lua>
- [f=-000001] Loaded synced gadget: Stun Metal Storage <unit_stun_metal_storage.lua>
- [f=-000001] Loaded synced gadget: System info <system_info.lua>
- [f=-000001] Loaded synced gadget: Target on the move <unit_target_on_the_move.lua>
- [f=-000001] Loaded synced gadget: Team Resourcing <game_team_resources.lua>
- [f=-000001] Loaded synced gadget: Transportee Hider <unit_transportee_hider.lua>
- [f=-000001] Loaded synced gadget: Unally on demand <cmd_alliance_break.lua>
- [f=-000001] Loaded synced gadget: Unit transportable nanos <unit_transportable_nanos.lua>
- [f=-000001] Loaded synced gadget: Watereffects <fx_watersplash.lua>
- [f=-000001] Loaded synced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=-000001] Loaded synced gadget: fx_wreck_shards <fx_wreck_shards.lua>
- [f=-000001] Loaded synced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
- [f=-000001] Loaded synced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=-000001] Loaded synced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
- [f=-000001] Loaded synced gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=-000001] Loaded synced gadget: mo_preventcombomb <mo_preventcombomb.lua>
- [f=-000001] Loaded synced gadget: subMissile splash <fx_submissile_splash.lua>
- [f=-000001] Loaded synced gadget: transportfix <unit_transportfix.lua>
- [f=-000001] Loaded synced gadget: unit_combomb_full_damage <unit_combomb_full_damage.lua>
- [f=-000001] Loaded synced gadget: Airbase Manager <unit_airbase.lua>
- [f=-000001] Loaded synced gadget: Area Attack <unit_areaattack.lua>
- [f=-000001] Loaded synced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=-000001] Loaded synced gadget: Take Manager <cmd_idle_players.lua>
- [f=-000001] Loaded synced gadget: Team Com Ends <game_team_com_ends.lua>
- [f=-000001] Loaded synced gadget: Substitution <game_replace_afk_players.lua>
- [f=-000001] Loaded synced gadget: resurrected param <unit_resurrected.lua>
- [f=-000001] Loaded synced gadget: Lups Cloak FX <lups_cloak_fx.lua>
- [f=-000001] Loaded synced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=-000001] Loaded synced gadget: Mobile Unit Paralyze Damage Handler <unit_paralyze_damage_limit.lua>
- [f=-000001] Loaded synced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=-000001] Player 0 is another type of lua AI!
- [f=-000001] Loaded synced gadget: ShardLua <ailoader.lua>
- [f=-000001] Loaded synced gadget: Version Warning <version_warning.lua>
- [f=-000001] <LockCamera>: Sorry for the camera switch spam, but this is the only reliable way to list camera states other than hardcoding them
- [f=-000001] Switching to Spring style camera
- [f=-000001] Switching to Free style camera
- [f=-000001] Switching to Rotatable overhead camera
- [f=-000001] Switching to Overhead (TA) style camera
- [f=-000001] Switching to FPS style camera
- [f=-000001] Switching to Overview style camera
- [f=-000001] Loaded unsynced gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- [f=-000001] Loaded unsynced gadget: Stats <api_damage_stats.lua>
- [f=-000001] Loaded unsynced gadget: ranks api <api_ranks.lua>
- [f=-000001] Loaded unsynced gadget: CustomIcons <unit_customicons.lua>
- [f=-000001] Loaded unsynced gadget: CameraBroadcast <camera_lockcamera.lua>
- [f=-000001] Loaded unsynced gadget: Awards <gui_awards.lua>
- [f=-000001] Loaded unsynced gadget: Newbie Info <gui_newbie_info.lua>
- [f=-000001] Map Sun Handler: Clearing groundSpecularColor via SetSunLighting because map does not change it from default.
