Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: C:\Users\Andre\Documents\Unreal Projects\HTMLTest\Binaries\HTML5\HTMLTest.js
- UnrealBuildTool: Cumulative action seconds (8 processors): 0.00 building projects, 2383.41 compiling, 0.00 creating app bundles, 0.00 generating debug info, 197.52 linking, 0.00 other
- UnrealBuildTool: UBT execution time: 824.69 seconds
- CommandUtils.Run: Run: Took 824.7776338s to run UnrealBuildTool.exe, ExitCode=2
- ErrorReporter.Error: ERROR: AutomationTool error: Command failed (Result:2): C:\Users\Andre\Documents\LastStepStudios\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe HTMLTest HTML5 Development "C:\Users\Andre\Documents\Unreal Projects\HTMLTest\HTMLTest.uproject" -noxge -NoHotReloadFromIDE. See logfile for details: 'UnrealBuildTool.txt'
- BuildCommand.Execute: ERROR: BUILD FAILED
- Program.Main: ERROR: AutomationTool terminated with exception:
- Program.Main: ERROR: Exception in AutomationTool: Command failed (Result:2): C:\Users\Andre\Documents\LastStepStudios\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe HTMLTest HTML5 Development "C:\Users\Andre\Documents\Unreal Projects\HTMLTest\HTMLTest.uproject" -noxge -NoHotReloadFromIDE. See logfile for details: 'UnrealBuildTool.txt'
- Stacktrace: at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars)
- at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
- at AutomationTool.UE4Build.BuildWithUBT(String ProjectName, String TargetName, UnrealTargetPlatform TargetPlatform, String Config, String UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars)
- at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InForceNonUnity, Boolean InForceUnity, Dictionary`2 PlatformEnvVars)
- at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL)
- at BuildCookRun.DoBuildCookRun(ProjectParams Params)
- at BuildCommand.Execute()
- at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
- at AutomationTool.Automation.Process(String[] CommandLine)
- at AutomationTool.Program.MainProc(Object Param)
- at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param)
- at AutomationTool.Program.Main()
- Program.Main: ERROR: Command failed (Result:2): C:\Users\Andre\Documents\LastStepStudios\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe HTMLTest HTML5 Development "C:\Users\Andre\Documents\Unreal Projects\HTMLTest\HTMLTest.uproject" -noxge -NoHotReloadFromIDE. See logfile for details: 'UnrealBuildTool.txt'
- ProcessManager.KillAll: Trying to kill 0 spawned processes.
- Program.Main: AutomationTool exiting with ExitCode=2
- Domain_ProcessExit
- ProcessManager.KillAll: Trying to kill 0 spawned processes.
- copying UAT log files...
- RunUAT.bat ERROR: AutomationTool was unable to run successfully.
- BUILD FAILED
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement