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Dayrion

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May 13th, 2016
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  1. #include <a_samp>
  2.  
  3. // This is a comment
  4. // uncomment the line below if you want to write a filterscript
  5. //#define FILTERSCRIPT
  6.  
  7.  
  8. #if defined FILTERSCRIPT
  9.  
  10. public OnFilterScriptInit()
  11. {
  12.     print("\n--------------------------------------");
  13.     print(" Blank Filterscript by your name here");
  14.     print("--------------------------------------\n");
  15.     return 1;
  16. }
  17.  
  18. public OnFilterScriptExit()
  19. {
  20.     return 1;
  21. }
  22.  
  23. #else
  24.  
  25. main()
  26. {
  27.     print("\n----------------------------------");
  28.     print(" Blank Gamemode by your name here");
  29.     print("----------------------------------\n");
  30. }
  31.  
  32. #endif
  33.  
  34. public OnGameModeInit()
  35. {
  36.     return 1;
  37. }
  38.  
  39. public OnGameModeExit()
  40. {
  41.     return 1;
  42. }
  43.  
  44. public OnPlayerRequestClass(playerid, classid)
  45. {
  46.     SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
  47.     SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
  48.     SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
  49.     return 1;
  50. }
  51.  
  52. public OnPlayerConnect(playerid)
  53. {
  54.     return 1;
  55. }
  56.  
  57. public OnPlayerDisconnect(playerid, reason)
  58. {
  59.     return 1;
  60. }
  61.  
  62. public OnPlayerSpawn(playerid)
  63. {
  64.     return 1;
  65. }
  66.  
  67. public OnPlayerDeath(playerid, killerid, reason)
  68. {
  69.     return 1;
  70. }
  71.  
  72. public OnVehicleSpawn(vehicleid)
  73. {
  74.     return 1;
  75. }
  76.  
  77. public OnVehicleDeath(vehicleid, killerid)
  78. {
  79.     return 1;
  80. }
  81.  
  82. public OnPlayerText(playerid, text[])
  83. {
  84.     return 1;
  85. }
  86.  
  87. public OnPlayerCommandText(playerid, cmdtext[])
  88. {
  89.     // Put your command here
  90.     return 0;
  91. }
  92.  
  93. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  94. {
  95.     return 1;
  96. }
  97.  
  98. public OnPlayerExitVehicle(playerid, vehicleid)
  99. {
  100.     return 1;
  101. }
  102.  
  103. public OnPlayerStateChange(playerid, newstate, oldstate)
  104. {
  105.     return 1;
  106. }
  107.  
  108. public OnPlayerEnterCheckpoint(playerid)
  109. {
  110.     return 1;
  111. }
  112.  
  113. public OnPlayerLeaveCheckpoint(playerid)
  114. {
  115.     return 1;
  116. }
  117.  
  118. public OnPlayerEnterRaceCheckpoint(playerid)
  119. {
  120.     return 1;
  121. }
  122.  
  123. public OnPlayerLeaveRaceCheckpoint(playerid)
  124. {
  125.     return 1;
  126. }
  127.  
  128. public OnRconCommand(cmd[])
  129. {
  130.     return 1;
  131. }
  132.  
  133. public OnPlayerRequestSpawn(playerid)
  134. {
  135.     return 1;
  136. }
  137.  
  138. public OnObjectMoved(objectid)
  139. {
  140.     return 1;
  141. }
  142.  
  143. public OnPlayerObjectMoved(playerid, objectid)
  144. {
  145.     return 1;
  146. }
  147.  
  148. public OnPlayerPickUpPickup(playerid, pickupid)
  149. {
  150.     return 1;
  151. }
  152.  
  153. public OnVehicleMod(playerid, vehicleid, componentid)
  154. {
  155.     return 1;
  156. }
  157.  
  158. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  159. {
  160.     return 1;
  161. }
  162.  
  163. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  164. {
  165.     return 1;
  166. }
  167.  
  168. public OnPlayerSelectedMenuRow(playerid, row)
  169. {
  170.     return 1;
  171. }
  172.  
  173. public OnPlayerExitedMenu(playerid)
  174. {
  175.     return 1;
  176. }
  177.  
  178. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  179. {
  180.     return 1;
  181. }
  182.  
  183. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  184. {
  185.     return 1;
  186. }
  187.  
  188. public OnRconLoginAttempt(ip[], password[], success)
  189. {
  190.     return 1;
  191. }
  192.  
  193. public OnPlayerUpdate(playerid)
  194. {
  195.     return 1;
  196. }
  197.  
  198. public OnPlayerStreamIn(playerid, forplayerid)
  199. {
  200.     return 1;
  201. }
  202.  
  203. public OnPlayerStreamOut(playerid, forplayerid)
  204. {
  205.     return 1;
  206. }
  207.  
  208. public OnVehicleStreamIn(vehicleid, forplayerid)
  209. {
  210.     return 1;
  211. }
  212.  
  213. public OnVehicleStreamOut(vehicleid, forplayerid)
  214. {
  215.     return 1;
  216. }
  217.  
  218. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  219. {
  220.     return 1;
  221. }
  222.  
  223. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  224. {
  225.     return 1;
  226. }
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