- [f=-000001] Loaded unsynced gadget: Sun Handler <map_sun_handler.lua>
- [f=-000001] Loaded unsynced gadget: Activity Broadcast <activity_broadcast.lua>
- [f=-000001] Loaded unsynced gadget: Air Release <unit_air_release_manager.lua>
- [f=-000001] Loaded unsynced gadget: Air Transports Handler <air_transports.lua>
- [f=-000001] Loaded unsynced gadget: Air Transports fix <air_transports_fix.lua>
- [f=-000001] Loaded unsynced gadget: AirPlantParents <unit_air_plants.lua>
- [f=-000001] Loaded unsynced gadget: Ally Selected Units <cmd_selected_units.lua>
- [f=-000001] Loaded unsynced gadget: Bet Engine <cmd_bet_engine.lua>
- [f=-000001] Loaded unsynced gadget: Cancel orders on share <unit_cancel_orders_on_share.lua>
- [f=-000001] Loaded unsynced gadget: Cursor Broadcast <cmd_mouse_pos_broadcast.lua>
- [f=-000001] Loaded unsynced gadget: Debris Damage <unit_debris_damage.lua>
- [f=-000001] Loaded unsynced gadget: Dev Helper Cmds <cmd_dev_helpers.lua>
- [f=-000001] Loaded unsynced gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=-000001] Loaded unsynced gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=-000001] Loaded unsynced gadget: FPS Broadcast <fps_broadcast.lua>
- [f=-000001] Loaded unsynced gadget: FinishedBuilding <unit_finished_building.lua>
- [f=-000001] Loaded unsynced gadget: Fortification Walls <unit_fort_walls.lua>
- [f=-000001] Loaded unsynced gadget: Initial Spawn <game_initial_spawn.lua>
- [f=-000001] Loaded unsynced gadget: Juno Damage <unit_juno_damage.lua>
- [f=-000001] Loaded unsynced gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
- [f=-000001] Loaded unsynced gadget: LuaUI Reload <cmd_luaui_reload.lua>
- [f=-000001] Loaded unsynced gadget: Merc/Scr stockpile control <unit_mercscr_stockpile_limit.lua>
- [f=-000001] Loaded unsynced gadget: Napalm <lups_napalm.lua>
- [f=-000001] Loaded unsynced gadget: No Share Self-D <unit_prevent_share_self_d.lua>
- [f=-000001] Loaded unsynced gadget: Opacity control <api_opacity.lua>
- [f=-000001] Loaded unsynced gadget: PopUpWaterStructures <unit_pop_up_water_structures.lua>
- [f=-000001] Loaded unsynced gadget: Prevent Unload Hax <unit_prevent_unload_hax.lua>
- [f=-000001] Loaded unsynced gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=-000001] Loaded unsynced gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=-000001] Loaded unsynced gadget: Shockwaves <lups_shockwaves.lua>
- [f=-000001] Loaded unsynced gadget: System info <system_info.lua>
- [f=-000001] Loaded unsynced gadget: Target on the move <unit_target_on_the_move.lua>
- [f=-000001] Loaded unsynced gadget: Transportee Hider <unit_transportee_hider.lua>
- [f=-000001] Loaded unsynced gadget: Unally on demand <cmd_alliance_break.lua>
- [f=-000001] Loaded unsynced gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=-000001] Loaded unsynced gadget: fx_wreck_shards <fx_wreck_shards.lua>
- [f=-000001] Loaded unsynced gadget: game_no_share_to_enemy <game_no_share_to_enemy.lua>
- [f=-000001] Loaded unsynced gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
- [f=-000001] Loaded unsynced gadget: lib_startpoint_guesser.lua <lib_startpoint_guesser.lua>
- [f=-000001] Loaded unsynced gadget: mo_ffa <mo_ffa.lua>
- [f=-000001] Loaded unsynced gadget: transportfix <unit_transportfix.lua>
- [f=-000001] Loaded unsynced gadget: Airbase Manager <unit_airbase.lua>
- [f=-000001] Loaded unsynced gadget: Area Attack <unit_areaattack.lua>
- [f=-000001] [Texture] Warning: [LoadAndCacheTexture] could not load texture "ANTREFd.dds" from model "objects3d/critter_ant.s3o"
- [f=-000001] [Texture] Warning: [LoadAndCacheTexture] could not load texture "Spring unit" from model "objects3d/critter_duck.s3o"
- [f=-000001] [Texture] Warning: [LoadAndCacheTexture] could not load texture "chicken2.dds" from model "objects3d/meteor.s3o"
