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- new const g_aWeapons[ StructWeapons ][ StructWeaponInfo ][ ] = {
- // Name CS Weapon Name String Price ($)
- { "PB Gun", "weapon_mp5navy", "1000" },
- { "PB P90", "weapon_p90", "5000" }
- };
- new const g_aAbilities[ StructAbilities ][ StructAbilityInfo ][ ] = {
- // Name Price ($)
- { "Double Jump", "1000" },
- { "Sprint", "1000" },
- { "+1 Rocket", "1000" },
- { "Rocket Tracing ability", "1000" },
- { "+1 Mine", "1000" },
- { "+1 Frost Attack", "1000" }
- };
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