- [f=-000001] Loaded unsynced gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=-000001] Loaded unsynced gadget: Take Manager <cmd_idle_players.lua>
- [f=-000001] Loaded unsynced gadget: Substitution <game_replace_afk_players.lua>
- [f=-000001] Loaded unsynced gadget: resurrected param <unit_resurrected.lua>
- [f=-000001] Loaded unsynced gadget: Lups Cloak FX <lups_cloak_fx.lua>
- [f=-000001] Loaded unsynced gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=-000001] Loaded unsynced gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
- [f=-000001] Loaded unsynced gadget: Lups <lups_wrapper.lua>
- [f=-000001] Loaded unsynced gadget: ShardLua <ailoader.lua>
- [f=-000001] Loaded unsynced gadget: Version Warning <version_warning.lua>
- [f=-000001] Loading LuaGaia
- [f=-000001] Loading LuaUI
- [f=-000001] LuaUI Entry Point: "luaui.lua"
- [f=-000001] LuaUI Access Lock: enabled
- [f=-000001] LuaSocket Enabled: yes
- [f=-000001] Using LUAUI_DIRNAME = LuaUI/
- [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
- [f=-000001] LuaUI: bound F11 to the widget selector
- [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
- [f=-000001] LuaUI: Allowing User Widgets
- [f=-000001] Loading widget from mod: Spy move/reclaim defaults <unit_default_spy_move_cloaked.lua> ...
- [f=-000001] Loading widget from mod: Widget Selector <widget_selector.lua> ...
- [f=-000001] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
- [f=-000001] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
- [f=-000001] Loading widget from mod: Metalspot Finder <api_metalspot_finder.lua> ...
- [f=-000001] Loading widget from mod: Shadow Quality Manager <gfx_shadow_quality_manager.lua> ...
- [f=-000001] Loading widget from mod: BA cmdcolors <gfx_mod_cmdcolors.lua> ...
- [f=-000001] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
- [f=-000001] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
- [f=-000001] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
- [f=-000001] Loading widget from mod: Snow <gfx_snow.lua> ...
- [f=-000001] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
- [f=-000001] Loading widget from mod: Ally Selected Units <gui_allyselectedunits.lua> ...
- [f=-000001] Loading widget from mod: Health Bars <gui_healthbars.lua> ...
- [f=-000001] Loading widget from mod: Map Info <gui_mapinfo.lua> ...
- [f=-000001] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
- [f=-000001] Loading widget from mod: Clearmapmarks button <gui_clearmapmarks.lua> ...
- [f=-000001] Loading widget from mod: Unit Info <gui_unit_info.lua> ...
- [f=-000001] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
- [f=-000001] Loading widget from mod: Changelog Info <gui_changelog_info.lua> ...
- [f=-000001] Loading widget from mod: Commands info <gui_commands_info.lua> ...
- [f=-000001] Loading widget from mod: Ecostats <gui_ecostats.lua> ...
- [f=-000001] Ecostats: widget loaded in active player mode
- [f=-000001] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
- [f=-000001] Loading widget from mod: Keybind/Mouse Info <gui_keybind_info.lua> ...
- [f=-000001] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
- [f=-000001] Loading widget from mod: AllyCursors <gui_ally_cursors.lua> ...
- [f=-000001] Loading widget from mod: Alternate Chat Keys <cmd_old_style_chat_keys.lua> ...
- [f=-000001] Loading widget from mod: Auto First Build Facing <unit_autofirstbuildfacing.lua> ...
- [f=-000001] Loading widget from mod: Auto group <unit_auto_group.lua> ...
- [f=-000001] Loading widget from mod: Autoquit <cmd_autoquit.lua> ...
- [f=-000001] Loading widget from mod: BA LOS colors <gui_ba_los_colors.lua> ...
- [f=-000001] Loading widget from mod: Blast Radius <gui_blast_radius.lua> ...
- [f=-000001] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
- [f=-000001] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
- [f=-000001] Loading widget from mod: Camera Remember <camera_remember_mode.lua> ...
- [f=-000001] Warning: you have Overview camera as default. This camera is not intended to start game with. Switching to TA camera.
- [f=-000001] Switching to Overhead (TA) style camera
- [f=-000001] Loading widget from mod: CameraFlip <camera_flip.lua> ...
- [f=-000001] Loading widget from mod: Com Counter <gui_comcounter.lua> ...
- [f=-000001] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
- [f=-000001] Loading widget from mod: Comblast & Dgun Range <gui_comblast_dgun_range.lua> ...
- [f=-000001] Loading widget from mod: Darken map <gfx_darken_map.lua> ...
- [f=-000001] Loading widget from mod: DontMove <unit_dontmove.lua> ...
- [f=-000001] Loading widget from mod: EMP + decloak range <gui_emp_decloak_range.lua> ...
- [f=-000001] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
- [f=-000001] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
- [f=-000001] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
- [f=-000001] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
- [f=-000001] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
- [f=-000001] Loading widget from mod: Group Label <gui_group_label.lua> ...
- [f=-000001] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
- [f=-000001] Loading widget from mod: Holdfire Fix <cmd_holdfire_fix.lua> ...
- [f=-000001] Loading widget from mod: Ignore List API <api_ignore.lua> ...
- [f=-000001] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
- [f=-000001] Loading widget from mod: LOS View <gfx_los_view.lua> ...
- [f=-000001] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
- [f=-000001] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
- [f=-000001] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
- [f=-000001] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
- [f=-000001] Loading widget from mod: Passive builders v5 <unit_passive_builders.lua> ...
- [f=-000001] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
- [f=-000001] Loading widget from mod: Persistent Build Spacing <cmd_persistent_build_spacing.lua> ...
- [f=-000001] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
- [f=-000001] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
- [f=-000001] Loading widget from mod: Red Console <gui_red_console.lua> ...
- [f=-000001] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
- [f=-000001] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
- [f=-000001] Loading widget from mod: Rejoin Progress Bar <gui_rejoin_progress.lua> ...
- [f=-000001] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
- [f=-000001] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
- [f=-000001] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
- [f=-000001] Loading widget from mod: Show Orders <gui_show_orders.lua> ...
- [f=-000001] Loading widget from mod: SmartSelect <unit_smart_select.lua> ...
- [f=-000001] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
- [f=-000001] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
- [f=-000001] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
- [f=-000001] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
- [f=-000001] Loading widget from mod: Statistics Collection <stats_damage.lua> ...
- [f=-000001] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
- [f=-000001] Loading widget from mod: Stop means Stop <cmd_stop_selfd.lua> ...
- [f=-000001] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
- [f=-000001] Loading widget from mod: Unit Finished Sounds <snd_unit_finished.lua> ...
- [f=-000001] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
- [f=-000001] Loading widget from mod: Wind Speed <gui_winddisplay.lua> ...
- [f=-000001] Loading widget from mod: gui_transport_weight_limit <gui_transport_weight_limit.lua> ...
- [f=-000001] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
- [f=-000001] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
- [f=-000001] Loading widget from mod: BA Hotkeys <cmd_ba_hotkeys.lua> ...
- [f=-000001] Loading widget from mod: Context Build <cmd_context_build.lua> ...
- [f=-000001] Loading widget from mod: Cursors <gfx_cursors.lua> ...
- [f=-000001] Loaded cursor: \FF\C8\C8\C8old | \FF\C8\C8\C8old_150 | \FF\FF\FF\FFbar | \FF\C8\C8\C8bar_133
- [f=-000001] Loading widget from mod: Prospector <gui_prospector.lua> ...
- [f=-000001] Loading widget from mod: Commander Name Tags <gui_com_nametags.lua> ...
- [f=-000001] Loading widget from mod: Commands FX <gui_commands_fx.lua> ...
- [f=-000001] Loading widget from mod: Mapmarks FX <gui_mapmarks_fx.lua> ...
- [f=-000001] Loading widget from mod: Mouse FX <gui_mouse_fx.lua> ...
- [f=-000001] Loading widget from mod: Anti Ranges <gui_anti_ranges.lua> ...
- [f=-000001] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
- [f=-000001] Loading widget from mod: CommandInsert <cmd_commandinsert.lua> ...
- [f=-000001] Loading widget from mod: EnemySpotter <gui_enemy_spotter.lua> ...
- [f=-000001] Loading widget from mod: Given Units <gui_given_units.lua> ...
- [f=-000001] Loading widget from mod: Highlight Unit <gui_highlight_unit.lua> ...
- [f=-000001] Loading widget from mod: Rank Icons <gui_xp.lua> ...
- [f=-000001] Loading widget from mod: Resurrection Halos <gui_resurrection_halos.lua> ...
- [f=-000001] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
- [f=-000001] Loading widget from mod: Self-Destruct icons <gui_selfd_icons.lua> ...
- [f=-000001] Loading widget from mod: Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
- [f=-000001] Loading widget from mod: Unit Stats <gui_unit_stats.lua> ...
- [f=-000001] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
- [f=-000001] Loading widget from mod: replay buttons <gui_replaybuttons.lua> ...
- [f=-000001] replaycontrol: Not a replay, removing myself.
- [f=-000001] Loading widget from mod: Highlight Selected Units <gui_highlight_selectedunits.lua> ...
- [f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=-000001] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
- [f=-000001] Loading widget from mod: Lups <gfx_lups_wrapper.lua> ...
- [f=-000001] Loading widget from mod: CustomFormations2 <cmd_customformations2.lua> ...
- [f=-000001] LuaUI v0.3
- [f=-000001] [LoadFinalize] finalizing PFS
- [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3288094944
- [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
- [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2516156249
- [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
- [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=8
- [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
- [f=-000001] [Path] [PathEstimator::ReadFile] hash=4285493184
- [f=-000001] PathCosts: creating PE8 cache with 8 PF threads (84 MB)
- [f=-000001] PathCosts: precached 0 of 16384 blocks
- [f=-000001] PathCosts: precached 1025 of 16384 blocks
- [f=-000001] PathCosts: precached 2051 of 16384 blocks
- [f=-000001] PathCosts: precached 3079 of 16384 blocks
- [f=-000001] PathCosts: precached 4105 of 16384 blocks
- [f=-000001] PathCosts: precached 5132 of 16384 blocks
- [f=-000001] PathCosts: precached 6157 of 16384 blocks
- [f=-000001] PathCosts: precached 7187 of 16384 blocks
- [f=-000001] PathCosts: precached 8218 of 16384 blocks
- [f=-000001] PathCosts: precached 9249 of 16384 blocks
- [f=-000001] PathCosts: precached 10275 of 16384 blocks
- [f=-000001] PathCosts: precached 11300 of 16384 blocks
- [f=-000001] PathCosts: precached 12328 of 16384 blocks
- [f=-000001] PathCosts: precached 13358 of 16384 blocks
- [f=-000001] PathCosts: precached 14384 of 16384 blocks
- [f=-000001] PathCosts: precached 15410 of 16384 blocks
- [f=-000001] PathCosts: writing
- [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3288094944
- [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
- [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2516156249
- [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
- [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=8
- [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
- [f=-000001] [Path] [PathEstimator::WriteFile] hash=4285493184
- [f=-000001] PathCosts: written
- [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3288094944
- [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
- [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2516156249
- [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
- [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
- [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
- [f=-000001] [Path] [PathEstimator::ReadFile] hash=4285493208
- [f=-000001] PathCosts: creating PE32 cache with 8 PF threads (27 MB)
- [f=-000001] PathCosts: precached 4 of 1024 blocks
- [f=-000001] PathCosts: precached 68 of 1024 blocks
- [f=-000001] PathCosts: precached 133 of 1024 blocks
- [f=-000001] PathCosts: precached 199 of 1024 blocks
- [f=-000001] PathCosts: precached 266 of 1024 blocks
- [f=-000001] PathCosts: precached 331 of 1024 blocks
- [f=-000001] PathCosts: precached 398 of 1024 blocks
- [f=-000001] PathCosts: precached 467 of 1024 blocks
- [f=-000001] PathCosts: precached 536 of 1024 blocks
- [f=-000001] PathCosts: precached 602 of 1024 blocks
- [f=-000001] PathCosts: precached 683 of 1024 blocks
- [f=-000001] PathCosts: precached 747 of 1024 blocks
- [f=-000001] PathCosts: precached 813 of 1024 blocks
- [f=-000001] PathCosts: precached 881 of 1024 blocks
- [f=-000001] PathCosts: precached 950 of 1024 blocks
- [f=-000001] PathCosts: precached 1015 of 1024 blocks
- [f=-000001] PathCosts: writing
- [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3288094944
- [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
- [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=2516156249
- [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=666
- [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
- [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=78
- [f=-000001] [Path] [PathEstimator::WriteFile] hash=4285493208
- [f=-000001] PathCosts: written
- [f=-000001] [LoadFinalize] finalized PFS (2454ms, checksum d8fd3ba2)
- [f=-000001] Loading Skirmish AIs
- [f=-000001] [WatchDog] deregistering controls for thread [load]
- [f=-000001] GameID: 1548d057ccd55e05101cb17af66ce35b
- [f=-000001] Connection attempt from Player
- [f=-000001] -> Version: 103.0
- [f=-000001] -> Connection established (given id 0)
- [f=-000001] Skirmish AI "Bot1" (ID:0, Short-Name:"RAI", Version:"0.601") took over control of team 0
- [f=-000001] Player Player finished loading and is now ingame
- [f=-000001] [CrashHandler] Error: Segmentation fault (SIGSEGV) in spring 103.0
- [f=-000001] [CrashHandler] Error: Halted Stacktrace for Spring 103.0 using libunwind:
- [f=-000001] [CrashHandler] Error: [00] .../spring() [0x8d969f] log_util_prepareSection
- [f=-000001] [CrashHandler] Error: [01] .../spring() [0x8d983b] log_util_prepareSection
- [f=-000001] [CrashHandler] Error: [02] /lib/x86_64-linux-gnu/libpthread.so.0(+0x113d0) [0x7fb907cc63d0] __restore_rt
- [f=-000001] [CrashHandler] Error: [03] /build/glibc-GKVZIf/glibc-2.23/string/../sysdeps/x86_64/multiarch/memcpy-ssse3.S:148 __nss_passwd_lookup
- [f=-000001] [CrashHandler] Error: [04] /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0x1111089) [0x7fb8f8fee089] ??
- [f=-000001] [CrashHandler] Error: [05] /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0x110a334) [0x7fb8f8fe7334] ??
- [f=-000001] [CrashHandler] Error: [06] /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0xea9c28) [0x7fb8f8d86c28] ??
- [f=-000001] [CrashHandler] Error: [07] /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0xeaa818) [0x7fb8f8d87818] ??
- [f=-000001] [CrashHandler] Error: [08] /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0xeab8d3) [0x7fb8f8d888d3] ??
- [f=-000001] [CrashHandler] Error: [09] /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0x57a8f0) [0x7fb8f84578f0] ??
- [f=-000001] [CrashHandler] Error: [10] /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0x57b2c8) [0x7fb8f84582c8] ??
- [f=-000001] [CrashHandler] Error: [11] /usr/lib/x86_64-linux-gnu/dri/amdgpu_dri.so(+0x9d9465) [0x7fb8f88b6465] ??
- [f=-000001] [CrashHandler] Error: [12] .../spring() [0x7c8d80] std::vector<float, std::allocator<float> >::vector(unsigned long, std::allocator<float> const&)
- [f=-000001] [CrashHandler] Error: [13] .../spring() [0x7c3f20] std::vector<float, std::allocator<float> >::vector(unsigned long, std::allocator<float> const&)
- [f=-000001] [CrashHandler] Error: [14] .../spring() [0x54d1d8] std::_List_base<std::string, std::allocator<std::string> >::_M_clear()
- [f=-000001] [CrashHandler] Error: [15] .../spring() [0x54d6dc] std::_List_base<std::string, std::allocator<std::string> >::_M_clear()
- [f=-000001] [CrashHandler] Error: [16] .../spring() [0x8845dc] safe_strcat
- [f=-000001] [CrashHandler] Error: [17] .../spring() [0x889878] safe_strcat
- [f=-000001] [CrashHandler] Error: [18] .../spring() [0x85f745] std::runtime_error::what() const
- [f=-000001] [CrashHandler] Error: [19] .../spring() [0x85ff3c] std::runtime_error::what() const
- [f=-000001] [CrashHandler] Error: [20] /build/glibc-GKVZIf/glibc-2.23/csu/../csu/libc-start.c:325 __libc_start_main
- [f=-000001] [CrashHandler] Error: [21] .../spring() [0x51fb29] _start
- [f=-000001] Error: [ErrorMessageBox][1] msg="Spring has crashed:
- Segmentation fault (SIGSEGV).
- A stacktrace has been written to:
- /home/griffith/.config/spring/infolog.txt" IsMainThread()=1 fromMain=0
- [f=-000001] Error: [ErrorMessageBox][2]
- [f=-000001] [SpringApp::ShutDown][1]
- [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=0 #current=4 #max=8
- [f=-000001] [ThreadPool::SetThreadCount][2] #threads=0
- [f=-000001] [SpringApp::ShutDown][2]
- [f=-000001] [KillLua][1]
- [f=-000001] [KillLua][2]
- [f=-000001] [KillLua][3]
- [f=-000001] Error in Shutdown()
- [f=-000001] false
- [f=-000001] Error in Shutdown(): [string "LuaUI/Widgets/gui_ba_los_colors.lua"]:91: Incorrect arguments to SetLosViewColors()
- [f=-000001] Removed widget: BA LOS colors
- [f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=-000001] [KillLua][4]
- [f=-000001] [~CGame]1]
- [f=-000001] [KillLua][1]
- [f=-000001] [KillLua][2]
- [f=-000001] [KillLua][3]
- [f=-000001] [KillLua][4]
- [f=-000001] [KillMisc][1]
- [f=-000001] [KillMisc][2]
- [f=-000001] [KillRendering][1]
- [f=-000001] [KillInterface][1]
- [f=-000001] [KillInterface][2]
- [f=-000001] [KillSimulation][1]
- [f=-000001] [KillSimulation][2]
- [f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
- [f=-000001] [KillSimulation][3]
- [f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=-000001] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=-000001] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=-000001] Statistics for RectangleOptimizer: 0%
- [f=-000001] Statistics for RectangleOptimizer: 0%
- [f=-000001] LosHandler stats: total instances=2; shared=0%; from cache=50%
- [f=-000001] [KillSimulation][4]
- [f=-000001] [~CGame][2]
- [f=-000001] [~CGame][3]
- [f=-000001] [SpringApp::ShutDown][3]
- [f=-000001] Statistics for local connection:
- Received: 964 bytes
- Sent: 473 bytes
- [f=-000001] Writing demo: /home/griffith/.config/spring/demos/20160907_190213_unified_battlefield_v0_103.sdfz
- [f=-000001] [SpringApp::ShutDown][4]
- [f=-000001] [WatchDog] deregistering controls for thread [audio]
- [f=-000001] [SpringApp::ShutDown][5]
- [f=-000001] [SpringApp::ShutDown][6]
- [f=-000001] [SpringApp::ShutDown][7]
- [LuaSocket] Dumping luasocket rules:
- [LuaSocket] TCP_CONNECT ALLOW * -1
- [LuaSocket] TCP_LISTEN ALLOW * -1
- [LuaSocket] UDP_LISTEN ALLOW * -1
- [SpringApp::ShutDown][8]
- [WatchDog] deregistering controls for thread [main]
- [WatchDog::Uninstall][1] hangDetectorThread=0x3045590
- [WatchDog::Uninstall][2]
- [WatchDog::Uninstall][3]
- [SpringApp::ShutDown][9]
- Error: [ErrorMessageBox][3]
- Error: [ErrorMessageBox][4]
- Fatal: Spring crashed
- Spring has crashed:
- Segmentation fault (SIGSEGV).
- A stacktrace has been written to:
- /home/griffith/.config/spring/infolog.txt
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